// 980617 bkoz // typeid for local types // typeid bool vs int and enum vs int #include #ifdef DEBUG_ASSERT #include #endif // 4: local class in non-main function void test1 (void) { bool class_p = false; class X2 { private: unsigned int counter; public: X2 (unsigned int i = 35): counter(i) {} ~X2(){} unsigned int ret_counter() {return counter;} }; X2 obj_1; class_p = typeid(X2) == typeid(obj_1); } int main () { // 1: simple #if 1 bool enum_p = false; enum E { A, B, C }; enum_p = typeid(A) == typeid(E); #ifdef DEBUG_ASSERT assert (enum_p); #endif #endif // 2: complex #if 0 bool enum2_p = false; bool int_p = false; bool bool_p = false; enum E2 { A2, B2}; enum2_p = typeid(A2) == typeid(E2); int_p = typeid(int) == typeid(E2); bool_p = typeid(bool) == typeid(E2); #ifdef DEBUG_ASSERT assert (enum2_p); assert (!int_p); assert (!bool_p); #endif #endif // 3: local class bool class_p = false; class X { private: unsigned int counter; public: X (unsigned int i = 35): counter(i) {} ~X(){} unsigned int ret_counter() {return counter;} }; X obj_1; class_p = typeid(X) == typeid(obj_1); // 4: local class in function test1(); return 0; }