EYES_IFX_VER ?= v2 ifeq ($(EYES_IFX_VER),v2) EYES_IFX_TARGET = eyesIFXv2.target else EYES_IFX_TARGET = eyesIFXv1.target endif $(call TOSMake_include,$(EYES_IFX_TARGET)) eyesIFX: $(BUILD_DEPS) @: