X-Git-Url: https://oss.titaniummirror.com/gitweb?a=blobdiff_plain;f=gmp%2Fdoc%2Fgmp.texi;fp=gmp%2Fdoc%2Fgmp.texi;h=af21941ad8131a239b9946ab8ad8f7c4ca57df94;hb=6fed43773c9b0ce596dca5686f37ac3fc0fa11c0;hp=0000000000000000000000000000000000000000;hpb=27b11d56b743098deb193d510b337ba22dc52e5c;p=msp430-gcc.git diff --git a/gmp/doc/gmp.texi b/gmp/doc/gmp.texi new file mode 100644 index 00000000..af21941a --- /dev/null +++ b/gmp/doc/gmp.texi @@ -0,0 +1,10450 @@ +\input texinfo @c -*-texinfo-*- +@c %**start of header +@setfilename gmp.info +@documentencoding ISO-8859-1 +@include version.texi +@settitle GNU MP @value{VERSION} +@synindex tp fn +@iftex +@afourpaper +@end iftex +@comment %**end of header + +@copying +This manual describes how to install and use the GNU multiple precision +arithmetic library, version @value{VERSION}. + +Copyright 1991, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +2003, 2004, 2005, 2006, 2007, 2008, 2009 Free Software Foundation, Inc. + +Permission is granted to copy, distribute and/or modify this document under +the terms of the GNU Free Documentation License, Version 1.2 or any later +version published by the Free Software Foundation; with no Invariant Sections, +with the Front-Cover Texts being ``A GNU Manual'', and with the Back-Cover +Texts being ``You have freedom to copy and modify this GNU Manual, like GNU +software''. A copy of the license is included in +@ref{GNU Free Documentation License}. +@end copying +@c Note the @ref above must be on one line, a line break in an @ref within +@c @copying will bomb in recent texinfo.tex (eg. 2004-04-07.08 which comes +@c with texinfo 4.7), with messages about missing @endcsname. + + +@c Texinfo version 4.2 or up will be needed to process this file. +@c +@c The version number and edition number are taken from version.texi provided +@c by automake (note that it's regenerated only if you configure with +@c --enable-maintainer-mode). +@c +@c Notes discussing the present version number of GMP in relation to previous +@c ones (for instance in the "Compatibility" section) must be updated at +@c manually though. +@c +@c @cindex entries have been made for function categories and programming +@c topics. The "mpn" section is not included in this, because a beginner +@c looking for "GCD" or something is only going to be confused by pointers to +@c low level routines. +@c +@c @cindex entries are present for processors and systems when there's +@c particular notes concerning them, but not just for everything GMP +@c supports. +@c +@c Index entries for files use @code rather than @file, @samp or @option, +@c since the latter come out with quotes in TeX, which are nice in the text +@c but don't look so good in index columns. +@c +@c Tex: +@c +@c A suitable texinfo.tex is supplied, a newer one should work equally well. +@c +@c HTML: +@c +@c Nothing special is done for links to external manuals, they just come out +@c in the usual makeinfo style, eg. "../libc/Locales.html". If you have +@c local copies of such manuals then this is a good thing, if not then you +@c may want to search-and-replace to some online source. +@c + +@dircategory GNU libraries +@direntry +* gmp: (gmp). GNU Multiple Precision Arithmetic Library. +@end direntry + +@c html +@documentdescription +How to install and use the GNU multiple precision arithmetic library, version @value{VERSION}. +@end documentdescription + +@c smallbook +@finalout +@setchapternewpage on + +@ifnottex +@node Top, Copying, (dir), (dir) +@top GNU MP +@end ifnottex + +@iftex +@titlepage +@title GNU MP +@subtitle The GNU Multiple Precision Arithmetic Library +@subtitle Edition @value{EDITION} +@subtitle @value{UPDATED} + +@author by The GMP developers +@c @email{tege@@gmplib.org} + +@c Include the Distribution inside the titlepage so +@c that headings are turned off. + +@tex +\global\parindent=0pt +\global\parskip=8pt +\global\baselineskip=13pt +@end tex + +@page +@vskip 0pt plus 1filll +@end iftex + +@insertcopying +@ifnottex +@sp 1 +@end ifnottex + +@iftex +@end titlepage +@headings double +@end iftex + +@c Don't bother with contents for html, the menus seem adequate. +@ifnothtml +@contents +@end ifnothtml + +@menu +* Copying:: GMP Copying Conditions (LGPL). +* Introduction to GMP:: Brief introduction to GNU MP. +* Installing GMP:: How to configure and compile the GMP library. +* GMP Basics:: What every GMP user should know. +* Reporting Bugs:: How to usefully report bugs. +* Integer Functions:: Functions for arithmetic on signed integers. +* Rational Number Functions:: Functions for arithmetic on rational numbers. +* Floating-point Functions:: Functions for arithmetic on floats. +* Low-level Functions:: Fast functions for natural numbers. +* Random Number Functions:: Functions for generating random numbers. +* Formatted Output:: @code{printf} style output. +* Formatted Input:: @code{scanf} style input. +* C++ Class Interface:: Class wrappers around GMP types. +* BSD Compatible Functions:: All functions found in BSD MP. +* Custom Allocation:: How to customize the internal allocation. +* Language Bindings:: Using GMP from other languages. +* Algorithms:: What happens behind the scenes. +* Internals:: How values are represented behind the scenes. + +* Contributors:: Who brings you this library? +* References:: Some useful papers and books to read. +* GNU Free Documentation License:: +* Concept Index:: +* Function Index:: +@end menu + + +@c @m{T,N} is $T$ in tex or @math{N} otherwise. This is an easy way to give +@c different forms for math in tex and info. Commas in N or T don't work, +@c but @C{} can be used instead. \, works in info but not in tex. +@iftex +@macro m {T,N} +@tex$\T\$@end tex +@end macro +@end iftex +@ifnottex +@macro m {T,N} +@math{\N\} +@end macro +@end ifnottex + +@macro C {} +, +@end macro + +@c @ms{V,N} is $V_N$ in tex or just vn otherwise. This suits simple +@c subscripts like @ms{x,0}. +@iftex +@macro ms {V,N} +@tex$\V\_{\N\}$@end tex +@end macro +@end iftex +@ifnottex +@macro ms {V,N} +\V\\N\ +@end macro +@end ifnottex + +@c @nicode{S} is plain S in info, or @code{S} elsewhere. This can be used +@c when the quotes that @code{} gives in info aren't wanted, but the +@c fontification in tex or html is wanted. Doesn't work as @nicode{'\\0'} +@c though (gives two backslashes in tex). +@ifinfo +@macro nicode {S} +\S\ +@end macro +@end ifinfo +@ifnotinfo +@macro nicode {S} +@code{\S\} +@end macro +@end ifnotinfo + +@c @nisamp{S} is plain S in info, or @samp{S} elsewhere. This can be used +@c when the quotes that @samp{} gives in info aren't wanted, but the +@c fontification in tex or html is wanted. +@ifinfo +@macro nisamp {S} +\S\ +@end macro +@end ifinfo +@ifnotinfo +@macro nisamp {S} +@samp{\S\} +@end macro +@end ifnotinfo + +@c Usage: @GMPtimes{} +@c Give either \times or the word "times". +@tex +\gdef\GMPtimes{\times} +@end tex +@ifnottex +@macro GMPtimes +times +@end macro +@end ifnottex + +@c Usage: @GMPmultiply{} +@c Give * in info, or nothing in tex. +@tex +\gdef\GMPmultiply{} +@end tex +@ifnottex +@macro GMPmultiply +* +@end macro +@end ifnottex + +@c Usage: @GMPabs{x} +@c Give either |x| in tex, or abs(x) in info or html. +@tex +\gdef\GMPabs#1{|#1|} +@end tex +@ifnottex +@macro GMPabs {X} +@abs{}(\X\) +@end macro +@end ifnottex + +@c Usage: @GMPfloor{x} +@c Give either \lfloor x\rfloor in tex, or floor(x) in info or html. +@tex +\gdef\GMPfloor#1{\lfloor #1\rfloor} +@end tex +@ifnottex +@macro GMPfloor {X} +floor(\X\) +@end macro +@end ifnottex + +@c Usage: @GMPceil{x} +@c Give either \lceil x\rceil in tex, or ceil(x) in info or html. +@tex +\gdef\GMPceil#1{\lceil #1 \rceil} +@end tex +@ifnottex +@macro GMPceil {X} +ceil(\X\) +@end macro +@end ifnottex + +@c Math operators already available in tex, made available in info too. +@c For example @bmod{} can be used in both tex and info. +@ifnottex +@macro bmod +mod +@end macro +@macro gcd +gcd +@end macro +@macro ge +>= +@end macro +@macro le +<= +@end macro +@macro log +log +@end macro +@macro min +min +@end macro +@macro leftarrow +<- +@end macro +@macro rightarrow +-> +@end macro +@end ifnottex + +@c New math operators. +@c @abs{} can be used in both tex and info, or just \abs in tex. +@tex +\gdef\abs{\mathop{\rm abs}} +@end tex +@ifnottex +@macro abs +abs +@end macro +@end ifnottex + +@c @cross{} is a \times symbol in tex, or an "x" in info. In tex it works +@c inside or outside $ $. +@tex +\gdef\cross{\ifmmode\times\else$\times$\fi} +@end tex +@ifnottex +@macro cross +x +@end macro +@end ifnottex + +@c @times{} made available as a "*" in info and html (already works in tex). +@ifnottex +@macro times +* +@end macro +@end ifnottex + +@c Usage: @W{text} +@c Like @w{} but working in math mode too. +@tex +\gdef\W#1{\ifmmode{#1}\else\w{#1}\fi} +@end tex +@ifnottex +@macro W {S} +@w{\S\} +@end macro +@end ifnottex + +@c Usage: \GMPdisplay{text} +@c Put the given text in an @display style indent, but without turning off +@c paragraph reflow etc. +@tex +\gdef\GMPdisplay#1{% +\noindent +\advance\leftskip by \lispnarrowing +#1\par} +@end tex + +@c Usage: \GMPhat +@c A new \hat that will work in math mode, unlike the texinfo redefined +@c version. +@tex +\gdef\GMPhat{\mathaccent"705E} +@end tex + +@c Usage: \GMPraise{text} +@c For use in a $ $ math expression as an alternative to "^". This is good +@c for @code{} in an exponent, since there seems to be no superscript font +@c for that. +@tex +\gdef\GMPraise#1{\mskip0.5\thinmuskip\hbox{\raise0.8ex\hbox{#1}}} +@end tex + +@c Usage: @texlinebreak{} +@c A line break as per @*, but only in tex. +@iftex +@macro texlinebreak +@* +@end macro +@end iftex +@ifnottex +@macro texlinebreak +@end macro +@end ifnottex + +@c Usage: @maybepagebreak +@c Allow tex to insert a page break, if it feels the urge. +@c Normally blocks of @deftypefun/funx are kept together, which can lead to +@c some poor page break positioning if it's a big block, like the sets of +@c division functions etc. +@tex +\gdef\maybepagebreak{\penalty0} +@end tex +@ifnottex +@macro maybepagebreak +@end macro +@end ifnottex + +@c Usage: @GMPreftop{info,title} +@c Usage: @GMPpxreftop{info,title} +@c +@c Like @ref{} and @pxref{}, but designed for a reference to the top of a +@c document, not a particular section. The TeX output for plain @ref insists +@c on printing a particular section, GMPreftop gives just the title. +@c +@c The texinfo manual recommends putting a likely section name in references +@c like this, eg. "Introduction", but it seems better to just give the title. +@c +@iftex +@macro GMPreftop{info,title} +@i{\title\} +@end macro +@macro GMPpxreftop{info,title} +see @i{\title\} +@end macro +@end iftex +@c +@ifnottex +@macro GMPreftop{info,title} +@ref{Top,\title\,\title\,\info\,\title\} +@end macro +@macro GMPpxreftop{info,title} +@pxref{Top,\title\,\title\,\info\,\title\} +@end macro +@end ifnottex + + +@node Copying, Introduction to GMP, Top, Top +@comment node-name, next, previous, up +@unnumbered GNU MP Copying Conditions +@cindex Copying conditions +@cindex Conditions for copying GNU MP +@cindex License conditions + +This library is @dfn{free}; this means that everyone is free to use it and +free to redistribute it on a free basis. The library is not in the public +domain; it is copyrighted and there are restrictions on its distribution, but +these restrictions are designed to permit everything that a good cooperating +citizen would want to do. What is not allowed is to try to prevent others +from further sharing any version of this library that they might get from +you.@refill + +Specifically, we want to make sure that you have the right to give away copies +of the library, that you receive source code or else can get it if you want +it, that you can change this library or use pieces of it in new free programs, +and that you know you can do these things.@refill + +To make sure that everyone has such rights, we have to forbid you to deprive +anyone else of these rights. For example, if you distribute copies of the GNU +MP library, you must give the recipients all the rights that you have. You +must make sure that they, too, receive or can get the source code. And you +must tell them their rights.@refill + +Also, for our own protection, we must make certain that everyone finds out +that there is no warranty for the GNU MP library. If it is modified by +someone else and passed on, we want their recipients to know that what they +have is not what we distributed, so that any problems introduced by others +will not reflect on our reputation.@refill + +The precise conditions of the license for the GNU MP library are found in the +Lesser General Public License version 3 that accompanies the source code, +see @file{COPYING.LIB}. Certain demonstration programs are provided under the +terms of the plain General Public License version 3, see @file{COPYING}. + + +@node Introduction to GMP, Installing GMP, Copying, Top +@comment node-name, next, previous, up +@chapter Introduction to GNU MP +@cindex Introduction + +GNU MP is a portable library written in C for arbitrary precision arithmetic +on integers, rational numbers, and floating-point numbers. It aims to provide +the fastest possible arithmetic for all applications that need higher +precision than is directly supported by the basic C types. + +Many applications use just a few hundred bits of precision; but some +applications may need thousands or even millions of bits. GMP is designed to +give good performance for both, by choosing algorithms based on the sizes of +the operands, and by carefully keeping the overhead at a minimum. + +The speed of GMP is achieved by using fullwords as the basic arithmetic type, +by using sophisticated algorithms, by including carefully optimized assembly +code for the most common inner loops for many different CPUs, and by a general +emphasis on speed (as opposed to simplicity or elegance). + +There is assembly code for these CPUs: +@cindex CPU types +ARM, +DEC Alpha 21064, 21164, and 21264, +AMD 29000, +AMD K6, K6-2, Athlon, and Athlon64, +Hitachi SuperH and SH-2, +HPPA 1.0, 1.1 and 2.0, +Intel Pentium, Pentium Pro/II/III, Pentium 4, generic x86, +Intel IA-64, i960, +Motorola MC68000, MC68020, MC88100, and MC88110, +Motorola/IBM PowerPC 32 and 64, +National NS32000, +IBM POWER, +MIPS R3000, R4000, +SPARCv7, SuperSPARC, generic SPARCv8, UltraSPARC, +DEC VAX, +and +Zilog Z8000. +Some optimizations also for +Cray vector systems, +Clipper, +IBM ROMP (RT), +and +Pyramid AP/XP. + +@cindex Home page +@cindex Web page +@noindent +For up-to-date information on GMP, please see the GMP web pages at + +@display +@uref{http://gmplib.org/} +@end display + +@cindex Latest version of GMP +@cindex Anonymous FTP of latest version +@cindex FTP of latest version +@noindent +The latest version of the library is available at + +@display +@uref{ftp://ftp.gnu.org/gnu/gmp/} +@end display + +Many sites around the world mirror @samp{ftp.gnu.org}, please use a mirror +near you, see @uref{http://www.gnu.org/order/ftp.html} for a full list. + +@cindex Mailing lists +There are three public mailing lists of interest. One for release +announcements, one for general questions and discussions about usage of the GMP +library and one for bug reports. For more information, see + +@display +@uref{http://gmplib.org/mailman/listinfo/}. +@end display + +The proper place for bug reports is @email{gmp-bugs@@gmplib.org}. See +@ref{Reporting Bugs} for information about reporting bugs. + +@sp 1 +@section How to use this Manual +@cindex About this manual + +Everyone should read @ref{GMP Basics}. If you need to install the library +yourself, then read @ref{Installing GMP}. If you have a system with multiple +ABIs, then read @ref{ABI and ISA}, for the compiler options that must be used +on applications. + +The rest of the manual can be used for later reference, although it is +probably a good idea to glance through it. + + +@node Installing GMP, GMP Basics, Introduction to GMP, Top +@comment node-name, next, previous, up +@chapter Installing GMP +@cindex Installing GMP +@cindex Configuring GMP +@cindex Building GMP + +GMP has an autoconf/automake/libtool based configuration system. On a +Unix-like system a basic build can be done with + +@example +./configure +make +@end example + +@noindent +Some self-tests can be run with + +@example +make check +@end example + +@noindent +And you can install (under @file{/usr/local} by default) with + +@example +make install +@end example + +If you experience problems, please report them to @email{gmp-bugs@@gmplib.org}. +See @ref{Reporting Bugs}, for information on what to include in useful bug +reports. + +@menu +* Build Options:: +* ABI and ISA:: +* Notes for Package Builds:: +* Notes for Particular Systems:: +* Known Build Problems:: +* Performance optimization:: +@end menu + + +@node Build Options, ABI and ISA, Installing GMP, Installing GMP +@section Build Options +@cindex Build options + +All the usual autoconf configure options are available, run @samp{./configure +--help} for a summary. The file @file{INSTALL.autoconf} has some generic +installation information too. + +@table @asis +@item Tools +@cindex Non-Unix systems +@samp{configure} requires various Unix-like tools. See @ref{Notes for +Particular Systems}, for some options on non-Unix systems. + +It might be possible to build without the help of @samp{configure}, certainly +all the code is there, but unfortunately you'll be on your own. + +@item Build Directory +@cindex Build directory +To compile in a separate build directory, @command{cd} to that directory, and +prefix the configure command with the path to the GMP source directory. For +example + +@example +cd /my/build/dir +/my/sources/gmp-@value{VERSION}/configure +@end example + +Not all @samp{make} programs have the necessary features (@code{VPATH}) to +support this. In particular, SunOS and Slowaris @command{make} have bugs that +make them unable to build in a separate directory. Use GNU @command{make} +instead. + +@item @option{--prefix} and @option{--exec-prefix} +@cindex Prefix +@cindex Exec prefix +@cindex Install prefix +@cindex @code{--prefix} +@cindex @code{--exec-prefix} +The @option{--prefix} option can be used in the normal way to direct GMP to +install under a particular tree. The default is @samp{/usr/local}. + +@option{--exec-prefix} can be used to direct architecture-dependent files like +@file{libgmp.a} to a different location. This can be used to share +architecture-independent parts like the documentation, but separate the +dependent parts. Note however that @file{gmp.h} and @file{mp.h} are +architecture-dependent since they encode certain aspects of @file{libgmp}, so +it will be necessary to ensure both @file{$prefix/include} and +@file{$exec_prefix/include} are available to the compiler. + +@item @option{--disable-shared}, @option{--disable-static} +@cindex @code{--disable-shared} +@cindex @code{--disable-static} +By default both shared and static libraries are built (where possible), but +one or other can be disabled. Shared libraries result in smaller executables +and permit code sharing between separate running processes, but on some CPUs +are slightly slower, having a small cost on each function call. + +@item Native Compilation, @option{--build=CPU-VENDOR-OS} +@cindex Native compilation +@cindex Build system +@cindex @code{--build} +For normal native compilation, the system can be specified with +@samp{--build}. By default @samp{./configure} uses the output from running +@samp{./config.guess}. On some systems @samp{./config.guess} can determine +the exact CPU type, on others it will be necessary to give it explicitly. For +example, + +@example +./configure --build=ultrasparc-sun-solaris2.7 +@end example + +In all cases the @samp{OS} part is important, since it controls how libtool +generates shared libraries. Running @samp{./config.guess} is the simplest way +to see what it should be, if you don't know already. + +@item Cross Compilation, @option{--host=CPU-VENDOR-OS} +@cindex Cross compiling +@cindex Host system +@cindex @code{--host} +When cross-compiling, the system used for compiling is given by @samp{--build} +and the system where the library will run is given by @samp{--host}. For +example when using a FreeBSD Athlon system to build GNU/Linux m68k binaries, + +@example +./configure --build=athlon-pc-freebsd3.5 --host=m68k-mac-linux-gnu +@end example + +Compiler tools are sought first with the host system type as a prefix. For +example @command{m68k-mac-linux-gnu-ranlib} is tried, then plain +@command{ranlib}. This makes it possible for a set of cross-compiling tools +to co-exist with native tools. The prefix is the argument to @samp{--host}, +and this can be an alias, such as @samp{m68k-linux}. But note that tools +don't have to be setup this way, it's enough to just have a @env{PATH} with a +suitable cross-compiling @command{cc} etc. + +Compiling for a different CPU in the same family as the build system is a form +of cross-compilation, though very possibly this would merely be special +options on a native compiler. In any case @samp{./configure} avoids depending +on being able to run code on the build system, which is important when +creating binaries for a newer CPU since they very possibly won't run on the +build system. + +In all cases the compiler must be able to produce an executable (of whatever +format) from a standard C @code{main}. Although only object files will go to +make up @file{libgmp}, @samp{./configure} uses linking tests for various +purposes, such as determining what functions are available on the host system. + +Currently a warning is given unless an explicit @samp{--build} is used when +cross-compiling, because it may not be possible to correctly guess the build +system type if the @env{PATH} has only a cross-compiling @command{cc}. + +Note that the @samp{--target} option is not appropriate for GMP@. It's for use +when building compiler tools, with @samp{--host} being where they will run, +and @samp{--target} what they'll produce code for. Ordinary programs or +libraries like GMP are only interested in the @samp{--host} part, being where +they'll run. (Some past versions of GMP used @samp{--target} incorrectly.) + +@item CPU types +@cindex CPU types +In general, if you want a library that runs as fast as possible, you should +configure GMP for the exact CPU type your system uses. However, this may mean +the binaries won't run on older members of the family, and might run slower on +other members, older or newer. The best idea is always to build GMP for the +exact machine type you intend to run it on. + +The following CPUs have specific support. See @file{configure.in} for details +of what code and compiler options they select. + +@itemize @bullet + +@c Keep this formatting, it's easy to read and it can be grepped to +@c automatically test that CPUs listed get through ./config.sub + +@item +Alpha: +@nisamp{alpha}, +@nisamp{alphaev5}, +@nisamp{alphaev56}, +@nisamp{alphapca56}, +@nisamp{alphapca57}, +@nisamp{alphaev6}, +@nisamp{alphaev67}, +@nisamp{alphaev68} +@nisamp{alphaev7} + +@item +Cray: +@nisamp{c90}, +@nisamp{j90}, +@nisamp{t90}, +@nisamp{sv1} + +@item +HPPA: +@nisamp{hppa1.0}, +@nisamp{hppa1.1}, +@nisamp{hppa2.0}, +@nisamp{hppa2.0n}, +@nisamp{hppa2.0w}, +@nisamp{hppa64} + +@item +IA-64: +@nisamp{ia64}, +@nisamp{itanium}, +@nisamp{itanium2} + +@item +MIPS: +@nisamp{mips}, +@nisamp{mips3}, +@nisamp{mips64} + +@item +Motorola: +@nisamp{m68k}, +@nisamp{m68000}, +@nisamp{m68010}, +@nisamp{m68020}, +@nisamp{m68030}, +@nisamp{m68040}, +@nisamp{m68060}, +@nisamp{m68302}, +@nisamp{m68360}, +@nisamp{m88k}, +@nisamp{m88110} + +@item +POWER: +@nisamp{power}, +@nisamp{power1}, +@nisamp{power2}, +@nisamp{power2sc} + +@item +PowerPC: +@nisamp{powerpc}, +@nisamp{powerpc64}, +@nisamp{powerpc401}, +@nisamp{powerpc403}, +@nisamp{powerpc405}, +@nisamp{powerpc505}, +@nisamp{powerpc601}, +@nisamp{powerpc602}, +@nisamp{powerpc603}, +@nisamp{powerpc603e}, +@nisamp{powerpc604}, +@nisamp{powerpc604e}, +@nisamp{powerpc620}, +@nisamp{powerpc630}, +@nisamp{powerpc740}, +@nisamp{powerpc7400}, +@nisamp{powerpc7450}, +@nisamp{powerpc750}, +@nisamp{powerpc801}, +@nisamp{powerpc821}, +@nisamp{powerpc823}, +@nisamp{powerpc860}, +@nisamp{powerpc970} + +@item +SPARC: +@nisamp{sparc}, +@nisamp{sparcv8}, +@nisamp{microsparc}, +@nisamp{supersparc}, +@nisamp{sparcv9}, +@nisamp{ultrasparc}, +@nisamp{ultrasparc2}, +@nisamp{ultrasparc2i}, +@nisamp{ultrasparc3}, +@nisamp{sparc64} + +@item +x86 family: +@nisamp{i386}, +@nisamp{i486}, +@nisamp{i586}, +@nisamp{pentium}, +@nisamp{pentiummmx}, +@nisamp{pentiumpro}, +@nisamp{pentium2}, +@nisamp{pentium3}, +@nisamp{pentium4}, +@nisamp{k6}, +@nisamp{k62}, +@nisamp{k63}, +@nisamp{athlon}, +@nisamp{amd64}, +@nisamp{viac3}, +@nisamp{viac32} + +@item +Other: +@nisamp{a29k}, +@nisamp{arm}, +@nisamp{clipper}, +@nisamp{i960}, +@nisamp{ns32k}, +@nisamp{pyramid}, +@nisamp{sh}, +@nisamp{sh2}, +@nisamp{vax}, +@nisamp{z8k} +@end itemize + +CPUs not listed will use generic C code. + +@item Generic C Build +@cindex Generic C +If some of the assembly code causes problems, or if otherwise desired, the +generic C code can be selected with CPU @samp{none}. For example, + +@example +./configure --host=none-unknown-freebsd3.5 +@end example + +Note that this will run quite slowly, but it should be portable and should at +least make it possible to get something running if all else fails. + +@item Fat binary, @option{--enable-fat} +@cindex Fat binary +@cindex @option{--enable-fat} +Using @option{--enable-fat} selects a ``fat binary'' build on x86, where +optimized low level subroutines are chosen at runtime according to the CPU +detected. This means more code, but gives good performance on all x86 chips. +(This option might become available for more architectures in the future.) + +@item @option{ABI} +@cindex ABI +On some systems GMP supports multiple ABIs (application binary interfaces), +meaning data type sizes and calling conventions. By default GMP chooses the +best ABI available, but a particular ABI can be selected. For example + +@example +./configure --host=mips64-sgi-irix6 ABI=n32 +@end example + +See @ref{ABI and ISA}, for the available choices on relevant CPUs, and what +applications need to do. + +@item @option{CC}, @option{CFLAGS} +@cindex C compiler +@cindex @code{CC} +@cindex @code{CFLAGS} +By default the C compiler used is chosen from among some likely candidates, +with @command{gcc} normally preferred if it's present. The usual +@samp{CC=whatever} can be passed to @samp{./configure} to choose something +different. + +For various systems, default compiler flags are set based on the CPU and +compiler. The usual @samp{CFLAGS="-whatever"} can be passed to +@samp{./configure} to use something different or to set good flags for systems +GMP doesn't otherwise know. + +The @samp{CC} and @samp{CFLAGS} used are printed during @samp{./configure}, +and can be found in each generated @file{Makefile}. This is the easiest way +to check the defaults when considering changing or adding something. + +Note that when @samp{CC} and @samp{CFLAGS} are specified on a system +supporting multiple ABIs it's important to give an explicit +@samp{ABI=whatever}, since GMP can't determine the ABI just from the flags and +won't be able to select the correct assembly code. + +If just @samp{CC} is selected then normal default @samp{CFLAGS} for that +compiler will be used (if GMP recognises it). For example @samp{CC=gcc} can +be used to force the use of GCC, with default flags (and default ABI). + +@item @option{CPPFLAGS} +@cindex @code{CPPFLAGS} +Any flags like @samp{-D} defines or @samp{-I} includes required by the +preprocessor should be set in @samp{CPPFLAGS} rather than @samp{CFLAGS}. +Compiling is done with both @samp{CPPFLAGS} and @samp{CFLAGS}, but +preprocessing uses just @samp{CPPFLAGS}. This distinction is because most +preprocessors won't accept all the flags the compiler does. Preprocessing is +done separately in some configure tests, and in the @samp{ansi2knr} support +for K&R compilers. + +@item @option{CC_FOR_BUILD} +@cindex @code{CC_FOR_BUILD} +Some build-time programs are compiled and run to generate host-specific data +tables. @samp{CC_FOR_BUILD} is the compiler used for this. It doesn't need +to be in any particular ABI or mode, it merely needs to generate executables +that can run. The default is to try the selected @samp{CC} and some likely +candidates such as @samp{cc} and @samp{gcc}, looking for something that works. + +No flags are used with @samp{CC_FOR_BUILD} because a simple invocation like +@samp{cc foo.c} should be enough. If some particular options are required +they can be included as for instance @samp{CC_FOR_BUILD="cc -whatever"}. + +@item C++ Support, @option{--enable-cxx} +@cindex C++ support +@cindex @code{--enable-cxx} +C++ support in GMP can be enabled with @samp{--enable-cxx}, in which case a +C++ compiler will be required. As a convenience @samp{--enable-cxx=detect} +can be used to enable C++ support only if a compiler can be found. The C++ +support consists of a library @file{libgmpxx.la} and header file +@file{gmpxx.h} (@pxref{Headers and Libraries}). + +A separate @file{libgmpxx.la} has been adopted rather than having C++ objects +within @file{libgmp.la} in order to ensure dynamic linked C programs aren't +bloated by a dependency on the C++ standard library, and to avoid any chance +that the C++ compiler could be required when linking plain C programs. + +@file{libgmpxx.la} will use certain internals from @file{libgmp.la} and can +only be expected to work with @file{libgmp.la} from the same GMP version. +Future changes to the relevant internals will be accompanied by renaming, so a +mismatch will cause unresolved symbols rather than perhaps mysterious +misbehaviour. + +In general @file{libgmpxx.la} will be usable only with the C++ compiler that +built it, since name mangling and runtime support are usually incompatible +between different compilers. + +@item @option{CXX}, @option{CXXFLAGS} +@cindex C++ compiler +@cindex @code{CXX} +@cindex @code{CXXFLAGS} +When C++ support is enabled, the C++ compiler and its flags can be set with +variables @samp{CXX} and @samp{CXXFLAGS} in the usual way. The default for +@samp{CXX} is the first compiler that works from a list of likely candidates, +with @command{g++} normally preferred when available. The default for +@samp{CXXFLAGS} is to try @samp{CFLAGS}, @samp{CFLAGS} without @samp{-g}, then +for @command{g++} either @samp{-g -O2} or @samp{-O2}, or for other compilers +@samp{-g} or nothing. Trying @samp{CFLAGS} this way is convenient when using +@samp{gcc} and @samp{g++} together, since the flags for @samp{gcc} will +usually suit @samp{g++}. + +It's important that the C and C++ compilers match, meaning their startup and +runtime support routines are compatible and that they generate code in the +same ABI (if there's a choice of ABIs on the system). @samp{./configure} +isn't currently able to check these things very well itself, so for that +reason @samp{--disable-cxx} is the default, to avoid a build failure due to a +compiler mismatch. Perhaps this will change in the future. + +Incidentally, it's normally not good enough to set @samp{CXX} to the same as +@samp{CC}. Although @command{gcc} for instance recognises @file{foo.cc} as +C++ code, only @command{g++} will invoke the linker the right way when +building an executable or shared library from C++ object files. + +@item Temporary Memory, @option{--enable-alloca=} +@cindex Temporary memory +@cindex Stack overflow +@cindex @code{alloca} +@cindex @code{--enable-alloca} +GMP allocates temporary workspace using one of the following three methods, +which can be selected with for instance +@samp{--enable-alloca=malloc-reentrant}. + +@itemize @bullet +@item +@samp{alloca} - C library or compiler builtin. +@item +@samp{malloc-reentrant} - the heap, in a re-entrant fashion. +@item +@samp{malloc-notreentrant} - the heap, with global variables. +@end itemize + +For convenience, the following choices are also available. +@samp{--disable-alloca} is the same as @samp{no}. + +@itemize @bullet +@item +@samp{yes} - a synonym for @samp{alloca}. +@item +@samp{no} - a synonym for @samp{malloc-reentrant}. +@item +@samp{reentrant} - @code{alloca} if available, otherwise +@samp{malloc-reentrant}. This is the default. +@item +@samp{notreentrant} - @code{alloca} if available, otherwise +@samp{malloc-notreentrant}. +@end itemize + +@code{alloca} is reentrant and fast, and is recommended. It actually allocates +just small blocks on the stack; larger ones use malloc-reentrant. + +@samp{malloc-reentrant} is, as the name suggests, reentrant and thread safe, +but @samp{malloc-notreentrant} is faster and should be used if reentrancy is +not required. + +The two malloc methods in fact use the memory allocation functions selected by +@code{mp_set_memory_functions}, these being @code{malloc} and friends by +default. @xref{Custom Allocation}. + +An additional choice @samp{--enable-alloca=debug} is available, to help when +debugging memory related problems (@pxref{Debugging}). + +@item FFT Multiplication, @option{--disable-fft} +@cindex FFT multiplication +@cindex @code{--disable-fft} +By default multiplications are done using Karatsuba, 3-way Toom, and +Fermat FFT@. The FFT is only used on large to very large operands and can be +disabled to save code size if desired. + +@item Berkeley MP, @option{--enable-mpbsd} +@cindex Berkeley MP compatible functions +@cindex BSD MP compatible functions +@cindex @code{--enable-mpbsd} +The Berkeley MP compatibility library (@file{libmp}) and header file +(@file{mp.h}) are built and installed only if @option{--enable-mpbsd} is used. +@xref{BSD Compatible Functions}. + +@item Assertion Checking, @option{--enable-assert} +@cindex Assertion checking +@cindex @code{--enable-assert} +This option enables some consistency checking within the library. This can be +of use while debugging, @pxref{Debugging}. + +@item Execution Profiling, @option{--enable-profiling=prof/gprof/instrument} +@cindex Execution profiling +@cindex @code{--enable-profiling} +Enable profiling support, in one of various styles, @pxref{Profiling}. + +@item @option{MPN_PATH} +@cindex @code{MPN_PATH} +Various assembly versions of each mpn subroutines are provided. For a given +CPU, a search is made though a path to choose a version of each. For example +@samp{sparcv8} has + +@example +MPN_PATH="sparc32/v8 sparc32 generic" +@end example + +which means look first for v8 code, then plain sparc32 (which is v7), and +finally fall back on generic C@. Knowledgeable users with special requirements +can specify a different path. Normally this is completely unnecessary. + +@item Documentation +@cindex Documentation formats +@cindex Texinfo +The source for the document you're now reading is @file{doc/gmp.texi}, in +Texinfo format, see @GMPreftop{texinfo, Texinfo}. + +@cindex Postscript +@cindex DVI +@cindex PDF +Info format @samp{doc/gmp.info} is included in the distribution. The usual +automake targets are available to make PostScript, DVI, PDF and HTML (these +will require various @TeX{} and Texinfo tools). + +@cindex DocBook +@cindex XML +DocBook and XML can be generated by the Texinfo @command{makeinfo} program +too, see @ref{makeinfo options,, Options for @command{makeinfo}, texinfo, +Texinfo}. + +Some supplementary notes can also be found in the @file{doc} subdirectory. + +@end table + + +@need 2000 +@node ABI and ISA, Notes for Package Builds, Build Options, Installing GMP +@section ABI and ISA +@cindex ABI +@cindex Application Binary Interface +@cindex ISA +@cindex Instruction Set Architecture + +ABI (Application Binary Interface) refers to the calling conventions between +functions, meaning what registers are used and what sizes the various C data +types are. ISA (Instruction Set Architecture) refers to the instructions and +registers a CPU has available. + +Some 64-bit ISA CPUs have both a 64-bit ABI and a 32-bit ABI defined, the +latter for compatibility with older CPUs in the family. GMP supports some +CPUs like this in both ABIs. In fact within GMP @samp{ABI} means a +combination of chip ABI, plus how GMP chooses to use it. For example in some +32-bit ABIs, GMP may support a limb as either a 32-bit @code{long} or a 64-bit +@code{long long}. + +By default GMP chooses the best ABI available for a given system, and this +generally gives significantly greater speed. But an ABI can be chosen +explicitly to make GMP compatible with other libraries, or particular +application requirements. For example, + +@example +./configure ABI=32 +@end example + +In all cases it's vital that all object code used in a given program is +compiled for the same ABI. + +Usually a limb is implemented as a @code{long}. When a @code{long long} limb +is used this is encoded in the generated @file{gmp.h}. This is convenient for +applications, but it does mean that @file{gmp.h} will vary, and can't be just +copied around. @file{gmp.h} remains compiler independent though, since all +compilers for a particular ABI will be expected to use the same limb type. + +Currently no attempt is made to follow whatever conventions a system has for +installing library or header files built for a particular ABI@. This will +probably only matter when installing multiple builds of GMP, and it might be +as simple as configuring with a special @samp{libdir}, or it might require +more than that. Note that builds for different ABIs need to done separately, +with a fresh @command{./configure} and @command{make} each. + +@sp 1 +@table @asis +@need 1000 +@item AMD64 (@samp{x86_64}) +@cindex AMD64 +On AMD64 systems supporting both 32-bit and 64-bit modes for applications, the +following ABI choices are available. + +@table @asis +@item @samp{ABI=64} +The 64-bit ABI uses 64-bit limbs and pointers and makes full use of the chip +architecture. This is the default. Applications will usually not need +special compiler flags, but for reference the option is + +@example +gcc -m64 +@end example + +@item @samp{ABI=32} +The 32-bit ABI is the usual i386 conventions. This will be slower, and is not +recommended except for inter-operating with other code not yet 64-bit capable. +Applications must be compiled with + +@example +gcc -m32 +@end example + +(In GCC 2.95 and earlier there's no @samp{-m32} option, it's the only mode.) +@end table + +@sp 1 +@need 1000 +@item HPPA 2.0 (@samp{hppa2.0*}, @samp{hppa64}) +@cindex HPPA +@cindex HP-UX +@table @asis +@item @samp{ABI=2.0w} +The 2.0w ABI uses 64-bit limbs and pointers and is available on HP-UX 11 or +up. Applications must be compiled with + +@example +gcc [built for 2.0w] +cc +DD64 +@end example + +@item @samp{ABI=2.0n} +The 2.0n ABI means the 32-bit HPPA 1.0 ABI and all its normal calling +conventions, but with 64-bit instructions permitted within functions. GMP +uses a 64-bit @code{long long} for a limb. This ABI is available on hppa64 +GNU/Linux and on HP-UX 10 or higher. Applications must be compiled with + +@example +gcc [built for 2.0n] +cc +DA2.0 +e +@end example + +Note that current versions of GCC (eg.@: 3.2) don't generate 64-bit +instructions for @code{long long} operations and so may be slower than for +2.0w. (The GMP assembly code is the same though.) + +@item @samp{ABI=1.0} +HPPA 2.0 CPUs can run all HPPA 1.0 and 1.1 code in the 32-bit HPPA 1.0 ABI@. +No special compiler options are needed for applications. +@end table + +All three ABIs are available for CPU types @samp{hppa2.0w}, @samp{hppa2.0} and +@samp{hppa64}, but for CPU type @samp{hppa2.0n} only 2.0n or 1.0 are +considered. + +Note that GCC on HP-UX has no options to choose between 2.0n and 2.0w modes, +unlike HP @command{cc}. Instead it must be built for one or the other ABI@. +GMP will detect how it was built, and skip to the corresponding @samp{ABI}. + +@sp 1 +@need 1500 +@item IA-64 under HP-UX (@samp{ia64*-*-hpux*}, @samp{itanium*-*-hpux*}) +@cindex IA-64 +@cindex HP-UX +HP-UX supports two ABIs for IA-64. GMP performance is the same in both. + +@table @asis +@item @samp{ABI=32} +In the 32-bit ABI, pointers, @code{int}s and @code{long}s are 32 bits and GMP +uses a 64 bit @code{long long} for a limb. Applications can be compiled +without any special flags since this ABI is the default in both HP C and GCC, +but for reference the flags are + +@example +gcc -milp32 +cc +DD32 +@end example + +@item @samp{ABI=64} +In the 64-bit ABI, @code{long}s and pointers are 64 bits and GMP uses a +@code{long} for a limb. Applications must be compiled with + +@example +gcc -mlp64 +cc +DD64 +@end example +@end table + +On other IA-64 systems, GNU/Linux for instance, @samp{ABI=64} is the only +choice. + +@sp 1 +@need 1000 +@item MIPS under IRIX 6 (@samp{mips*-*-irix[6789]}) +@cindex MIPS +@cindex IRIX +IRIX 6 always has a 64-bit MIPS 3 or better CPU, and supports ABIs o32, n32, +and 64. n32 or 64 are recommended, and GMP performance will be the same in +each. The default is n32. + +@table @asis +@item @samp{ABI=o32} +The o32 ABI is 32-bit pointers and integers, and no 64-bit operations. GMP +will be slower than in n32 or 64, this option only exists to support old +compilers, eg.@: GCC 2.7.2. Applications can be compiled with no special +flags on an old compiler, or on a newer compiler with + +@example +gcc -mabi=32 +cc -32 +@end example + +@item @samp{ABI=n32} +The n32 ABI is 32-bit pointers and integers, but with a 64-bit limb using a +@code{long long}. Applications must be compiled with + +@example +gcc -mabi=n32 +cc -n32 +@end example + +@item @samp{ABI=64} +The 64-bit ABI is 64-bit pointers and integers. Applications must be compiled +with + +@example +gcc -mabi=64 +cc -64 +@end example +@end table + +Note that MIPS GNU/Linux, as of kernel version 2.2, doesn't have the necessary +support for n32 or 64 and so only gets a 32-bit limb and the MIPS 2 code. + +@sp 1 +@need 1000 +@item PowerPC 64 (@samp{powerpc64}, @samp{powerpc620}, @samp{powerpc630}, @samp{powerpc970}, @samp{power4}, @samp{power5}) +@cindex PowerPC +@table @asis +@item @samp{ABI=aix64} +@cindex AIX +The AIX 64 ABI uses 64-bit limbs and pointers and is the default on PowerPC 64 +@samp{*-*-aix*} systems. Applications must be compiled with + +@example +gcc -maix64 +xlc -q64 +@end example + +@item @samp{ABI=mode64} +The @samp{mode64} ABI uses 64-bit limbs and pointers, and is the default on +64-bit GNU/Linux, BSD, and Mac OS X/Darwin systems. Applications must be +compiled with + +@example +gcc -m64 +@end example + +@item @samp{ABI=mode32} +@cindex AIX +The @samp{mode32} ABI uses a 64-bit @code{long long} limb but with the chip +still in 32-bit mode and using 32-bit calling conventions. This is the default +on for systems where the true 64-bit ABIs are unavailable. No special compiler +options are needed for applications. + +@item @samp{ABI=32} +This is the basic 32-bit PowerPC ABI, with a 32-bit limb. No special compiler +options are needed for applications. +@end table + +GMP speed is greatest in @samp{aix64} and @samp{mode32}. In @samp{ABI=32} +only the 32-bit ISA is used and this doesn't make full use of a 64-bit chip. +On a suitable system we could perhaps use more of the ISA, but there are no +plans to do so. + +@sp 1 +@need 1000 +@item Sparc V9 (@samp{sparc64}, @samp{sparcv9}, @samp{ultrasparc*}) +@cindex Sparc V9 +@cindex Solaris +@cindex Sun +@table @asis +@item @samp{ABI=64} +The 64-bit V9 ABI is available on the various BSD sparc64 ports, recent +versions of Sparc64 GNU/Linux, and Solaris 2.7 and up (when the kernel is in +64-bit mode). GCC 3.2 or higher, or Sun @command{cc} is required. On +GNU/Linux, depending on the default @command{gcc} mode, applications must be +compiled with + +@example +gcc -m64 +@end example + +On Solaris applications must be compiled with + +@example +gcc -m64 -mptr64 -Wa,-xarch=v9 -mcpu=v9 +cc -xarch=v9 +@end example + +On the BSD sparc64 systems no special options are required, since 64-bits is +the only ABI available. + +@item @samp{ABI=32} +For the basic 32-bit ABI, GMP still uses as much of the V9 ISA as it can. In +the Sun documentation this combination is known as ``v8plus''. On GNU/Linux, +depending on the default @command{gcc} mode, applications may need to be +compiled with + +@example +gcc -m32 +@end example + +On Solaris, no special compiler options are required for applications, though +using something like the following is recommended. (@command{gcc} 2.8 and +earlier only support @samp{-mv8} though.) + +@example +gcc -mv8plus +cc -xarch=v8plus +@end example +@end table + +GMP speed is greatest in @samp{ABI=64}, so it's the default where available. +The speed is partly because there are extra registers available and partly +because 64-bits is considered the more important case and has therefore had +better code written for it. + +Don't be confused by the names of the @samp{-m} and @samp{-x} compiler +options, they're called @samp{arch} but effectively control both ABI and ISA@. + +On Solaris 2.6 and earlier, only @samp{ABI=32} is available since the kernel +doesn't save all registers. + +On Solaris 2.7 with the kernel in 32-bit mode, a normal native build will +reject @samp{ABI=64} because the resulting executables won't run. +@samp{ABI=64} can still be built if desired by making it look like a +cross-compile, for example + +@example +./configure --build=none --host=sparcv9-sun-solaris2.7 ABI=64 +@end example +@end table + + +@need 2000 +@node Notes for Package Builds, Notes for Particular Systems, ABI and ISA, Installing GMP +@section Notes for Package Builds +@cindex Build notes for binary packaging +@cindex Packaged builds + +GMP should present no great difficulties for packaging in a binary +distribution. + +@cindex Libtool versioning +@cindex Shared library versioning +Libtool is used to build the library and @samp{-version-info} is set +appropriately, having started from @samp{3:0:0} in GMP 3.0 (@pxref{Versioning, +Library interface versions, Library interface versions, libtool, GNU +Libtool}). + +The GMP 4 series will be upwardly binary compatible in each release and will +be upwardly binary compatible with all of the GMP 3 series. Additional +function interfaces may be added in each release, so on systems where libtool +versioning is not fully checked by the loader an auxiliary mechanism may be +needed to express that a dynamic linked application depends on a new enough +GMP. + +An auxiliary mechanism may also be needed to express that @file{libgmpxx.la} +(from @option{--enable-cxx}, @pxref{Build Options}) requires @file{libgmp.la} +from the same GMP version, since this is not done by the libtool versioning, +nor otherwise. A mismatch will result in unresolved symbols from the linker, +or perhaps the loader. + +When building a package for a CPU family, care should be taken to use +@samp{--host} (or @samp{--build}) to choose the least common denominator among +the CPUs which might use the package. For example this might mean plain +@samp{sparc} (meaning V7) for SPARCs. + +For x86s, @option{--enable-fat} sets things up for a fat binary build, making a +runtime selection of optimized low level routines. This is a good choice for +packaging to run on a range of x86 chips. + +Users who care about speed will want GMP built for their exact CPU type, to +make best use of the available optimizations. Providing a way to suitably +rebuild a package may be useful. This could be as simple as making it +possible for a user to omit @samp{--build} (and @samp{--host}) so +@samp{./config.guess} will detect the CPU@. But a way to manually specify a +@samp{--build} will be wanted for systems where @samp{./config.guess} is +inexact. + +On systems with multiple ABIs, a packaged build will need to decide which +among the choices is to be provided, see @ref{ABI and ISA}. A given run of +@samp{./configure} etc will only build one ABI@. If a second ABI is also +required then a second run of @samp{./configure} etc must be made, starting +from a clean directory tree (@samp{make distclean}). + +As noted under ``ABI and ISA'', currently no attempt is made to follow system +conventions for install locations that vary with ABI, such as +@file{/usr/lib/sparcv9} for @samp{ABI=64} as opposed to @file{/usr/lib} for +@samp{ABI=32}. A package build can override @samp{libdir} and other standard +variables as necessary. + +Note that @file{gmp.h} is a generated file, and will be architecture and ABI +dependent. When attempting to install two ABIs simultaneously it will be +important that an application compile gets the correct @file{gmp.h} for its +desired ABI@. If compiler include paths don't vary with ABI options then it +might be necessary to create a @file{/usr/include/gmp.h} which tests +preprocessor symbols and chooses the correct actual @file{gmp.h}. + + +@need 2000 +@node Notes for Particular Systems, Known Build Problems, Notes for Package Builds, Installing GMP +@section Notes for Particular Systems +@cindex Build notes for particular systems +@cindex Particular systems +@cindex Systems +@table @asis + +@c This section is more or less meant for notes about performance or about +@c build problems that have been worked around but might leave a user +@c scratching their head. Fun with different ABIs on a system belongs in the +@c above section. + +@item AIX 3 and 4 +@cindex AIX +On systems @samp{*-*-aix[34]*} shared libraries are disabled by default, since +some versions of the native @command{ar} fail on the convenience libraries +used. A shared build can be attempted with + +@example +./configure --enable-shared --disable-static +@end example + +Note that the @samp{--disable-static} is necessary because in a shared build +libtool makes @file{libgmp.a} a symlink to @file{libgmp.so}, apparently for +the benefit of old versions of @command{ld} which only recognise @file{.a}, +but unfortunately this is done even if a fully functional @command{ld} is +available. + +@item ARM +@cindex ARM +On systems @samp{arm*-*-*}, versions of GCC up to and including 2.95.3 have a +bug in unsigned division, giving wrong results for some operands. GMP +@samp{./configure} will demand GCC 2.95.4 or later. + +@item Compaq C++ +@cindex Compaq C++ +Compaq C++ on OSF 5.1 has two flavours of @code{iostream}, a standard one and +an old pre-standard one (see @samp{man iostream_intro}). GMP can only use the +standard one, which unfortunately is not the default but must be selected by +defining @code{__USE_STD_IOSTREAM}. Configure with for instance + +@example +./configure --enable-cxx CPPFLAGS=-D__USE_STD_IOSTREAM +@end example + +@item Floating Point Mode +@cindex Floating point mode +@cindex Hardware floating point mode +@cindex Precision of hardware floating point +@cindex x87 +On some systems, the hardware floating point has a control mode which can set +all operations to be done in a particular precision, for instance single, +double or extended on x86 systems (x87 floating point). The GMP functions +involving a @code{double} cannot be expected to operate to their full +precision when the hardware is in single precision mode. Of course this +affects all code, including application code, not just GMP. + +@item MacOS 9 +@cindex MacOS 9 +The @file{macos} directory contains an unsupported port to MacOS 9 on Power +Macintosh, see @file{macos/README}. Note that MacOS X ``Darwin'' should use +the normal Unix-style @samp{./configure}. + +@item MS-DOS and MS Windows +@cindex MS-DOS +@cindex MS Windows +@cindex Windows +@cindex Cygwin +@cindex DJGPP +@cindex MINGW +On an MS-DOS system DJGPP can be used to build GMP, and on an MS Windows +system Cygwin, DJGPP and MINGW can be used. All three are excellent ports of +GCC and the various GNU tools. + +@display +@uref{http://www.cygwin.com/} +@uref{http://www.delorie.com/djgpp/} +@uref{http://www.mingw.org/} +@end display + +@cindex Interix +@cindex Services for Unix +Microsoft also publishes an Interix ``Services for Unix'' which can be used to +build GMP on Windows (with a normal @samp{./configure}), but it's not free +software. + +@item MS Windows DLLs +@cindex DLLs +@cindex MS Windows +@cindex Windows +On systems @samp{*-*-cygwin*}, @samp{*-*-mingw*} and @samp{*-*-pw32*} by +default GMP builds only a static library, but a DLL can be built instead using + +@example +./configure --disable-static --enable-shared +@end example + +Static and DLL libraries can't both be built, since certain export directives +in @file{gmp.h} must be different. + +A MINGW DLL build of GMP can be used with Microsoft C@. Libtool doesn't +install a @file{.lib} format import library, but it can be created with MS +@command{lib} as follows, and copied to the install directory. Similarly for +@file{libmp} and @file{libgmpxx}. + +@example +cd .libs +lib /def:libgmp-3.dll.def /out:libgmp-3.lib +@end example + +MINGW uses the C runtime library @samp{msvcrt.dll} for I/O, so applications +wanting to use the GMP I/O routines must be compiled with @samp{cl /MD} to do +the same. If one of the other C runtime library choices provided by MS C is +desired then the suggestion is to use the GMP string functions and confine I/O +to the application. + +@item Motorola 68k CPU Types +@cindex 68000 +@samp{m68k} is taken to mean 68000. @samp{m68020} or higher will give a +performance boost on applicable CPUs. @samp{m68360} can be used for CPU32 +series chips. @samp{m68302} can be used for ``Dragonball'' series chips, +though this is merely a synonym for @samp{m68000}. + +@item OpenBSD 2.6 +@cindex OpenBSD +@command{m4} in this release of OpenBSD has a bug in @code{eval} that makes it +unsuitable for @file{.asm} file processing. @samp{./configure} will detect +the problem and either abort or choose another m4 in the @env{PATH}. The bug +is fixed in OpenBSD 2.7, so either upgrade or use GNU m4. + +@item Power CPU Types +@cindex Power/PowerPC +In GMP, CPU types @samp{power*} and @samp{powerpc*} will each use instructions +not available on the other, so it's important to choose the right one for the +CPU that will be used. Currently GMP has no assembly code support for using +just the common instruction subset. To get executables that run on both, the +current suggestion is to use the generic C code (CPU @samp{none}), possibly +with appropriate compiler options (like @samp{-mcpu=common} for +@command{gcc}). CPU @samp{rs6000} (which is not a CPU but a family of +workstations) is accepted by @file{config.sub}, but is currently equivalent to +@samp{none}. + +@item Sparc CPU Types +@cindex Sparc +@samp{sparcv8} or @samp{supersparc} on relevant systems will give a +significant performance increase over the V7 code selected by plain +@samp{sparc}. + +@item Sparc App Regs +@cindex Sparc +The GMP assembly code for both 32-bit and 64-bit Sparc clobbers the +``application registers'' @code{g2}, @code{g3} and @code{g4}, the same way +that the GCC default @samp{-mapp-regs} does (@pxref{SPARC Options,, SPARC +Options, gcc, Using the GNU Compiler Collection (GCC)}). + +This makes that code unsuitable for use with the special V9 +@samp{-mcmodel=embmedany} (which uses @code{g4} as a data segment pointer), +and for applications wanting to use those registers for special purposes. In +these cases the only suggestion currently is to build GMP with CPU @samp{none} +to avoid the assembly code. + +@item SunOS 4 +@cindex SunOS +@command{/usr/bin/m4} lacks various features needed to process @file{.asm} +files, and instead @samp{./configure} will automatically use +@command{/usr/5bin/m4}, which we believe is always available (if not then use +GNU m4). + +@item x86 CPU Types +@cindex x86 +@cindex 80x86 +@cindex i386 +@samp{i586}, @samp{pentium} or @samp{pentiummmx} code is good for its intended +P5 Pentium chips, but quite slow when run on Intel P6 class chips (PPro, P-II, +P-III)@. @samp{i386} is a better choice when making binaries that must run on +both. + +@item x86 MMX and SSE2 Code +@cindex MMX +@cindex SSE2 +If the CPU selected has MMX code but the assembler doesn't support it, a +warning is given and non-MMX code is used instead. This will be an inferior +build, since the MMX code that's present is there because it's faster than the +corresponding plain integer code. The same applies to SSE2. + +Old versions of @samp{gas} don't support MMX instructions, in particular +version 1.92.3 that comes with FreeBSD 2.2.8 or the more recent OpenBSD 3.1 +doesn't. + +Solaris 2.6 and 2.7 @command{as} generate incorrect object code for register +to register @code{movq} instructions, and so can't be used for MMX code. +Install a recent @command{gas} if MMX code is wanted on these systems. +@end table + + +@need 2000 +@node Known Build Problems, Performance optimization, Notes for Particular Systems, Installing GMP +@section Known Build Problems +@cindex Build problems known + +@c This section is more or less meant for known build problems that are not +@c otherwise worked around and require some sort of manual intervention. + +You might find more up-to-date information at @uref{http://gmplib.org/}. + +@table @asis +@item Compiler link options +The version of libtool currently in use rather aggressively strips compiler +options when linking a shared library. This will hopefully be relaxed in the +future, but for now if this is a problem the suggestion is to create a little +script to hide them, and for instance configure with + +@example +./configure CC=gcc-with-my-options +@end example + +@item DJGPP (@samp{*-*-msdosdjgpp*}) +@cindex DJGPP +The DJGPP port of @command{bash} 2.03 is unable to run the @samp{configure} +script, it exits silently, having died writing a preamble to +@file{config.log}. Use @command{bash} 2.04 or higher. + +@samp{make all} was found to run out of memory during the final +@file{libgmp.la} link on one system tested, despite having 64Mb available. +Running @samp{make libgmp.la} directly helped, perhaps recursing into the +various subdirectories uses up memory. + +@item GNU binutils @command{strip} prior to 2.12 +@cindex Stripped libraries +@cindex Binutils @command{strip} +@cindex GNU @command{strip} +@command{strip} from GNU binutils 2.11 and earlier should not be used on the +static libraries @file{libgmp.a} and @file{libmp.a} since it will discard all +but the last of multiple archive members with the same name, like the three +versions of @file{init.o} in @file{libgmp.a}. Binutils 2.12 or higher can be +used successfully. + +The shared libraries @file{libgmp.so} and @file{libmp.so} are not affected by +this and any version of @command{strip} can be used on them. + +@item @command{make} syntax error +@cindex SCO +@cindex IRIX +On certain versions of SCO OpenServer 5 and IRIX 6.5 the native @command{make} +is unable to handle the long dependencies list for @file{libgmp.la}. The +symptom is a ``syntax error'' on the following line of the top-level +@file{Makefile}. + +@example +libgmp.la: $(libgmp_la_OBJECTS) $(libgmp_la_DEPENDENCIES) +@end example + +Either use GNU Make, or as a workaround remove +@code{$(libgmp_la_DEPENDENCIES)} from that line (which will make the initial +build work, but if any recompiling is done @file{libgmp.la} might not be +rebuilt). + +@item MacOS X (@samp{*-*-darwin*}) +@cindex MacOS X +@cindex Darwin +Libtool currently only knows how to create shared libraries on MacOS X using +the native @command{cc} (which is a modified GCC), not a plain GCC@. A +static-only build should work though (@samp{--disable-shared}). + +@item NeXT prior to 3.3 +@cindex NeXT +The system compiler on old versions of NeXT was a massacred and old GCC, even +if it called itself @file{cc}. This compiler cannot be used to build GMP, you +need to get a real GCC, and install that. (NeXT may have fixed this in +release 3.3 of their system.) + +@item POWER and PowerPC +@cindex Power/PowerPC +Bugs in GCC 2.7.2 (and 2.6.3) mean it can't be used to compile GMP on POWER or +PowerPC@. If you want to use GCC for these machines, get GCC 2.7.2.1 (or +later). + +@item Sequent Symmetry +@cindex Sequent Symmetry +Use the GNU assembler instead of the system assembler, since the latter has +serious bugs. + +@item Solaris 2.6 +@cindex Solaris +The system @command{sed} prints an error ``Output line too long'' when libtool +builds @file{libgmp.la}. This doesn't seem to cause any obvious ill effects, +but GNU @command{sed} is recommended, to avoid any doubt. + +@item Sparc Solaris 2.7 with gcc 2.95.2 in @samp{ABI=32} +@cindex Solaris +A shared library build of GMP seems to fail in this combination, it builds but +then fails the tests, apparently due to some incorrect data relocations within +@code{gmp_randinit_lc_2exp_size}. The exact cause is unknown, +@samp{--disable-shared} is recommended. +@end table + + +@need 2000 +@node Performance optimization, , Known Build Problems, Installing GMP +@section Performance optimization +@cindex Optimizing performance + +@c At some point, this should perhaps move to a separate chapter on optimizing +@c performance. + +For optimal performance, build GMP for the exact CPU type of the target +computer, see @ref{Build Options}. + +Unlike what is the case for most other programs, the compiler typically +doesn't matter much, since GMP uses assembly language for the most critical +operation. + +In particular for long-running GMP applications, and applications demanding +extremely large numbers, building and running the @code{tuneup} program in the +@file{tune} subdirectory, can be important. For example, + +@example +cd tune +make tuneup +./tuneup +@end example + +will generate better contents for the @file{gmp-mparam.h} parameter file. + +To use the results, put the output in the file file indicated in the +@samp{Parameters for ...} header. Then recompile from scratch. + +The @code{tuneup} program takes one useful parameter, @samp{-f NNN}, which +instructs the program how long to check FFT multiply parameters. If you're +going to use GMP for extremely large numbers, you may want to run @code{tuneup} +with a large NNN value. + + +@node GMP Basics, Reporting Bugs, Installing GMP, Top +@comment node-name, next, previous, up +@chapter GMP Basics +@cindex Basics + +@strong{Using functions, macros, data types, etc.@: not documented in this +manual is strongly discouraged. If you do so your application is guaranteed +to be incompatible with future versions of GMP.} + +@menu +* Headers and Libraries:: +* Nomenclature and Types:: +* Function Classes:: +* Variable Conventions:: +* Parameter Conventions:: +* Memory Management:: +* Reentrancy:: +* Useful Macros and Constants:: +* Compatibility with older versions:: +* Demonstration Programs:: +* Efficiency:: +* Debugging:: +* Profiling:: +* Autoconf:: +* Emacs:: +@end menu + +@node Headers and Libraries, Nomenclature and Types, GMP Basics, GMP Basics +@section Headers and Libraries +@cindex Headers + +@cindex @file{gmp.h} +@cindex Include files +@cindex @code{#include} +All declarations needed to use GMP are collected in the include file +@file{gmp.h}. It is designed to work with both C and C++ compilers. + +@example +#include +@end example + +@cindex @code{stdio.h} +Note however that prototypes for GMP functions with @code{FILE *} parameters +are only provided if @code{} is included too. + +@example +#include +#include +@end example + +@cindex @code{stdarg.h} +Likewise @code{} (or @code{}) is required for prototypes +with @code{va_list} parameters, such as @code{gmp_vprintf}. And +@code{} for prototypes with @code{struct obstack} parameters, such +as @code{gmp_obstack_printf}, when available. + +@cindex Libraries +@cindex Linking +@cindex @code{libgmp} +All programs using GMP must link against the @file{libgmp} library. On a +typical Unix-like system this can be done with @samp{-lgmp}, for example + +@example +gcc myprogram.c -lgmp +@end example + +@cindex @code{libgmpxx} +GMP C++ functions are in a separate @file{libgmpxx} library. This is built +and installed if C++ support has been enabled (@pxref{Build Options}). For +example, + +@example +g++ mycxxprog.cc -lgmpxx -lgmp +@end example + +@cindex Libtool +GMP is built using Libtool and an application can use that to link if desired, +@GMPpxreftop{libtool, GNU Libtool}. + +If GMP has been installed to a non-standard location then it may be necessary +to use @samp{-I} and @samp{-L} compiler options to point to the right +directories, and some sort of run-time path for a shared library. + + +@node Nomenclature and Types, Function Classes, Headers and Libraries, GMP Basics +@section Nomenclature and Types +@cindex Nomenclature +@cindex Types + +@cindex Integer +@tindex @code{mpz_t} +In this manual, @dfn{integer} usually means a multiple precision integer, as +defined by the GMP library. The C data type for such integers is @code{mpz_t}. +Here are some examples of how to declare such integers: + +@example +mpz_t sum; + +struct foo @{ mpz_t x, y; @}; + +mpz_t vec[20]; +@end example + +@cindex Rational number +@tindex @code{mpq_t} +@dfn{Rational number} means a multiple precision fraction. The C data type +for these fractions is @code{mpq_t}. For example: + +@example +mpq_t quotient; +@end example + +@cindex Floating-point number +@tindex @code{mpf_t} +@dfn{Floating point number} or @dfn{Float} for short, is an arbitrary precision +mantissa with a limited precision exponent. The C data type for such objects +is @code{mpf_t}. For example: + +@example +mpf_t fp; +@end example + +@tindex @code{mp_exp_t} +The floating point functions accept and return exponents in the C type +@code{mp_exp_t}. Currently this is usually a @code{long}, but on some systems +it's an @code{int} for efficiency. + +@cindex Limb +@tindex @code{mp_limb_t} +A @dfn{limb} means the part of a multi-precision number that fits in a single +machine word. (We chose this word because a limb of the human body is +analogous to a digit, only larger, and containing several digits.) Normally a +limb is 32 or 64 bits. The C data type for a limb is @code{mp_limb_t}. + +@tindex @code{mp_size_t} +Counts of limbs are represented in the C type @code{mp_size_t}. Currently +this is normally a @code{long}, but on some systems it's an @code{int} for +efficiency. + +@cindex Random state +@tindex @code{gmp_randstate_t} +@dfn{Random state} means an algorithm selection and current state data. The C +data type for such objects is @code{gmp_randstate_t}. For example: + +@example +gmp_randstate_t rstate; +@end example + +Also, in general @code{unsigned long} is used for bit counts and ranges, and +@code{size_t} is used for byte or character counts. + + +@node Function Classes, Variable Conventions, Nomenclature and Types, GMP Basics +@section Function Classes +@cindex Function classes + +There are six classes of functions in the GMP library: + +@enumerate +@item +Functions for signed integer arithmetic, with names beginning with +@code{mpz_}. The associated type is @code{mpz_t}. There are about 150 +functions in this class. (@pxref{Integer Functions}) + +@item +Functions for rational number arithmetic, with names beginning with +@code{mpq_}. The associated type is @code{mpq_t}. There are about 40 +functions in this class, but the integer functions can be used for arithmetic +on the numerator and denominator separately. (@pxref{Rational Number +Functions}) + +@item +Functions for floating-point arithmetic, with names beginning with +@code{mpf_}. The associated type is @code{mpf_t}. There are about 60 +functions is this class. (@pxref{Floating-point Functions}) + +@item +Functions compatible with Berkeley MP, such as @code{itom}, @code{madd}, and +@code{mult}. The associated type is @code{MINT}. (@pxref{BSD Compatible +Functions}) + +@item +Fast low-level functions that operate on natural numbers. These are used by +the functions in the preceding groups, and you can also call them directly +from very time-critical user programs. These functions' names begin with +@code{mpn_}. The associated type is array of @code{mp_limb_t}. There are +about 30 (hard-to-use) functions in this class. (@pxref{Low-level Functions}) + +@item +Miscellaneous functions. Functions for setting up custom allocation and +functions for generating random numbers. (@pxref{Custom Allocation}, and +@pxref{Random Number Functions}) +@end enumerate + + +@node Variable Conventions, Parameter Conventions, Function Classes, GMP Basics +@section Variable Conventions +@cindex Variable conventions +@cindex Conventions for variables + +GMP functions generally have output arguments before input arguments. This +notation is by analogy with the assignment operator. The BSD MP compatibility +functions are exceptions, having the output arguments last. + +GMP lets you use the same variable for both input and output in one call. For +example, the main function for integer multiplication, @code{mpz_mul}, can be +used to square @code{x} and put the result back in @code{x} with + +@example +mpz_mul (x, x, x); +@end example + +Before you can assign to a GMP variable, you need to initialize it by calling +one of the special initialization functions. When you're done with a +variable, you need to clear it out, using one of the functions for that +purpose. Which function to use depends on the type of variable. See the +chapters on integer functions, rational number functions, and floating-point +functions for details. + +A variable should only be initialized once, or at least cleared between each +initialization. After a variable has been initialized, it may be assigned to +any number of times. + +For efficiency reasons, avoid excessive initializing and clearing. In +general, initialize near the start of a function and clear near the end. For +example, + +@example +void +foo (void) +@{ + mpz_t n; + int i; + mpz_init (n); + for (i = 1; i < 100; i++) + @{ + mpz_mul (n, @dots{}); + mpz_fdiv_q (n, @dots{}); + @dots{} + @} + mpz_clear (n); +@} +@end example + + +@node Parameter Conventions, Memory Management, Variable Conventions, GMP Basics +@section Parameter Conventions +@cindex Parameter conventions +@cindex Conventions for parameters + +When a GMP variable is used as a function parameter, it's effectively a +call-by-reference, meaning if the function stores a value there it will change +the original in the caller. Parameters which are input-only can be designated +@code{const} to provoke a compiler error or warning on attempting to modify +them. + +When a function is going to return a GMP result, it should designate a +parameter that it sets, like the library functions do. More than one value +can be returned by having more than one output parameter, again like the +library functions. A @code{return} of an @code{mpz_t} etc doesn't return the +object, only a pointer, and this is almost certainly not what's wanted. + +Here's an example accepting an @code{mpz_t} parameter, doing a calculation, +and storing the result to the indicated parameter. + +@example +void +foo (mpz_t result, const mpz_t param, unsigned long n) +@{ + unsigned long i; + mpz_mul_ui (result, param, n); + for (i = 1; i < n; i++) + mpz_add_ui (result, result, i*7); +@} + +int +main (void) +@{ + mpz_t r, n; + mpz_init (r); + mpz_init_set_str (n, "123456", 0); + foo (r, n, 20L); + gmp_printf ("%Zd\n", r); + return 0; +@} +@end example + +@code{foo} works even if the mainline passes the same variable for +@code{param} and @code{result}, just like the library functions. But +sometimes it's tricky to make that work, and an application might not want to +bother supporting that sort of thing. + +For interest, the GMP types @code{mpz_t} etc are implemented as one-element +arrays of certain structures. This is why declaring a variable creates an +object with the fields GMP needs, but then using it as a parameter passes a +pointer to the object. Note that the actual fields in each @code{mpz_t} etc +are for internal use only and should not be accessed directly by code that +expects to be compatible with future GMP releases. + + +@need 1000 +@node Memory Management, Reentrancy, Parameter Conventions, GMP Basics +@section Memory Management +@cindex Memory management + +The GMP types like @code{mpz_t} are small, containing only a couple of sizes, +and pointers to allocated data. Once a variable is initialized, GMP takes +care of all space allocation. Additional space is allocated whenever a +variable doesn't have enough. + +@code{mpz_t} and @code{mpq_t} variables never reduce their allocated space. +Normally this is the best policy, since it avoids frequent reallocation. +Applications that need to return memory to the heap at some particular point +can use @code{mpz_realloc2}, or clear variables no longer needed. + +@code{mpf_t} variables, in the current implementation, use a fixed amount of +space, determined by the chosen precision and allocated at initialization, so +their size doesn't change. + +All memory is allocated using @code{malloc} and friends by default, but this +can be changed, see @ref{Custom Allocation}. Temporary memory on the stack is +also used (via @code{alloca}), but this can be changed at build-time if +desired, see @ref{Build Options}. + + +@node Reentrancy, Useful Macros and Constants, Memory Management, GMP Basics +@section Reentrancy +@cindex Reentrancy +@cindex Thread safety +@cindex Multi-threading + +@noindent +GMP is reentrant and thread-safe, with some exceptions: + +@itemize @bullet +@item +If configured with @option{--enable-alloca=malloc-notreentrant} (or with +@option{--enable-alloca=notreentrant} when @code{alloca} is not available), +then naturally GMP is not reentrant. + +@item +@code{mpf_set_default_prec} and @code{mpf_init} use a global variable for the +selected precision. @code{mpf_init2} can be used instead, and in the C++ +interface an explicit precision to the @code{mpf_class} constructor. + +@item +@code{mpz_random} and the other old random number functions use a global +random state and are hence not reentrant. The newer random number functions +that accept a @code{gmp_randstate_t} parameter can be used instead. + +@item +@code{gmp_randinit} (obsolete) returns an error indication through a global +variable, which is not thread safe. Applications are advised to use +@code{gmp_randinit_default} or @code{gmp_randinit_lc_2exp} instead. + +@item +@code{mp_set_memory_functions} uses global variables to store the selected +memory allocation functions. + +@item +If the memory allocation functions set by a call to +@code{mp_set_memory_functions} (or @code{malloc} and friends by default) are +not reentrant, then GMP will not be reentrant either. + +@item +If the standard I/O functions such as @code{fwrite} are not reentrant then the +GMP I/O functions using them will not be reentrant either. + +@item +It's safe for two threads to read from the same GMP variable simultaneously, +but it's not safe for one to read while the another might be writing, nor for +two threads to write simultaneously. It's not safe for two threads to +generate a random number from the same @code{gmp_randstate_t} simultaneously, +since this involves an update of that variable. +@end itemize + + +@need 2000 +@node Useful Macros and Constants, Compatibility with older versions, Reentrancy, GMP Basics +@section Useful Macros and Constants +@cindex Useful macros and constants +@cindex Constants + +@deftypevr {Global Constant} {const int} mp_bits_per_limb +@findex mp_bits_per_limb +@cindex Bits per limb +@cindex Limb size +The number of bits per limb. +@end deftypevr + +@defmac __GNU_MP_VERSION +@defmacx __GNU_MP_VERSION_MINOR +@defmacx __GNU_MP_VERSION_PATCHLEVEL +@cindex Version number +@cindex GMP version number +The major and minor GMP version, and patch level, respectively, as integers. +For GMP i.j, these numbers will be i, j, and 0, respectively. +For GMP i.j.k, these numbers will be i, j, and k, respectively. +@end defmac + +@deftypevr {Global Constant} {const char * const} gmp_version +@findex gmp_version +The GMP version number, as a null-terminated string, in the form ``i.j.k''. +This release is @nicode{"@value{VERSION}"}. Note that the format ``i.j'' was +used when k was zero was used before version 4.3.0. +@end deftypevr + + +@node Compatibility with older versions, Demonstration Programs, Useful Macros and Constants, GMP Basics +@section Compatibility with older versions +@cindex Compatibility with older versions +@cindex Past GMP versions +@cindex Upward compatibility + +This version of GMP is upwardly binary compatible with all 4.x and 3.x +versions, and upwardly compatible at the source level with all 2.x versions, +with the following exceptions. + +@itemize @bullet +@item +@code{mpn_gcd} had its source arguments swapped as of GMP 3.0, for consistency +with other @code{mpn} functions. + +@item +@code{mpf_get_prec} counted precision slightly differently in GMP 3.0 and +3.0.1, but in 3.1 reverted to the 2.x style. +@end itemize + +There are a number of compatibility issues between GMP 1 and GMP 2 that of +course also apply when porting applications from GMP 1 to GMP 4. Please +see the GMP 2 manual for details. + +The Berkeley MP compatibility library (@pxref{BSD Compatible Functions}) is +source and binary compatible with the standard @file{libmp}. + +@c @enumerate +@c @item Integer division functions round the result differently. The obsolete +@c functions (@code{mpz_div}, @code{mpz_divmod}, @code{mpz_mdiv}, +@c @code{mpz_mdivmod}, etc) now all use floor rounding (i.e., they round the +@c quotient towards +@c @ifinfo +@c @minus{}infinity). +@c @end ifinfo +@c @iftex +@c @tex +@c $-\infty$). +@c @end tex +@c @end iftex +@c There are a lot of functions for integer division, giving the user better +@c control over the rounding. + +@c @item The function @code{mpz_mod} now compute the true @strong{mod} function. + +@c @item The functions @code{mpz_powm} and @code{mpz_powm_ui} now use +@c @strong{mod} for reduction. + +@c @item The assignment functions for rational numbers do no longer canonicalize +@c their results. In the case a non-canonical result could arise from an +@c assignment, the user need to insert an explicit call to +@c @code{mpq_canonicalize}. This change was made for efficiency. + +@c @item Output generated by @code{mpz_out_raw} in this release cannot be read +@c by @code{mpz_inp_raw} in previous releases. This change was made for making +@c the file format truly portable between machines with different word sizes. + +@c @item Several @code{mpn} functions have changed. But they were intentionally +@c undocumented in previous releases. + +@c @item The functions @code{mpz_cmp_ui}, @code{mpz_cmp_si}, and @code{mpq_cmp_ui} +@c are now implemented as macros, and thereby sometimes evaluate their +@c arguments multiple times. + +@c @item The functions @code{mpz_pow_ui} and @code{mpz_ui_pow_ui} now yield 1 +@c for 0^0. (In version 1, they yielded 0.) + +@c In version 1 of the library, @code{mpq_set_den} handled negative +@c denominators by copying the sign to the numerator. That is no longer done. + +@c Pure assignment functions do not canonicalize the assigned variable. It is +@c the responsibility of the user to canonicalize the assigned variable before +@c any arithmetic operations are performed on that variable. +@c Note that this is an incompatible change from version 1 of the library. + +@c @end enumerate + + +@need 1000 +@node Demonstration Programs, Efficiency, Compatibility with older versions, GMP Basics +@section Demonstration programs +@cindex Demonstration programs +@cindex Example programs +@cindex Sample programs +The @file{demos} subdirectory has some sample programs using GMP@. These +aren't built or installed, but there's a @file{Makefile} with rules for them. +For instance, + +@example +make pexpr +./pexpr 68^975+10 +@end example + +@noindent +The following programs are provided + +@itemize @bullet +@item +@cindex Expression parsing demo +@cindex Parsing expressions demo +@samp{pexpr} is an expression evaluator, the program used on the GMP web page. +@item +@cindex Expression parsing demo +@cindex Parsing expressions demo +The @samp{calc} subdirectory has a similar but simpler evaluator using +@command{lex} and @command{yacc}. +@item +@cindex Expression parsing demo +@cindex Parsing expressions demo +The @samp{expr} subdirectory is yet another expression evaluator, a library +designed for ease of use within a C program. See @file{demos/expr/README} for +more information. +@item +@cindex Factorization demo +@samp{factorize} is a Pollard-Rho factorization program. +@item +@samp{isprime} is a command-line interface to the @code{mpz_probab_prime_p} +function. +@item +@samp{primes} counts or lists primes in an interval, using a sieve. +@item +@samp{qcn} is an example use of @code{mpz_kronecker_ui} to estimate quadratic +class numbers. +@item +@cindex @code{perl} +@cindex GMP Perl module +@cindex Perl module +The @samp{perl} subdirectory is a comprehensive perl interface to GMP@. See +@file{demos/perl/INSTALL} for more information. Documentation is in POD +format in @file{demos/perl/GMP.pm}. +@end itemize + +As an aside, consideration has been given at various times to some sort of +expression evaluation within the main GMP library. Going beyond something +minimal quickly leads to matters like user-defined functions, looping, fixnums +for control variables, etc, which are considered outside the scope of GMP +(much closer to language interpreters or compilers, @xref{Language Bindings}.) +Something simple for program input convenience may yet be a possibility, a +combination of the @file{expr} demo and the @file{pexpr} tree back-end +perhaps. But for now the above evaluators are offered as illustrations. + + +@need 1000 +@node Efficiency, Debugging, Demonstration Programs, GMP Basics +@section Efficiency +@cindex Efficiency + +@table @asis +@item Small Operands +@cindex Small operands +On small operands, the time for function call overheads and memory allocation +can be significant in comparison to actual calculation. This is unavoidable +in a general purpose variable precision library, although GMP attempts to be +as efficient as it can on both large and small operands. + +@item Static Linking +@cindex Static linking +On some CPUs, in particular the x86s, the static @file{libgmp.a} should be +used for maximum speed, since the PIC code in the shared @file{libgmp.so} will +have a small overhead on each function call and global data address. For many +programs this will be insignificant, but for long calculations there's a gain +to be had. + +@item Initializing and Clearing +@cindex Initializing and clearing +Avoid excessive initializing and clearing of variables, since this can be +quite time consuming, especially in comparison to otherwise fast operations +like addition. + +A language interpreter might want to keep a free list or stack of +initialized variables ready for use. It should be possible to integrate +something like that with a garbage collector too. + +@item Reallocations +@cindex Reallocations +An @code{mpz_t} or @code{mpq_t} variable used to hold successively increasing +values will have its memory repeatedly @code{realloc}ed, which could be quite +slow or could fragment memory, depending on the C library. If an application +can estimate the final size then @code{mpz_init2} or @code{mpz_realloc2} can +be called to allocate the necessary space from the beginning +(@pxref{Initializing Integers}). + +It doesn't matter if a size set with @code{mpz_init2} or @code{mpz_realloc2} +is too small, since all functions will do a further reallocation if necessary. +Badly overestimating memory required will waste space though. + +@item @code{2exp} Functions +@cindex @code{2exp} functions +It's up to an application to call functions like @code{mpz_mul_2exp} when +appropriate. General purpose functions like @code{mpz_mul} make no attempt to +identify powers of two or other special forms, because such inputs will +usually be very rare and testing every time would be wasteful. + +@item @code{ui} and @code{si} Functions +@cindex @code{ui} and @code{si} functions +The @code{ui} functions and the small number of @code{si} functions exist for +convenience and should be used where applicable. But if for example an +@code{mpz_t} contains a value that fits in an @code{unsigned long} there's no +need extract it and call a @code{ui} function, just use the regular @code{mpz} +function. + +@item In-Place Operations +@cindex In-place operations +@code{mpz_abs}, @code{mpq_abs}, @code{mpf_abs}, @code{mpz_neg}, @code{mpq_neg} +and @code{mpf_neg} are fast when used for in-place operations like +@code{mpz_abs(x,x)}, since in the current implementation only a single field +of @code{x} needs changing. On suitable compilers (GCC for instance) this is +inlined too. + +@code{mpz_add_ui}, @code{mpz_sub_ui}, @code{mpf_add_ui} and @code{mpf_sub_ui} +benefit from an in-place operation like @code{mpz_add_ui(x,x,y)}, since +usually only one or two limbs of @code{x} will need to be changed. The same +applies to the full precision @code{mpz_add} etc if @code{y} is small. If +@code{y} is big then cache locality may be helped, but that's all. + +@code{mpz_mul} is currently the opposite, a separate destination is slightly +better. A call like @code{mpz_mul(x,x,y)} will, unless @code{y} is only one +limb, make a temporary copy of @code{x} before forming the result. Normally +that copying will only be a tiny fraction of the time for the multiply, so +this is not a particularly important consideration. + +@code{mpz_set}, @code{mpq_set}, @code{mpq_set_num}, @code{mpf_set}, etc, make +no attempt to recognise a copy of something to itself, so a call like +@code{mpz_set(x,x)} will be wasteful. Naturally that would never be written +deliberately, but if it might arise from two pointers to the same object then +a test to avoid it might be desirable. + +@example +if (x != y) + mpz_set (x, y); +@end example + +Note that it's never worth introducing extra @code{mpz_set} calls just to get +in-place operations. If a result should go to a particular variable then just +direct it there and let GMP take care of data movement. + +@item Divisibility Testing (Small Integers) +@cindex Divisibility testing +@code{mpz_divisible_ui_p} and @code{mpz_congruent_ui_p} are the best functions +for testing whether an @code{mpz_t} is divisible by an individual small +integer. They use an algorithm which is faster than @code{mpz_tdiv_ui}, but +which gives no useful information about the actual remainder, only whether +it's zero (or a particular value). + +However when testing divisibility by several small integers, it's best to take +a remainder modulo their product, to save multi-precision operations. For +instance to test whether a number is divisible by any of 23, 29 or 31 take a +remainder modulo @math{23@times{}29@times{}31 = 20677} and then test that. + +The division functions like @code{mpz_tdiv_q_ui} which give a quotient as well +as a remainder are generally a little slower than the remainder-only functions +like @code{mpz_tdiv_ui}. If the quotient is only rarely wanted then it's +probably best to just take a remainder and then go back and calculate the +quotient if and when it's wanted (@code{mpz_divexact_ui} can be used if the +remainder is zero). + +@item Rational Arithmetic +@cindex Rational arithmetic +The @code{mpq} functions operate on @code{mpq_t} values with no common factors +in the numerator and denominator. Common factors are checked-for and cast out +as necessary. In general, cancelling factors every time is the best approach +since it minimizes the sizes for subsequent operations. + +However, applications that know something about the factorization of the +values they're working with might be able to avoid some of the GCDs used for +canonicalization, or swap them for divisions. For example when multiplying by +a prime it's enough to check for factors of it in the denominator instead of +doing a full GCD@. Or when forming a big product it might be known that very +little cancellation will be possible, and so canonicalization can be left to +the end. + +The @code{mpq_numref} and @code{mpq_denref} macros give access to the +numerator and denominator to do things outside the scope of the supplied +@code{mpq} functions. @xref{Applying Integer Functions}. + +The canonical form for rationals allows mixed-type @code{mpq_t} and integer +additions or subtractions to be done directly with multiples of the +denominator. This will be somewhat faster than @code{mpq_add}. For example, + +@example +/* mpq increment */ +mpz_add (mpq_numref(q), mpq_numref(q), mpq_denref(q)); + +/* mpq += unsigned long */ +mpz_addmul_ui (mpq_numref(q), mpq_denref(q), 123UL); + +/* mpq -= mpz */ +mpz_submul (mpq_numref(q), mpq_denref(q), z); +@end example + +@item Number Sequences +@cindex Number sequences +Functions like @code{mpz_fac_ui}, @code{mpz_fib_ui} and @code{mpz_bin_uiui} +are designed for calculating isolated values. If a range of values is wanted +it's probably best to call to get a starting point and iterate from there. + +@item Text Input/Output +@cindex Text input/output +Hexadecimal or octal are suggested for input or output in text form. +Power-of-2 bases like these can be converted much more efficiently than other +bases, like decimal. For big numbers there's usually nothing of particular +interest to be seen in the digits, so the base doesn't matter much. + +Maybe we can hope octal will one day become the normal base for everyday use, +as proposed by King Charles XII of Sweden and later reformers. +@c Reference: Knuth volume 2 section 4.1, page 184 of second edition. :-) +@end table + + +@node Debugging, Profiling, Efficiency, GMP Basics +@section Debugging +@cindex Debugging + +@table @asis +@item Stack Overflow +@cindex Stack overflow +@cindex Segmentation violation +@cindex Bus error +Depending on the system, a segmentation violation or bus error might be the +only indication of stack overflow. See @samp{--enable-alloca} choices in +@ref{Build Options}, for how to address this. + +In new enough versions of GCC, @samp{-fstack-check} may be able to ensure an +overflow is recognised by the system before too much damage is done, or +@samp{-fstack-limit-symbol} or @samp{-fstack-limit-register} may be able to +add checking if the system itself doesn't do any (@pxref{Code Gen Options,, +Options for Code Generation, gcc, Using the GNU Compiler Collection (GCC)}). +These options must be added to the @samp{CFLAGS} used in the GMP build +(@pxref{Build Options}), adding them just to an application will have no +effect. Note also they're a slowdown, adding overhead to each function call +and each stack allocation. + +@item Heap Problems +@cindex Heap problems +@cindex Malloc problems +The most likely cause of application problems with GMP is heap corruption. +Failing to @code{init} GMP variables will have unpredictable effects, and +corruption arising elsewhere in a program may well affect GMP@. Initializing +GMP variables more than once or failing to clear them will cause memory leaks. + +@cindex Malloc debugger +In all such cases a @code{malloc} debugger is recommended. On a GNU or BSD +system the standard C library @code{malloc} has some diagnostic facilities, +see @ref{Allocation Debugging,, Allocation Debugging, libc, The GNU C Library +Reference Manual}, or @samp{man 3 malloc}. Other possibilities, in no +particular order, include + +@display +@uref{http://www.inf.ethz.ch/personal/biere/projects/ccmalloc/} +@uref{http://dmalloc.com/} +@uref{http://www.perens.com/FreeSoftware/} @ (electric fence) +@uref{http://packages.debian.org/stable/devel/fda} +@uref{http://www.gnupdate.org/components/leakbug/} +@uref{http://people.redhat.com/~otaylor/memprof/} +@uref{http://www.cbmamiga.demon.co.uk/mpatrol/} +@end display + +The GMP default allocation routines in @file{memory.c} also have a simple +sentinel scheme which can be enabled with @code{#define DEBUG} in that file. +This is mainly designed for detecting buffer overruns during GMP development, +but might find other uses. + +@item Stack Backtraces +@cindex Stack backtrace +On some systems the compiler options GMP uses by default can interfere with +debugging. In particular on x86 and 68k systems @samp{-fomit-frame-pointer} +is used and this generally inhibits stack backtracing. Recompiling without +such options may help while debugging, though the usual caveats about it +potentially moving a memory problem or hiding a compiler bug will apply. + +@item GDB, the GNU Debugger +@cindex GDB +@cindex GNU Debugger +A sample @file{.gdbinit} is included in the distribution, showing how to call +some undocumented dump functions to print GMP variables from within GDB@. Note +that these functions shouldn't be used in final application code since they're +undocumented and may be subject to incompatible changes in future versions of +GMP. + +@item Source File Paths +GMP has multiple source files with the same name, in different directories. +For example @file{mpz}, @file{mpq} and @file{mpf} each have an +@file{init.c}. If the debugger can't already determine the right one it may +help to build with absolute paths on each C file. One way to do that is to +use a separate object directory with an absolute path to the source directory. + +@example +cd /my/build/dir +/my/source/dir/gmp-@value{VERSION}/configure +@end example + +This works via @code{VPATH}, and might require GNU @command{make}. +Alternately it might be possible to change the @code{.c.lo} rules +appropriately. + +@item Assertion Checking +@cindex Assertion checking +The build option @option{--enable-assert} is available to add some consistency +checks to the library (see @ref{Build Options}). These are likely to be of +limited value to most applications. Assertion failures are just as likely to +indicate memory corruption as a library or compiler bug. + +Applications using the low-level @code{mpn} functions, however, will benefit +from @option{--enable-assert} since it adds checks on the parameters of most +such functions, many of which have subtle restrictions on their usage. Note +however that only the generic C code has checks, not the assembly code, so +CPU @samp{none} should be used for maximum checking. + +@item Temporary Memory Checking +The build option @option{--enable-alloca=debug} arranges that each block of +temporary memory in GMP is allocated with a separate call to @code{malloc} (or +the allocation function set with @code{mp_set_memory_functions}). + +This can help a malloc debugger detect accesses outside the intended bounds, +or detect memory not released. In a normal build, on the other hand, +temporary memory is allocated in blocks which GMP divides up for its own use, +or may be allocated with a compiler builtin @code{alloca} which will go +nowhere near any malloc debugger hooks. + +@item Maximum Debuggability +To summarize the above, a GMP build for maximum debuggability would be + +@example +./configure --disable-shared --enable-assert \ + --enable-alloca=debug --host=none CFLAGS=-g +@end example + +For C++, add @samp{--enable-cxx CXXFLAGS=-g}. + +@item Checker +@cindex Checker +@cindex GCC Checker +The GCC checker (@uref{http://savannah.nongnu.org/projects/checker/}) can be +used with GMP@. It contains a stub library which means GMP applications +compiled with checker can use a normal GMP build. + +A build of GMP with checking within GMP itself can be made. This will run +very very slowly. On GNU/Linux for example, + +@cindex @command{checkergcc} +@example +./configure --host=none-pc-linux-gnu CC=checkergcc +@end example + +@samp{--host=none} must be used, since the GMP assembly code doesn't support +the checking scheme. The GMP C++ features cannot be used, since current +versions of checker (0.9.9.1) don't yet support the standard C++ library. + +@item Valgrind +@cindex Valgrind +The valgrind program (@uref{http://valgrind.org/}) is a memory +checker for x86s. It translates and emulates machine instructions to do +strong checks for uninitialized data (at the level of individual bits), memory +accesses through bad pointers, and memory leaks. + +Recent versions of Valgrind are getting support for MMX and SSE/SSE2 +instructions, for past versions GMP will need to be configured not to use +those, ie.@: for an x86 without them (for instance plain @samp{i486}). + +@item Other Problems +Any suspected bug in GMP itself should be isolated to make sure it's not an +application problem, see @ref{Reporting Bugs}. +@end table + + +@node Profiling, Autoconf, Debugging, GMP Basics +@section Profiling +@cindex Profiling +@cindex Execution profiling +@cindex @code{--enable-profiling} + +Running a program under a profiler is a good way to find where it's spending +most time and where improvements can be best sought. The profiling choices +for a GMP build are as follows. + +@table @asis +@item @samp{--disable-profiling} +The default is to add nothing special for profiling. + +It should be possible to just compile the mainline of a program with @code{-p} +and use @command{prof} to get a profile consisting of timer-based sampling of +the program counter. Most of the GMP assembly code has the necessary symbol +information. + +This approach has the advantage of minimizing interference with normal program +operation, but on most systems the resolution of the sampling is quite low (10 +milliseconds for instance), requiring long runs to get accurate information. + +@item @samp{--enable-profiling=prof} +@cindex @code{prof} +Build with support for the system @command{prof}, which means @samp{-p} added +to the @samp{CFLAGS}. + +This provides call counting in addition to program counter sampling, which +allows the most frequently called routines to be identified, and an average +time spent in each routine to be determined. + +The x86 assembly code has support for this option, but on other processors +the assembly routines will be as if compiled without @samp{-p} and therefore +won't appear in the call counts. + +On some systems, such as GNU/Linux, @samp{-p} in fact means @samp{-pg} and in +this case @samp{--enable-profiling=gprof} described below should be used +instead. + +@item @samp{--enable-profiling=gprof} +@cindex @code{gprof} +Build with support for @command{gprof}, which means @samp{-pg} added to the +@samp{CFLAGS}. + +This provides call graph construction in addition to call counting and program +counter sampling, which makes it possible to count calls coming from different +locations. For example the number of calls to @code{mpn_mul} from +@code{mpz_mul} versus the number from @code{mpf_mul}. The program counter +sampling is still flat though, so only a total time in @code{mpn_mul} would be +accumulated, not a separate amount for each call site. + +The x86 assembly code has support for this option, but on other processors +the assembly routines will be as if compiled without @samp{-pg} and therefore +not be included in the call counts. + +On x86 and m68k systems @samp{-pg} and @samp{-fomit-frame-pointer} are +incompatible, so the latter is omitted from the default flags in that case, +which might result in poorer code generation. + +Incidentally, it should be possible to use the @command{gprof} program with a +plain @samp{--enable-profiling=prof} build. But in that case only the +@samp{gprof -p} flat profile and call counts can be expected to be valid, not +the @samp{gprof -q} call graph. + +@item @samp{--enable-profiling=instrument} +@cindex @code{-finstrument-functions} +@cindex @code{instrument-functions} +Build with the GCC option @samp{-finstrument-functions} added to the +@samp{CFLAGS} (@pxref{Code Gen Options,, Options for Code Generation, gcc, +Using the GNU Compiler Collection (GCC)}). + +This inserts special instrumenting calls at the start and end of each +function, allowing exact timing and full call graph construction. + +This instrumenting is not normally a standard system feature and will require +support from an external library, such as + +@cindex FunctionCheck +@cindex fnccheck +@display +@uref{http://sourceforge.net/projects/fnccheck/} +@end display + +This should be included in @samp{LIBS} during the GMP configure so that test +programs will link. For example, + +@example +./configure --enable-profiling=instrument LIBS=-lfc +@end example + +On a GNU system the C library provides dummy instrumenting functions, so +programs compiled with this option will link. In this case it's only +necessary to ensure the correct library is added when linking an application. + +The x86 assembly code supports this option, but on other processors the +assembly routines will be as if compiled without +@samp{-finstrument-functions} meaning time spent in them will effectively be +attributed to their caller. +@end table + + +@node Autoconf, Emacs, Profiling, GMP Basics +@section Autoconf +@cindex Autoconf + +Autoconf based applications can easily check whether GMP is installed. The +only thing to be noted is that GMP library symbols from version 3 onwards have +prefixes like @code{__gmpz}. The following therefore would be a simple test, + +@cindex @code{AC_CHECK_LIB} +@example +AC_CHECK_LIB(gmp, __gmpz_init) +@end example + +This just uses the default @code{AC_CHECK_LIB} actions for found or not found, +but an application that must have GMP would want to generate an error if not +found. For example, + +@example +AC_CHECK_LIB(gmp, __gmpz_init, , + [AC_MSG_ERROR([GNU MP not found, see http://gmplib.org/])]) +@end example + +If functions added in some particular version of GMP are required, then one of +those can be used when checking. For example @code{mpz_mul_si} was added in +GMP 3.1, + +@example +AC_CHECK_LIB(gmp, __gmpz_mul_si, , + [AC_MSG_ERROR( + [GNU MP not found, or not 3.1 or up, see http://gmplib.org/])]) +@end example + +An alternative would be to test the version number in @file{gmp.h} using say +@code{AC_EGREP_CPP}. That would make it possible to test the exact version, +if some particular sub-minor release is known to be necessary. + +In general it's recommended that applications should simply demand a new +enough GMP rather than trying to provide supplements for features not +available in past versions. + +Occasionally an application will need or want to know the size of a type at +configuration or preprocessing time, not just with @code{sizeof} in the code. +This can be done in the normal way with @code{mp_limb_t} etc, but GMP 4.0 or +up is best for this, since prior versions needed certain @samp{-D} defines on +systems using a @code{long long} limb. The following would suit Autoconf 2.50 +or up, + +@example +AC_CHECK_SIZEOF(mp_limb_t, , [#include ]) +@end example + + +@node Emacs, , Autoconf, GMP Basics +@section Emacs +@cindex Emacs +@cindex @code{info-lookup-symbol} + +@key{C-h C-i} (@code{info-lookup-symbol}) is a good way to find documentation +on C functions while editing (@pxref{Info Lookup, , Info Documentation Lookup, +emacs, The Emacs Editor}). + +The GMP manual can be included in such lookups by putting the following in +your @file{.emacs}, + +@c This isn't pretty, but there doesn't seem to be a better way (in emacs +@c 21.2 at least). info-lookup->mode-value could be used for the "assoc"s, +@c but that function isn't documented, whereas info-lookup-alist is. +@c +@example +(eval-after-load "info-look" + '(let ((mode-value (assoc 'c-mode (assoc 'symbol info-lookup-alist)))) + (setcar (nthcdr 3 mode-value) + (cons '("(gmp)Function Index" nil "^ -.* " "\\>") + (nth 3 mode-value))))) +@end example + + +@node Reporting Bugs, Integer Functions, GMP Basics, Top +@comment node-name, next, previous, up +@chapter Reporting Bugs +@cindex Reporting bugs +@cindex Bug reporting + +If you think you have found a bug in the GMP library, please investigate it +and report it. We have made this library available to you, and it is not too +much to ask you to report the bugs you find. + +Before you report a bug, check it's not already addressed in @ref{Known Build +Problems}, or perhaps @ref{Notes for Particular Systems}. You may also want +to check @uref{http://gmplib.org/} for patches for this release. + +Please include the following in any report, + +@itemize @bullet +@item +The GMP version number, and if pre-packaged or patched then say so. + +@item +A test program that makes it possible for us to reproduce the bug. Include +instructions on how to run the program. + +@item +A description of what is wrong. If the results are incorrect, in what way. +If you get a crash, say so. + +@item +If you get a crash, include a stack backtrace from the debugger if it's +informative (@samp{where} in @command{gdb}, or @samp{$C} in @command{adb}). + +@item +Please do not send core dumps, executables or @command{strace}s. + +@item +The configuration options you used when building GMP, if any. + +@item +The name of the compiler and its version. For @command{gcc}, get the version +with @samp{gcc -v}, otherwise perhaps @samp{what `which cc`}, or similar. + +@item +The output from running @samp{uname -a}. + +@item +The output from running @samp{./config.guess}, and from running +@samp{./configfsf.guess} (might be the same). + +@item +If the bug is related to @samp{configure}, then the compressed contents of +@file{config.log}. + +@item +If the bug is related to an @file{asm} file not assembling, then the contents +of @file{config.m4} and the offending line or lines from the temporary +@file{mpn/tmp-.s}. +@end itemize + +Please make an effort to produce a self-contained report, with something +definite that can be tested or debugged. Vague queries or piecemeal messages +are difficult to act on and don't help the development effort. + +It is not uncommon that an observed problem is actually due to a bug in the +compiler; the GMP code tends to explore interesting corners in compilers. + +If your bug report is good, we will do our best to help you get a corrected +version of the library; if the bug report is poor, we won't do anything about +it (except maybe ask you to send a better report). + +Send your report to: @email{gmp-bugs@@gmplib.org}. + +If you think something in this manual is unclear, or downright incorrect, or if +the language needs to be improved, please send a note to the same address. + + +@node Integer Functions, Rational Number Functions, Reporting Bugs, Top +@comment node-name, next, previous, up +@chapter Integer Functions +@cindex Integer functions + +This chapter describes the GMP functions for performing integer arithmetic. +These functions start with the prefix @code{mpz_}. + +GMP integers are stored in objects of type @code{mpz_t}. + +@menu +* Initializing Integers:: +* Assigning Integers:: +* Simultaneous Integer Init & Assign:: +* Converting Integers:: +* Integer Arithmetic:: +* Integer Division:: +* Integer Exponentiation:: +* Integer Roots:: +* Number Theoretic Functions:: +* Integer Comparisons:: +* Integer Logic and Bit Fiddling:: +* I/O of Integers:: +* Integer Random Numbers:: +* Integer Import and Export:: +* Miscellaneous Integer Functions:: +* Integer Special Functions:: +@end menu + +@node Initializing Integers, Assigning Integers, Integer Functions, Integer Functions +@comment node-name, next, previous, up +@section Initialization Functions +@cindex Integer initialization functions +@cindex Initialization functions + +The functions for integer arithmetic assume that all integer objects are +initialized. You do that by calling the function @code{mpz_init}. For +example, + +@example +@{ + mpz_t integ; + mpz_init (integ); + @dots{} + mpz_add (integ, @dots{}); + @dots{} + mpz_sub (integ, @dots{}); + + /* Unless the program is about to exit, do ... */ + mpz_clear (integ); +@} +@end example + +As you can see, you can store new values any number of times, once an +object is initialized. + +@deftypefun void mpz_init (mpz_t @var{integer}) +Initialize @var{integer}, and set its value to 0. +@end deftypefun + +@deftypefun void mpz_init2 (mpz_t @var{integer}, unsigned long @var{n}) +Initialize @var{integer}, with space for @var{n} bits, and set its value to 0. + +@var{n} is only the initial space, @var{integer} will grow automatically in +the normal way, if necessary, for subsequent values stored. @code{mpz_init2} +makes it possible to avoid such reallocations if a maximum size is known in +advance. +@end deftypefun + +@deftypefun void mpz_clear (mpz_t @var{integer}) +Free the space occupied by @var{integer}. Call this function for all +@code{mpz_t} variables when you are done with them. +@end deftypefun + +@deftypefun void mpz_realloc2 (mpz_t @var{integer}, unsigned long @var{n}) +Change the space allocated for @var{integer} to @var{n} bits. The value in +@var{integer} is preserved if it fits, or is set to 0 if not. + +This function can be used to increase the space for a variable in order to +avoid repeated automatic reallocations, or to decrease it to give memory back +to the heap. +@end deftypefun + + +@node Assigning Integers, Simultaneous Integer Init & Assign, Initializing Integers, Integer Functions +@comment node-name, next, previous, up +@section Assignment Functions +@cindex Integer assignment functions +@cindex Assignment functions + +These functions assign new values to already initialized integers +(@pxref{Initializing Integers}). + +@deftypefun void mpz_set (mpz_t @var{rop}, mpz_t @var{op}) +@deftypefunx void mpz_set_ui (mpz_t @var{rop}, unsigned long int @var{op}) +@deftypefunx void mpz_set_si (mpz_t @var{rop}, signed long int @var{op}) +@deftypefunx void mpz_set_d (mpz_t @var{rop}, double @var{op}) +@deftypefunx void mpz_set_q (mpz_t @var{rop}, mpq_t @var{op}) +@deftypefunx void mpz_set_f (mpz_t @var{rop}, mpf_t @var{op}) +Set the value of @var{rop} from @var{op}. + +@code{mpz_set_d}, @code{mpz_set_q} and @code{mpz_set_f} truncate @var{op} to +make it an integer. +@end deftypefun + +@deftypefun int mpz_set_str (mpz_t @var{rop}, char *@var{str}, int @var{base}) +Set the value of @var{rop} from @var{str}, a null-terminated C string in base +@var{base}. White space is allowed in the string, and is simply ignored. + +The @var{base} may vary from 2 to 62, or if @var{base} is 0, then the leading +characters are used: @code{0x} and @code{0X} for hexadecimal, @code{0b} and +@code{0B} for binary, @code{0} for octal, or decimal otherwise. + +For bases up to 36, case is ignored; upper-case and lower-case letters have +the same value. For bases 37 to 62, upper-case letter represent the usual +10..35 while lower-case letter represent 36..61. + +This function returns 0 if the entire string is a valid number in base +@var{base}. Otherwise it returns @minus{}1. +@c +@c It turns out that it is not entirely true that this function ignores +@c white-space. It does ignore it between digits, but not after a minus sign +@c or within or after ``0x''. Some thought was given to disallowing all +@c whitespace, but that would be an incompatible change, whitespace has been +@c documented as ignored ever since GMP 1. +@c +@end deftypefun + +@deftypefun void mpz_swap (mpz_t @var{rop1}, mpz_t @var{rop2}) +Swap the values @var{rop1} and @var{rop2} efficiently. +@end deftypefun + + +@node Simultaneous Integer Init & Assign, Converting Integers, Assigning Integers, Integer Functions +@comment node-name, next, previous, up +@section Combined Initialization and Assignment Functions +@cindex Integer assignment functions +@cindex Assignment functions +@cindex Integer initialization functions +@cindex Initialization functions + +For convenience, GMP provides a parallel series of initialize-and-set functions +which initialize the output and then store the value there. These functions' +names have the form @code{mpz_init_set@dots{}} + +Here is an example of using one: + +@example +@{ + mpz_t pie; + mpz_init_set_str (pie, "3141592653589793238462643383279502884", 10); + @dots{} + mpz_sub (pie, @dots{}); + @dots{} + mpz_clear (pie); +@} +@end example + +@noindent +Once the integer has been initialized by any of the @code{mpz_init_set@dots{}} +functions, it can be used as the source or destination operand for the ordinary +integer functions. Don't use an initialize-and-set function on a variable +already initialized! + +@deftypefun void mpz_init_set (mpz_t @var{rop}, mpz_t @var{op}) +@deftypefunx void mpz_init_set_ui (mpz_t @var{rop}, unsigned long int @var{op}) +@deftypefunx void mpz_init_set_si (mpz_t @var{rop}, signed long int @var{op}) +@deftypefunx void mpz_init_set_d (mpz_t @var{rop}, double @var{op}) +Initialize @var{rop} with limb space and set the initial numeric value from +@var{op}. +@end deftypefun + +@deftypefun int mpz_init_set_str (mpz_t @var{rop}, char *@var{str}, int @var{base}) +Initialize @var{rop} and set its value like @code{mpz_set_str} (see its +documentation above for details). + +If the string is a correct base @var{base} number, the function returns 0; +if an error occurs it returns @minus{}1. @var{rop} is initialized even if +an error occurs. (I.e., you have to call @code{mpz_clear} for it.) +@end deftypefun + + +@node Converting Integers, Integer Arithmetic, Simultaneous Integer Init & Assign, Integer Functions +@comment node-name, next, previous, up +@section Conversion Functions +@cindex Integer conversion functions +@cindex Conversion functions + +This section describes functions for converting GMP integers to standard C +types. Functions for converting @emph{to} GMP integers are described in +@ref{Assigning Integers} and @ref{I/O of Integers}. + +@deftypefun {unsigned long int} mpz_get_ui (mpz_t @var{op}) +Return the value of @var{op} as an @code{unsigned long}. + +If @var{op} is too big to fit an @code{unsigned long} then just the least +significant bits that do fit are returned. The sign of @var{op} is ignored, +only the absolute value is used. +@end deftypefun + +@deftypefun {signed long int} mpz_get_si (mpz_t @var{op}) +If @var{op} fits into a @code{signed long int} return the value of @var{op}. +Otherwise return the least significant part of @var{op}, with the same sign +as @var{op}. + +If @var{op} is too big to fit in a @code{signed long int}, the returned +result is probably not very useful. To find out if the value will fit, use +the function @code{mpz_fits_slong_p}. +@end deftypefun + +@deftypefun double mpz_get_d (mpz_t @var{op}) +Convert @var{op} to a @code{double}, truncating if necessary (ie.@: rounding +towards zero). + +If the exponent from the conversion is too big, the result is system +dependent. An infinity is returned where available. A hardware overflow trap +may or may not occur. +@end deftypefun + +@deftypefun double mpz_get_d_2exp (signed long int *@var{exp}, mpz_t @var{op}) +Convert @var{op} to a @code{double}, truncating if necessary (ie.@: rounding +towards zero), and returning the exponent separately. + +The return value is in the range @math{0.5@le{}@GMPabs{@var{d}}<1} and the +exponent is stored to @code{*@var{exp}}. @m{@var{d} * 2^{exp}, @var{d} * +2^@var{exp}} is the (truncated) @var{op} value. If @var{op} is zero, the +return is @math{0.0} and 0 is stored to @code{*@var{exp}}. + +@cindex @code{frexp} +This is similar to the standard C @code{frexp} function (@pxref{Normalization +Functions,,, libc, The GNU C Library Reference Manual}). +@end deftypefun + +@deftypefun {char *} mpz_get_str (char *@var{str}, int @var{base}, mpz_t @var{op}) +Convert @var{op} to a string of digits in base @var{base}. The base argument +may vary from 2 to 62 or from @minus{}2 to @minus{}36. + +For @var{base} in the range 2..36, digits and lower-case letters are used; for +@minus{}2..@minus{}36, digits and upper-case letters are used; for 37..62, +digits, upper-case letters, and lower-case letters (in that significance order) +are used. + +If @var{str} is @code{NULL}, the result string is allocated using the current +allocation function (@pxref{Custom Allocation}). The block will be +@code{strlen(str)+1} bytes, that being exactly enough for the string and +null-terminator. + +If @var{str} is not @code{NULL}, it should point to a block of storage large +enough for the result, that being @code{mpz_sizeinbase (@var{op}, @var{base}) ++ 2}. The two extra bytes are for a possible minus sign, and the +null-terminator. + +A pointer to the result string is returned, being either the allocated block, +or the given @var{str}. +@end deftypefun + + +@need 2000 +@node Integer Arithmetic, Integer Division, Converting Integers, Integer Functions +@comment node-name, next, previous, up +@section Arithmetic Functions +@cindex Integer arithmetic functions +@cindex Arithmetic functions + +@deftypefun void mpz_add (mpz_t @var{rop}, mpz_t @var{op1}, mpz_t @var{op2}) +@deftypefunx void mpz_add_ui (mpz_t @var{rop}, mpz_t @var{op1}, unsigned long int @var{op2}) +Set @var{rop} to @math{@var{op1} + @var{op2}}. +@end deftypefun + +@deftypefun void mpz_sub (mpz_t @var{rop}, mpz_t @var{op1}, mpz_t @var{op2}) +@deftypefunx void mpz_sub_ui (mpz_t @var{rop}, mpz_t @var{op1}, unsigned long int @var{op2}) +@deftypefunx void mpz_ui_sub (mpz_t @var{rop}, unsigned long int @var{op1}, mpz_t @var{op2}) +Set @var{rop} to @var{op1} @minus{} @var{op2}. +@end deftypefun + +@deftypefun void mpz_mul (mpz_t @var{rop}, mpz_t @var{op1}, mpz_t @var{op2}) +@deftypefunx void mpz_mul_si (mpz_t @var{rop}, mpz_t @var{op1}, long int @var{op2}) +@deftypefunx void mpz_mul_ui (mpz_t @var{rop}, mpz_t @var{op1}, unsigned long int @var{op2}) +Set @var{rop} to @math{@var{op1} @GMPtimes{} @var{op2}}. +@end deftypefun + +@deftypefun void mpz_addmul (mpz_t @var{rop}, mpz_t @var{op1}, mpz_t @var{op2}) +@deftypefunx void mpz_addmul_ui (mpz_t @var{rop}, mpz_t @var{op1}, unsigned long int @var{op2}) +Set @var{rop} to @math{@var{rop} + @var{op1} @GMPtimes{} @var{op2}}. +@end deftypefun + +@deftypefun void mpz_submul (mpz_t @var{rop}, mpz_t @var{op1}, mpz_t @var{op2}) +@deftypefunx void mpz_submul_ui (mpz_t @var{rop}, mpz_t @var{op1}, unsigned long int @var{op2}) +Set @var{rop} to @math{@var{rop} - @var{op1} @GMPtimes{} @var{op2}}. +@end deftypefun + +@deftypefun void mpz_mul_2exp (mpz_t @var{rop}, mpz_t @var{op1}, unsigned long int @var{op2}) +@cindex Bit shift left +Set @var{rop} to @m{@var{op1} \times 2^{op2}, @var{op1} times 2 raised to +@var{op2}}. This operation can also be defined as a left shift by @var{op2} +bits. +@end deftypefun + +@deftypefun void mpz_neg (mpz_t @var{rop}, mpz_t @var{op}) +Set @var{rop} to @minus{}@var{op}. +@end deftypefun + +@deftypefun void mpz_abs (mpz_t @var{rop}, mpz_t @var{op}) +Set @var{rop} to the absolute value of @var{op}. +@end deftypefun + + +@need 2000 +@node Integer Division, Integer Exponentiation, Integer Arithmetic, Integer Functions +@section Division Functions +@cindex Integer division functions +@cindex Division functions + +Division is undefined if the divisor is zero. Passing a zero divisor to the +division or modulo functions (including the modular powering functions +@code{mpz_powm} and @code{mpz_powm_ui}), will cause an intentional division by +zero. This lets a program handle arithmetic exceptions in these functions the +same way as for normal C @code{int} arithmetic. + +@c Separate deftypefun groups for cdiv, fdiv and tdiv produce a blank line +@c between each, and seem to let tex do a better job of page breaks than an +@c @sp 1 in the middle of one big set. + +@deftypefun void mpz_cdiv_q (mpz_t @var{q}, mpz_t @var{n}, mpz_t @var{d}) +@deftypefunx void mpz_cdiv_r (mpz_t @var{r}, mpz_t @var{n}, mpz_t @var{d}) +@deftypefunx void mpz_cdiv_qr (mpz_t @var{q}, mpz_t @var{r}, mpz_t @var{n}, mpz_t @var{d}) +@maybepagebreak +@deftypefunx {unsigned long int} mpz_cdiv_q_ui (mpz_t @var{q}, mpz_t @var{n}, @w{unsigned long int @var{d}}) +@deftypefunx {unsigned long int} mpz_cdiv_r_ui (mpz_t @var{r}, mpz_t @var{n}, @w{unsigned long int @var{d}}) +@deftypefunx {unsigned long int} mpz_cdiv_qr_ui (mpz_t @var{q}, mpz_t @var{r}, @w{mpz_t @var{n}}, @w{unsigned long int @var{d}}) +@deftypefunx {unsigned long int} mpz_cdiv_ui (mpz_t @var{n}, @w{unsigned long int @var{d}}) +@maybepagebreak +@deftypefunx void mpz_cdiv_q_2exp (mpz_t @var{q}, mpz_t @var{n}, @w{unsigned long int @var{b}}) +@deftypefunx void mpz_cdiv_r_2exp (mpz_t @var{r}, mpz_t @var{n}, @w{unsigned long int @var{b}}) +@end deftypefun + +@deftypefun void mpz_fdiv_q (mpz_t @var{q}, mpz_t @var{n}, mpz_t @var{d}) +@deftypefunx void mpz_fdiv_r (mpz_t @var{r}, mpz_t @var{n}, mpz_t @var{d}) +@deftypefunx void mpz_fdiv_qr (mpz_t @var{q}, mpz_t @var{r}, mpz_t @var{n}, mpz_t @var{d}) +@maybepagebreak +@deftypefunx {unsigned long int} mpz_fdiv_q_ui (mpz_t @var{q}, mpz_t @var{n}, @w{unsigned long int @var{d}}) +@deftypefunx {unsigned long int} mpz_fdiv_r_ui (mpz_t @var{r}, mpz_t @var{n}, @w{unsigned long int @var{d}}) +@deftypefunx {unsigned long int} mpz_fdiv_qr_ui (mpz_t @var{q}, mpz_t @var{r}, @w{mpz_t @var{n}}, @w{unsigned long int @var{d}}) +@deftypefunx {unsigned long int} mpz_fdiv_ui (mpz_t @var{n}, @w{unsigned long int @var{d}}) +@maybepagebreak +@deftypefunx void mpz_fdiv_q_2exp (mpz_t @var{q}, mpz_t @var{n}, @w{unsigned long int @var{b}}) +@deftypefunx void mpz_fdiv_r_2exp (mpz_t @var{r}, mpz_t @var{n}, @w{unsigned long int @var{b}}) +@end deftypefun + +@deftypefun void mpz_tdiv_q (mpz_t @var{q}, mpz_t @var{n}, mpz_t @var{d}) +@deftypefunx void mpz_tdiv_r (mpz_t @var{r}, mpz_t @var{n}, mpz_t @var{d}) +@deftypefunx void mpz_tdiv_qr (mpz_t @var{q}, mpz_t @var{r}, mpz_t @var{n}, mpz_t @var{d}) +@maybepagebreak +@deftypefunx {unsigned long int} mpz_tdiv_q_ui (mpz_t @var{q}, mpz_t @var{n}, @w{unsigned long int @var{d}}) +@deftypefunx {unsigned long int} mpz_tdiv_r_ui (mpz_t @var{r}, mpz_t @var{n}, @w{unsigned long int @var{d}}) +@deftypefunx {unsigned long int} mpz_tdiv_qr_ui (mpz_t @var{q}, mpz_t @var{r}, @w{mpz_t @var{n}}, @w{unsigned long int @var{d}}) +@deftypefunx {unsigned long int} mpz_tdiv_ui (mpz_t @var{n}, @w{unsigned long int @var{d}}) +@maybepagebreak +@deftypefunx void mpz_tdiv_q_2exp (mpz_t @var{q}, mpz_t @var{n}, @w{unsigned long int @var{b}}) +@deftypefunx void mpz_tdiv_r_2exp (mpz_t @var{r}, mpz_t @var{n}, @w{unsigned long int @var{b}}) +@cindex Bit shift right + +@sp 1 +Divide @var{n} by @var{d}, forming a quotient @var{q} and/or remainder +@var{r}. For the @code{2exp} functions, @m{@var{d}=2^b, @var{d}=2^@var{b}}. +The rounding is in three styles, each suiting different applications. + +@itemize @bullet +@item +@code{cdiv} rounds @var{q} up towards @m{+\infty, +infinity}, and @var{r} will +have the opposite sign to @var{d}. The @code{c} stands for ``ceil''. + +@item +@code{fdiv} rounds @var{q} down towards @m{-\infty, @minus{}infinity}, and +@var{r} will have the same sign as @var{d}. The @code{f} stands for +``floor''. + +@item +@code{tdiv} rounds @var{q} towards zero, and @var{r} will have the same sign +as @var{n}. The @code{t} stands for ``truncate''. +@end itemize + +In all cases @var{q} and @var{r} will satisfy +@m{@var{n}=@var{q}@var{d}+@var{r}, @var{n}=@var{q}*@var{d}+@var{r}}, and +@var{r} will satisfy @math{0@le{}@GMPabs{@var{r}}<@GMPabs{@var{d}}}. + +The @code{q} functions calculate only the quotient, the @code{r} functions +only the remainder, and the @code{qr} functions calculate both. Note that for +@code{qr} the same variable cannot be passed for both @var{q} and @var{r}, or +results will be unpredictable. + +For the @code{ui} variants the return value is the remainder, and in fact +returning the remainder is all the @code{div_ui} functions do. For +@code{tdiv} and @code{cdiv} the remainder can be negative, so for those the +return value is the absolute value of the remainder. + +For the @code{2exp} variants the divisor is @m{2^b,2^@var{b}}. These +functions are implemented as right shifts and bit masks, but of course they +round the same as the other functions. + +For positive @var{n} both @code{mpz_fdiv_q_2exp} and @code{mpz_tdiv_q_2exp} +are simple bitwise right shifts. For negative @var{n}, @code{mpz_fdiv_q_2exp} +is effectively an arithmetic right shift treating @var{n} as twos complement +the same as the bitwise logical functions do, whereas @code{mpz_tdiv_q_2exp} +effectively treats @var{n} as sign and magnitude. +@end deftypefun + +@deftypefun void mpz_mod (mpz_t @var{r}, mpz_t @var{n}, mpz_t @var{d}) +@deftypefunx {unsigned long int} mpz_mod_ui (mpz_t @var{r}, mpz_t @var{n}, @w{unsigned long int @var{d}}) +Set @var{r} to @var{n} @code{mod} @var{d}. The sign of the divisor is +ignored; the result is always non-negative. + +@code{mpz_mod_ui} is identical to @code{mpz_fdiv_r_ui} above, returning the +remainder as well as setting @var{r}. See @code{mpz_fdiv_ui} above if only +the return value is wanted. +@end deftypefun + +@deftypefun void mpz_divexact (mpz_t @var{q}, mpz_t @var{n}, mpz_t @var{d}) +@deftypefunx void mpz_divexact_ui (mpz_t @var{q}, mpz_t @var{n}, unsigned long @var{d}) +@cindex Exact division functions +Set @var{q} to @var{n}/@var{d}. These functions produce correct results only +when it is known in advance that @var{d} divides @var{n}. + +These routines are much faster than the other division functions, and are the +best choice when exact division is known to occur, for example reducing a +rational to lowest terms. +@end deftypefun + +@deftypefun int mpz_divisible_p (mpz_t @var{n}, mpz_t @var{d}) +@deftypefunx int mpz_divisible_ui_p (mpz_t @var{n}, unsigned long int @var{d}) +@deftypefunx int mpz_divisible_2exp_p (mpz_t @var{n}, unsigned long int @var{b}) +@cindex Divisibility functions +Return non-zero if @var{n} is exactly divisible by @var{d}, or in the case of +@code{mpz_divisible_2exp_p} by @m{2^b,2^@var{b}}. + +@var{n} is divisible by @var{d} if there exists an integer @var{q} satisfying +@math{@var{n} = @var{q}@GMPmultiply{}@var{d}}. Unlike the other division +functions, @math{@var{d}=0} is accepted and following the rule it can be seen +that only 0 is considered divisible by 0. +@end deftypefun + +@deftypefun int mpz_congruent_p (mpz_t @var{n}, mpz_t @var{c}, mpz_t @var{d}) +@deftypefunx int mpz_congruent_ui_p (mpz_t @var{n}, unsigned long int @var{c}, unsigned long int @var{d}) +@deftypefunx int mpz_congruent_2exp_p (mpz_t @var{n}, mpz_t @var{c}, unsigned long int @var{b}) +@cindex Divisibility functions +@cindex Congruence functions +Return non-zero if @var{n} is congruent to @var{c} modulo @var{d}, or in the +case of @code{mpz_congruent_2exp_p} modulo @m{2^b,2^@var{b}}. + +@var{n} is congruent to @var{c} mod @var{d} if there exists an integer @var{q} +satisfying @math{@var{n} = @var{c} + @var{q}@GMPmultiply{}@var{d}}. Unlike +the other division functions, @math{@var{d}=0} is accepted and following the +rule it can be seen that @var{n} and @var{c} are considered congruent mod 0 +only when exactly equal. +@end deftypefun + + +@need 2000 +@node Integer Exponentiation, Integer Roots, Integer Division, Integer Functions +@section Exponentiation Functions +@cindex Integer exponentiation functions +@cindex Exponentiation functions +@cindex Powering functions + +@deftypefun void mpz_powm (mpz_t @var{rop}, mpz_t @var{base}, mpz_t @var{exp}, mpz_t @var{mod}) +@deftypefunx void mpz_powm_ui (mpz_t @var{rop}, mpz_t @var{base}, unsigned long int @var{exp}, mpz_t @var{mod}) +Set @var{rop} to @m{base^{exp} \bmod mod, (@var{base} raised to @var{exp}) +modulo @var{mod}}. + +Negative @var{exp} is supported if an inverse @math{@var{base}^@W{-1} @bmod +@var{mod}} exists (see @code{mpz_invert} in @ref{Number Theoretic Functions}). +If an inverse doesn't exist then a divide by zero is raised. +@end deftypefun + +@deftypefun void mpz_pow_ui (mpz_t @var{rop}, mpz_t @var{base}, unsigned long int @var{exp}) +@deftypefunx void mpz_ui_pow_ui (mpz_t @var{rop}, unsigned long int @var{base}, unsigned long int @var{exp}) +Set @var{rop} to @m{base^{exp}, @var{base} raised to @var{exp}}. The case +@math{0^0} yields 1. +@end deftypefun + + +@need 2000 +@node Integer Roots, Number Theoretic Functions, Integer Exponentiation, Integer Functions +@section Root Extraction Functions +@cindex Integer root functions +@cindex Root extraction functions + +@deftypefun int mpz_root (mpz_t @var{rop}, mpz_t @var{op}, unsigned long int @var{n}) +Set @var{rop} to @m{\lfloor\root n \of {op}\rfloor@C{},} the truncated integer +part of the @var{n}th root of @var{op}. Return non-zero if the computation +was exact, i.e., if @var{op} is @var{rop} to the @var{n}th power. +@end deftypefun + +@deftypefun void mpz_rootrem (mpz_t @var{root}, mpz_t @var{rem}, mpz_t @var{u}, unsigned long int @var{n}) +Set @var{root} to @m{\lfloor\root n \of {u}\rfloor@C{},} the truncated +integer part of the @var{n}th root of @var{u}. Set @var{rem} to the +remainder, @m{(@var{u} - @var{root}^n), +@var{u}@minus{}@var{root}**@var{n}}. +@end deftypefun + +@deftypefun void mpz_sqrt (mpz_t @var{rop}, mpz_t @var{op}) +Set @var{rop} to @m{\lfloor\sqrt{@var{op}}\rfloor@C{},} the truncated +integer part of the square root of @var{op}. +@end deftypefun + +@deftypefun void mpz_sqrtrem (mpz_t @var{rop1}, mpz_t @var{rop2}, mpz_t @var{op}) +Set @var{rop1} to @m{\lfloor\sqrt{@var{op}}\rfloor, the truncated integer part +of the square root of @var{op}}, like @code{mpz_sqrt}. Set @var{rop2} to the +remainder @m{(@var{op} - @var{rop1}^2), +@var{op}@minus{}@var{rop1}*@var{rop1}}, which will be zero if @var{op} is a +perfect square. + +If @var{rop1} and @var{rop2} are the same variable, the results are +undefined. +@end deftypefun + +@deftypefun int mpz_perfect_power_p (mpz_t @var{op}) +@cindex Perfect power functions +@cindex Root testing functions +Return non-zero if @var{op} is a perfect power, i.e., if there exist integers +@m{a,@var{a}} and @m{b,@var{b}}, with @m{b>1, @var{b}>1}, such that +@m{@var{op}=a^b, @var{op} equals @var{a} raised to the power @var{b}}. + +Under this definition both 0 and 1 are considered to be perfect powers. +Negative values of @var{op} are accepted, but of course can only be odd +perfect powers. +@end deftypefun + +@deftypefun int mpz_perfect_square_p (mpz_t @var{op}) +@cindex Perfect square functions +@cindex Root testing functions +Return non-zero if @var{op} is a perfect square, i.e., if the square root of +@var{op} is an integer. Under this definition both 0 and 1 are considered to +be perfect squares. +@end deftypefun + + +@need 2000 +@node Number Theoretic Functions, Integer Comparisons, Integer Roots, Integer Functions +@section Number Theoretic Functions +@cindex Number theoretic functions + +@deftypefun int mpz_probab_prime_p (mpz_t @var{n}, int @var{reps}) +@cindex Prime testing functions +@cindex Probable prime testing functions +Determine whether @var{n} is prime. Return 2 if @var{n} is definitely prime, +return 1 if @var{n} is probably prime (without being certain), or return 0 if +@var{n} is definitely composite. + +This function does some trial divisions, then some Miller-Rabin probabilistic +primality tests. @var{reps} controls how many such tests are done, 5 to 10 is +a reasonable number, more will reduce the chances of a composite being +returned as ``probably prime''. + +Miller-Rabin and similar tests can be more properly called compositeness +tests. Numbers which fail are known to be composite but those which pass +might be prime or might be composite. Only a few composites pass, hence those +which pass are considered probably prime. +@end deftypefun + +@deftypefun void mpz_nextprime (mpz_t @var{rop}, mpz_t @var{op}) +@cindex Next prime function +Set @var{rop} to the next prime greater than @var{op}. + +This function uses a probabilistic algorithm to identify primes. For +practical purposes it's adequate, the chance of a composite passing will be +extremely small. +@end deftypefun + +@c mpz_prime_p not implemented as of gmp 3.0. + +@c @deftypefun int mpz_prime_p (mpz_t @var{n}) +@c Return non-zero if @var{n} is prime and zero if @var{n} is a non-prime. +@c This function is far slower than @code{mpz_probab_prime_p}, but then it +@c never returns non-zero for composite numbers. + +@c (For practical purposes, using @code{mpz_probab_prime_p} is adequate. +@c The likelihood of a programming error or hardware malfunction is orders +@c of magnitudes greater than the likelihood for a composite to pass as a +@c prime, if the @var{reps} argument is in the suggested range.) +@c @end deftypefun + +@deftypefun void mpz_gcd (mpz_t @var{rop}, mpz_t @var{op1}, mpz_t @var{op2}) +@cindex Greatest common divisor functions +@cindex GCD functions +Set @var{rop} to the greatest common divisor of @var{op1} and @var{op2}. +The result is always positive even if one or both input operands +are negative. +@end deftypefun + +@deftypefun {unsigned long int} mpz_gcd_ui (mpz_t @var{rop}, mpz_t @var{op1}, unsigned long int @var{op2}) +Compute the greatest common divisor of @var{op1} and @var{op2}. If +@var{rop} is not @code{NULL}, store the result there. + +If the result is small enough to fit in an @code{unsigned long int}, it is +returned. If the result does not fit, 0 is returned, and the result is equal +to the argument @var{op1}. Note that the result will always fit if @var{op2} +is non-zero. +@end deftypefun + +@deftypefun void mpz_gcdext (mpz_t @var{g}, mpz_t @var{s}, mpz_t @var{t}, mpz_t @var{a}, mpz_t @var{b}) +@cindex Extended GCD +@cindex GCD extended +Set @var{g} to the greatest common divisor of @var{a} and @var{b}, and in +addition set @var{s} and @var{t} to coefficients satisfying +@math{@var{a}@GMPmultiply{}@var{s} + @var{b}@GMPmultiply{}@var{t} = @var{g}}. +The value in @var{g} is always positive, even if one or both of @var{a} and +@var{b} are negative. The values in @var{s} and @var{t} are chosen such that +@math{@GMPabs{@var{s}} @le{} @GMPabs{@var{b}}} and @math{@GMPabs{@var{t}} +@le{} @GMPabs{@var{a}}}. + +If @var{t} is @code{NULL} then that value is not computed. +@end deftypefun + +@deftypefun void mpz_lcm (mpz_t @var{rop}, mpz_t @var{op1}, mpz_t @var{op2}) +@deftypefunx void mpz_lcm_ui (mpz_t @var{rop}, mpz_t @var{op1}, unsigned long @var{op2}) +@cindex Least common multiple functions +@cindex LCM functions +Set @var{rop} to the least common multiple of @var{op1} and @var{op2}. +@var{rop} is always positive, irrespective of the signs of @var{op1} and +@var{op2}. @var{rop} will be zero if either @var{op1} or @var{op2} is zero. +@end deftypefun + +@deftypefun int mpz_invert (mpz_t @var{rop}, mpz_t @var{op1}, mpz_t @var{op2}) +@cindex Modular inverse functions +@cindex Inverse modulo functions +Compute the inverse of @var{op1} modulo @var{op2} and put the result in +@var{rop}. If the inverse exists, the return value is non-zero and @var{rop} +will satisfy @math{0 @le{} @var{rop} < @var{op2}}. If an inverse doesn't exist +the return value is zero and @var{rop} is undefined. +@end deftypefun + +@deftypefun int mpz_jacobi (mpz_t @var{a}, mpz_t @var{b}) +@cindex Jacobi symbol functions +Calculate the Jacobi symbol @m{\left(a \over b\right), +(@var{a}/@var{b})}. This is defined only for @var{b} odd. +@end deftypefun + +@deftypefun int mpz_legendre (mpz_t @var{a}, mpz_t @var{p}) +@cindex Legendre symbol functions +Calculate the Legendre symbol @m{\left(a \over p\right), +(@var{a}/@var{p})}. This is defined only for @var{p} an odd positive +prime, and for such @var{p} it's identical to the Jacobi symbol. +@end deftypefun + +@deftypefun int mpz_kronecker (mpz_t @var{a}, mpz_t @var{b}) +@deftypefunx int mpz_kronecker_si (mpz_t @var{a}, long @var{b}) +@deftypefunx int mpz_kronecker_ui (mpz_t @var{a}, unsigned long @var{b}) +@deftypefunx int mpz_si_kronecker (long @var{a}, mpz_t @var{b}) +@deftypefunx int mpz_ui_kronecker (unsigned long @var{a}, mpz_t @var{b}) +@cindex Kronecker symbol functions +Calculate the Jacobi symbol @m{\left(a \over b\right), +(@var{a}/@var{b})} with the Kronecker extension @m{\left(a \over +2\right) = \left(2 \over a\right), (a/2)=(2/a)} when @math{a} odd, or +@m{\left(a \over 2\right) = 0, (a/2)=0} when @math{a} even. + +When @var{b} is odd the Jacobi symbol and Kronecker symbol are +identical, so @code{mpz_kronecker_ui} etc can be used for mixed +precision Jacobi symbols too. + +For more information see Henri Cohen section 1.4.2 (@pxref{References}), +or any number theory textbook. See also the example program +@file{demos/qcn.c} which uses @code{mpz_kronecker_ui}. +@end deftypefun + +@deftypefun {unsigned long int} mpz_remove (mpz_t @var{rop}, mpz_t @var{op}, mpz_t @var{f}) +@cindex Remove factor functions +@cindex Factor removal functions +Remove all occurrences of the factor @var{f} from @var{op} and store the +result in @var{rop}. The return value is how many such occurrences were +removed. +@end deftypefun + +@deftypefun void mpz_fac_ui (mpz_t @var{rop}, unsigned long int @var{op}) +@cindex Factorial functions +Set @var{rop} to @var{op}!, the factorial of @var{op}. +@end deftypefun + +@deftypefun void mpz_bin_ui (mpz_t @var{rop}, mpz_t @var{n}, unsigned long int @var{k}) +@deftypefunx void mpz_bin_uiui (mpz_t @var{rop}, unsigned long int @var{n}, @w{unsigned long int @var{k}}) +@cindex Binomial coefficient functions +Compute the binomial coefficient @m{\left({n}\atop{k}\right), @var{n} over +@var{k}} and store the result in @var{rop}. Negative values of @var{n} are +supported by @code{mpz_bin_ui}, using the identity +@m{\left({-n}\atop{k}\right) = (-1)^k \left({n+k-1}\atop{k}\right), +bin(-n@C{}k) = (-1)^k * bin(n+k-1@C{}k)}, see Knuth volume 1 section 1.2.6 +part G. +@end deftypefun + +@deftypefun void mpz_fib_ui (mpz_t @var{fn}, unsigned long int @var{n}) +@deftypefunx void mpz_fib2_ui (mpz_t @var{fn}, mpz_t @var{fnsub1}, unsigned long int @var{n}) +@cindex Fibonacci sequence functions +@code{mpz_fib_ui} sets @var{fn} to to @m{F_n,F[n]}, the @var{n}'th Fibonacci +number. @code{mpz_fib2_ui} sets @var{fn} to @m{F_n,F[n]}, and @var{fnsub1} to +@m{F_{n-1},F[n-1]}. + +These functions are designed for calculating isolated Fibonacci numbers. When +a sequence of values is wanted it's best to start with @code{mpz_fib2_ui} and +iterate the defining @m{F_{n+1} = F_n + F_{n-1}, F[n+1]=F[n]+F[n-1]} or +similar. +@end deftypefun + +@deftypefun void mpz_lucnum_ui (mpz_t @var{ln}, unsigned long int @var{n}) +@deftypefunx void mpz_lucnum2_ui (mpz_t @var{ln}, mpz_t @var{lnsub1}, unsigned long int @var{n}) +@cindex Lucas number functions +@code{mpz_lucnum_ui} sets @var{ln} to to @m{L_n,L[n]}, the @var{n}'th Lucas +number. @code{mpz_lucnum2_ui} sets @var{ln} to @m{L_n,L[n]}, and @var{lnsub1} +to @m{L_{n-1},L[n-1]}. + +These functions are designed for calculating isolated Lucas numbers. When a +sequence of values is wanted it's best to start with @code{mpz_lucnum2_ui} and +iterate the defining @m{L_{n+1} = L_n + L_{n-1}, L[n+1]=L[n]+L[n-1]} or +similar. + +The Fibonacci numbers and Lucas numbers are related sequences, so it's never +necessary to call both @code{mpz_fib2_ui} and @code{mpz_lucnum2_ui}. The +formulas for going from Fibonacci to Lucas can be found in @ref{Lucas Numbers +Algorithm}, the reverse is straightforward too. +@end deftypefun + + +@node Integer Comparisons, Integer Logic and Bit Fiddling, Number Theoretic Functions, Integer Functions +@comment node-name, next, previous, up +@section Comparison Functions +@cindex Integer comparison functions +@cindex Comparison functions + +@deftypefn Function int mpz_cmp (mpz_t @var{op1}, mpz_t @var{op2}) +@deftypefnx Function int mpz_cmp_d (mpz_t @var{op1}, double @var{op2}) +@deftypefnx Macro int mpz_cmp_si (mpz_t @var{op1}, signed long int @var{op2}) +@deftypefnx Macro int mpz_cmp_ui (mpz_t @var{op1}, unsigned long int @var{op2}) +Compare @var{op1} and @var{op2}. Return a positive value if @math{@var{op1} > +@var{op2}}, zero if @math{@var{op1} = @var{op2}}, or a negative value if +@math{@var{op1} < @var{op2}}. + +@code{mpz_cmp_ui} and @code{mpz_cmp_si} are macros and will evaluate their +arguments more than once. @code{mpz_cmp_d} can be called with an infinity, +but results are undefined for a NaN. +@end deftypefn + +@deftypefn Function int mpz_cmpabs (mpz_t @var{op1}, mpz_t @var{op2}) +@deftypefnx Function int mpz_cmpabs_d (mpz_t @var{op1}, double @var{op2}) +@deftypefnx Function int mpz_cmpabs_ui (mpz_t @var{op1}, unsigned long int @var{op2}) +Compare the absolute values of @var{op1} and @var{op2}. Return a positive +value if @math{@GMPabs{@var{op1}} > @GMPabs{@var{op2}}}, zero if +@math{@GMPabs{@var{op1}} = @GMPabs{@var{op2}}}, or a negative value if +@math{@GMPabs{@var{op1}} < @GMPabs{@var{op2}}}. + +@code{mpz_cmpabs_d} can be called with an infinity, but results are undefined +for a NaN. +@end deftypefn + +@deftypefn Macro int mpz_sgn (mpz_t @var{op}) +@cindex Sign tests +@cindex Integer sign tests +Return @math{+1} if @math{@var{op} > 0}, 0 if @math{@var{op} = 0}, and +@math{-1} if @math{@var{op} < 0}. + +This function is actually implemented as a macro. It evaluates its argument +multiple times. +@end deftypefn + + +@node Integer Logic and Bit Fiddling, I/O of Integers, Integer Comparisons, Integer Functions +@comment node-name, next, previous, up +@section Logical and Bit Manipulation Functions +@cindex Logical functions +@cindex Bit manipulation functions +@cindex Integer logical functions +@cindex Integer bit manipulation functions + +These functions behave as if twos complement arithmetic were used (although +sign-magnitude is the actual implementation). The least significant bit is +number 0. + +@deftypefun void mpz_and (mpz_t @var{rop}, mpz_t @var{op1}, mpz_t @var{op2}) +Set @var{rop} to @var{op1} bitwise-and @var{op2}. +@end deftypefun + +@deftypefun void mpz_ior (mpz_t @var{rop}, mpz_t @var{op1}, mpz_t @var{op2}) +Set @var{rop} to @var{op1} bitwise inclusive-or @var{op2}. +@end deftypefun + +@deftypefun void mpz_xor (mpz_t @var{rop}, mpz_t @var{op1}, mpz_t @var{op2}) +Set @var{rop} to @var{op1} bitwise exclusive-or @var{op2}. +@end deftypefun + +@deftypefun void mpz_com (mpz_t @var{rop}, mpz_t @var{op}) +Set @var{rop} to the one's complement of @var{op}. +@end deftypefun + +@deftypefun {unsigned long int} mpz_popcount (mpz_t @var{op}) +If @math{@var{op}@ge{}0}, return the population count of @var{op}, which is +the number of 1 bits in the binary representation. If @math{@var{op}<0}, the +number of 1s is infinite, and the return value is @var{ULONG_MAX}, the largest +possible @code{unsigned long}. +@end deftypefun + +@deftypefun {unsigned long int} mpz_hamdist (mpz_t @var{op1}, mpz_t @var{op2}) +If @var{op1} and @var{op2} are both @math{@ge{}0} or both @math{<0}, return +the hamming distance between the two operands, which is the number of bit +positions where @var{op1} and @var{op2} have different bit values. If one +operand is @math{@ge{}0} and the other @math{<0} then the number of bits +different is infinite, and the return value is @var{ULONG_MAX}, the largest +possible @code{unsigned long}. +@end deftypefun + +@deftypefun {unsigned long int} mpz_scan0 (mpz_t @var{op}, unsigned long int @var{starting_bit}) +@deftypefunx {unsigned long int} mpz_scan1 (mpz_t @var{op}, unsigned long int @var{starting_bit}) +@cindex Bit scanning functions +@cindex Scan bit functions +Scan @var{op}, starting from bit @var{starting_bit}, towards more significant +bits, until the first 0 or 1 bit (respectively) is found. Return the index of +the found bit. + +If the bit at @var{starting_bit} is already what's sought, then +@var{starting_bit} is returned. + +If there's no bit found, then @var{ULONG_MAX} is returned. This will happen +in @code{mpz_scan0} past the end of a negative number, or @code{mpz_scan1} +past the end of a nonnegative number. +@end deftypefun + +@deftypefun void mpz_setbit (mpz_t @var{rop}, unsigned long int @var{bit_index}) +Set bit @var{bit_index} in @var{rop}. +@end deftypefun + +@deftypefun void mpz_clrbit (mpz_t @var{rop}, unsigned long int @var{bit_index}) +Clear bit @var{bit_index} in @var{rop}. +@end deftypefun + +@deftypefun void mpz_combit (mpz_t @var{rop}, unsigned long int @var{bit_index}) +Complement bit @var{bit_index} in @var{rop}. +@end deftypefun + +@deftypefun int mpz_tstbit (mpz_t @var{op}, unsigned long int @var{bit_index}) +Test bit @var{bit_index} in @var{op} and return 0 or 1 accordingly. +@end deftypefun + +@node I/O of Integers, Integer Random Numbers, Integer Logic and Bit Fiddling, Integer Functions +@comment node-name, next, previous, up +@section Input and Output Functions +@cindex Integer input and output functions +@cindex Input functions +@cindex Output functions +@cindex I/O functions + +Functions that perform input from a stdio stream, and functions that output to +a stdio stream. Passing a @code{NULL} pointer for a @var{stream} argument to any of +these functions will make them read from @code{stdin} and write to +@code{stdout}, respectively. + +When using any of these functions, it is a good idea to include @file{stdio.h} +before @file{gmp.h}, since that will allow @file{gmp.h} to define prototypes +for these functions. + +@deftypefun size_t mpz_out_str (FILE *@var{stream}, int @var{base}, mpz_t @var{op}) +Output @var{op} on stdio stream @var{stream}, as a string of digits in base +@var{base}. The base argument may vary from 2 to 62 or from @minus{}2 to +@minus{}36. + +For @var{base} in the range 2..36, digits and lower-case letters are used; for +@minus{}2..@minus{}36, digits and upper-case letters are used; for 37..62, +digits, upper-case letters, and lower-case letters (in that significance order) +are used. + +Return the number of bytes written, or if an error occurred, return 0. +@end deftypefun + +@deftypefun size_t mpz_inp_str (mpz_t @var{rop}, FILE *@var{stream}, int @var{base}) +Input a possibly white-space preceded string in base @var{base} from stdio +stream @var{stream}, and put the read integer in @var{rop}. + +The @var{base} may vary from 2 to 62, or if @var{base} is 0, then the leading +characters are used: @code{0x} and @code{0X} for hexadecimal, @code{0b} and +@code{0B} for binary, @code{0} for octal, or decimal otherwise. + +For bases up to 36, case is ignored; upper-case and lower-case letters have +the same value. For bases 37 to 62, upper-case letter represent the usual +10..35 while lower-case letter represent 36..61. + +Return the number of bytes read, or if an error occurred, return 0. +@end deftypefun + +@deftypefun size_t mpz_out_raw (FILE *@var{stream}, mpz_t @var{op}) +Output @var{op} on stdio stream @var{stream}, in raw binary format. The +integer is written in a portable format, with 4 bytes of size information, and +that many bytes of limbs. Both the size and the limbs are written in +decreasing significance order (i.e., in big-endian). + +The output can be read with @code{mpz_inp_raw}. + +Return the number of bytes written, or if an error occurred, return 0. + +The output of this can not be read by @code{mpz_inp_raw} from GMP 1, because +of changes necessary for compatibility between 32-bit and 64-bit machines. +@end deftypefun + +@deftypefun size_t mpz_inp_raw (mpz_t @var{rop}, FILE *@var{stream}) +Input from stdio stream @var{stream} in the format written by +@code{mpz_out_raw}, and put the result in @var{rop}. Return the number of +bytes read, or if an error occurred, return 0. + +This routine can read the output from @code{mpz_out_raw} also from GMP 1, in +spite of changes necessary for compatibility between 32-bit and 64-bit +machines. +@end deftypefun + + +@need 2000 +@node Integer Random Numbers, Integer Import and Export, I/O of Integers, Integer Functions +@comment node-name, next, previous, up +@section Random Number Functions +@cindex Integer random number functions +@cindex Random number functions + +The random number functions of GMP come in two groups; older function +that rely on a global state, and newer functions that accept a state +parameter that is read and modified. Please see the @ref{Random Number +Functions} for more information on how to use and not to use random +number functions. + +@deftypefun void mpz_urandomb (mpz_t @var{rop}, gmp_randstate_t @var{state}, unsigned long int @var{n}) +Generate a uniformly distributed random integer in the range 0 to @m{2^n-1, +2^@var{n}@minus{}1}, inclusive. + +The variable @var{state} must be initialized by calling one of the +@code{gmp_randinit} functions (@ref{Random State Initialization}) before +invoking this function. +@end deftypefun + +@deftypefun void mpz_urandomm (mpz_t @var{rop}, gmp_randstate_t @var{state}, mpz_t @var{n}) +Generate a uniform random integer in the range 0 to @math{@var{n}-1}, +inclusive. + +The variable @var{state} must be initialized by calling one of the +@code{gmp_randinit} functions (@ref{Random State Initialization}) +before invoking this function. +@end deftypefun + +@deftypefun void mpz_rrandomb (mpz_t @var{rop}, gmp_randstate_t @var{state}, unsigned long int @var{n}) +Generate a random integer with long strings of zeros and ones in the +binary representation. Useful for testing functions and algorithms, +since this kind of random numbers have proven to be more likely to +trigger corner-case bugs. The random number will be in the range +0 to @m{2^n-1, 2^@var{n}@minus{}1}, inclusive. + +The variable @var{state} must be initialized by calling one of the +@code{gmp_randinit} functions (@ref{Random State Initialization}) +before invoking this function. +@end deftypefun + +@deftypefun void mpz_random (mpz_t @var{rop}, mp_size_t @var{max_size}) +Generate a random integer of at most @var{max_size} limbs. The generated +random number doesn't satisfy any particular requirements of randomness. +Negative random numbers are generated when @var{max_size} is negative. + +This function is obsolete. Use @code{mpz_urandomb} or +@code{mpz_urandomm} instead. +@end deftypefun + +@deftypefun void mpz_random2 (mpz_t @var{rop}, mp_size_t @var{max_size}) +Generate a random integer of at most @var{max_size} limbs, with long strings +of zeros and ones in the binary representation. Useful for testing functions +and algorithms, since this kind of random numbers have proven to be more +likely to trigger corner-case bugs. Negative random numbers are generated +when @var{max_size} is negative. + +This function is obsolete. Use @code{mpz_rrandomb} instead. +@end deftypefun + + +@node Integer Import and Export, Miscellaneous Integer Functions, Integer Random Numbers, Integer Functions +@section Integer Import and Export + +@code{mpz_t} variables can be converted to and from arbitrary words of binary +data with the following functions. + +@deftypefun void mpz_import (mpz_t @var{rop}, size_t @var{count}, int @var{order}, size_t @var{size}, int @var{endian}, size_t @var{nails}, const void *@var{op}) +@cindex Integer import +@cindex Import +Set @var{rop} from an array of word data at @var{op}. + +The parameters specify the format of the data. @var{count} many words are +read, each @var{size} bytes. @var{order} can be 1 for most significant word +first or -1 for least significant first. Within each word @var{endian} can be +1 for most significant byte first, -1 for least significant first, or 0 for +the native endianness of the host CPU@. The most significant @var{nails} bits +of each word are skipped, this can be 0 to use the full words. + +There is no sign taken from the data, @var{rop} will simply be a positive +integer. An application can handle any sign itself, and apply it for instance +with @code{mpz_neg}. + +There are no data alignment restrictions on @var{op}, any address is allowed. + +Here's an example converting an array of @code{unsigned long} data, most +significant element first, and host byte order within each value. + +@example +unsigned long a[20]; +mpz_t z; +mpz_import (z, 20, 1, sizeof(a[0]), 0, 0, a); +@end example + +This example assumes the full @code{sizeof} bytes are used for data in the +given type, which is usually true, and certainly true for @code{unsigned long} +everywhere we know of. However on Cray vector systems it may be noted that +@code{short} and @code{int} are always stored in 8 bytes (and with +@code{sizeof} indicating that) but use only 32 or 46 bits. The @var{nails} +feature can account for this, by passing for instance +@code{8*sizeof(int)-INT_BIT}. +@end deftypefun + +@deftypefun {void *} mpz_export (void *@var{rop}, size_t *@var{countp}, int @var{order}, size_t @var{size}, int @var{endian}, size_t @var{nails}, mpz_t @var{op}) +@cindex Integer export +@cindex Export +Fill @var{rop} with word data from @var{op}. + +The parameters specify the format of the data produced. Each word will be +@var{size} bytes and @var{order} can be 1 for most significant word first or +-1 for least significant first. Within each word @var{endian} can be 1 for +most significant byte first, -1 for least significant first, or 0 for the +native endianness of the host CPU@. The most significant @var{nails} bits of +each word are unused and set to zero, this can be 0 to produce full words. + +The number of words produced is written to @code{*@var{countp}}, or +@var{countp} can be @code{NULL} to discard the count. @var{rop} must have +enough space for the data, or if @var{rop} is @code{NULL} then a result array +of the necessary size is allocated using the current GMP allocation function +(@pxref{Custom Allocation}). In either case the return value is the +destination used, either @var{rop} or the allocated block. + +If @var{op} is non-zero then the most significant word produced will be +non-zero. If @var{op} is zero then the count returned will be zero and +nothing written to @var{rop}. If @var{rop} is @code{NULL} in this case, no +block is allocated, just @code{NULL} is returned. + +The sign of @var{op} is ignored, just the absolute value is exported. An +application can use @code{mpz_sgn} to get the sign and handle it as desired. +(@pxref{Integer Comparisons}) + +There are no data alignment restrictions on @var{rop}, any address is allowed. + +When an application is allocating space itself the required size can be +determined with a calculation like the following. Since @code{mpz_sizeinbase} +always returns at least 1, @code{count} here will be at least one, which +avoids any portability problems with @code{malloc(0)}, though if @code{z} is +zero no space at all is actually needed (or written). + +@example +numb = 8*size - nail; +count = (mpz_sizeinbase (z, 2) + numb-1) / numb; +p = malloc (count * size); +@end example +@end deftypefun + + +@need 2000 +@node Miscellaneous Integer Functions, Integer Special Functions, Integer Import and Export, Integer Functions +@comment node-name, next, previous, up +@section Miscellaneous Functions +@cindex Miscellaneous integer functions +@cindex Integer miscellaneous functions + +@deftypefun int mpz_fits_ulong_p (mpz_t @var{op}) +@deftypefunx int mpz_fits_slong_p (mpz_t @var{op}) +@deftypefunx int mpz_fits_uint_p (mpz_t @var{op}) +@deftypefunx int mpz_fits_sint_p (mpz_t @var{op}) +@deftypefunx int mpz_fits_ushort_p (mpz_t @var{op}) +@deftypefunx int mpz_fits_sshort_p (mpz_t @var{op}) +Return non-zero iff the value of @var{op} fits in an @code{unsigned long int}, +@code{signed long int}, @code{unsigned int}, @code{signed int}, @code{unsigned +short int}, or @code{signed short int}, respectively. Otherwise, return zero. +@end deftypefun + +@deftypefn Macro int mpz_odd_p (mpz_t @var{op}) +@deftypefnx Macro int mpz_even_p (mpz_t @var{op}) +Determine whether @var{op} is odd or even, respectively. Return non-zero if +yes, zero if no. These macros evaluate their argument more than once. +@end deftypefn + +@deftypefun size_t mpz_sizeinbase (mpz_t @var{op}, int @var{base}) +@cindex Size in digits +@cindex Digits in an integer +Return the size of @var{op} measured in number of digits in the given +@var{base}. @var{base} can vary from 2 to 62. The sign of @var{op} is +ignored, just the absolute value is used. The result will be either exact or +1 too big. If @var{base} is a power of 2, the result is always exact. If +@var{op} is zero the return value is always 1. + +This function can be used to determine the space required when converting +@var{op} to a string. The right amount of allocation is normally two more +than the value returned by @code{mpz_sizeinbase}, one extra for a minus sign +and one for the null-terminator. + +@cindex Most significant bit +It will be noted that @code{mpz_sizeinbase(@var{op},2)} can be used to locate +the most significant 1 bit in @var{op}, counting from 1. (Unlike the bitwise +functions which start from 0, @xref{Integer Logic and Bit Fiddling,, Logical +and Bit Manipulation Functions}.) +@end deftypefun + + +@node Integer Special Functions, , Miscellaneous Integer Functions, Integer Functions +@section Special Functions +@cindex Special integer functions +@cindex Integer special functions + +The functions in this section are for various special purposes. Most +applications will not need them. + +@deftypefun void mpz_array_init (mpz_t @var{integer_array}, mp_size_t @var{array_size}, @w{mp_size_t @var{fixed_num_bits}}) +This is a special type of initialization. @strong{Fixed} space of +@var{fixed_num_bits} is allocated to each of the @var{array_size} integers in +@var{integer_array}. There is no way to free the storage allocated by this +function. Don't call @code{mpz_clear}! + +The @var{integer_array} parameter is the first @code{mpz_t} in the array. For +example, + +@example +mpz_t arr[20000]; +mpz_array_init (arr[0], 20000, 512); +@end example + +@c In case anyone's wondering, yes this parameter style is a bit anomalous, +@c it'd probably be nicer if it was "arr" instead of "arr[0]". Obviously the +@c two differ only in the declaration, not the pointer value, but changing is +@c not possible since it'd provoke warnings or errors in existing sources. + +This function is only intended for programs that create a large number +of integers and need to reduce memory usage by avoiding the overheads of +allocating and reallocating lots of small blocks. In normal programs this +function is not recommended. + +The space allocated to each integer by this function will not be automatically +increased, unlike the normal @code{mpz_init}, so an application must ensure it +is sufficient for any value stored. The following space requirements apply to +various routines, + +@itemize @bullet +@item +@code{mpz_abs}, @code{mpz_neg}, @code{mpz_set}, @code{mpz_set_si} and +@code{mpz_set_ui} need room for the value they store. + +@item +@code{mpz_add}, @code{mpz_add_ui}, @code{mpz_sub} and @code{mpz_sub_ui} need +room for the larger of the two operands, plus an extra +@code{mp_bits_per_limb}. + +@item +@code{mpz_mul}, @code{mpz_mul_ui} and @code{mpz_mul_ui} need room for the sum +of the number of bits in their operands, but each rounded up to a multiple of +@code{mp_bits_per_limb}. + +@item +@code{mpz_swap} can be used between two array variables, but not between an +array and a normal variable. +@end itemize + +For other functions, or if in doubt, the suggestion is to calculate in a +regular @code{mpz_init} variable and copy the result to an array variable with +@code{mpz_set}. +@end deftypefun + +@deftypefun {void *} _mpz_realloc (mpz_t @var{integer}, mp_size_t @var{new_alloc}) +Change the space for @var{integer} to @var{new_alloc} limbs. The value in +@var{integer} is preserved if it fits, or is set to 0 if not. The return +value is not useful to applications and should be ignored. + +@code{mpz_realloc2} is the preferred way to accomplish allocation changes like +this. @code{mpz_realloc2} and @code{_mpz_realloc} are the same except that +@code{_mpz_realloc} takes its size in limbs. +@end deftypefun + +@deftypefun mp_limb_t mpz_getlimbn (mpz_t @var{op}, mp_size_t @var{n}) +Return limb number @var{n} from @var{op}. The sign of @var{op} is ignored, +just the absolute value is used. The least significant limb is number 0. + +@code{mpz_size} can be used to find how many limbs make up @var{op}. +@code{mpz_getlimbn} returns zero if @var{n} is outside the range 0 to +@code{mpz_size(@var{op})-1}. +@end deftypefun + +@deftypefun size_t mpz_size (mpz_t @var{op}) +Return the size of @var{op} measured in number of limbs. If @var{op} is zero, +the returned value will be zero. +@c (@xref{Nomenclature}, for an explanation of the concept @dfn{limb}.) +@end deftypefun + + + +@node Rational Number Functions, Floating-point Functions, Integer Functions, Top +@comment node-name, next, previous, up +@chapter Rational Number Functions +@cindex Rational number functions + +This chapter describes the GMP functions for performing arithmetic on rational +numbers. These functions start with the prefix @code{mpq_}. + +Rational numbers are stored in objects of type @code{mpq_t}. + +All rational arithmetic functions assume operands have a canonical form, and +canonicalize their result. The canonical from means that the denominator and +the numerator have no common factors, and that the denominator is positive. +Zero has the unique representation 0/1. + +Pure assignment functions do not canonicalize the assigned variable. It is +the responsibility of the user to canonicalize the assigned variable before +any arithmetic operations are performed on that variable. + +@deftypefun void mpq_canonicalize (mpq_t @var{op}) +Remove any factors that are common to the numerator and denominator of +@var{op}, and make the denominator positive. +@end deftypefun + +@menu +* Initializing Rationals:: +* Rational Conversions:: +* Rational Arithmetic:: +* Comparing Rationals:: +* Applying Integer Functions:: +* I/O of Rationals:: +@end menu + +@node Initializing Rationals, Rational Conversions, Rational Number Functions, Rational Number Functions +@comment node-name, next, previous, up +@section Initialization and Assignment Functions +@cindex Rational assignment functions +@cindex Assignment functions +@cindex Rational initialization functions +@cindex Initialization functions + +@deftypefun void mpq_init (mpq_t @var{dest_rational}) +Initialize @var{dest_rational} and set it to 0/1. Each variable should +normally only be initialized once, or at least cleared out (using the function +@code{mpq_clear}) between each initialization. +@end deftypefun + +@deftypefun void mpq_clear (mpq_t @var{rational_number}) +Free the space occupied by @var{rational_number}. Make sure to call this +function for all @code{mpq_t} variables when you are done with them. +@end deftypefun + +@deftypefun void mpq_set (mpq_t @var{rop}, mpq_t @var{op}) +@deftypefunx void mpq_set_z (mpq_t @var{rop}, mpz_t @var{op}) +Assign @var{rop} from @var{op}. +@end deftypefun + +@deftypefun void mpq_set_ui (mpq_t @var{rop}, unsigned long int @var{op1}, unsigned long int @var{op2}) +@deftypefunx void mpq_set_si (mpq_t @var{rop}, signed long int @var{op1}, unsigned long int @var{op2}) +Set the value of @var{rop} to @var{op1}/@var{op2}. Note that if @var{op1} and +@var{op2} have common factors, @var{rop} has to be passed to +@code{mpq_canonicalize} before any operations are performed on @var{rop}. +@end deftypefun + +@deftypefun int mpq_set_str (mpq_t @var{rop}, char *@var{str}, int @var{base}) +Set @var{rop} from a null-terminated string @var{str} in the given @var{base}. + +The string can be an integer like ``41'' or a fraction like ``41/152''. The +fraction must be in canonical form (@pxref{Rational Number Functions}), or if +not then @code{mpq_canonicalize} must be called. + +The numerator and optional denominator are parsed the same as in +@code{mpz_set_str} (@pxref{Assigning Integers}). White space is allowed in +the string, and is simply ignored. The @var{base} can vary from 2 to 62, or +if @var{base} is 0 then the leading characters are used: @code{0x} or @code{0X} for hex, +@code{0b} or @code{0B} for binary, +@code{0} for octal, or decimal otherwise. Note that this is done separately +for the numerator and denominator, so for instance @code{0xEF/100} is 239/100, +whereas @code{0xEF/0x100} is 239/256. + +The return value is 0 if the entire string is a valid number, or @minus{}1 if +not. +@end deftypefun + +@deftypefun void mpq_swap (mpq_t @var{rop1}, mpq_t @var{rop2}) +Swap the values @var{rop1} and @var{rop2} efficiently. +@end deftypefun + + +@need 2000 +@node Rational Conversions, Rational Arithmetic, Initializing Rationals, Rational Number Functions +@comment node-name, next, previous, up +@section Conversion Functions +@cindex Rational conversion functions +@cindex Conversion functions + +@deftypefun double mpq_get_d (mpq_t @var{op}) +Convert @var{op} to a @code{double}, truncating if necessary (ie.@: rounding +towards zero). + +If the exponent from the conversion is too big or too small to fit a +@code{double} then the result is system dependent. For too big an infinity is +returned when available. For too small @math{0.0} is normally returned. +Hardware overflow, underflow and denorm traps may or may not occur. +@end deftypefun + +@deftypefun void mpq_set_d (mpq_t @var{rop}, double @var{op}) +@deftypefunx void mpq_set_f (mpq_t @var{rop}, mpf_t @var{op}) +Set @var{rop} to the value of @var{op}. There is no rounding, this conversion +is exact. +@end deftypefun + +@deftypefun {char *} mpq_get_str (char *@var{str}, int @var{base}, mpq_t @var{op}) +Convert @var{op} to a string of digits in base @var{base}. The base may vary +from 2 to 36. The string will be of the form @samp{num/den}, or if the +denominator is 1 then just @samp{num}. + +If @var{str} is @code{NULL}, the result string is allocated using the current +allocation function (@pxref{Custom Allocation}). The block will be +@code{strlen(str)+1} bytes, that being exactly enough for the string and +null-terminator. + +If @var{str} is not @code{NULL}, it should point to a block of storage large +enough for the result, that being + +@example +mpz_sizeinbase (mpq_numref(@var{op}), @var{base}) ++ mpz_sizeinbase (mpq_denref(@var{op}), @var{base}) + 3 +@end example + +The three extra bytes are for a possible minus sign, possible slash, and the +null-terminator. + +A pointer to the result string is returned, being either the allocated block, +or the given @var{str}. +@end deftypefun + + +@node Rational Arithmetic, Comparing Rationals, Rational Conversions, Rational Number Functions +@comment node-name, next, previous, up +@section Arithmetic Functions +@cindex Rational arithmetic functions +@cindex Arithmetic functions + +@deftypefun void mpq_add (mpq_t @var{sum}, mpq_t @var{addend1}, mpq_t @var{addend2}) +Set @var{sum} to @var{addend1} + @var{addend2}. +@end deftypefun + +@deftypefun void mpq_sub (mpq_t @var{difference}, mpq_t @var{minuend}, mpq_t @var{subtrahend}) +Set @var{difference} to @var{minuend} @minus{} @var{subtrahend}. +@end deftypefun + +@deftypefun void mpq_mul (mpq_t @var{product}, mpq_t @var{multiplier}, mpq_t @var{multiplicand}) +Set @var{product} to @math{@var{multiplier} @GMPtimes{} @var{multiplicand}}. +@end deftypefun + +@deftypefun void mpq_mul_2exp (mpq_t @var{rop}, mpq_t @var{op1}, unsigned long int @var{op2}) +Set @var{rop} to @m{@var{op1} \times 2^{op2}, @var{op1} times 2 raised to +@var{op2}}. +@end deftypefun + +@deftypefun void mpq_div (mpq_t @var{quotient}, mpq_t @var{dividend}, mpq_t @var{divisor}) +@cindex Division functions +Set @var{quotient} to @var{dividend}/@var{divisor}. +@end deftypefun + +@deftypefun void mpq_div_2exp (mpq_t @var{rop}, mpq_t @var{op1}, unsigned long int @var{op2}) +Set @var{rop} to @m{@var{op1}/2^{op2}, @var{op1} divided by 2 raised to +@var{op2}}. +@end deftypefun + +@deftypefun void mpq_neg (mpq_t @var{negated_operand}, mpq_t @var{operand}) +Set @var{negated_operand} to @minus{}@var{operand}. +@end deftypefun + +@deftypefun void mpq_abs (mpq_t @var{rop}, mpq_t @var{op}) +Set @var{rop} to the absolute value of @var{op}. +@end deftypefun + +@deftypefun void mpq_inv (mpq_t @var{inverted_number}, mpq_t @var{number}) +Set @var{inverted_number} to 1/@var{number}. If the new denominator is +zero, this routine will divide by zero. +@end deftypefun + +@node Comparing Rationals, Applying Integer Functions, Rational Arithmetic, Rational Number Functions +@comment node-name, next, previous, up +@section Comparison Functions +@cindex Rational comparison functions +@cindex Comparison functions + +@deftypefun int mpq_cmp (mpq_t @var{op1}, mpq_t @var{op2}) +Compare @var{op1} and @var{op2}. Return a positive value if @math{@var{op1} > +@var{op2}}, zero if @math{@var{op1} = @var{op2}}, and a negative value if +@math{@var{op1} < @var{op2}}. + +To determine if two rationals are equal, @code{mpq_equal} is faster than +@code{mpq_cmp}. +@end deftypefun + +@deftypefn Macro int mpq_cmp_ui (mpq_t @var{op1}, unsigned long int @var{num2}, unsigned long int @var{den2}) +@deftypefnx Macro int mpq_cmp_si (mpq_t @var{op1}, long int @var{num2}, unsigned long int @var{den2}) +Compare @var{op1} and @var{num2}/@var{den2}. Return a positive value if +@math{@var{op1} > @var{num2}/@var{den2}}, zero if @math{@var{op1} = +@var{num2}/@var{den2}}, and a negative value if @math{@var{op1} < +@var{num2}/@var{den2}}. + +@var{num2} and @var{den2} are allowed to have common factors. + +These functions are implemented as a macros and evaluate their arguments +multiple times. +@end deftypefn + +@deftypefn Macro int mpq_sgn (mpq_t @var{op}) +@cindex Sign tests +@cindex Rational sign tests +Return @math{+1} if @math{@var{op} > 0}, 0 if @math{@var{op} = 0}, and +@math{-1} if @math{@var{op} < 0}. + +This function is actually implemented as a macro. It evaluates its +arguments multiple times. +@end deftypefn + +@deftypefun int mpq_equal (mpq_t @var{op1}, mpq_t @var{op2}) +Return non-zero if @var{op1} and @var{op2} are equal, zero if they are +non-equal. Although @code{mpq_cmp} can be used for the same purpose, this +function is much faster. +@end deftypefun + +@node Applying Integer Functions, I/O of Rationals, Comparing Rationals, Rational Number Functions +@comment node-name, next, previous, up +@section Applying Integer Functions to Rationals +@cindex Rational numerator and denominator +@cindex Numerator and denominator + +The set of @code{mpq} functions is quite small. In particular, there are few +functions for either input or output. The following functions give direct +access to the numerator and denominator of an @code{mpq_t}. + +Note that if an assignment to the numerator and/or denominator could take an +@code{mpq_t} out of the canonical form described at the start of this chapter +(@pxref{Rational Number Functions}) then @code{mpq_canonicalize} must be +called before any other @code{mpq} functions are applied to that @code{mpq_t}. + +@deftypefn Macro mpz_t mpq_numref (mpq_t @var{op}) +@deftypefnx Macro mpz_t mpq_denref (mpq_t @var{op}) +Return a reference to the numerator and denominator of @var{op}, respectively. +The @code{mpz} functions can be used on the result of these macros. +@end deftypefn + +@deftypefun void mpq_get_num (mpz_t @var{numerator}, mpq_t @var{rational}) +@deftypefunx void mpq_get_den (mpz_t @var{denominator}, mpq_t @var{rational}) +@deftypefunx void mpq_set_num (mpq_t @var{rational}, mpz_t @var{numerator}) +@deftypefunx void mpq_set_den (mpq_t @var{rational}, mpz_t @var{denominator}) +Get or set the numerator or denominator of a rational. These functions are +equivalent to calling @code{mpz_set} with an appropriate @code{mpq_numref} or +@code{mpq_denref}. Direct use of @code{mpq_numref} or @code{mpq_denref} is +recommended instead of these functions. +@end deftypefun + + +@need 2000 +@node I/O of Rationals, , Applying Integer Functions, Rational Number Functions +@comment node-name, next, previous, up +@section Input and Output Functions +@cindex Rational input and output functions +@cindex Input functions +@cindex Output functions +@cindex I/O functions + +When using any of these functions, it's a good idea to include @file{stdio.h} +before @file{gmp.h}, since that will allow @file{gmp.h} to define prototypes +for these functions. + +Passing a @code{NULL} pointer for a @var{stream} argument to any of these +functions will make them read from @code{stdin} and write to @code{stdout}, +respectively. + +@deftypefun size_t mpq_out_str (FILE *@var{stream}, int @var{base}, mpq_t @var{op}) +Output @var{op} on stdio stream @var{stream}, as a string of digits in base +@var{base}. The base may vary from 2 to 36. Output is in the form +@samp{num/den} or if the denominator is 1 then just @samp{num}. + +Return the number of bytes written, or if an error occurred, return 0. +@end deftypefun + +@deftypefun size_t mpq_inp_str (mpq_t @var{rop}, FILE *@var{stream}, int @var{base}) +Read a string of digits from @var{stream} and convert them to a rational in +@var{rop}. Any initial white-space characters are read and discarded. Return +the number of characters read (including white space), or 0 if a rational +could not be read. + +The input can be a fraction like @samp{17/63} or just an integer like +@samp{123}. Reading stops at the first character not in this form, and white +space is not permitted within the string. If the input might not be in +canonical form, then @code{mpq_canonicalize} must be called (@pxref{Rational +Number Functions}). + +The @var{base} can be between 2 and 36, or can be 0 in which case the leading +characters of the string determine the base, @samp{0x} or @samp{0X} for +hexadecimal, @samp{0} for octal, or decimal otherwise. The leading characters +are examined separately for the numerator and denominator of a fraction, so +for instance @samp{0x10/11} is @math{16/11}, whereas @samp{0x10/0x11} is +@math{16/17}. +@end deftypefun + + +@node Floating-point Functions, Low-level Functions, Rational Number Functions, Top +@comment node-name, next, previous, up +@chapter Floating-point Functions +@cindex Floating-point functions +@cindex Float functions +@cindex User-defined precision +@cindex Precision of floats + +GMP floating point numbers are stored in objects of type @code{mpf_t} and +functions operating on them have an @code{mpf_} prefix. + +The mantissa of each float has a user-selectable precision, limited only by +available memory. Each variable has its own precision, and that can be +increased or decreased at any time. + +The exponent of each float is a fixed precision, one machine word on most +systems. In the current implementation the exponent is a count of limbs, so +for example on a 32-bit system this means a range of roughly +@math{2^@W{-68719476768}} to @math{2^@W{68719476736}}, or on a 64-bit system +this will be greater. Note however @code{mpf_get_str} can only return an +exponent which fits an @code{mp_exp_t} and currently @code{mpf_set_str} +doesn't accept exponents bigger than a @code{long}. + +Each variable keeps a size for the mantissa data actually in use. This means +that if a float is exactly represented in only a few bits then only those bits +will be used in a calculation, even if the selected precision is high. + +All calculations are performed to the precision of the destination variable. +Each function is defined to calculate with ``infinite precision'' followed by +a truncation to the destination precision, but of course the work done is only +what's needed to determine a result under that definition. + +The precision selected for a variable is a minimum value, GMP may increase it +a little to facilitate efficient calculation. Currently this means rounding +up to a whole limb, and then sometimes having a further partial limb, +depending on the high limb of the mantissa. But applications shouldn't be +concerned by such details. + +The mantissa in stored in binary, as might be imagined from the fact +precisions are expressed in bits. One consequence of this is that decimal +fractions like @math{0.1} cannot be represented exactly. The same is true of +plain IEEE @code{double} floats. This makes both highly unsuitable for +calculations involving money or other values that should be exact decimal +fractions. (Suitably scaled integers, or perhaps rationals, are better +choices.) + +@code{mpf} functions and variables have no special notion of infinity or +not-a-number, and applications must take care not to overflow the exponent or +results will be unpredictable. This might change in a future release. + +Note that the @code{mpf} functions are @emph{not} intended as a smooth +extension to IEEE P754 arithmetic. In particular results obtained on one +computer often differ from the results on a computer with a different word +size. + +@menu +* Initializing Floats:: +* Assigning Floats:: +* Simultaneous Float Init & Assign:: +* Converting Floats:: +* Float Arithmetic:: +* Float Comparison:: +* I/O of Floats:: +* Miscellaneous Float Functions:: +@end menu + +@node Initializing Floats, Assigning Floats, Floating-point Functions, Floating-point Functions +@comment node-name, next, previous, up +@section Initialization Functions +@cindex Float initialization functions +@cindex Initialization functions + +@deftypefun void mpf_set_default_prec (unsigned long int @var{prec}) +Set the default precision to be @strong{at least} @var{prec} bits. All +subsequent calls to @code{mpf_init} will use this precision, but previously +initialized variables are unaffected. +@end deftypefun + +@deftypefun {unsigned long int} mpf_get_default_prec (void) +Return the default precision actually used. +@end deftypefun + +An @code{mpf_t} object must be initialized before storing the first value in +it. The functions @code{mpf_init} and @code{mpf_init2} are used for that +purpose. + +@deftypefun void mpf_init (mpf_t @var{x}) +Initialize @var{x} to 0. Normally, a variable should be initialized once only +or at least be cleared, using @code{mpf_clear}, between initializations. The +precision of @var{x} is undefined unless a default precision has already been +established by a call to @code{mpf_set_default_prec}. +@end deftypefun + +@deftypefun void mpf_init2 (mpf_t @var{x}, unsigned long int @var{prec}) +Initialize @var{x} to 0 and set its precision to be @strong{at least} +@var{prec} bits. Normally, a variable should be initialized once only or at +least be cleared, using @code{mpf_clear}, between initializations. +@end deftypefun + +@deftypefun void mpf_clear (mpf_t @var{x}) +Free the space occupied by @var{x}. Make sure to call this function for all +@code{mpf_t} variables when you are done with them. +@end deftypefun + +@need 2000 +Here is an example on how to initialize floating-point variables: +@example +@{ + mpf_t x, y; + mpf_init (x); /* use default precision */ + mpf_init2 (y, 256); /* precision @emph{at least} 256 bits */ + @dots{} + /* Unless the program is about to exit, do ... */ + mpf_clear (x); + mpf_clear (y); +@} +@end example + +The following three functions are useful for changing the precision during a +calculation. A typical use would be for adjusting the precision gradually in +iterative algorithms like Newton-Raphson, making the computation precision +closely match the actual accurate part of the numbers. + +@deftypefun {unsigned long int} mpf_get_prec (mpf_t @var{op}) +Return the current precision of @var{op}, in bits. +@end deftypefun + +@deftypefun void mpf_set_prec (mpf_t @var{rop}, unsigned long int @var{prec}) +Set the precision of @var{rop} to be @strong{at least} @var{prec} bits. The +value in @var{rop} will be truncated to the new precision. + +This function requires a call to @code{realloc}, and so should not be used in +a tight loop. +@end deftypefun + +@deftypefun void mpf_set_prec_raw (mpf_t @var{rop}, unsigned long int @var{prec}) +Set the precision of @var{rop} to be @strong{at least} @var{prec} bits, +without changing the memory allocated. + +@var{prec} must be no more than the allocated precision for @var{rop}, that +being the precision when @var{rop} was initialized, or in the most recent +@code{mpf_set_prec}. + +The value in @var{rop} is unchanged, and in particular if it had a higher +precision than @var{prec} it will retain that higher precision. New values +written to @var{rop} will use the new @var{prec}. + +Before calling @code{mpf_clear} or the full @code{mpf_set_prec}, another +@code{mpf_set_prec_raw} call must be made to restore @var{rop} to its original +allocated precision. Failing to do so will have unpredictable results. + +@code{mpf_get_prec} can be used before @code{mpf_set_prec_raw} to get the +original allocated precision. After @code{mpf_set_prec_raw} it reflects the +@var{prec} value set. + +@code{mpf_set_prec_raw} is an efficient way to use an @code{mpf_t} variable at +different precisions during a calculation, perhaps to gradually increase +precision in an iteration, or just to use various different precisions for +different purposes during a calculation. +@end deftypefun + + +@need 2000 +@node Assigning Floats, Simultaneous Float Init & Assign, Initializing Floats, Floating-point Functions +@comment node-name, next, previous, up +@section Assignment Functions +@cindex Float assignment functions +@cindex Assignment functions + +These functions assign new values to already initialized floats +(@pxref{Initializing Floats}). + +@deftypefun void mpf_set (mpf_t @var{rop}, mpf_t @var{op}) +@deftypefunx void mpf_set_ui (mpf_t @var{rop}, unsigned long int @var{op}) +@deftypefunx void mpf_set_si (mpf_t @var{rop}, signed long int @var{op}) +@deftypefunx void mpf_set_d (mpf_t @var{rop}, double @var{op}) +@deftypefunx void mpf_set_z (mpf_t @var{rop}, mpz_t @var{op}) +@deftypefunx void mpf_set_q (mpf_t @var{rop}, mpq_t @var{op}) +Set the value of @var{rop} from @var{op}. +@end deftypefun + +@deftypefun int mpf_set_str (mpf_t @var{rop}, char *@var{str}, int @var{base}) +Set the value of @var{rop} from the string in @var{str}. The string is of the +form @samp{M@@N} or, if the base is 10 or less, alternatively @samp{MeN}. +@samp{M} is the mantissa and @samp{N} is the exponent. The mantissa is always +in the specified base. The exponent is either in the specified base or, if +@var{base} is negative, in decimal. The decimal point expected is taken from +the current locale, on systems providing @code{localeconv}. + +The argument @var{base} may be in the ranges 2 to 62, or @minus{}62 to +@minus{}2. Negative values are used to specify that the exponent is in +decimal. + +For bases up to 36, case is ignored; upper-case and lower-case letters have +the same value; for bases 37 to 62, upper-case letter represent the usual +10..35 while lower-case letter represent 36..61. + +Unlike the corresponding @code{mpz} function, the base will not be determined +from the leading characters of the string if @var{base} is 0. This is so that +numbers like @samp{0.23} are not interpreted as octal. + +White space is allowed in the string, and is simply ignored. [This is not +really true; white-space is ignored in the beginning of the string and within +the mantissa, but not in other places, such as after a minus sign or in the +exponent. We are considering changing the definition of this function, making +it fail when there is any white-space in the input, since that makes a lot of +sense. Please tell us your opinion about this change. Do you really want it +to accept @nicode{"3 14"} as meaning 314 as it does now?] + +This function returns 0 if the entire string is a valid number in base +@var{base}. Otherwise it returns @minus{}1. +@end deftypefun + +@deftypefun void mpf_swap (mpf_t @var{rop1}, mpf_t @var{rop2}) +Swap @var{rop1} and @var{rop2} efficiently. Both the values and the +precisions of the two variables are swapped. +@end deftypefun + + +@node Simultaneous Float Init & Assign, Converting Floats, Assigning Floats, Floating-point Functions +@comment node-name, next, previous, up +@section Combined Initialization and Assignment Functions +@cindex Float assignment functions +@cindex Assignment functions +@cindex Float initialization functions +@cindex Initialization functions + +For convenience, GMP provides a parallel series of initialize-and-set functions +which initialize the output and then store the value there. These functions' +names have the form @code{mpf_init_set@dots{}} + +Once the float has been initialized by any of the @code{mpf_init_set@dots{}} +functions, it can be used as the source or destination operand for the ordinary +float functions. Don't use an initialize-and-set function on a variable +already initialized! + +@deftypefun void mpf_init_set (mpf_t @var{rop}, mpf_t @var{op}) +@deftypefunx void mpf_init_set_ui (mpf_t @var{rop}, unsigned long int @var{op}) +@deftypefunx void mpf_init_set_si (mpf_t @var{rop}, signed long int @var{op}) +@deftypefunx void mpf_init_set_d (mpf_t @var{rop}, double @var{op}) +Initialize @var{rop} and set its value from @var{op}. + +The precision of @var{rop} will be taken from the active default precision, as +set by @code{mpf_set_default_prec}. +@end deftypefun + +@deftypefun int mpf_init_set_str (mpf_t @var{rop}, char *@var{str}, int @var{base}) +Initialize @var{rop} and set its value from the string in @var{str}. See +@code{mpf_set_str} above for details on the assignment operation. + +Note that @var{rop} is initialized even if an error occurs. (I.e., you have to +call @code{mpf_clear} for it.) + +The precision of @var{rop} will be taken from the active default precision, as +set by @code{mpf_set_default_prec}. +@end deftypefun + + +@node Converting Floats, Float Arithmetic, Simultaneous Float Init & Assign, Floating-point Functions +@comment node-name, next, previous, up +@section Conversion Functions +@cindex Float conversion functions +@cindex Conversion functions + +@deftypefun double mpf_get_d (mpf_t @var{op}) +Convert @var{op} to a @code{double}, truncating if necessary (ie.@: rounding +towards zero). + +If the exponent in @var{op} is too big or too small to fit a @code{double} +then the result is system dependent. For too big an infinity is returned when +available. For too small @math{0.0} is normally returned. Hardware overflow, +underflow and denorm traps may or may not occur. +@end deftypefun + +@deftypefun double mpf_get_d_2exp (signed long int *@var{exp}, mpf_t @var{op}) +Convert @var{op} to a @code{double}, truncating if necessary (ie.@: rounding +towards zero), and with an exponent returned separately. + +The return value is in the range @math{0.5@le{}@GMPabs{@var{d}}<1} and the +exponent is stored to @code{*@var{exp}}. @m{@var{d} * 2^{exp}, @var{d} * +2^@var{exp}} is the (truncated) @var{op} value. If @var{op} is zero, the +return is @math{0.0} and 0 is stored to @code{*@var{exp}}. + +@cindex @code{frexp} +This is similar to the standard C @code{frexp} function (@pxref{Normalization +Functions,,, libc, The GNU C Library Reference Manual}). +@end deftypefun + +@deftypefun long mpf_get_si (mpf_t @var{op}) +@deftypefunx {unsigned long} mpf_get_ui (mpf_t @var{op}) +Convert @var{op} to a @code{long} or @code{unsigned long}, truncating any +fraction part. If @var{op} is too big for the return type, the result is +undefined. + +See also @code{mpf_fits_slong_p} and @code{mpf_fits_ulong_p} +(@pxref{Miscellaneous Float Functions}). +@end deftypefun + +@deftypefun {char *} mpf_get_str (char *@var{str}, mp_exp_t *@var{expptr}, int @var{base}, size_t @var{n_digits}, mpf_t @var{op}) +Convert @var{op} to a string of digits in base @var{base}. The base argument +may vary from 2 to 62 or from @minus{}2 to @minus{}36. Up to @var{n_digits} +digits will be generated. Trailing zeros are not returned. No more digits +than can be accurately represented by @var{op} are ever generated. If +@var{n_digits} is 0 then that accurate maximum number of digits are generated. + +For @var{base} in the range 2..36, digits and lower-case letters are used; for +@minus{}2..@minus{}36, digits and upper-case letters are used; for 37..62, +digits, upper-case letters, and lower-case letters (in that significance order) +are used. + +If @var{str} is @code{NULL}, the result string is allocated using the current +allocation function (@pxref{Custom Allocation}). The block will be +@code{strlen(str)+1} bytes, that being exactly enough for the string and +null-terminator. + +If @var{str} is not @code{NULL}, it should point to a block of +@math{@var{n_digits} + 2} bytes, that being enough for the mantissa, a +possible minus sign, and a null-terminator. When @var{n_digits} is 0 to get +all significant digits, an application won't be able to know the space +required, and @var{str} should be @code{NULL} in that case. + +The generated string is a fraction, with an implicit radix point immediately +to the left of the first digit. The applicable exponent is written through +the @var{expptr} pointer. For example, the number 3.1416 would be returned as +string @nicode{"31416"} and exponent 1. + +When @var{op} is zero, an empty string is produced and the exponent returned +is 0. + +A pointer to the result string is returned, being either the allocated block +or the given @var{str}. +@end deftypefun + + +@node Float Arithmetic, Float Comparison, Converting Floats, Floating-point Functions +@comment node-name, next, previous, up +@section Arithmetic Functions +@cindex Float arithmetic functions +@cindex Arithmetic functions + +@deftypefun void mpf_add (mpf_t @var{rop}, mpf_t @var{op1}, mpf_t @var{op2}) +@deftypefunx void mpf_add_ui (mpf_t @var{rop}, mpf_t @var{op1}, unsigned long int @var{op2}) +Set @var{rop} to @math{@var{op1} + @var{op2}}. +@end deftypefun + +@deftypefun void mpf_sub (mpf_t @var{rop}, mpf_t @var{op1}, mpf_t @var{op2}) +@deftypefunx void mpf_ui_sub (mpf_t @var{rop}, unsigned long int @var{op1}, mpf_t @var{op2}) +@deftypefunx void mpf_sub_ui (mpf_t @var{rop}, mpf_t @var{op1}, unsigned long int @var{op2}) +Set @var{rop} to @var{op1} @minus{} @var{op2}. +@end deftypefun + +@deftypefun void mpf_mul (mpf_t @var{rop}, mpf_t @var{op1}, mpf_t @var{op2}) +@deftypefunx void mpf_mul_ui (mpf_t @var{rop}, mpf_t @var{op1}, unsigned long int @var{op2}) +Set @var{rop} to @math{@var{op1} @GMPtimes{} @var{op2}}. +@end deftypefun + +Division is undefined if the divisor is zero, and passing a zero divisor to the +divide functions will make these functions intentionally divide by zero. This +lets the user handle arithmetic exceptions in these functions in the same +manner as other arithmetic exceptions. + +@deftypefun void mpf_div (mpf_t @var{rop}, mpf_t @var{op1}, mpf_t @var{op2}) +@deftypefunx void mpf_ui_div (mpf_t @var{rop}, unsigned long int @var{op1}, mpf_t @var{op2}) +@deftypefunx void mpf_div_ui (mpf_t @var{rop}, mpf_t @var{op1}, unsigned long int @var{op2}) +@cindex Division functions +Set @var{rop} to @var{op1}/@var{op2}. +@end deftypefun + +@deftypefun void mpf_sqrt (mpf_t @var{rop}, mpf_t @var{op}) +@deftypefunx void mpf_sqrt_ui (mpf_t @var{rop}, unsigned long int @var{op}) +@cindex Root extraction functions +Set @var{rop} to @m{\sqrt{@var{op}}, the square root of @var{op}}. +@end deftypefun + +@deftypefun void mpf_pow_ui (mpf_t @var{rop}, mpf_t @var{op1}, unsigned long int @var{op2}) +@cindex Exponentiation functions +@cindex Powering functions +Set @var{rop} to @m{@var{op1}^{op2}, @var{op1} raised to the power @var{op2}}. +@end deftypefun + +@deftypefun void mpf_neg (mpf_t @var{rop}, mpf_t @var{op}) +Set @var{rop} to @minus{}@var{op}. +@end deftypefun + +@deftypefun void mpf_abs (mpf_t @var{rop}, mpf_t @var{op}) +Set @var{rop} to the absolute value of @var{op}. +@end deftypefun + +@deftypefun void mpf_mul_2exp (mpf_t @var{rop}, mpf_t @var{op1}, unsigned long int @var{op2}) +Set @var{rop} to @m{@var{op1} \times 2^{op2}, @var{op1} times 2 raised to +@var{op2}}. +@end deftypefun + +@deftypefun void mpf_div_2exp (mpf_t @var{rop}, mpf_t @var{op1}, unsigned long int @var{op2}) +Set @var{rop} to @m{@var{op1}/2^{op2}, @var{op1} divided by 2 raised to +@var{op2}}. +@end deftypefun + +@node Float Comparison, I/O of Floats, Float Arithmetic, Floating-point Functions +@comment node-name, next, previous, up +@section Comparison Functions +@cindex Float comparison functions +@cindex Comparison functions + +@deftypefun int mpf_cmp (mpf_t @var{op1}, mpf_t @var{op2}) +@deftypefunx int mpf_cmp_d (mpf_t @var{op1}, double @var{op2}) +@deftypefunx int mpf_cmp_ui (mpf_t @var{op1}, unsigned long int @var{op2}) +@deftypefunx int mpf_cmp_si (mpf_t @var{op1}, signed long int @var{op2}) +Compare @var{op1} and @var{op2}. Return a positive value if @math{@var{op1} > +@var{op2}}, zero if @math{@var{op1} = @var{op2}}, and a negative value if +@math{@var{op1} < @var{op2}}. + +@code{mpf_cmp_d} can be called with an infinity, but results are undefined for +a NaN. +@end deftypefun + +@deftypefun int mpf_eq (mpf_t @var{op1}, mpf_t @var{op2}, unsigned long int op3) +Return non-zero if the first @var{op3} bits of @var{op1} and @var{op2} are +equal, zero otherwise. I.e., test if @var{op1} and @var{op2} are approximately +equal. + +Caution 1: All version of GMP up to version 4.2.4 compared just whole limbs, +meaning sometimes more than @var{op3} bits, sometimes fewer. + +Caution 2: This function will consider XXX11...111 and XX100...000 different, +even if ... is replaced by a semi-infinite number of bits. Such numbers are +really just one ulp off, and should be considered equal. +@end deftypefun + +@deftypefun void mpf_reldiff (mpf_t @var{rop}, mpf_t @var{op1}, mpf_t @var{op2}) +Compute the relative difference between @var{op1} and @var{op2} and store the +result in @var{rop}. This is @math{@GMPabs{@var{op1}-@var{op2}}/@var{op1}}. +@end deftypefun + +@deftypefn Macro int mpf_sgn (mpf_t @var{op}) +@cindex Sign tests +@cindex Float sign tests +Return @math{+1} if @math{@var{op} > 0}, 0 if @math{@var{op} = 0}, and +@math{-1} if @math{@var{op} < 0}. + +This function is actually implemented as a macro. It evaluates its arguments +multiple times. +@end deftypefn + +@node I/O of Floats, Miscellaneous Float Functions, Float Comparison, Floating-point Functions +@comment node-name, next, previous, up +@section Input and Output Functions +@cindex Float input and output functions +@cindex Input functions +@cindex Output functions +@cindex I/O functions + +Functions that perform input from a stdio stream, and functions that output to +a stdio stream. Passing a @code{NULL} pointer for a @var{stream} argument to +any of these functions will make them read from @code{stdin} and write to +@code{stdout}, respectively. + +When using any of these functions, it is a good idea to include @file{stdio.h} +before @file{gmp.h}, since that will allow @file{gmp.h} to define prototypes +for these functions. + +@deftypefun size_t mpf_out_str (FILE *@var{stream}, int @var{base}, size_t @var{n_digits}, mpf_t @var{op}) +Print @var{op} to @var{stream}, as a string of digits. Return the number of +bytes written, or if an error occurred, return 0. + +The mantissa is prefixed with an @samp{0.} and is in the given @var{base}, +which may vary from 2 to 62 or from @minus{}2 to @minus{}36. An exponent is +then printed, separated by an @samp{e}, or if the base is greater than 10 then +by an @samp{@@}. The exponent is always in decimal. The decimal point follows +the current locale, on systems providing @code{localeconv}. + +For @var{base} in the range 2..36, digits and lower-case letters are used; for +@minus{}2..@minus{}36, digits and upper-case letters are used; for 37..62, +digits, upper-case letters, and lower-case letters (in that significance order) +are used. + +Up to @var{n_digits} will be printed from the mantissa, except that no more +digits than are accurately representable by @var{op} will be printed. +@var{n_digits} can be 0 to select that accurate maximum. +@end deftypefun + +@deftypefun size_t mpf_inp_str (mpf_t @var{rop}, FILE *@var{stream}, int @var{base}) +Read a string in base @var{base} from @var{stream}, and put the read float in +@var{rop}. The string is of the form @samp{M@@N} or, if the base is 10 or +less, alternatively @samp{MeN}. @samp{M} is the mantissa and @samp{N} is the +exponent. The mantissa is always in the specified base. The exponent is +either in the specified base or, if @var{base} is negative, in decimal. The +decimal point expected is taken from the current locale, on systems providing +@code{localeconv}. + +The argument @var{base} may be in the ranges 2 to 36, or @minus{}36 to +@minus{}2. Negative values are used to specify that the exponent is in +decimal. + +Unlike the corresponding @code{mpz} function, the base will not be determined +from the leading characters of the string if @var{base} is 0. This is so that +numbers like @samp{0.23} are not interpreted as octal. + +Return the number of bytes read, or if an error occurred, return 0. +@end deftypefun + +@c @deftypefun void mpf_out_raw (FILE *@var{stream}, mpf_t @var{float}) +@c Output @var{float} on stdio stream @var{stream}, in raw binary +@c format. The float is written in a portable format, with 4 bytes of +@c size information, and that many bytes of limbs. Both the size and the +@c limbs are written in decreasing significance order. +@c @end deftypefun + +@c @deftypefun void mpf_inp_raw (mpf_t @var{float}, FILE *@var{stream}) +@c Input from stdio stream @var{stream} in the format written by +@c @code{mpf_out_raw}, and put the result in @var{float}. +@c @end deftypefun + + +@node Miscellaneous Float Functions, , I/O of Floats, Floating-point Functions +@comment node-name, next, previous, up +@section Miscellaneous Functions +@cindex Miscellaneous float functions +@cindex Float miscellaneous functions + +@deftypefun void mpf_ceil (mpf_t @var{rop}, mpf_t @var{op}) +@deftypefunx void mpf_floor (mpf_t @var{rop}, mpf_t @var{op}) +@deftypefunx void mpf_trunc (mpf_t @var{rop}, mpf_t @var{op}) +@cindex Rounding functions +@cindex Float rounding functions +Set @var{rop} to @var{op} rounded to an integer. @code{mpf_ceil} rounds to the +next higher integer, @code{mpf_floor} to the next lower, and @code{mpf_trunc} +to the integer towards zero. +@end deftypefun + +@deftypefun int mpf_integer_p (mpf_t @var{op}) +Return non-zero if @var{op} is an integer. +@end deftypefun + +@deftypefun int mpf_fits_ulong_p (mpf_t @var{op}) +@deftypefunx int mpf_fits_slong_p (mpf_t @var{op}) +@deftypefunx int mpf_fits_uint_p (mpf_t @var{op}) +@deftypefunx int mpf_fits_sint_p (mpf_t @var{op}) +@deftypefunx int mpf_fits_ushort_p (mpf_t @var{op}) +@deftypefunx int mpf_fits_sshort_p (mpf_t @var{op}) +Return non-zero if @var{op} would fit in the respective C data type, when +truncated to an integer. +@end deftypefun + +@deftypefun void mpf_urandomb (mpf_t @var{rop}, gmp_randstate_t @var{state}, unsigned long int @var{nbits}) +@cindex Random number functions +@cindex Float random number functions +Generate a uniformly distributed random float in @var{rop}, such that @math{0 +@le{} @var{rop} < 1}, with @var{nbits} significant bits in the mantissa. + +The variable @var{state} must be initialized by calling one of the +@code{gmp_randinit} functions (@ref{Random State Initialization}) before +invoking this function. +@end deftypefun + +@deftypefun void mpf_random2 (mpf_t @var{rop}, mp_size_t @var{max_size}, mp_exp_t @var{exp}) +Generate a random float of at most @var{max_size} limbs, with long strings of +zeros and ones in the binary representation. The exponent of the number is in +the interval @minus{}@var{exp} to @var{exp} (in limbs). This function is +useful for testing functions and algorithms, since these kind of random +numbers have proven to be more likely to trigger corner-case bugs. Negative +random numbers are generated when @var{max_size} is negative. +@end deftypefun + +@c @deftypefun size_t mpf_size (mpf_t @var{op}) +@c Return the size of @var{op} measured in number of limbs. If @var{op} is +@c zero, the returned value will be zero. (@xref{Nomenclature}, for an +@c explanation of the concept @dfn{limb}.) +@c +@c @strong{This function is obsolete. It will disappear from future GMP +@c releases.} +@c @end deftypefun + + +@node Low-level Functions, Random Number Functions, Floating-point Functions, Top +@comment node-name, next, previous, up +@chapter Low-level Functions +@cindex Low-level functions + +This chapter describes low-level GMP functions, used to implement the +high-level GMP functions, but also intended for time-critical user code. + +These functions start with the prefix @code{mpn_}. + +@c 1. Some of these function clobber input operands. +@c + +The @code{mpn} functions are designed to be as fast as possible, @strong{not} +to provide a coherent calling interface. The different functions have somewhat +similar interfaces, but there are variations that make them hard to use. These +functions do as little as possible apart from the real multiple precision +computation, so that no time is spent on things that not all callers need. + +A source operand is specified by a pointer to the least significant limb and a +limb count. A destination operand is specified by just a pointer. It is the +responsibility of the caller to ensure that the destination has enough space +for storing the result. + +With this way of specifying operands, it is possible to perform computations on +subranges of an argument, and store the result into a subrange of a +destination. + +A common requirement for all functions is that each source area needs at least +one limb. No size argument may be zero. Unless otherwise stated, in-place +operations are allowed where source and destination are the same, but not where +they only partly overlap. + +The @code{mpn} functions are the base for the implementation of the +@code{mpz_}, @code{mpf_}, and @code{mpq_} functions. + +This example adds the number beginning at @var{s1p} and the number beginning at +@var{s2p} and writes the sum at @var{destp}. All areas have @var{n} limbs. + +@example +cy = mpn_add_n (destp, s1p, s2p, n) +@end example + +It should be noted that the @code{mpn} functions make no attempt to identify +high or low zero limbs on their operands, or other special forms. On random +data such cases will be unlikely and it'd be wasteful for every function to +check every time. An application knowing something about its data can take +steps to trim or perhaps split its calculations. +@c +@c For reference, within gmp mpz_t operands never have high zero limbs, and +@c we rate low zero limbs as unlikely too (or something an application should +@c handle). This is a prime motivation for not stripping zero limbs in say +@c mpn_mul_n etc. +@c +@c Other applications doing variable-length calculations will quite likely do +@c something similar to mpz. And even if not then it's highly likely zero +@c limb stripping can be done at just a few judicious points, which will be +@c more efficient than having lots of mpn functions checking every time. + +@sp 1 +@noindent +In the notation used below, a source operand is identified by the pointer to +the least significant limb, and the limb count in braces. For example, +@{@var{s1p}, @var{s1n}@}. + +@deftypefun mp_limb_t mpn_add_n (mp_limb_t *@var{rp}, const mp_limb_t *@var{s1p}, const mp_limb_t *@var{s2p}, mp_size_t @var{n}) +Add @{@var{s1p}, @var{n}@} and @{@var{s2p}, @var{n}@}, and write the @var{n} +least significant limbs of the result to @var{rp}. Return carry, either 0 or +1. + +This is the lowest-level function for addition. It is the preferred function +for addition, since it is written in assembly for most CPUs. For addition of +a variable to itself (i.e., @var{s1p} equals @var{s2p}) use @code{mpn_lshift} +with a count of 1 for optimal speed. +@end deftypefun + +@deftypefun mp_limb_t mpn_add_1 (mp_limb_t *@var{rp}, const mp_limb_t *@var{s1p}, mp_size_t @var{n}, mp_limb_t @var{s2limb}) +Add @{@var{s1p}, @var{n}@} and @var{s2limb}, and write the @var{n} least +significant limbs of the result to @var{rp}. Return carry, either 0 or 1. +@end deftypefun + +@deftypefun mp_limb_t mpn_add (mp_limb_t *@var{rp}, const mp_limb_t *@var{s1p}, mp_size_t @var{s1n}, const mp_limb_t *@var{s2p}, mp_size_t @var{s2n}) +Add @{@var{s1p}, @var{s1n}@} and @{@var{s2p}, @var{s2n}@}, and write the +@var{s1n} least significant limbs of the result to @var{rp}. Return carry, +either 0 or 1. + +This function requires that @var{s1n} is greater than or equal to @var{s2n}. +@end deftypefun + +@deftypefun mp_limb_t mpn_sub_n (mp_limb_t *@var{rp}, const mp_limb_t *@var{s1p}, const mp_limb_t *@var{s2p}, mp_size_t @var{n}) +Subtract @{@var{s2p}, @var{n}@} from @{@var{s1p}, @var{n}@}, and write the +@var{n} least significant limbs of the result to @var{rp}. Return borrow, +either 0 or 1. + +This is the lowest-level function for subtraction. It is the preferred +function for subtraction, since it is written in assembly for most CPUs. +@end deftypefun + +@deftypefun mp_limb_t mpn_sub_1 (mp_limb_t *@var{rp}, const mp_limb_t *@var{s1p}, mp_size_t @var{n}, mp_limb_t @var{s2limb}) +Subtract @var{s2limb} from @{@var{s1p}, @var{n}@}, and write the @var{n} least +significant limbs of the result to @var{rp}. Return borrow, either 0 or 1. +@end deftypefun + +@deftypefun mp_limb_t mpn_sub (mp_limb_t *@var{rp}, const mp_limb_t *@var{s1p}, mp_size_t @var{s1n}, const mp_limb_t *@var{s2p}, mp_size_t @var{s2n}) +Subtract @{@var{s2p}, @var{s2n}@} from @{@var{s1p}, @var{s1n}@}, and write the +@var{s1n} least significant limbs of the result to @var{rp}. Return borrow, +either 0 or 1. + +This function requires that @var{s1n} is greater than or equal to +@var{s2n}. +@end deftypefun + +@deftypefun void mpn_mul_n (mp_limb_t *@var{rp}, const mp_limb_t *@var{s1p}, const mp_limb_t *@var{s2p}, mp_size_t @var{n}) +Multiply @{@var{s1p}, @var{n}@} and @{@var{s2p}, @var{n}@}, and write the +2*@var{n}-limb result to @var{rp}. + +The destination has to have space for 2*@var{n} limbs, even if the product's +most significant limb is zero. No overlap is permitted between the +destination and either source. +@end deftypefun + +@deftypefun mp_limb_t mpn_mul_1 (mp_limb_t *@var{rp}, const mp_limb_t *@var{s1p}, mp_size_t @var{n}, mp_limb_t @var{s2limb}) +Multiply @{@var{s1p}, @var{n}@} by @var{s2limb}, and write the @var{n} least +significant limbs of the product to @var{rp}. Return the most significant +limb of the product. @{@var{s1p}, @var{n}@} and @{@var{rp}, @var{n}@} are +allowed to overlap provided @math{@var{rp} @le{} @var{s1p}}. + +This is a low-level function that is a building block for general +multiplication as well as other operations in GMP@. It is written in assembly +for most CPUs. + +Don't call this function if @var{s2limb} is a power of 2; use @code{mpn_lshift} +with a count equal to the logarithm of @var{s2limb} instead, for optimal speed. +@end deftypefun + +@deftypefun mp_limb_t mpn_addmul_1 (mp_limb_t *@var{rp}, const mp_limb_t *@var{s1p}, mp_size_t @var{n}, mp_limb_t @var{s2limb}) +Multiply @{@var{s1p}, @var{n}@} and @var{s2limb}, and add the @var{n} least +significant limbs of the product to @{@var{rp}, @var{n}@} and write the result +to @var{rp}. Return the most significant limb of the product, plus carry-out +from the addition. + +This is a low-level function that is a building block for general +multiplication as well as other operations in GMP@. It is written in assembly +for most CPUs. +@end deftypefun + +@deftypefun mp_limb_t mpn_submul_1 (mp_limb_t *@var{rp}, const mp_limb_t *@var{s1p}, mp_size_t @var{n}, mp_limb_t @var{s2limb}) +Multiply @{@var{s1p}, @var{n}@} and @var{s2limb}, and subtract the @var{n} +least significant limbs of the product from @{@var{rp}, @var{n}@} and write the +result to @var{rp}. Return the most significant limb of the product, plus +borrow-out from the subtraction. + +This is a low-level function that is a building block for general +multiplication and division as well as other operations in GMP@. It is written +in assembly for most CPUs. +@end deftypefun + +@deftypefun mp_limb_t mpn_mul (mp_limb_t *@var{rp}, const mp_limb_t *@var{s1p}, mp_size_t @var{s1n}, const mp_limb_t *@var{s2p}, mp_size_t @var{s2n}) +Multiply @{@var{s1p}, @var{s1n}@} and @{@var{s2p}, @var{s2n}@}, and write the +result to @var{rp}. Return the most significant limb of the result. + +The destination has to have space for @var{s1n} + @var{s2n} limbs, even if the +result might be one limb smaller. + +This function requires that @var{s1n} is greater than or equal to +@var{s2n}. The destination must be distinct from both input operands. +@end deftypefun + +@deftypefun void mpn_tdiv_qr (mp_limb_t *@var{qp}, mp_limb_t *@var{rp}, mp_size_t @var{qxn}, const mp_limb_t *@var{np}, mp_size_t @var{nn}, const mp_limb_t *@var{dp}, mp_size_t @var{dn}) +Divide @{@var{np}, @var{nn}@} by @{@var{dp}, @var{dn}@} and put the quotient +at @{@var{qp}, @var{nn}@minus{}@var{dn}+1@} and the remainder at @{@var{rp}, +@var{dn}@}. The quotient is rounded towards 0. + +No overlap is permitted between arguments. @var{nn} must be greater than or +equal to @var{dn}. The most significant limb of @var{dp} must be non-zero. +The @var{qxn} operand must be zero. +@comment FIXME: Relax overlap requirements! +@end deftypefun + +@deftypefun mp_limb_t mpn_divrem (mp_limb_t *@var{r1p}, mp_size_t @var{qxn}, mp_limb_t *@var{rs2p}, mp_size_t @var{rs2n}, const mp_limb_t *@var{s3p}, mp_size_t @var{s3n}) +[This function is obsolete. Please call @code{mpn_tdiv_qr} instead for best +performance.] + +Divide @{@var{rs2p}, @var{rs2n}@} by @{@var{s3p}, @var{s3n}@}, and write the +quotient at @var{r1p}, with the exception of the most significant limb, which +is returned. The remainder replaces the dividend at @var{rs2p}; it will be +@var{s3n} limbs long (i.e., as many limbs as the divisor). + +In addition to an integer quotient, @var{qxn} fraction limbs are developed, and +stored after the integral limbs. For most usages, @var{qxn} will be zero. + +It is required that @var{rs2n} is greater than or equal to @var{s3n}. It is +required that the most significant bit of the divisor is set. + +If the quotient is not needed, pass @var{rs2p} + @var{s3n} as @var{r1p}. Aside +from that special case, no overlap between arguments is permitted. + +Return the most significant limb of the quotient, either 0 or 1. + +The area at @var{r1p} needs to be @var{rs2n} @minus{} @var{s3n} + @var{qxn} +limbs large. +@end deftypefun + +@deftypefn Function mp_limb_t mpn_divrem_1 (mp_limb_t *@var{r1p}, mp_size_t @var{qxn}, @w{mp_limb_t *@var{s2p}}, mp_size_t @var{s2n}, mp_limb_t @var{s3limb}) +@deftypefnx Macro mp_limb_t mpn_divmod_1 (mp_limb_t *@var{r1p}, mp_limb_t *@var{s2p}, @w{mp_size_t @var{s2n}}, @w{mp_limb_t @var{s3limb}}) +Divide @{@var{s2p}, @var{s2n}@} by @var{s3limb}, and write the quotient at +@var{r1p}. Return the remainder. + +The integer quotient is written to @{@var{r1p}+@var{qxn}, @var{s2n}@} and in +addition @var{qxn} fraction limbs are developed and written to @{@var{r1p}, +@var{qxn}@}. Either or both @var{s2n} and @var{qxn} can be zero. For most +usages, @var{qxn} will be zero. + +@code{mpn_divmod_1} exists for upward source compatibility and is simply a +macro calling @code{mpn_divrem_1} with a @var{qxn} of 0. + +The areas at @var{r1p} and @var{s2p} have to be identical or completely +separate, not partially overlapping. +@end deftypefn + +@deftypefun mp_limb_t mpn_divmod (mp_limb_t *@var{r1p}, mp_limb_t *@var{rs2p}, mp_size_t @var{rs2n}, const mp_limb_t *@var{s3p}, mp_size_t @var{s3n}) +[This function is obsolete. Please call @code{mpn_tdiv_qr} instead for best +performance.] +@end deftypefun + +@deftypefn Macro mp_limb_t mpn_divexact_by3 (mp_limb_t *@var{rp}, mp_limb_t *@var{sp}, @w{mp_size_t @var{n}}) +@deftypefnx Function mp_limb_t mpn_divexact_by3c (mp_limb_t *@var{rp}, mp_limb_t *@var{sp}, @w{mp_size_t @var{n}}, mp_limb_t @var{carry}) +Divide @{@var{sp}, @var{n}@} by 3, expecting it to divide exactly, and writing +the result to @{@var{rp}, @var{n}@}. If 3 divides exactly, the return value is +zero and the result is the quotient. If not, the return value is non-zero and +the result won't be anything useful. + +@code{mpn_divexact_by3c} takes an initial carry parameter, which can be the +return value from a previous call, so a large calculation can be done piece by +piece from low to high. @code{mpn_divexact_by3} is simply a macro calling +@code{mpn_divexact_by3c} with a 0 carry parameter. + +These routines use a multiply-by-inverse and will be faster than +@code{mpn_divrem_1} on CPUs with fast multiplication but slow division. + +The source @math{a}, result @math{q}, size @math{n}, initial carry @math{i}, +and return value @math{c} satisfy @m{cb^n+a-i=3q, c*b^n + a-i = 3*q}, where +@m{b=2\GMPraise{@code{GMP\_NUMB\_BITS}}, b=2^GMP_NUMB_BITS}. The +return @math{c} is always 0, 1 or 2, and the initial carry @math{i} must also +be 0, 1 or 2 (these are both borrows really). When @math{c=0} clearly +@math{q=(a-i)/3}. When @m{c \neq 0, c!=0}, the remainder @math{(a-i) @bmod{} +3} is given by @math{3-c}, because @math{b @equiv{} 1 @bmod{} 3} (when +@code{mp_bits_per_limb} is even, which is always so currently). +@end deftypefn + +@deftypefun mp_limb_t mpn_mod_1 (mp_limb_t *@var{s1p}, mp_size_t @var{s1n}, mp_limb_t @var{s2limb}) +Divide @{@var{s1p}, @var{s1n}@} by @var{s2limb}, and return the remainder. +@var{s1n} can be zero. +@end deftypefun + +@deftypefun mp_limb_t mpn_bdivmod (mp_limb_t *@var{rp}, mp_limb_t *@var{s1p}, mp_size_t @var{s1n}, const mp_limb_t *@var{s2p}, mp_size_t @var{s2n}, unsigned long int @var{d}) +This function puts the low +@math{@GMPfloor{@var{d}/@nicode{mp\_bits\_per\_limb}}} limbs of @var{q} = +@{@var{s1p}, @var{s1n}@}/@{@var{s2p}, @var{s2n}@} mod @m{2^d,2^@var{d}} at +@var{rp}, and returns the high @var{d} mod @code{mp_bits_per_limb} bits of +@var{q}. + +@{@var{s1p}, @var{s1n}@} - @var{q} * @{@var{s2p}, @var{s2n}@} mod @m{2 +\GMPraise{@var{s1n}*@code{mp\_bits\_per\_limb}}, +2^(@var{s1n}*@nicode{mp\_bits\_per\_limb})} is placed at @var{s1p}. Since the +low @math{@GMPfloor{@var{d}/@nicode{mp\_bits\_per\_limb}}} limbs of this +difference are zero, it is possible to overwrite the low limbs at @var{s1p} +with this difference, provided @math{@var{rp} @le{} @var{s1p}}. + +This function requires that @math{@var{s1n} * @nicode{mp\_bits\_per\_limb} +@ge{} @var{D}}, and that @{@var{s2p}, @var{s2n}@} is odd. + +@strong{This interface is preliminary. It might change incompatibly in future +revisions.} +@end deftypefun + +@deftypefun mp_limb_t mpn_lshift (mp_limb_t *@var{rp}, const mp_limb_t *@var{sp}, mp_size_t @var{n}, unsigned int @var{count}) +Shift @{@var{sp}, @var{n}@} left by @var{count} bits, and write the result to +@{@var{rp}, @var{n}@}. The bits shifted out at the left are returned in the +least significant @var{count} bits of the return value (the rest of the return +value is zero). + +@var{count} must be in the range 1 to @nicode{mp_bits_per_limb}@minus{}1. The +regions @{@var{sp}, @var{n}@} and @{@var{rp}, @var{n}@} may overlap, provided +@math{@var{rp} @ge{} @var{sp}}. + +This function is written in assembly for most CPUs. +@end deftypefun + +@deftypefun mp_limb_t mpn_rshift (mp_limb_t *@var{rp}, const mp_limb_t *@var{sp}, mp_size_t @var{n}, unsigned int @var{count}) +Shift @{@var{sp}, @var{n}@} right by @var{count} bits, and write the result to +@{@var{rp}, @var{n}@}. The bits shifted out at the right are returned in the +most significant @var{count} bits of the return value (the rest of the return +value is zero). + +@var{count} must be in the range 1 to @nicode{mp_bits_per_limb}@minus{}1. The +regions @{@var{sp}, @var{n}@} and @{@var{rp}, @var{n}@} may overlap, provided +@math{@var{rp} @le{} @var{sp}}. + +This function is written in assembly for most CPUs. +@end deftypefun + +@deftypefun int mpn_cmp (const mp_limb_t *@var{s1p}, const mp_limb_t *@var{s2p}, mp_size_t @var{n}) +Compare @{@var{s1p}, @var{n}@} and @{@var{s2p}, @var{n}@} and return a +positive value if @math{@var{s1} > @var{s2}}, 0 if they are equal, or a +negative value if @math{@var{s1} < @var{s2}}. +@end deftypefun + +@deftypefun mp_size_t mpn_gcd (mp_limb_t *@var{rp}, mp_limb_t *@var{s1p}, mp_size_t @var{s1n}, mp_limb_t *@var{s2p}, mp_size_t @var{s2n}) +Set @{@var{rp}, @var{retval}@} to the greatest common divisor of @{@var{s1p}, +@var{s1n}@} and @{@var{s2p}, @var{s2n}@}. The result can be up to @var{s2n} +limbs, the return value is the actual number produced. Both source operands +are destroyed. + +@{@var{s1p}, @var{s1n}@} must have at least as many bits as @{@var{s2p}, +@var{s2n}@}. @{@var{s2p}, @var{s2n}@} must be odd. Both operands must have +non-zero most significant limbs. No overlap is permitted between @{@var{s1p}, +@var{s1n}@} and @{@var{s2p}, @var{s2n}@}. +@end deftypefun + +@deftypefun mp_limb_t mpn_gcd_1 (const mp_limb_t *@var{s1p}, mp_size_t @var{s1n}, mp_limb_t @var{s2limb}) +Return the greatest common divisor of @{@var{s1p}, @var{s1n}@} and +@var{s2limb}. Both operands must be non-zero. +@end deftypefun + +@deftypefun mp_size_t mpn_gcdext (mp_limb_t *@var{r1p}, mp_limb_t *@var{r2p}, mp_size_t *@var{r2n}, mp_limb_t *@var{s1p}, mp_size_t @var{s1n}, mp_limb_t *@var{s2p}, mp_size_t @var{s2n}) +Calculate the greatest common divisor of @{@var{s1p}, @var{s1n}@} and +@{@var{s2p}, @var{s2n}@}. Store the gcd at @{@var{r1p}, @var{retval}@} and +the first cofactor at @{@var{r2p}, *@var{r2n}@}, with *@var{r2n} negative if +the cofactor is negative. @var{r1p} and @var{r2p} should each have room for +@math{@var{s1n}+1} limbs, but the return value and value stored through +@var{r2n} indicate the actual number produced. + +@math{@{@var{s1p}, @var{s1n}@} @ge{} @{@var{s2p}, @var{s2n}@}} is required, +and both must be non-zero. The regions @{@var{s1p}, @math{@var{s1n}+1}@} and +@{@var{s2p}, @math{@var{s2n}+1}@} are destroyed (i.e.@: the operands plus an +extra limb past the end of each). + +The cofactor @var{r2} will satisfy @m{r_2 s_1 + k s_2 = r_1, @var{r2}*@var{s1} ++ @var{k}*@var{s2} = @var{r1}}. The second cofactor @var{k} is not calculated +but can easily be obtained from @m{(r_1 - r_2 s_1) / s_2, (@var{r1} - +@var{r2}*@var{s1}) / @var{s2}} (this division will be exact). +@end deftypefun + +@deftypefun mp_size_t mpn_sqrtrem (mp_limb_t *@var{r1p}, mp_limb_t *@var{r2p}, const mp_limb_t *@var{sp}, mp_size_t @var{n}) +Compute the square root of @{@var{sp}, @var{n}@} and put the result at +@{@var{r1p}, @math{@GMPceil{@var{n}/2}}@} and the remainder at @{@var{r2p}, +@var{retval}@}. @var{r2p} needs space for @var{n} limbs, but the return value +indicates how many are produced. + +The most significant limb of @{@var{sp}, @var{n}@} must be non-zero. The +areas @{@var{r1p}, @math{@GMPceil{@var{n}/2}}@} and @{@var{sp}, @var{n}@} must +be completely separate. The areas @{@var{r2p}, @var{n}@} and @{@var{sp}, +@var{n}@} must be either identical or completely separate. + +If the remainder is not wanted then @var{r2p} can be @code{NULL}, and in this +case the return value is zero or non-zero according to whether the remainder +would have been zero or non-zero. + +A return value of zero indicates a perfect square. See also +@code{mpz_perfect_square_p}. +@end deftypefun + +@deftypefun mp_size_t mpn_get_str (unsigned char *@var{str}, int @var{base}, mp_limb_t *@var{s1p}, mp_size_t @var{s1n}) +Convert @{@var{s1p}, @var{s1n}@} to a raw unsigned char array at @var{str} in +base @var{base}, and return the number of characters produced. There may be +leading zeros in the string. The string is not in ASCII; to convert it to +printable format, add the ASCII codes for @samp{0} or @samp{A}, depending on +the base and range. @var{base} can vary from 2 to 256. + +The most significant limb of the input @{@var{s1p}, @var{s1n}@} must be +non-zero. The input @{@var{s1p}, @var{s1n}@} is clobbered, except when +@var{base} is a power of 2, in which case it's unchanged. + +The area at @var{str} has to have space for the largest possible number +represented by a @var{s1n} long limb array, plus one extra character. +@end deftypefun + +@deftypefun mp_size_t mpn_set_str (mp_limb_t *@var{rp}, const unsigned char *@var{str}, size_t @var{strsize}, int @var{base}) +Convert bytes @{@var{str},@var{strsize}@} in the given @var{base} to limbs at +@var{rp}. + +@math{@var{str}[0]} is the most significant byte and +@math{@var{str}[@var{strsize}-1]} is the least significant. Each byte should +be a value in the range 0 to @math{@var{base}-1}, not an ASCII character. +@var{base} can vary from 2 to 256. + +The return value is the number of limbs written to @var{rp}. If the most +significant input byte is non-zero then the high limb at @var{rp} will be +non-zero, and only that exact number of limbs will be required there. + +If the most significant input byte is zero then there may be high zero limbs +written to @var{rp} and included in the return value. + +@var{strsize} must be at least 1, and no overlap is permitted between +@{@var{str},@var{strsize}@} and the result at @var{rp}. +@end deftypefun + +@deftypefun {unsigned long int} mpn_scan0 (const mp_limb_t *@var{s1p}, unsigned long int @var{bit}) +Scan @var{s1p} from bit position @var{bit} for the next clear bit. + +It is required that there be a clear bit within the area at @var{s1p} at or +beyond bit position @var{bit}, so that the function has something to return. +@end deftypefun + +@deftypefun {unsigned long int} mpn_scan1 (const mp_limb_t *@var{s1p}, unsigned long int @var{bit}) +Scan @var{s1p} from bit position @var{bit} for the next set bit. + +It is required that there be a set bit within the area at @var{s1p} at or +beyond bit position @var{bit}, so that the function has something to return. +@end deftypefun + +@deftypefun void mpn_random (mp_limb_t *@var{r1p}, mp_size_t @var{r1n}) +@deftypefunx void mpn_random2 (mp_limb_t *@var{r1p}, mp_size_t @var{r1n}) +Generate a random number of length @var{r1n} and store it at @var{r1p}. The +most significant limb is always non-zero. @code{mpn_random} generates +uniformly distributed limb data, @code{mpn_random2} generates long strings of +zeros and ones in the binary representation. + +@code{mpn_random2} is intended for testing the correctness of the @code{mpn} +routines. +@end deftypefun + +@deftypefun {unsigned long int} mpn_popcount (const mp_limb_t *@var{s1p}, mp_size_t @var{n}) +Count the number of set bits in @{@var{s1p}, @var{n}@}. +@end deftypefun + +@deftypefun {unsigned long int} mpn_hamdist (const mp_limb_t *@var{s1p}, const mp_limb_t *@var{s2p}, mp_size_t @var{n}) +Compute the hamming distance between @{@var{s1p}, @var{n}@} and @{@var{s2p}, +@var{n}@}, which is the number of bit positions where the two operands have +different bit values. +@end deftypefun + +@deftypefun int mpn_perfect_square_p (const mp_limb_t *@var{s1p}, mp_size_t @var{n}) +Return non-zero iff @{@var{s1p}, @var{n}@} is a perfect square. +@end deftypefun + + +@sp 1 +@section Nails +@cindex Nails + +@strong{Everything in this section is highly experimental and may disappear or +be subject to incompatible changes in a future version of GMP.} + +Nails are an experimental feature whereby a few bits are left unused at the +top of each @code{mp_limb_t}. This can significantly improve carry handling +on some processors. + +All the @code{mpn} functions accepting limb data will expect the nail bits to +be zero on entry, and will return data with the nails similarly all zero. +This applies both to limb vectors and to single limb arguments. + +Nails can be enabled by configuring with @samp{--enable-nails}. By default +the number of bits will be chosen according to what suits the host processor, +but a particular number can be selected with @samp{--enable-nails=N}. + +At the mpn level, a nail build is neither source nor binary compatible with a +non-nail build, strictly speaking. But programs acting on limbs only through +the mpn functions are likely to work equally well with either build, and +judicious use of the definitions below should make any program compatible with +either build, at the source level. + +For the higher level routines, meaning @code{mpz} etc, a nail build should be +fully source and binary compatible with a non-nail build. + +@defmac GMP_NAIL_BITS +@defmacx GMP_NUMB_BITS +@defmacx GMP_LIMB_BITS +@code{GMP_NAIL_BITS} is the number of nail bits, or 0 when nails are not in +use. @code{GMP_NUMB_BITS} is the number of data bits in a limb. +@code{GMP_LIMB_BITS} is the total number of bits in an @code{mp_limb_t}. In +all cases + +@example +GMP_LIMB_BITS == GMP_NAIL_BITS + GMP_NUMB_BITS +@end example +@end defmac + +@defmac GMP_NAIL_MASK +@defmacx GMP_NUMB_MASK +Bit masks for the nail and number parts of a limb. @code{GMP_NAIL_MASK} is 0 +when nails are not in use. + +@code{GMP_NAIL_MASK} is not often needed, since the nail part can be obtained +with @code{x >> GMP_NUMB_BITS}, and that means one less large constant, which +can help various RISC chips. +@end defmac + +@defmac GMP_NUMB_MAX +The maximum value that can be stored in the number part of a limb. This is +the same as @code{GMP_NUMB_MASK}, but can be used for clarity when doing +comparisons rather than bit-wise operations. +@end defmac + +The term ``nails'' comes from finger or toe nails, which are at the ends of a +limb (arm or leg). ``numb'' is short for number, but is also how the +developers felt after trying for a long time to come up with sensible names +for these things. + +In the future (the distant future most likely) a non-zero nail might be +permitted, giving non-unique representations for numbers in a limb vector. +This would help vector processors since carries would only ever need to +propagate one or two limbs. + + +@node Random Number Functions, Formatted Output, Low-level Functions, Top +@chapter Random Number Functions +@cindex Random number functions + +Sequences of pseudo-random numbers in GMP are generated using a variable of +type @code{gmp_randstate_t}, which holds an algorithm selection and a current +state. Such a variable must be initialized by a call to one of the +@code{gmp_randinit} functions, and can be seeded with one of the +@code{gmp_randseed} functions. + +The functions actually generating random numbers are described in @ref{Integer +Random Numbers}, and @ref{Miscellaneous Float Functions}. + +The older style random number functions don't accept a @code{gmp_randstate_t} +parameter but instead share a global variable of that type. They use a +default algorithm and are currently not seeded (though perhaps that will +change in the future). The new functions accepting a @code{gmp_randstate_t} +are recommended for applications that care about randomness. + +@menu +* Random State Initialization:: +* Random State Seeding:: +* Random State Miscellaneous:: +@end menu + +@node Random State Initialization, Random State Seeding, Random Number Functions, Random Number Functions +@section Random State Initialization +@cindex Random number state +@cindex Initialization functions + +@deftypefun void gmp_randinit_default (gmp_randstate_t @var{state}) +Initialize @var{state} with a default algorithm. This will be a compromise +between speed and randomness, and is recommended for applications with no +special requirements. Currently this is @code{gmp_randinit_mt}. +@end deftypefun + +@deftypefun void gmp_randinit_mt (gmp_randstate_t @var{state}) +@cindex Mersenne twister random numbers +Initialize @var{state} for a Mersenne Twister algorithm. This algorithm is +fast and has good randomness properties. +@end deftypefun + +@deftypefun void gmp_randinit_lc_2exp (gmp_randstate_t @var{state}, mpz_t @var{a}, @w{unsigned long @var{c}}, @w{unsigned long @var{m2exp}}) +@cindex Linear congruential random numbers +Initialize @var{state} with a linear congruential algorithm @m{X = (@var{a}X + +@var{c}) @bmod 2^{m2exp}, X = (@var{a}*X + @var{c}) mod 2^@var{m2exp}}. + +The low bits of @math{X} in this algorithm are not very random. The least +significant bit will have a period no more than 2, and the second bit no more +than 4, etc. For this reason only the high half of each @math{X} is actually +used. + +When a random number of more than @math{@var{m2exp}/2} bits is to be +generated, multiple iterations of the recurrence are used and the results +concatenated. +@end deftypefun + +@deftypefun int gmp_randinit_lc_2exp_size (gmp_randstate_t @var{state}, unsigned long @var{size}) +@cindex Linear congruential random numbers +Initialize @var{state} for a linear congruential algorithm as per +@code{gmp_randinit_lc_2exp}. @var{a}, @var{c} and @var{m2exp} are selected +from a table, chosen so that @var{size} bits (or more) of each @math{X} will +be used, ie.@: @math{@var{m2exp}/2 @ge{} @var{size}}. + +If successful the return value is non-zero. If @var{size} is bigger than the +table data provides then the return value is zero. The maximum @var{size} +currently supported is 128. +@end deftypefun + +@deftypefun void gmp_randinit_set (gmp_randstate_t @var{rop}, gmp_randstate_t @var{op}) +Initialize @var{rop} with a copy of the algorithm and state from @var{op}. +@end deftypefun + +@c Although gmp_randinit, gmp_errno and related constants are obsolete, we +@c still put @findex entries for them, since they're still documented and +@c someone might be looking them up when perusing old application code. + +@deftypefun void gmp_randinit (gmp_randstate_t @var{state}, @w{gmp_randalg_t @var{alg}}, @dots{}) +@strong{This function is obsolete.} + +@findex GMP_RAND_ALG_LC +@findex GMP_RAND_ALG_DEFAULT +Initialize @var{state} with an algorithm selected by @var{alg}. The only +choice is @code{GMP_RAND_ALG_LC}, which is @code{gmp_randinit_lc_2exp_size} +described above. A third parameter of type @code{unsigned long} is required, +this is the @var{size} for that function. @code{GMP_RAND_ALG_DEFAULT} or 0 +are the same as @code{GMP_RAND_ALG_LC}. + +@c For reference, this is the only place gmp_errno has been documented, and +@c due to being non thread safe we won't be adding to it's uses. +@findex gmp_errno +@findex GMP_ERROR_UNSUPPORTED_ARGUMENT +@findex GMP_ERROR_INVALID_ARGUMENT +@code{gmp_randinit} sets bits in the global variable @code{gmp_errno} to +indicate an error. @code{GMP_ERROR_UNSUPPORTED_ARGUMENT} if @var{alg} is +unsupported, or @code{GMP_ERROR_INVALID_ARGUMENT} if the @var{size} parameter +is too big. It may be noted this error reporting is not thread safe (a good +reason to use @code{gmp_randinit_lc_2exp_size} instead). +@end deftypefun + +@deftypefun void gmp_randclear (gmp_randstate_t @var{state}) +Free all memory occupied by @var{state}. +@end deftypefun + + +@node Random State Seeding, Random State Miscellaneous, Random State Initialization, Random Number Functions +@section Random State Seeding +@cindex Random number seeding +@cindex Seeding random numbers + +@deftypefun void gmp_randseed (gmp_randstate_t @var{state}, mpz_t @var{seed}) +@deftypefunx void gmp_randseed_ui (gmp_randstate_t @var{state}, @w{unsigned long int @var{seed}}) +Set an initial seed value into @var{state}. + +The size of a seed determines how many different sequences of random numbers +that it's possible to generate. The ``quality'' of the seed is the randomness +of a given seed compared to the previous seed used, and this affects the +randomness of separate number sequences. The method for choosing a seed is +critical if the generated numbers are to be used for important applications, +such as generating cryptographic keys. + +Traditionally the system time has been used to seed, but care needs to be +taken with this. If an application seeds often and the resolution of the +system clock is low, then the same sequence of numbers might be repeated. +Also, the system time is quite easy to guess, so if unpredictability is +required then it should definitely not be the only source for the seed value. +On some systems there's a special device @file{/dev/random} which provides +random data better suited for use as a seed. +@end deftypefun + + +@node Random State Miscellaneous, , Random State Seeding, Random Number Functions +@section Random State Miscellaneous + +@deftypefun {unsigned long} gmp_urandomb_ui (gmp_randstate_t @var{state}, unsigned long @var{n}) +Return a uniformly distributed random number of @var{n} bits, ie.@: in the +range 0 to @m{2^n-1,2^@var{n}-1} inclusive. @var{n} must be less than or +equal to the number of bits in an @code{unsigned long}. +@end deftypefun + +@deftypefun {unsigned long} gmp_urandomm_ui (gmp_randstate_t @var{state}, unsigned long @var{n}) +Return a uniformly distributed random number in the range 0 to +@math{@var{n}-1}, inclusive. +@end deftypefun + + +@node Formatted Output, Formatted Input, Random Number Functions, Top +@chapter Formatted Output +@cindex Formatted output +@cindex @code{printf} formatted output + +@menu +* Formatted Output Strings:: +* Formatted Output Functions:: +* C++ Formatted Output:: +@end menu + +@node Formatted Output Strings, Formatted Output Functions, Formatted Output, Formatted Output +@section Format Strings + +@code{gmp_printf} and friends accept format strings similar to the standard C +@code{printf} (@pxref{Formatted Output,, Formatted Output, libc, The GNU C +Library Reference Manual}). A format specification is of the form + +@example +% [flags] [width] [.[precision]] [type] conv +@end example + +GMP adds types @samp{Z}, @samp{Q} and @samp{F} for @code{mpz_t}, @code{mpq_t} +and @code{mpf_t} respectively, @samp{M} for @code{mp_limb_t}, and @samp{N} for +an @code{mp_limb_t} array. @samp{Z}, @samp{Q}, @samp{M} and @samp{N} behave +like integers. @samp{Q} will print a @samp{/} and a denominator, if needed. +@samp{F} behaves like a float. For example, + +@example +mpz_t z; +gmp_printf ("%s is an mpz %Zd\n", "here", z); + +mpq_t q; +gmp_printf ("a hex rational: %#40Qx\n", q); + +mpf_t f; +int n; +gmp_printf ("fixed point mpf %.*Ff with %d digits\n", n, f, n); + +mp_limb_t l; +gmp_printf ("limb %Mu\n", l); + +const mp_limb_t *ptr; +mp_size_t size; +gmp_printf ("limb array %Nx\n", ptr, size); +@end example + +For @samp{N} the limbs are expected least significant first, as per the +@code{mpn} functions (@pxref{Low-level Functions}). A negative size can be +given to print the value as a negative. + +All the standard C @code{printf} types behave the same as the C library +@code{printf}, and can be freely intermixed with the GMP extensions. In the +current implementation the standard parts of the format string are simply +handed to @code{printf} and only the GMP extensions handled directly. + +The flags accepted are as follows. GLIBC style @nisamp{'} is only for the +standard C types (not the GMP types), and only if the C library supports it. + +@quotation +@multitable {(space)} {MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM} +@item @nicode{0} @tab pad with zeros (rather than spaces) +@item @nicode{#} @tab show the base with @samp{0x}, @samp{0X} or @samp{0} +@item @nicode{+} @tab always show a sign +@item (space) @tab show a space or a @samp{-} sign +@item @nicode{'} @tab group digits, GLIBC style (not GMP types) +@end multitable +@end quotation + +The optional width and precision can be given as a number within the format +string, or as a @samp{*} to take an extra parameter of type @code{int}, the +same as the standard @code{printf}. + +The standard types accepted are as follows. @samp{h} and @samp{l} are +portable, the rest will depend on the compiler (or include files) for the type +and the C library for the output. + +@quotation +@multitable {(space)} {MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM} +@item @nicode{h} @tab @nicode{short} +@item @nicode{hh} @tab @nicode{char} +@item @nicode{j} @tab @nicode{intmax_t} or @nicode{uintmax_t} +@item @nicode{l} @tab @nicode{long} or @nicode{wchar_t} +@item @nicode{ll} @tab @nicode{long long} +@item @nicode{L} @tab @nicode{long double} +@item @nicode{q} @tab @nicode{quad_t} or @nicode{u_quad_t} +@item @nicode{t} @tab @nicode{ptrdiff_t} +@item @nicode{z} @tab @nicode{size_t} +@end multitable +@end quotation + +@noindent +The GMP types are + +@quotation +@multitable {(space)} {MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM} +@item @nicode{F} @tab @nicode{mpf_t}, float conversions +@item @nicode{Q} @tab @nicode{mpq_t}, integer conversions +@item @nicode{M} @tab @nicode{mp_limb_t}, integer conversions +@item @nicode{N} @tab @nicode{mp_limb_t} array, integer conversions +@item @nicode{Z} @tab @nicode{mpz_t}, integer conversions +@end multitable +@end quotation + +The conversions accepted are as follows. @samp{a} and @samp{A} are always +supported for @code{mpf_t} but depend on the C library for standard C float +types. @samp{m} and @samp{p} depend on the C library. + +@quotation +@multitable {(space)} {MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM} +@item @nicode{a} @nicode{A} @tab hex floats, C99 style +@item @nicode{c} @tab character +@item @nicode{d} @tab decimal integer +@item @nicode{e} @nicode{E} @tab scientific format float +@item @nicode{f} @tab fixed point float +@item @nicode{i} @tab same as @nicode{d} +@item @nicode{g} @nicode{G} @tab fixed or scientific float +@item @nicode{m} @tab @code{strerror} string, GLIBC style +@item @nicode{n} @tab store characters written so far +@item @nicode{o} @tab octal integer +@item @nicode{p} @tab pointer +@item @nicode{s} @tab string +@item @nicode{u} @tab unsigned integer +@item @nicode{x} @nicode{X} @tab hex integer +@end multitable +@end quotation + +@samp{o}, @samp{x} and @samp{X} are unsigned for the standard C types, but for +types @samp{Z}, @samp{Q} and @samp{N} they are signed. @samp{u} is not +meaningful for @samp{Z}, @samp{Q} and @samp{N}. + +@samp{M} is a proxy for the C library @samp{l} or @samp{L}, according to the +size of @code{mp_limb_t}. Unsigned conversions will be usual, but a signed +conversion can be used and will interpret the value as a twos complement +negative. + +@samp{n} can be used with any type, even the GMP types. + +Other types or conversions that might be accepted by the C library +@code{printf} cannot be used through @code{gmp_printf}, this includes for +instance extensions registered with GLIBC @code{register_printf_function}. +Also currently there's no support for POSIX @samp{$} style numbered arguments +(perhaps this will be added in the future). + +The precision field has it's usual meaning for integer @samp{Z} and float +@samp{F} types, but is currently undefined for @samp{Q} and should not be used +with that. + +@code{mpf_t} conversions only ever generate as many digits as can be +accurately represented by the operand, the same as @code{mpf_get_str} does. +Zeros will be used if necessary to pad to the requested precision. This +happens even for an @samp{f} conversion of an @code{mpf_t} which is an +integer, for instance @math{2^@W{1024}} in an @code{mpf_t} of 128 bits +precision will only produce about 40 digits, then pad with zeros to the +decimal point. An empty precision field like @samp{%.Fe} or @samp{%.Ff} can +be used to specifically request just the significant digits. + +The decimal point character (or string) is taken from the current locale +settings on systems which provide @code{localeconv} (@pxref{Locales,, Locales +and Internationalization, libc, The GNU C Library Reference Manual}). The C +library will normally do the same for standard float output. + +The format string is only interpreted as plain @code{char}s, multibyte +characters are not recognised. Perhaps this will change in the future. + + +@node Formatted Output Functions, C++ Formatted Output, Formatted Output Strings, Formatted Output +@section Functions +@cindex Output functions + +Each of the following functions is similar to the corresponding C library +function. The basic @code{printf} forms take a variable argument list. The +@code{vprintf} forms take an argument pointer, see @ref{Variadic Functions,, +Variadic Functions, libc, The GNU C Library Reference Manual}, or @samp{man 3 +va_start}. + +It should be emphasised that if a format string is invalid, or the arguments +don't match what the format specifies, then the behaviour of any of these +functions will be unpredictable. GCC format string checking is not available, +since it doesn't recognise the GMP extensions. + +The file based functions @code{gmp_printf} and @code{gmp_fprintf} will return +@math{-1} to indicate a write error. Output is not ``atomic'', so partial +output may be produced if a write error occurs. All the functions can return +@math{-1} if the C library @code{printf} variant in use returns @math{-1}, but +this shouldn't normally occur. + +@deftypefun int gmp_printf (const char *@var{fmt}, @dots{}) +@deftypefunx int gmp_vprintf (const char *@var{fmt}, va_list @var{ap}) +Print to the standard output @code{stdout}. Return the number of characters +written, or @math{-1} if an error occurred. +@end deftypefun + +@deftypefun int gmp_fprintf (FILE *@var{fp}, const char *@var{fmt}, @dots{}) +@deftypefunx int gmp_vfprintf (FILE *@var{fp}, const char *@var{fmt}, va_list @var{ap}) +Print to the stream @var{fp}. Return the number of characters written, or +@math{-1} if an error occurred. +@end deftypefun + +@deftypefun int gmp_sprintf (char *@var{buf}, const char *@var{fmt}, @dots{}) +@deftypefunx int gmp_vsprintf (char *@var{buf}, const char *@var{fmt}, va_list @var{ap}) +Form a null-terminated string in @var{buf}. Return the number of characters +written, excluding the terminating null. + +No overlap is permitted between the space at @var{buf} and the string +@var{fmt}. + +These functions are not recommended, since there's no protection against +exceeding the space available at @var{buf}. +@end deftypefun + +@deftypefun int gmp_snprintf (char *@var{buf}, size_t @var{size}, const char *@var{fmt}, @dots{}) +@deftypefunx int gmp_vsnprintf (char *@var{buf}, size_t @var{size}, const char *@var{fmt}, va_list @var{ap}) +Form a null-terminated string in @var{buf}. No more than @var{size} bytes +will be written. To get the full output, @var{size} must be enough for the +string and null-terminator. + +The return value is the total number of characters which ought to have been +produced, excluding the terminating null. If @math{@var{retval} @ge{} +@var{size}} then the actual output has been truncated to the first +@math{@var{size}-1} characters, and a null appended. + +No overlap is permitted between the region @{@var{buf},@var{size}@} and the +@var{fmt} string. + +Notice the return value is in ISO C99 @code{snprintf} style. This is so even +if the C library @code{vsnprintf} is the older GLIBC 2.0.x style. +@end deftypefun + +@deftypefun int gmp_asprintf (char **@var{pp}, const char *@var{fmt}, @dots{}) +@deftypefunx int gmp_vasprintf (char **@var{pp}, const char *@var{fmt}, va_list @var{ap}) +Form a null-terminated string in a block of memory obtained from the current +memory allocation function (@pxref{Custom Allocation}). The block will be the +size of the string and null-terminator. The address of the block in stored to +*@var{pp}. The return value is the number of characters produced, excluding +the null-terminator. + +Unlike the C library @code{asprintf}, @code{gmp_asprintf} doesn't return +@math{-1} if there's no more memory available, it lets the current allocation +function handle that. +@end deftypefun + +@deftypefun int gmp_obstack_printf (struct obstack *@var{ob}, const char *@var{fmt}, @dots{}) +@deftypefunx int gmp_obstack_vprintf (struct obstack *@var{ob}, const char *@var{fmt}, va_list @var{ap}) +@cindex @code{obstack} output +Append to the current object in @var{ob}. The return value is the number of +characters written. A null-terminator is not written. + +@var{fmt} cannot be within the current object in @var{ob}, since that object +might move as it grows. + +These functions are available only when the C library provides the obstack +feature, which probably means only on GNU systems, see @ref{Obstacks,, +Obstacks, libc, The GNU C Library Reference Manual}. +@end deftypefun + + +@node C++ Formatted Output, , Formatted Output Functions, Formatted Output +@section C++ Formatted Output +@cindex C++ @code{ostream} output +@cindex @code{ostream} output + +The following functions are provided in @file{libgmpxx} (@pxref{Headers and +Libraries}), which is built if C++ support is enabled (@pxref{Build Options}). +Prototypes are available from @code{}. + +@deftypefun ostream& operator<< (ostream& @var{stream}, mpz_t @var{op}) +Print @var{op} to @var{stream}, using its @code{ios} formatting settings. +@code{ios::width} is reset to 0 after output, the same as the standard +@code{ostream operator<<} routines do. + +In hex or octal, @var{op} is printed as a signed number, the same as for +decimal. This is unlike the standard @code{operator<<} routines on @code{int} +etc, which instead give twos complement. +@end deftypefun + +@deftypefun ostream& operator<< (ostream& @var{stream}, mpq_t @var{op}) +Print @var{op} to @var{stream}, using its @code{ios} formatting settings. +@code{ios::width} is reset to 0 after output, the same as the standard +@code{ostream operator<<} routines do. + +Output will be a fraction like @samp{5/9}, or if the denominator is 1 then +just a plain integer like @samp{123}. + +In hex or octal, @var{op} is printed as a signed value, the same as for +decimal. If @code{ios::showbase} is set then a base indicator is shown on +both the numerator and denominator (if the denominator is required). +@end deftypefun + +@deftypefun ostream& operator<< (ostream& @var{stream}, mpf_t @var{op}) +Print @var{op} to @var{stream}, using its @code{ios} formatting settings. +@code{ios::width} is reset to 0 after output, the same as the standard +@code{ostream operator<<} routines do. + +The decimal point follows the standard library float @code{operator<<}, which +on recent systems means the @code{std::locale} imbued on @var{stream}. + +Hex and octal are supported, unlike the standard @code{operator<<} on +@code{double}. The mantissa will be in hex or octal, the exponent will be in +decimal. For hex the exponent delimiter is an @samp{@@}. This is as per +@code{mpf_out_str}. + +@code{ios::showbase} is supported, and will put a base on the mantissa, for +example hex @samp{0x1.8} or @samp{0x0.8}, or octal @samp{01.4} or @samp{00.4}. +This last form is slightly strange, but at least differentiates itself from +decimal. +@end deftypefun + +These operators mean that GMP types can be printed in the usual C++ way, for +example, + +@example +mpz_t z; +int n; +... +cout << "iteration " << n << " value " << z << "\n"; +@end example + +But note that @code{ostream} output (and @code{istream} input, @pxref{C++ +Formatted Input}) is the only overloading available for the GMP types and that +for instance using @code{+} with an @code{mpz_t} will have unpredictable +results. For classes with overloading, see @ref{C++ Class Interface}. + + +@node Formatted Input, C++ Class Interface, Formatted Output, Top +@chapter Formatted Input +@cindex Formatted input +@cindex @code{scanf} formatted input + +@menu +* Formatted Input Strings:: +* Formatted Input Functions:: +* C++ Formatted Input:: +@end menu + + +@node Formatted Input Strings, Formatted Input Functions, Formatted Input, Formatted Input +@section Formatted Input Strings + +@code{gmp_scanf} and friends accept format strings similar to the standard C +@code{scanf} (@pxref{Formatted Input,, Formatted Input, libc, The GNU C +Library Reference Manual}). A format specification is of the form + +@example +% [flags] [width] [type] conv +@end example + +GMP adds types @samp{Z}, @samp{Q} and @samp{F} for @code{mpz_t}, @code{mpq_t} +and @code{mpf_t} respectively. @samp{Z} and @samp{Q} behave like integers. +@samp{Q} will read a @samp{/} and a denominator, if present. @samp{F} behaves +like a float. + +GMP variables don't require an @code{&} when passed to @code{gmp_scanf}, since +they're already ``call-by-reference''. For example, + +@example +/* to read say "a(5) = 1234" */ +int n; +mpz_t z; +gmp_scanf ("a(%d) = %Zd\n", &n, z); + +mpq_t q1, q2; +gmp_sscanf ("0377 + 0x10/0x11", "%Qi + %Qi", q1, q2); + +/* to read say "topleft (1.55,-2.66)" */ +mpf_t x, y; +char buf[32]; +gmp_scanf ("%31s (%Ff,%Ff)", buf, x, y); +@end example + +All the standard C @code{scanf} types behave the same as in the C library +@code{scanf}, and can be freely intermixed with the GMP extensions. In the +current implementation the standard parts of the format string are simply +handed to @code{scanf} and only the GMP extensions handled directly. + +The flags accepted are as follows. @samp{a} and @samp{'} will depend on +support from the C library, and @samp{'} cannot be used with GMP types. + +@quotation +@multitable {(space)} {MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM} +@item @nicode{*} @tab read but don't store +@item @nicode{a} @tab allocate a buffer (string conversions) +@item @nicode{'} @tab grouped digits, GLIBC style (not GMP types) +@end multitable +@end quotation + +The standard types accepted are as follows. @samp{h} and @samp{l} are +portable, the rest will depend on the compiler (or include files) for the type +and the C library for the input. + +@quotation +@multitable {(space)} {MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM} +@item @nicode{h} @tab @nicode{short} +@item @nicode{hh} @tab @nicode{char} +@item @nicode{j} @tab @nicode{intmax_t} or @nicode{uintmax_t} +@item @nicode{l} @tab @nicode{long int}, @nicode{double} or @nicode{wchar_t} +@item @nicode{ll} @tab @nicode{long long} +@item @nicode{L} @tab @nicode{long double} +@item @nicode{q} @tab @nicode{quad_t} or @nicode{u_quad_t} +@item @nicode{t} @tab @nicode{ptrdiff_t} +@item @nicode{z} @tab @nicode{size_t} +@end multitable +@end quotation + +@noindent +The GMP types are + +@quotation +@multitable {(space)} {MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM} +@item @nicode{F} @tab @nicode{mpf_t}, float conversions +@item @nicode{Q} @tab @nicode{mpq_t}, integer conversions +@item @nicode{Z} @tab @nicode{mpz_t}, integer conversions +@end multitable +@end quotation + +The conversions accepted are as follows. @samp{p} and @samp{[} will depend on +support from the C library, the rest are standard. + +@quotation +@multitable {(space)} {MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM} +@item @nicode{c} @tab character or characters +@item @nicode{d} @tab decimal integer +@item @nicode{e} @nicode{E} @nicode{f} @nicode{g} @nicode{G} + @tab float +@item @nicode{i} @tab integer with base indicator +@item @nicode{n} @tab characters read so far +@item @nicode{o} @tab octal integer +@item @nicode{p} @tab pointer +@item @nicode{s} @tab string of non-whitespace characters +@item @nicode{u} @tab decimal integer +@item @nicode{x} @nicode{X} @tab hex integer +@item @nicode{[} @tab string of characters in a set +@end multitable +@end quotation + +@samp{e}, @samp{E}, @samp{f}, @samp{g} and @samp{G} are identical, they all +read either fixed point or scientific format, and either upper or lower case +@samp{e} for the exponent in scientific format. + +C99 style hex float format (@code{printf %a}, @pxref{Formatted Output +Strings}) is always accepted for @code{mpf_t}, but for the standard float +types it will depend on the C library. + +@samp{x} and @samp{X} are identical, both accept both upper and lower case +hexadecimal. + +@samp{o}, @samp{u}, @samp{x} and @samp{X} all read positive or negative +values. For the standard C types these are described as ``unsigned'' +conversions, but that merely affects certain overflow handling, negatives are +still allowed (per @code{strtoul}, @pxref{Parsing of Integers,, Parsing of +Integers, libc, The GNU C Library Reference Manual}). For GMP types there are +no overflows, so @samp{d} and @samp{u} are identical. + +@samp{Q} type reads the numerator and (optional) denominator as given. If the +value might not be in canonical form then @code{mpq_canonicalize} must be +called before using it in any calculations (@pxref{Rational Number +Functions}). + +@samp{Qi} will read a base specification separately for the numerator and +denominator. For example @samp{0x10/11} would be 16/11, whereas +@samp{0x10/0x11} would be 16/17. + +@samp{n} can be used with any of the types above, even the GMP types. +@samp{*} to suppress assignment is allowed, though in that case it would do +nothing at all. + +Other conversions or types that might be accepted by the C library +@code{scanf} cannot be used through @code{gmp_scanf}. + +Whitespace is read and discarded before a field, except for @samp{c} and +@samp{[} conversions. + +For float conversions, the decimal point character (or string) expected is +taken from the current locale settings on systems which provide +@code{localeconv} (@pxref{Locales,, Locales and Internationalization, libc, +The GNU C Library Reference Manual}). The C library will normally do the same +for standard float input. + +The format string is only interpreted as plain @code{char}s, multibyte +characters are not recognised. Perhaps this will change in the future. + + +@node Formatted Input Functions, C++ Formatted Input, Formatted Input Strings, Formatted Input +@section Formatted Input Functions +@cindex Input functions + +Each of the following functions is similar to the corresponding C library +function. The plain @code{scanf} forms take a variable argument list. The +@code{vscanf} forms take an argument pointer, see @ref{Variadic Functions,, +Variadic Functions, libc, The GNU C Library Reference Manual}, or @samp{man 3 +va_start}. + +It should be emphasised that if a format string is invalid, or the arguments +don't match what the format specifies, then the behaviour of any of these +functions will be unpredictable. GCC format string checking is not available, +since it doesn't recognise the GMP extensions. + +No overlap is permitted between the @var{fmt} string and any of the results +produced. + +@deftypefun int gmp_scanf (const char *@var{fmt}, @dots{}) +@deftypefunx int gmp_vscanf (const char *@var{fmt}, va_list @var{ap}) +Read from the standard input @code{stdin}. +@end deftypefun + +@deftypefun int gmp_fscanf (FILE *@var{fp}, const char *@var{fmt}, @dots{}) +@deftypefunx int gmp_vfscanf (FILE *@var{fp}, const char *@var{fmt}, va_list @var{ap}) +Read from the stream @var{fp}. +@end deftypefun + +@deftypefun int gmp_sscanf (const char *@var{s}, const char *@var{fmt}, @dots{}) +@deftypefunx int gmp_vsscanf (const char *@var{s}, const char *@var{fmt}, va_list @var{ap}) +Read from a null-terminated string @var{s}. +@end deftypefun + +The return value from each of these functions is the same as the standard C99 +@code{scanf}, namely the number of fields successfully parsed and stored. +@samp{%n} fields and fields read but suppressed by @samp{*} don't count +towards the return value. + +If end of input (or a file error) is reached before a character for a field or +a literal, and if no previous non-suppressed fields have matched, then the +return value is @code{EOF} instead of 0. A whitespace character in the format +string is only an optional match and doesn't induce an @code{EOF} in this +fashion. Leading whitespace read and discarded for a field don't count as +characters for that field. + +For the GMP types, input parsing follows C99 rules, namely one character of +lookahead is used and characters are read while they continue to meet the +format requirements. If this doesn't provide a complete number then the +function terminates, with that field not stored nor counted towards the return +value. For instance with @code{mpf_t} an input @samp{1.23e-XYZ} would be read +up to the @samp{X} and that character pushed back since it's not a digit. The +string @samp{1.23e-} would then be considered invalid since an @samp{e} must +be followed by at least one digit. + +For the standard C types, in the current implementation GMP calls the C +library @code{scanf} functions, which might have looser rules about what +constitutes a valid input. + +Note that @code{gmp_sscanf} is the same as @code{gmp_fscanf} and only does one +character of lookahead when parsing. Although clearly it could look at its +entire input, it is deliberately made identical to @code{gmp_fscanf}, the same +way C99 @code{sscanf} is the same as @code{fscanf}. + + +@node C++ Formatted Input, , Formatted Input Functions, Formatted Input +@section C++ Formatted Input +@cindex C++ @code{istream} input +@cindex @code{istream} input + +The following functions are provided in @file{libgmpxx} (@pxref{Headers and +Libraries}), which is built only if C++ support is enabled (@pxref{Build +Options}). Prototypes are available from @code{}. + +@deftypefun istream& operator>> (istream& @var{stream}, mpz_t @var{rop}) +Read @var{rop} from @var{stream}, using its @code{ios} formatting settings. +@end deftypefun + +@deftypefun istream& operator>> (istream& @var{stream}, mpq_t @var{rop}) +An integer like @samp{123} will be read, or a fraction like @samp{5/9}. No +whitespace is allowed around the @samp{/}. If the fraction is not in +canonical form then @code{mpq_canonicalize} must be called (@pxref{Rational +Number Functions}) before operating on it. + +As per integer input, an @samp{0} or @samp{0x} base indicator is read when +none of @code{ios::dec}, @code{ios::oct} or @code{ios::hex} are set. This is +done separately for numerator and denominator, so that for instance +@samp{0x10/11} is @math{16/11} and @samp{0x10/0x11} is @math{16/17}. +@end deftypefun + +@deftypefun istream& operator>> (istream& @var{stream}, mpf_t @var{rop}) +Read @var{rop} from @var{stream}, using its @code{ios} formatting settings. + +Hex or octal floats are not supported, but might be in the future, or perhaps +it's best to accept only what the standard float @code{operator>>} does. +@end deftypefun + +Note that digit grouping specified by the @code{istream} locale is currently +not accepted. Perhaps this will change in the future. + +@sp 1 +These operators mean that GMP types can be read in the usual C++ way, for +example, + +@example +mpz_t z; +... +cin >> z; +@end example + +But note that @code{istream} input (and @code{ostream} output, @pxref{C++ +Formatted Output}) is the only overloading available for the GMP types and +that for instance using @code{+} with an @code{mpz_t} will have unpredictable +results. For classes with overloading, see @ref{C++ Class Interface}. + + + +@node C++ Class Interface, BSD Compatible Functions, Formatted Input, Top +@chapter C++ Class Interface +@cindex C++ interface + +This chapter describes the C++ class based interface to GMP. + +All GMP C language types and functions can be used in C++ programs, since +@file{gmp.h} has @code{extern "C"} qualifiers, but the class interface offers +overloaded functions and operators which may be more convenient. + +Due to the implementation of this interface, a reasonably recent C++ compiler +is required, one supporting namespaces, partial specialization of templates +and member templates. For GCC this means version 2.91 or later. + +@strong{Everything described in this chapter is to be considered preliminary +and might be subject to incompatible changes if some unforeseen difficulty +reveals itself.} + +@menu +* C++ Interface General:: +* C++ Interface Integers:: +* C++ Interface Rationals:: +* C++ Interface Floats:: +* C++ Interface Random Numbers:: +* C++ Interface Limitations:: +@end menu + + +@node C++ Interface General, C++ Interface Integers, C++ Class Interface, C++ Class Interface +@section C++ Interface General + +@noindent +All the C++ classes and functions are available with + +@cindex @code{gmpxx.h} +@example +#include +@end example + +Programs should be linked with the @file{libgmpxx} and @file{libgmp} +libraries. For example, + +@example +g++ mycxxprog.cc -lgmpxx -lgmp +@end example + +@noindent +The classes defined are + +@deftp Class mpz_class +@deftpx Class mpq_class +@deftpx Class mpf_class +@end deftp + +The standard operators and various standard functions are overloaded to allow +arithmetic with these classes. For example, + +@example +int +main (void) +@{ + mpz_class a, b, c; + + a = 1234; + b = "-5678"; + c = a+b; + cout << "sum is " << c << "\n"; + cout << "absolute value is " << abs(c) << "\n"; + + return 0; +@} +@end example + +An important feature of the implementation is that an expression like +@code{a=b+c} results in a single call to the corresponding @code{mpz_add}, +without using a temporary for the @code{b+c} part. Expressions which by their +nature imply intermediate values, like @code{a=b*c+d*e}, still use temporaries +though. + +The classes can be freely intermixed in expressions, as can the classes and +the standard types @code{long}, @code{unsigned long} and @code{double}. +Smaller types like @code{int} or @code{float} can also be intermixed, since +C++ will promote them. + +Note that @code{bool} is not accepted directly, but must be explicitly cast to +an @code{int} first. This is because C++ will automatically convert any +pointer to a @code{bool}, so if GMP accepted @code{bool} it would make all +sorts of invalid class and pointer combinations compile but almost certainly +not do anything sensible. + +Conversions back from the classes to standard C++ types aren't done +automatically, instead member functions like @code{get_si} are provided (see +the following sections for details). + +Also there are no automatic conversions from the classes to the corresponding +GMP C types, instead a reference to the underlying C object can be obtained +with the following functions, + +@deftypefun mpz_t mpz_class::get_mpz_t () +@deftypefunx mpq_t mpq_class::get_mpq_t () +@deftypefunx mpf_t mpf_class::get_mpf_t () +@end deftypefun + +These can be used to call a C function which doesn't have a C++ class +interface. For example to set @code{a} to the GCD of @code{b} and @code{c}, + +@example +mpz_class a, b, c; +... +mpz_gcd (a.get_mpz_t(), b.get_mpz_t(), c.get_mpz_t()); +@end example + +In the other direction, a class can be initialized from the corresponding GMP +C type, or assigned to if an explicit constructor is used. In both cases this +makes a copy of the value, it doesn't create any sort of association. For +example, + +@example +mpz_t z; +// ... init and calculate z ... +mpz_class x(z); +mpz_class y; +y = mpz_class (z); +@end example + +There are no namespace setups in @file{gmpxx.h}, all types and functions are +simply put into the global namespace. This is what @file{gmp.h} has done in +the past, and continues to do for compatibility. The extras provided by +@file{gmpxx.h} follow GMP naming conventions and are unlikely to clash with +anything. + + +@node C++ Interface Integers, C++ Interface Rationals, C++ Interface General, C++ Class Interface +@section C++ Interface Integers + +@deftypefun void mpz_class::mpz_class (type @var{n}) +Construct an @code{mpz_class}. All the standard C++ types may be used, except +@code{long long} and @code{long double}, and all the GMP C++ classes can be +used. Any necessary conversion follows the corresponding C function, for +example @code{double} follows @code{mpz_set_d} (@pxref{Assigning Integers}). +@end deftypefun + +@deftypefun void mpz_class::mpz_class (mpz_t @var{z}) +Construct an @code{mpz_class} from an @code{mpz_t}. The value in @var{z} is +copied into the new @code{mpz_class}, there won't be any permanent association +between it and @var{z}. +@end deftypefun + +@deftypefun void mpz_class::mpz_class (const char *@var{s}) +@deftypefunx void mpz_class::mpz_class (const char *@var{s}, int @var{base} = 0) +@deftypefunx void mpz_class::mpz_class (const string& @var{s}) +@deftypefunx void mpz_class::mpz_class (const string& @var{s}, int @var{base} = 0) +Construct an @code{mpz_class} converted from a string using @code{mpz_set_str} +(@pxref{Assigning Integers}). + +If the string is not a valid integer, an @code{std::invalid_argument} +exception is thrown. The same applies to @code{operator=}. +@end deftypefun + +@deftypefun mpz_class operator/ (mpz_class @var{a}, mpz_class @var{d}) +@deftypefunx mpz_class operator% (mpz_class @var{a}, mpz_class @var{d}) +Divisions involving @code{mpz_class} round towards zero, as per the +@code{mpz_tdiv_q} and @code{mpz_tdiv_r} functions (@pxref{Integer Division}). +This is the same as the C99 @code{/} and @code{%} operators. + +The @code{mpz_fdiv@dots{}} or @code{mpz_cdiv@dots{}} functions can always be called +directly if desired. For example, + +@example +mpz_class q, a, d; +... +mpz_fdiv_q (q.get_mpz_t(), a.get_mpz_t(), d.get_mpz_t()); +@end example +@end deftypefun + +@deftypefun mpz_class abs (mpz_class @var{op1}) +@deftypefunx int cmp (mpz_class @var{op1}, type @var{op2}) +@deftypefunx int cmp (type @var{op1}, mpz_class @var{op2}) +@maybepagebreak +@deftypefunx bool mpz_class::fits_sint_p (void) +@deftypefunx bool mpz_class::fits_slong_p (void) +@deftypefunx bool mpz_class::fits_sshort_p (void) +@maybepagebreak +@deftypefunx bool mpz_class::fits_uint_p (void) +@deftypefunx bool mpz_class::fits_ulong_p (void) +@deftypefunx bool mpz_class::fits_ushort_p (void) +@maybepagebreak +@deftypefunx double mpz_class::get_d (void) +@deftypefunx long mpz_class::get_si (void) +@deftypefunx string mpz_class::get_str (int @var{base} = 10) +@deftypefunx {unsigned long} mpz_class::get_ui (void) +@maybepagebreak +@deftypefunx int mpz_class::set_str (const char *@var{str}, int @var{base}) +@deftypefunx int mpz_class::set_str (const string& @var{str}, int @var{base}) +@deftypefunx int sgn (mpz_class @var{op}) +@deftypefunx mpz_class sqrt (mpz_class @var{op}) +These functions provide a C++ class interface to the corresponding GMP C +routines. + +@code{cmp} can be used with any of the classes or the standard C++ types, +except @code{long long} and @code{long double}. +@end deftypefun + +@sp 1 +Overloaded operators for combinations of @code{mpz_class} and @code{double} +are provided for completeness, but it should be noted that if the given +@code{double} is not an integer then the way any rounding is done is currently +unspecified. The rounding might take place at the start, in the middle, or at +the end of the operation, and it might change in the future. + +Conversions between @code{mpz_class} and @code{double}, however, are defined +to follow the corresponding C functions @code{mpz_get_d} and @code{mpz_set_d}. +And comparisons are always made exactly, as per @code{mpz_cmp_d}. + + +@node C++ Interface Rationals, C++ Interface Floats, C++ Interface Integers, C++ Class Interface +@section C++ Interface Rationals + +In all the following constructors, if a fraction is given then it should be in +canonical form, or if not then @code{mpq_class::canonicalize} called. + +@deftypefun void mpq_class::mpq_class (type @var{op}) +@deftypefunx void mpq_class::mpq_class (integer @var{num}, integer @var{den}) +Construct an @code{mpq_class}. The initial value can be a single value of any +type, or a pair of integers (@code{mpz_class} or standard C++ integer types) +representing a fraction, except that @code{long long} and @code{long double} +are not supported. For example, + +@example +mpq_class q (99); +mpq_class q (1.75); +mpq_class q (1, 3); +@end example +@end deftypefun + +@deftypefun void mpq_class::mpq_class (mpq_t @var{q}) +Construct an @code{mpq_class} from an @code{mpq_t}. The value in @var{q} is +copied into the new @code{mpq_class}, there won't be any permanent association +between it and @var{q}. +@end deftypefun + +@deftypefun void mpq_class::mpq_class (const char *@var{s}) +@deftypefunx void mpq_class::mpq_class (const char *@var{s}, int @var{base} = 0) +@deftypefunx void mpq_class::mpq_class (const string& @var{s}) +@deftypefunx void mpq_class::mpq_class (const string& @var{s}, int @var{base} = 0) +Construct an @code{mpq_class} converted from a string using @code{mpq_set_str} +(@pxref{Initializing Rationals}). + +If the string is not a valid rational, an @code{std::invalid_argument} +exception is thrown. The same applies to @code{operator=}. +@end deftypefun + +@deftypefun void mpq_class::canonicalize () +Put an @code{mpq_class} into canonical form, as per @ref{Rational Number +Functions}. All arithmetic operators require their operands in canonical +form, and will return results in canonical form. +@end deftypefun + +@deftypefun mpq_class abs (mpq_class @var{op}) +@deftypefunx int cmp (mpq_class @var{op1}, type @var{op2}) +@deftypefunx int cmp (type @var{op1}, mpq_class @var{op2}) +@maybepagebreak +@deftypefunx double mpq_class::get_d (void) +@deftypefunx string mpq_class::get_str (int @var{base} = 10) +@maybepagebreak +@deftypefunx int mpq_class::set_str (const char *@var{str}, int @var{base}) +@deftypefunx int mpq_class::set_str (const string& @var{str}, int @var{base}) +@deftypefunx int sgn (mpq_class @var{op}) +These functions provide a C++ class interface to the corresponding GMP C +routines. + +@code{cmp} can be used with any of the classes or the standard C++ types, +except @code{long long} and @code{long double}. +@end deftypefun + +@deftypefun {mpz_class&} mpq_class::get_num () +@deftypefunx {mpz_class&} mpq_class::get_den () +Get a reference to an @code{mpz_class} which is the numerator or denominator +of an @code{mpq_class}. This can be used both for read and write access. If +the object returned is modified, it modifies the original @code{mpq_class}. + +If direct manipulation might produce a non-canonical value, then +@code{mpq_class::canonicalize} must be called before further operations. +@end deftypefun + +@deftypefun mpz_t mpq_class::get_num_mpz_t () +@deftypefunx mpz_t mpq_class::get_den_mpz_t () +Get a reference to the underlying @code{mpz_t} numerator or denominator of an +@code{mpq_class}. This can be passed to C functions expecting an +@code{mpz_t}. Any modifications made to the @code{mpz_t} will modify the +original @code{mpq_class}. + +If direct manipulation might produce a non-canonical value, then +@code{mpq_class::canonicalize} must be called before further operations. +@end deftypefun + +@deftypefun istream& operator>> (istream& @var{stream}, mpq_class& @var{rop}); +Read @var{rop} from @var{stream}, using its @code{ios} formatting settings, +the same as @code{mpq_t operator>>} (@pxref{C++ Formatted Input}). + +If the @var{rop} read might not be in canonical form then +@code{mpq_class::canonicalize} must be called. +@end deftypefun + + +@node C++ Interface Floats, C++ Interface Random Numbers, C++ Interface Rationals, C++ Class Interface +@section C++ Interface Floats + +When an expression requires the use of temporary intermediate @code{mpf_class} +values, like @code{f=g*h+x*y}, those temporaries will have the same precision +as the destination @code{f}. Explicit constructors can be used if this +doesn't suit. + +@deftypefun {} mpf_class::mpf_class (type @var{op}) +@deftypefunx {} mpf_class::mpf_class (type @var{op}, unsigned long @var{prec}) +Construct an @code{mpf_class}. Any standard C++ type can be used, except +@code{long long} and @code{long double}, and any of the GMP C++ classes can be +used. + +If @var{prec} is given, the initial precision is that value, in bits. If +@var{prec} is not given, then the initial precision is determined by the type +of @var{op} given. An @code{mpz_class}, @code{mpq_class}, or C++ +builtin type will give the default @code{mpf} precision (@pxref{Initializing +Floats}). An @code{mpf_class} or expression will give the precision of that +value. The precision of a binary expression is the higher of the two +operands. + +@example +mpf_class f(1.5); // default precision +mpf_class f(1.5, 500); // 500 bits (at least) +mpf_class f(x); // precision of x +mpf_class f(abs(x)); // precision of x +mpf_class f(-g, 1000); // 1000 bits (at least) +mpf_class f(x+y); // greater of precisions of x and y +@end example +@end deftypefun + +@deftypefun void mpf_class::mpf_class (const char *@var{s}) +@deftypefunx void mpf_class::mpf_class (const char *@var{s}, unsigned long @var{prec}, int @var{base} = 0) +@deftypefunx void mpf_class::mpf_class (const string& @var{s}) +@deftypefunx void mpf_class::mpf_class (const string& @var{s}, unsigned long @var{prec}, int @var{base} = 0) +Construct an @code{mpf_class} converted from a string using @code{mpf_set_str} +(@pxref{Assigning Floats}). If @var{prec} is given, the initial precision is +that value, in bits. If not, the default @code{mpf} precision +(@pxref{Initializing Floats}) is used. + +If the string is not a valid float, an @code{std::invalid_argument} exception +is thrown. The same applies to @code{operator=}. +@end deftypefun + +@deftypefun {mpf_class&} mpf_class::operator= (type @var{op}) +Convert and store the given @var{op} value to an @code{mpf_class} object. The +same types are accepted as for the constructors above. + +Note that @code{operator=} only stores a new value, it doesn't copy or change +the precision of the destination, instead the value is truncated if necessary. +This is the same as @code{mpf_set} etc. Note in particular this means for +@code{mpf_class} a copy constructor is not the same as a default constructor +plus assignment. + +@example +mpf_class x (y); // x created with precision of y + +mpf_class x; // x created with default precision +x = y; // value truncated to that precision +@end example + +Applications using templated code may need to be careful about the assumptions +the code makes in this area, when working with @code{mpf_class} values of +various different or non-default precisions. For instance implementations of +the standard @code{complex} template have been seen in both styles above, +though of course @code{complex} is normally only actually specified for use +with the builtin float types. +@end deftypefun + +@deftypefun mpf_class abs (mpf_class @var{op}) +@deftypefunx mpf_class ceil (mpf_class @var{op}) +@deftypefunx int cmp (mpf_class @var{op1}, type @var{op2}) +@deftypefunx int cmp (type @var{op1}, mpf_class @var{op2}) +@maybepagebreak +@deftypefunx bool mpf_class::fits_sint_p (void) +@deftypefunx bool mpf_class::fits_slong_p (void) +@deftypefunx bool mpf_class::fits_sshort_p (void) +@maybepagebreak +@deftypefunx bool mpf_class::fits_uint_p (void) +@deftypefunx bool mpf_class::fits_ulong_p (void) +@deftypefunx bool mpf_class::fits_ushort_p (void) +@maybepagebreak +@deftypefunx mpf_class floor (mpf_class @var{op}) +@deftypefunx mpf_class hypot (mpf_class @var{op1}, mpf_class @var{op2}) +@maybepagebreak +@deftypefunx double mpf_class::get_d (void) +@deftypefunx long mpf_class::get_si (void) +@deftypefunx string mpf_class::get_str (mp_exp_t& @var{exp}, int @var{base} = 10, size_t @var{digits} = 0) +@deftypefunx {unsigned long} mpf_class::get_ui (void) +@maybepagebreak +@deftypefunx int mpf_class::set_str (const char *@var{str}, int @var{base}) +@deftypefunx int mpf_class::set_str (const string& @var{str}, int @var{base}) +@deftypefunx int sgn (mpf_class @var{op}) +@deftypefunx mpf_class sqrt (mpf_class @var{op}) +@deftypefunx mpf_class trunc (mpf_class @var{op}) +These functions provide a C++ class interface to the corresponding GMP C +routines. + +@code{cmp} can be used with any of the classes or the standard C++ types, +except @code{long long} and @code{long double}. + +The accuracy provided by @code{hypot} is not currently guaranteed. +@end deftypefun + +@deftypefun {unsigned long int} mpf_class::get_prec () +@deftypefunx void mpf_class::set_prec (unsigned long @var{prec}) +@deftypefunx void mpf_class::set_prec_raw (unsigned long @var{prec}) +Get or set the current precision of an @code{mpf_class}. + +The restrictions described for @code{mpf_set_prec_raw} (@pxref{Initializing +Floats}) apply to @code{mpf_class::set_prec_raw}. Note in particular that the +@code{mpf_class} must be restored to it's allocated precision before being +destroyed. This must be done by application code, there's no automatic +mechanism for it. +@end deftypefun + + +@node C++ Interface Random Numbers, C++ Interface Limitations, C++ Interface Floats, C++ Class Interface +@section C++ Interface Random Numbers + +@deftp Class gmp_randclass +The C++ class interface to the GMP random number functions uses +@code{gmp_randclass} to hold an algorithm selection and current state, as per +@code{gmp_randstate_t}. +@end deftp + +@deftypefun {} gmp_randclass::gmp_randclass (void (*@var{randinit}) (gmp_randstate_t, @dots{}), @dots{}) +Construct a @code{gmp_randclass}, using a call to the given @var{randinit} +function (@pxref{Random State Initialization}). The arguments expected are +the same as @var{randinit}, but with @code{mpz_class} instead of @code{mpz_t}. +For example, + +@example +gmp_randclass r1 (gmp_randinit_default); +gmp_randclass r2 (gmp_randinit_lc_2exp_size, 32); +gmp_randclass r3 (gmp_randinit_lc_2exp, a, c, m2exp); +gmp_randclass r4 (gmp_randinit_mt); +@end example + +@code{gmp_randinit_lc_2exp_size} will fail if the size requested is too big, +an @code{std::length_error} exception is thrown in that case. +@end deftypefun + +@deftypefun {} gmp_randclass::gmp_randclass (gmp_randalg_t @var{alg}, @dots{}) +Construct a @code{gmp_randclass} using the same parameters as +@code{gmp_randinit} (@pxref{Random State Initialization}). This function is +obsolete and the above @var{randinit} style should be preferred. +@end deftypefun + +@deftypefun void gmp_randclass::seed (unsigned long int @var{s}) +@deftypefunx void gmp_randclass::seed (mpz_class @var{s}) +Seed a random number generator. See @pxref{Random Number Functions}, for how +to choose a good seed. +@end deftypefun + +@deftypefun mpz_class gmp_randclass::get_z_bits (unsigned long @var{bits}) +@deftypefunx mpz_class gmp_randclass::get_z_bits (mpz_class @var{bits}) +Generate a random integer with a specified number of bits. +@end deftypefun + +@deftypefun mpz_class gmp_randclass::get_z_range (mpz_class @var{n}) +Generate a random integer in the range 0 to @math{@var{n}-1} inclusive. +@end deftypefun + +@deftypefun mpf_class gmp_randclass::get_f () +@deftypefunx mpf_class gmp_randclass::get_f (unsigned long @var{prec}) +Generate a random float @var{f} in the range @math{0 <= @var{f} < 1}. @var{f} +will be to @var{prec} bits precision, or if @var{prec} is not given then to +the precision of the destination. For example, + +@example +gmp_randclass r; +... +mpf_class f (0, 512); // 512 bits precision +f = r.get_f(); // random number, 512 bits +@end example +@end deftypefun + + + +@node C++ Interface Limitations, , C++ Interface Random Numbers, C++ Class Interface +@section C++ Interface Limitations + +@table @asis +@item @code{mpq_class} and Templated Reading +A generic piece of template code probably won't know that @code{mpq_class} +requires a @code{canonicalize} call if inputs read with @code{operator>>} +might be non-canonical. This can lead to incorrect results. + +@code{operator>>} behaves as it does for reasons of efficiency. A +canonicalize can be quite time consuming on large operands, and is best +avoided if it's not necessary. + +But this potential difficulty reduces the usefulness of @code{mpq_class}. +Perhaps a mechanism to tell @code{operator>>} what to do will be adopted in +the future, maybe a preprocessor define, a global flag, or an @code{ios} flag +pressed into service. Or maybe, at the risk of inconsistency, the +@code{mpq_class} @code{operator>>} could canonicalize and leave @code{mpq_t} +@code{operator>>} not doing so, for use on those occasions when that's +acceptable. Send feedback or alternate ideas to @email{gmp-bugs@@gmplib.org}. + +@item Subclassing +Subclassing the GMP C++ classes works, but is not currently recommended. + +Expressions involving subclasses resolve correctly (or seem to), but in normal +C++ fashion the subclass doesn't inherit constructors and assignments. +There's many of those in the GMP classes, and a good way to reestablish them +in a subclass is not yet provided. + +@item Templated Expressions +A subtle difficulty exists when using expressions together with +application-defined template functions. Consider the following, with @code{T} +intended to be some numeric type, + +@example +template +T fun (const T &, const T &); +@end example + +@noindent +When used with, say, plain @code{mpz_class} variables, it works fine: @code{T} +is resolved as @code{mpz_class}. + +@example +mpz_class f(1), g(2); +fun (f, g); // Good +@end example + +@noindent +But when one of the arguments is an expression, it doesn't work. + +@example +mpz_class f(1), g(2), h(3); +fun (f, g+h); // Bad +@end example + +This is because @code{g+h} ends up being a certain expression template type +internal to @code{gmpxx.h}, which the C++ template resolution rules are unable +to automatically convert to @code{mpz_class}. The workaround is simply to add +an explicit cast. + +@example +mpz_class f(1), g(2), h(3); +fun (f, mpz_class(g+h)); // Good +@end example + +Similarly, within @code{fun} it may be necessary to cast an expression to type +@code{T} when calling a templated @code{fun2}. + +@example +template +void fun (T f, T g) +@{ + fun2 (f, f+g); // Bad +@} + +template +void fun (T f, T g) +@{ + fun2 (f, T(f+g)); // Good +@} +@end example +@end table + + +@node BSD Compatible Functions, Custom Allocation, C++ Class Interface, Top +@comment node-name, next, previous, up +@chapter Berkeley MP Compatible Functions +@cindex Berkeley MP compatible functions +@cindex BSD MP compatible functions + +These functions are intended to be fully compatible with the Berkeley MP +library which is available on many BSD derived U*ix systems. The +@samp{--enable-mpbsd} option must be used when building GNU MP to make these +available (@pxref{Installing GMP}). + +The original Berkeley MP library has a usage restriction: you cannot use the +same variable as both source and destination in a single function call. The +compatible functions in GNU MP do not share this restriction---inputs and +outputs may overlap. + +It is not recommended that new programs are written using these functions. +Apart from the incomplete set of functions, the interface for initializing +@code{MINT} objects is more error prone, and the @code{pow} function collides +with @code{pow} in @file{libm.a}. + +@cindex @code{mp.h} +@tindex MINT +Include the header @file{mp.h} to get the definition of the necessary types and +functions. If you are on a BSD derived system, make sure to include GNU +@file{mp.h} if you are going to link the GNU @file{libmp.a} to your program. +This means that you probably need to give the @samp{-I} option to the +compiler, where @samp{} is the directory where you have GNU @file{mp.h}. + +@deftypefun {MINT *} itom (signed short int @var{initial_value}) +Allocate an integer consisting of a @code{MINT} object and dynamic limb space. +Initialize the integer to @var{initial_value}. Return a pointer to the +@code{MINT} object. +@end deftypefun + +@deftypefun {MINT *} xtom (char *@var{initial_value}) +Allocate an integer consisting of a @code{MINT} object and dynamic limb space. +Initialize the integer from @var{initial_value}, a hexadecimal, +null-terminated C string. Return a pointer to the @code{MINT} object. +@end deftypefun + +@deftypefun void move (MINT *@var{src}, MINT *@var{dest}) +Set @var{dest} to @var{src} by copying. Both variables must be previously +initialized. +@end deftypefun + +@deftypefun void madd (MINT *@var{src_1}, MINT *@var{src_2}, MINT *@var{destination}) +Add @var{src_1} and @var{src_2} and put the sum in @var{destination}. +@end deftypefun + +@deftypefun void msub (MINT *@var{src_1}, MINT *@var{src_2}, MINT *@var{destination}) +Subtract @var{src_2} from @var{src_1} and put the difference in +@var{destination}. +@end deftypefun + +@deftypefun void mult (MINT *@var{src_1}, MINT *@var{src_2}, MINT *@var{destination}) +Multiply @var{src_1} and @var{src_2} and put the product in @var{destination}. +@end deftypefun + +@deftypefun void mdiv (MINT *@var{dividend}, MINT *@var{divisor}, MINT *@var{quotient}, MINT *@var{remainder}) +@deftypefunx void sdiv (MINT *@var{dividend}, signed short int @var{divisor}, MINT *@var{quotient}, signed short int *@var{remainder}) +Set @var{quotient} to @var{dividend}/@var{divisor}, and @var{remainder} to +@var{dividend} mod @var{divisor}. The quotient is rounded towards zero; the +remainder has the same sign as the dividend unless it is zero. + +Some implementations of these functions work differently---or not at all---for +negative arguments. +@end deftypefun + +@deftypefun void msqrt (MINT *@var{op}, MINT *@var{root}, MINT *@var{remainder}) +Set @var{root} to @m{\lfloor\sqrt{@var{op}}\rfloor, the truncated integer part +of the square root of @var{op}}, like @code{mpz_sqrt}. Set @var{remainder} to +@m{(@var{op} - @var{root}^2), @var{op}@minus{}@var{root}*@var{root}}, i.e. +zero if @var{op} is a perfect square. + +If @var{root} and @var{remainder} are the same variable, the results are +undefined. +@end deftypefun + +@deftypefun void pow (MINT *@var{base}, MINT *@var{exp}, MINT *@var{mod}, MINT *@var{dest}) +Set @var{dest} to (@var{base} raised to @var{exp}) modulo @var{mod}. + +Note that the name @code{pow} clashes with @code{pow} from the standard C math +library (@pxref{Exponents and Logarithms,, Exponentiation and Logarithms, +libc, The GNU C Library Reference Manual}). An application will only be able +to use one or the other. +@end deftypefun + +@deftypefun void rpow (MINT *@var{base}, signed short int @var{exp}, MINT *@var{dest}) +Set @var{dest} to @var{base} raised to @var{exp}. +@end deftypefun + +@deftypefun void gcd (MINT *@var{op1}, MINT *@var{op2}, MINT *@var{res}) +Set @var{res} to the greatest common divisor of @var{op1} and @var{op2}. +@end deftypefun + +@deftypefun int mcmp (MINT *@var{op1}, MINT *@var{op2}) +Compare @var{op1} and @var{op2}. Return a positive value if @var{op1} > +@var{op2}, zero if @var{op1} = @var{op2}, and a negative value if @var{op1} < +@var{op2}. +@end deftypefun + +@deftypefun void min (MINT *@var{dest}) +Input a decimal string from @code{stdin}, and put the read integer in +@var{dest}. SPC and TAB are allowed in the number string, and are ignored. +@end deftypefun + +@deftypefun void mout (MINT *@var{src}) +Output @var{src} to @code{stdout}, as a decimal string. Also output a newline. +@end deftypefun + +@deftypefun {char *} mtox (MINT *@var{op}) +Convert @var{op} to a hexadecimal string, and return a pointer to the string. +The returned string is allocated using the default memory allocation function, +@code{malloc} by default. It will be @code{strlen(str)+1} bytes, that being +exactly enough for the string and null-terminator. +@end deftypefun + +@deftypefun void mfree (MINT *@var{op}) +De-allocate, the space used by @var{op}. @strong{This function should only be +passed a value returned by @code{itom} or @code{xtom}.} +@end deftypefun + + +@node Custom Allocation, Language Bindings, BSD Compatible Functions, Top +@comment node-name, next, previous, up +@chapter Custom Allocation +@cindex Custom allocation +@cindex Memory allocation +@cindex Allocation of memory + +By default GMP uses @code{malloc}, @code{realloc} and @code{free} for memory +allocation, and if they fail GMP prints a message to the standard error output +and terminates the program. + +Alternate functions can be specified, to allocate memory in a different way or +to have a different error action on running out of memory. + +This feature is available in the Berkeley compatibility library (@pxref{BSD +Compatible Functions}) as well as the main GMP library. + +@deftypefun void mp_set_memory_functions (@* void *(*@var{alloc_func_ptr}) (size_t), @* void *(*@var{realloc_func_ptr}) (void *, size_t, size_t), @* void (*@var{free_func_ptr}) (void *, size_t)) +Replace the current allocation functions from the arguments. If an argument +is @code{NULL}, the corresponding default function is used. + +These functions will be used for all memory allocation done by GMP, apart from +temporary space from @code{alloca} if that function is available and GMP is +configured to use it (@pxref{Build Options}). + +@strong{Be sure to call @code{mp_set_memory_functions} only when there are no +active GMP objects allocated using the previous memory functions! Usually +that means calling it before any other GMP function.} +@end deftypefun + +The functions supplied should fit the following declarations: + +@deftypevr Function {void *} allocate_function (size_t @var{alloc_size}) +Return a pointer to newly allocated space with at least @var{alloc_size} +bytes. +@end deftypevr + +@deftypevr Function {void *} reallocate_function (void *@var{ptr}, size_t @var{old_size}, size_t @var{new_size}) +Resize a previously allocated block @var{ptr} of @var{old_size} bytes to be +@var{new_size} bytes. + +The block may be moved if necessary or if desired, and in that case the +smaller of @var{old_size} and @var{new_size} bytes must be copied to the new +location. The return value is a pointer to the resized block, that being the +new location if moved or just @var{ptr} if not. + +@var{ptr} is never @code{NULL}, it's always a previously allocated block. +@var{new_size} may be bigger or smaller than @var{old_size}. +@end deftypevr + +@deftypevr Function void free_function (void *@var{ptr}, size_t @var{size}) +De-allocate the space pointed to by @var{ptr}. + +@var{ptr} is never @code{NULL}, it's always a previously allocated block of +@var{size} bytes. +@end deftypevr + +A @dfn{byte} here means the unit used by the @code{sizeof} operator. + +The @var{old_size} parameters to @var{reallocate_function} and +@var{free_function} are passed for convenience, but of course can be ignored +if not needed. The default functions using @code{malloc} and friends for +instance don't use them. + +No error return is allowed from any of these functions, if they return then +they must have performed the specified operation. In particular note that +@var{allocate_function} or @var{reallocate_function} mustn't return +@code{NULL}. + +Getting a different fatal error action is a good use for custom allocation +functions, for example giving a graphical dialog rather than the default print +to @code{stderr}. How much is possible when genuinely out of memory is +another question though. + +There's currently no defined way for the allocation functions to recover from +an error such as out of memory, they must terminate program execution. A +@code{longjmp} or throwing a C++ exception will have undefined results. This +may change in the future. + +GMP may use allocated blocks to hold pointers to other allocated blocks. This +will limit the assumptions a conservative garbage collection scheme can make. + +Since the default GMP allocation uses @code{malloc} and friends, those +functions will be linked in even if the first thing a program does is an +@code{mp_set_memory_functions}. It's necessary to change the GMP sources if +this is a problem. + +@sp 1 +@deftypefun void mp_get_memory_functions (@* void *(**@var{alloc_func_ptr}) (size_t), @* void *(**@var{realloc_func_ptr}) (void *, size_t, size_t), @* void (**@var{free_func_ptr}) (void *, size_t)) +Get the current allocation functions, storing function pointers to the +locations given by the arguments. If an argument is @code{NULL}, that +function pointer is not stored. + +@need 1000 +For example, to get just the current free function, + +@example +void (*freefunc) (void *, size_t); + +mp_get_memory_functions (NULL, NULL, &freefunc); +@end example +@end deftypefun + +@node Language Bindings, Algorithms, Custom Allocation, Top +@chapter Language Bindings +@cindex Language bindings +@cindex Other languages + +The following packages and projects offer access to GMP from languages other +than C, though perhaps with varying levels of functionality and efficiency. + +@c @spaceuref{U} is the same as @uref{U}, but with a couple of extra spaces +@c in tex, just to separate the URL from the preceding text a bit. +@iftex +@macro spaceuref {U} +@ @ @uref{\U\} +@end macro +@end iftex +@ifnottex +@macro spaceuref {U} +@uref{\U\} +@end macro +@end ifnottex + +@sp 1 +@table @asis +@item C++ +@itemize @bullet +@item +GMP C++ class interface, @pxref{C++ Class Interface} @* Straightforward +interface, expression templates to eliminate temporaries. +@item +ALP @spaceuref{http://www-sop.inria.fr/saga/logiciels/ALP/} @* Linear algebra and +polynomials using templates. +@item +Arithmos @spaceuref{http://www.win.ua.ac.be/~cant/arithmos/} @* Rationals +with infinities and square roots. +@item +CLN @spaceuref{http://www.ginac.de/CLN/} @* High level classes for arithmetic. +@item +LiDIA @spaceuref{http://www.cdc.informatik.tu-darmstadt.de/TI/LiDIA/} @* A C++ +library for computational number theory. +@item +Linbox @spaceuref{http://www.linalg.org/} @* Sparse vectors and matrices. +@item +NTL @spaceuref{http://www.shoup.net/ntl/} @* A C++ number theory library. +@end itemize + +@c @item D +@c @itemize @bullet +@c @item +@c gmp-d @spaceuref{http://home.comcast.net/~benhinkle/gmp-d/} +@c @end itemize + +@item Fortran +@itemize @bullet +@item +Omni F77 @spaceuref{http://phase.hpcc.jp/Omni/home.html} @* Arbitrary +precision floats. +@end itemize + +@item Haskell +@itemize @bullet +@item +Glasgow Haskell Compiler @spaceuref{http://www.haskell.org/ghc/} +@end itemize + +@item Java +@itemize @bullet +@item +Kaffe @spaceuref{http://www.kaffe.org/} +@item +Kissme @spaceuref{http://kissme.sourceforge.net/} +@end itemize + +@item Lisp +@itemize @bullet +@item +GNU Common Lisp @spaceuref{http://www.gnu.org/software/gcl/gcl.html} +@item +Librep @spaceuref{http://librep.sourceforge.net/} +@item +@c FIXME: When there's a stable release with gmp support, just refer to it +@c rather than bothering to talk about betas. +XEmacs (21.5.18 beta and up) @spaceuref{http://www.xemacs.org} @* Optional +big integers, rationals and floats using GMP. +@end itemize + +@item M4 +@itemize @bullet +@item +@c FIXME: When there's a stable release with gmp support, just refer to it +@c rather than bothering to talk about betas. +GNU m4 betas @spaceuref{http://www.seindal.dk/rene/gnu/} @* Optionally provides +an arbitrary precision @code{mpeval}. +@end itemize + +@item ML +@itemize @bullet +@item +MLton compiler @spaceuref{http://mlton.org/} +@end itemize + +@item Objective Caml +@itemize @bullet +@item +MLGMP @spaceuref{http://www.di.ens.fr/~monniaux/programmes.html.en} +@item +Numerix @spaceuref{http://pauillac.inria.fr/~quercia/} @* Optionally using +GMP. +@end itemize + +@item Oz +@itemize @bullet +@item +Mozart @spaceuref{http://www.mozart-oz.org/} +@end itemize + +@item Pascal +@itemize @bullet +@item +GNU Pascal Compiler @spaceuref{http://www.gnu-pascal.de/} @* GMP unit. +@item +Numerix @spaceuref{http://pauillac.inria.fr/~quercia/} @* For Free Pascal, +optionally using GMP. +@end itemize + +@item Perl +@itemize @bullet +@item +GMP module, see @file{demos/perl} in the GMP sources (@pxref{Demonstration +Programs}). +@item +Math::GMP @spaceuref{http://www.cpan.org/} @* Compatible with Math::BigInt, but +not as many functions as the GMP module above. +@item +Math::BigInt::GMP @spaceuref{http://www.cpan.org/} @* Plug Math::GMP into +normal Math::BigInt operations. +@end itemize + +@need 1000 +@item Pike +@itemize @bullet +@item +mpz module in the standard distribution, @uref{http://pike.ida.liu.se/} +@end itemize + +@need 500 +@item Prolog +@itemize @bullet +@item +SWI Prolog @spaceuref{http://www.swi-prolog.org/} @* +Arbitrary precision floats. +@end itemize + +@item Python +@itemize @bullet +@item +mpz module in the standard distribution, @uref{http://www.python.org/} +@item +GMPY @uref{http://gmpy.sourceforge.net/} +@end itemize + +@item Scheme +@itemize @bullet +@item +GNU Guile (upcoming 1.8) @spaceuref{http://www.gnu.org/software/guile/guile.html} +@item +RScheme @spaceuref{http://www.rscheme.org/} +@item +STklos @spaceuref{http://www.stklos.org/} +@c +@c For reference, MzScheme uses some of gmp, but (as of version 205) it only +@c has copies of some of the generic C code, and we don't consider that a +@c language binding to gmp. +@c +@end itemize + +@item Smalltalk +@itemize @bullet +@item +GNU Smalltalk @spaceuref{http://www.smalltalk.org/versions/GNUSmalltalk.html} +@end itemize + +@item Other +@itemize @bullet +@item +Axiom @uref{http://savannah.nongnu.org/projects/axiom} @* Computer algebra +using GCL. +@item +DrGenius @spaceuref{http://drgenius.seul.org/} @* Geometry system and +mathematical programming language. +@item +GiNaC @spaceuref{http://www.ginac.de/} @* C++ computer algebra using CLN. +@item +GOO @spaceuref{http://www.googoogaga.org/} @* Dynamic object oriented +language. +@item +Maxima @uref{http://www.ma.utexas.edu/users/wfs/maxima.html} @* Macsyma +computer algebra using GCL. +@item +Q @spaceuref{http://q-lang.sourceforge.net/} @* Equational programming system. +@item +Regina @spaceuref{http://regina.sourceforge.net/} @* Topological calculator. +@item +Yacas @spaceuref{http://www.xs4all.nl/~apinkus/yacas.html} @* Yet another +computer algebra system. +@end itemize + +@end table + + +@node Algorithms, Internals, Language Bindings, Top +@chapter Algorithms +@cindex Algorithms + +This chapter is an introduction to some of the algorithms used for various GMP +operations. The code is likely to be hard to understand without knowing +something about the algorithms. + +Some GMP internals are mentioned, but applications that expect to be +compatible with future GMP releases should take care to use only the +documented functions. + +@menu +* Multiplication Algorithms:: +* Division Algorithms:: +* Greatest Common Divisor Algorithms:: +* Powering Algorithms:: +* Root Extraction Algorithms:: +* Radix Conversion Algorithms:: +* Other Algorithms:: +* Assembly Coding:: +@end menu + + +@node Multiplication Algorithms, Division Algorithms, Algorithms, Algorithms +@section Multiplication +@cindex Multiplication algorithms + +N@cross{}N limb multiplications and squares are done using one of five +algorithms, as the size N increases. + +@quotation +@multitable {KaratsubaMMM} {MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM} +@item Algorithm @tab Threshold +@item Basecase @tab (none) +@item Karatsuba @tab @code{MUL_KARATSUBA_THRESHOLD} +@item Toom-3 @tab @code{MUL_TOOM33_THRESHOLD} +@item Toom-4 @tab @code{MUL_TOOM44_THRESHOLD} +@item FFT @tab @code{MUL_FFT_THRESHOLD} +@end multitable +@end quotation + +Similarly for squaring, with the @code{SQR} thresholds. + +N@cross{}M multiplications of operands with different sizes above +@code{MUL_KARATSUBA_THRESHOLD} are currently done by special Toom-inspired +algorithms or directly with FFT, depending on operand size (@pxref{Unbalanced +Multiplication}). + +@menu +* Basecase Multiplication:: +* Karatsuba Multiplication:: +* Toom 3-Way Multiplication:: +* Toom 4-Way Multiplication:: +* FFT Multiplication:: +* Other Multiplication:: +* Unbalanced Multiplication:: +@end menu + + +@node Basecase Multiplication, Karatsuba Multiplication, Multiplication Algorithms, Multiplication Algorithms +@subsection Basecase Multiplication + +Basecase N@cross{}M multiplication is a straightforward rectangular set of +cross-products, the same as long multiplication done by hand and for that +reason sometimes known as the schoolbook or grammar school method. This is an +@m{O(NM),O(N*M)} algorithm. See Knuth section 4.3.1 algorithm M +(@pxref{References}), and the @file{mpn/generic/mul_basecase.c} code. + +Assembly implementations of @code{mpn_mul_basecase} are essentially the same +as the generic C code, but have all the usual assembly tricks and +obscurities introduced for speed. + +A square can be done in roughly half the time of a multiply, by using the fact +that the cross products above and below the diagonal are the same. A triangle +of products below the diagonal is formed, doubled (left shift by one bit), and +then the products on the diagonal added. This can be seen in +@file{mpn/generic/sqr_basecase.c}. Again the assembly implementations take +essentially the same approach. + +@tex +\def\GMPline#1#2#3#4#5#6{% + \hbox {% + \vrule height 2.5ex depth 1ex + \hbox to 2em {\hfil{#2}\hfil}% + \vrule \hbox to 2em {\hfil{#3}\hfil}% + \vrule \hbox to 2em {\hfil{#4}\hfil}% + \vrule \hbox to 2em {\hfil{#5}\hfil}% + \vrule \hbox to 2em {\hfil{#6}\hfil}% + \vrule}} +\GMPdisplay{ + \hbox{% + \vbox{% + \hbox to 1.5em {\vrule height 2.5ex depth 1ex width 0pt}% + \hbox {\vrule height 2.5ex depth 1ex width 0pt u0\hfil}% + \hbox {\vrule height 2.5ex depth 1ex width 0pt u1\hfil}% + \hbox {\vrule height 2.5ex depth 1ex width 0pt u2\hfil}% + \hbox {\vrule height 2.5ex depth 1ex width 0pt u3\hfil}% + \hbox {\vrule height 2.5ex depth 1ex width 0pt u4\hfil}% + \vfill}% + \vbox{% + \hbox{% + \hbox to 2em {\hfil u0\hfil}% + \hbox to 2em {\hfil u1\hfil}% + \hbox to 2em {\hfil u2\hfil}% + \hbox to 2em {\hfil u3\hfil}% + \hbox to 2em {\hfil u4\hfil}}% + \vskip 0.7ex + \hrule + \GMPline{u0}{d}{}{}{}{}% + \hrule + \GMPline{u1}{}{d}{}{}{}% + \hrule + \GMPline{u2}{}{}{d}{}{}% + \hrule + \GMPline{u3}{}{}{}{d}{}% + \hrule + \GMPline{u4}{}{}{}{}{d}% + \hrule}}} +@end tex +@ifnottex +@example +@group + u0 u1 u2 u3 u4 + +---+---+---+---+---+ +u0 | d | | | | | + +---+---+---+---+---+ +u1 | | d | | | | + +---+---+---+---+---+ +u2 | | | d | | | + +---+---+---+---+---+ +u3 | | | | d | | + +---+---+---+---+---+ +u4 | | | | | d | + +---+---+---+---+---+ +@end group +@end example +@end ifnottex + +In practice squaring isn't a full 2@cross{} faster than multiplying, it's +usually around 1.5@cross{}. Less than 1.5@cross{} probably indicates +@code{mpn_sqr_basecase} wants improving on that CPU. + +On some CPUs @code{mpn_mul_basecase} can be faster than the generic C +@code{mpn_sqr_basecase} on some small sizes. @code{SQR_BASECASE_THRESHOLD} is +the size at which to use @code{mpn_sqr_basecase}, this will be zero if that +routine should be used always. + + +@node Karatsuba Multiplication, Toom 3-Way Multiplication, Basecase Multiplication, Multiplication Algorithms +@subsection Karatsuba Multiplication +@cindex Karatsuba multiplication + +The Karatsuba multiplication algorithm is described in Knuth section 4.3.3 +part A, and various other textbooks. A brief description is given here. + +The inputs @math{x} and @math{y} are treated as each split into two parts of +equal length (or the most significant part one limb shorter if N is odd). + +@tex +% GMPboxwidth used for all the multiplication pictures +\global\newdimen\GMPboxwidth \global\GMPboxwidth=5em +% GMPboxdepth and GMPboxheight are also used for the float pictures +\global\newdimen\GMPboxdepth \global\GMPboxdepth=1ex +\global\newdimen\GMPboxheight \global\GMPboxheight=2ex +\gdef\GMPvrule{\vrule height \GMPboxheight depth \GMPboxdepth} +\def\GMPbox#1#2{% + \vbox {% + \hrule + \hbox to 2\GMPboxwidth{% + \GMPvrule \hfil $#1$\hfil \vrule \hfil $#2$\hfil \vrule}% + \hrule}} +\GMPdisplay{% +\vbox{% + \hbox to 2\GMPboxwidth {high \hfil low} + \vskip 0.7ex + \GMPbox{x_1}{x_0} + \vskip 0.5ex + \GMPbox{y_1}{y_0} +}} +@end tex +@ifnottex +@example +@group + high low ++----------+----------+ +| x1 | x0 | ++----------+----------+ + ++----------+----------+ +| y1 | y0 | ++----------+----------+ +@end group +@end example +@end ifnottex + +Let @math{b} be the power of 2 where the split occurs, ie.@: if @ms{x,0} is +@math{k} limbs (@ms{y,0} the same) then +@m{b=2\GMPraise{$k*$@code{mp\_bits\_per\_limb}}, b=2^(k*mp_bits_per_limb)}. +With that @m{x=x_1b+x_0,x=x1*b+x0} and @m{y=y_1b+y_0,y=y1*b+y0}, and the +following holds, + +@display +@m{xy = (b^2+b)x_1y_1 - b(x_1-x_0)(y_1-y_0) + (b+1)x_0y_0, + x*y = (b^2+b)*x1*y1 - b*(x1-x0)*(y1-y0) + (b+1)*x0*y0} +@end display + +This formula means doing only three multiplies of (N/2)@cross{}(N/2) limbs, +whereas a basecase multiply of N@cross{}N limbs is equivalent to four +multiplies of (N/2)@cross{}(N/2). The factors @math{(b^2+b)} etc represent +the positions where the three products must be added. + +@tex +\def\GMPboxA#1#2{% + \vbox{% + \hrule + \hbox{% + \GMPvrule + \hbox to 2\GMPboxwidth {\hfil\hbox{$#1$}\hfil}% + \vrule + \hbox to 2\GMPboxwidth {\hfil\hbox{$#2$}\hfil}% + \vrule} + \hrule}} +\def\GMPboxB#1#2{% + \hbox{% + \raise \GMPboxdepth \hbox to \GMPboxwidth {\hfil #1\hskip 0.5em}% + \vbox{% + \hrule + \hbox{% + \GMPvrule + \hbox to 2\GMPboxwidth {\hfil\hbox{$#2$}\hfil}% + \vrule}% + \hrule}}} +\GMPdisplay{% +\vbox{% + \hbox to 4\GMPboxwidth {high \hfil low} + \vskip 0.7ex + \GMPboxA{x_1y_1}{x_0y_0} + \vskip 0.5ex + \GMPboxB{$+$}{x_1y_1} + \vskip 0.5ex + \GMPboxB{$+$}{x_0y_0} + \vskip 0.5ex + \GMPboxB{$-$}{(x_1-x_0)(y_1-y_0)} +}} +@end tex +@ifnottex +@example +@group + high low ++--------+--------+ +--------+--------+ +| x1*y1 | | x0*y0 | ++--------+--------+ +--------+--------+ + +--------+--------+ + add | x1*y1 | + +--------+--------+ + +--------+--------+ + add | x0*y0 | + +--------+--------+ + +--------+--------+ + sub | (x1-x0)*(y1-y0) | + +--------+--------+ +@end group +@end example +@end ifnottex + +The term @m{(x_1-x_0)(y_1-y_0),(x1-x0)*(y1-y0)} is best calculated as an +absolute value, and the sign used to choose to add or subtract. Notice the +sum @m{\mathop{\rm high}(x_0y_0)+\mathop{\rm low}(x_1y_1), +high(x0*y0)+low(x1*y1)} occurs twice, so it's possible to do @m{5k,5*k} limb +additions, rather than @m{6k,6*k}, but in GMP extra function call overheads +outweigh the saving. + +Squaring is similar to multiplying, but with @math{x=y} the formula reduces to +an equivalent with three squares, + +@display +@m{x^2 = (b^2+b)x_1^2 - b(x_1-x_0)^2 + (b+1)x_0^2, + x^2 = (b^2+b)*x1^2 - b*(x1-x0)^2 + (b+1)*x0^2} +@end display + +The final result is accumulated from those three squares the same way as for +the three multiplies above. The middle term @m{(x_1-x_0)^2,(x1-x0)^2} is now +always positive. + +A similar formula for both multiplying and squaring can be constructed with a +middle term @m{(x_1+x_0)(y_1+y_0),(x1+x0)*(y1+y0)}. But those sums can exceed +@math{k} limbs, leading to more carry handling and additions than the form +above. + +Karatsuba multiplication is asymptotically an @math{O(N^@W{1.585})} algorithm, +the exponent being @m{\log3/\log2,log(3)/log(2)}, representing 3 multiplies +each @math{1/2} the size of the inputs. This is a big improvement over the +basecase multiply at @math{O(N^2)} and the advantage soon overcomes the extra +additions Karatsuba performs. @code{MUL_KARATSUBA_THRESHOLD} can be as little +as 10 limbs. The @code{SQR} threshold is usually about twice the @code{MUL}. + +The basecase algorithm will take a time of the form @m{M(N) = aN^2 + bN + c, +M(N) = a*N^2 + b*N + c} and the Karatsuba algorithm @m{K(N) = 3M(N/2) + dN + +e, K(N) = 3*M(N/2) + d*N + e}, which expands to @m{K(N) = {3\over4} aN^2 + +{3\over2} bN + 3c + dN + e, K(N) = 3/4*a*N^2 + 3/2*b*N + 3*c + d*N + e}. The +factor @m{3\over4, 3/4} for @math{a} means per-crossproduct speedups in the +basecase code will increase the threshold since they benefit @math{M(N)} more +than @math{K(N)}. And conversely the @m{3\over2, 3/2} for @math{b} means +linear style speedups of @math{b} will increase the threshold since they +benefit @math{K(N)} more than @math{M(N)}. The latter can be seen for +instance when adding an optimized @code{mpn_sqr_diagonal} to +@code{mpn_sqr_basecase}. Of course all speedups reduce total time, and in +that sense the algorithm thresholds are merely of academic interest. + + +@node Toom 3-Way Multiplication, Toom 4-Way Multiplication, Karatsuba Multiplication, Multiplication Algorithms +@subsection Toom 3-Way Multiplication +@cindex Toom multiplication + +The Karatsuba formula is the simplest case of a general approach to splitting +inputs that leads to both Toom and FFT algorithms. A description of +Toom can be found in Knuth section 4.3.3, with an example 3-way +calculation after Theorem A@. The 3-way form used in GMP is described here. + +The operands are each considered split into 3 pieces of equal length (or the +most significant part 1 or 2 limbs shorter than the other two). + +@tex +\def\GMPbox#1#2#3{% + \vbox{% + \hrule \vfil + \hbox to 3\GMPboxwidth {% + \GMPvrule + \hfil$#1$\hfil + \vrule + \hfil$#2$\hfil + \vrule + \hfil$#3$\hfil + \vrule}% + \vfil \hrule +}} +\GMPdisplay{% +\vbox{% + \hbox to 3\GMPboxwidth {high \hfil low} + \vskip 0.7ex + \GMPbox{x_2}{x_1}{x_0} + \vskip 0.5ex + \GMPbox{y_2}{y_1}{y_0} + \vskip 0.5ex +}} +@end tex +@ifnottex +@example +@group + high low ++----------+----------+----------+ +| x2 | x1 | x0 | ++----------+----------+----------+ + ++----------+----------+----------+ +| y2 | y1 | y0 | ++----------+----------+----------+ +@end group +@end example +@end ifnottex + +@noindent +These parts are treated as the coefficients of two polynomials + +@display +@group +@m{X(t) = x_2t^2 + x_1t + x_0, + X(t) = x2*t^2 + x1*t + x0} +@m{Y(t) = y_2t^2 + y_1t + y_0, + Y(t) = y2*t^2 + y1*t + y0} +@end group +@end display + +Let @math{b} equal the power of 2 which is the size of the @ms{x,0}, @ms{x,1}, +@ms{y,0} and @ms{y,1} pieces, ie.@: if they're @math{k} limbs each then +@m{b=2\GMPraise{$k*$@code{mp\_bits\_per\_limb}}, b=2^(k*mp_bits_per_limb)}. +With this @math{x=X(b)} and @math{y=Y(b)}. + +Let a polynomial @m{W(t)=X(t)Y(t),W(t)=X(t)*Y(t)} and suppose its coefficients +are + +@display +@m{W(t) = w_4t^4 + w_3t^3 + w_2t^2 + w_1t + w_0, + W(t) = w4*t^4 + w3*t^3 + w2*t^2 + w1*t + w0} +@end display + +The @m{w_i,w[i]} are going to be determined, and when they are they'll give +the final result using @math{w=W(b)}, since +@m{xy=X(b)Y(b),x*y=X(b)*Y(b)=W(b)}. The coefficients will be roughly +@math{b^2} each, and the final @math{W(b)} will be an addition like, + +@tex +\def\GMPbox#1#2{% + \moveright #1\GMPboxwidth + \vbox{% + \hrule + \hbox{% + \GMPvrule + \hbox to 2\GMPboxwidth {\hfil$#2$\hfil}% + \vrule}% + \hrule +}} +\GMPdisplay{% +\vbox{% + \hbox to 6\GMPboxwidth {high \hfil low}% + \vskip 0.7ex + \GMPbox{0}{w_4} + \vskip 0.5ex + \GMPbox{1}{w_3} + \vskip 0.5ex + \GMPbox{2}{w_2} + \vskip 0.5ex + \GMPbox{3}{w_1} + \vskip 0.5ex + \GMPbox{4}{w_0} +}} +@end tex +@ifnottex +@example +@group + high low ++-------+-------+ +| w4 | ++-------+-------+ + +--------+-------+ + | w3 | + +--------+-------+ + +--------+-------+ + | w2 | + +--------+-------+ + +--------+-------+ + | w1 | + +--------+-------+ + +-------+-------+ + | w0 | + +-------+-------+ +@end group +@end example +@end ifnottex + +The @m{w_i,w[i]} coefficients could be formed by a simple set of cross +products, like @m{w_4=x_2y_2,w4=x2*y2}, @m{w_3=x_2y_1+x_1y_2,w3=x2*y1+x1*y2}, +@m{w_2=x_2y_0+x_1y_1+x_0y_2,w2=x2*y0+x1*y1+x0*y2} etc, but this would need all +nine @m{x_iy_j,x[i]*y[j]} for @math{i,j=0,1,2}, and would be equivalent merely +to a basecase multiply. Instead the following approach is used. + +@math{X(t)} and @math{Y(t)} are evaluated and multiplied at 5 points, giving +values of @math{W(t)} at those points. In GMP the following points are used, + +@quotation +@multitable {@m{t=\infty,t=inf}M} {MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM} +@item Point @tab Value +@item @math{t=0} @tab @m{x_0y_0,x0 * y0}, which gives @ms{w,0} immediately +@item @math{t=1} @tab @m{(x_2+x_1+x_0)(y_2+y_1+y_0),(x2+x1+x0) * (y2+y1+y0)} +@item @math{t=-1} @tab @m{(x_2-x_1+x_0)(y_2-y_1+y_0),(x2-x1+x0) * (y2-y1+y0)} +@item @math{t=2} @tab @m{(4x_2+2x_1+x_0)(4y_2+2y_1+y_0),(4*x2+2*x1+x0) * (4*y2+2*y1+y0)} +@item @m{t=\infty,t=inf} @tab @m{x_2y_2,x2 * y2}, which gives @ms{w,4} immediately +@end multitable +@end quotation + +At @math{t=-1} the values can be negative and that's handled using the +absolute values and tracking the sign separately. At @m{t=\infty,t=inf} the +value is actually @m{\lim_{t\to\infty} {X(t)Y(t)\over t^4}, X(t)*Y(t)/t^4 in +the limit as t approaches infinity}, but it's much easier to think of as +simply @m{x_2y_2,x2*y2} giving @ms{w,4} immediately (much like +@m{x_0y_0,x0*y0} at @math{t=0} gives @ms{w,0} immediately). + +Each of the points substituted into +@m{W(t)=w_4t^4+\cdots+w_0,W(t)=w4*t^4+@dots{}+w0} gives a linear combination +of the @m{w_i,w[i]} coefficients, and the value of those combinations has just +been calculated. + +@tex +\GMPdisplay{% +$\matrix{% +W(0) & = & & & & & & & & & w_0 \cr +W(1) & = & w_4 & + & w_3 & + & w_2 & + & w_1 & + & w_0 \cr +W(-1) & = & w_4 & - & w_3 & + & w_2 & - & w_1 & + & w_0 \cr +W(2) & = & 16w_4 & + & 8w_3 & + & 4w_2 & + & 2w_1 & + & w_0 \cr +W(\infty) & = & w_4 \cr +}$} +@end tex +@ifnottex +@example +@group +W(0) = w0 +W(1) = w4 + w3 + w2 + w1 + w0 +W(-1) = w4 - w3 + w2 - w1 + w0 +W(2) = 16*w4 + 8*w3 + 4*w2 + 2*w1 + w0 +W(inf) = w4 +@end group +@end example +@end ifnottex + +This is a set of five equations in five unknowns, and some elementary linear +algebra quickly isolates each @m{w_i,w[i]}. This involves adding or +subtracting one @math{W(t)} value from another, and a couple of divisions by +powers of 2 and one division by 3, the latter using the special +@code{mpn_divexact_by3} (@pxref{Exact Division}). + +The conversion of @math{W(t)} values to the coefficients is interpolation. A +polynomial of degree 4 like @math{W(t)} is uniquely determined by values known +at 5 different points. The points are arbitrary and can be chosen to make the +linear equations come out with a convenient set of steps for quickly isolating +the @m{w_i,w[i]}. + +Squaring follows the same procedure as multiplication, but there's only one +@math{X(t)} and it's evaluated at the 5 points, and those values squared to +give values of @math{W(t)}. The interpolation is then identical, and in fact +the same @code{toom3_interpolate} subroutine is used for both squaring and +multiplying. + +Toom-3 is asymptotically @math{O(N^@W{1.465})}, the exponent being +@m{\log5/\log3,log(5)/log(3)}, representing 5 recursive multiplies of 1/3 the +original size each. This is an improvement over Karatsuba at +@math{O(N^@W{1.585})}, though Toom does more work in the evaluation and +interpolation and so it only realizes its advantage above a certain size. + +Near the crossover between Toom-3 and Karatsuba there's generally a range of +sizes where the difference between the two is small. +@code{MUL_TOOM33_THRESHOLD} is a somewhat arbitrary point in that range and +successive runs of the tune program can give different values due to small +variations in measuring. A graph of time versus size for the two shows the +effect, see @file{tune/README}. + +At the fairly small sizes where the Toom-3 thresholds occur it's worth +remembering that the asymptotic behaviour for Karatsuba and Toom-3 can't be +expected to make accurate predictions, due of course to the big influence of +all sorts of overheads, and the fact that only a few recursions of each are +being performed. Even at large sizes there's a good chance machine dependent +effects like cache architecture will mean actual performance deviates from +what might be predicted. + +The formula given for the Karatsuba algorithm (@pxref{Karatsuba +Multiplication}) has an equivalent for Toom-3 involving only five multiplies, +but this would be complicated and unenlightening. + +An alternate view of Toom-3 can be found in Zuras (@pxref{References}), using +a vector to represent the @math{x} and @math{y} splits and a matrix +multiplication for the evaluation and interpolation stages. The matrix +inverses are not meant to be actually used, and they have elements with values +much greater than in fact arise in the interpolation steps. The diagram shown +for the 3-way is attractive, but again doesn't have to be implemented that way +and for example with a bit of rearrangement just one division by 6 can be +done. + + +@node Toom 4-Way Multiplication, FFT Multiplication, Toom 3-Way Multiplication, Multiplication Algorithms +@subsection Toom 4-Way Multiplication +@cindex Toom multiplication + +Karatsuba and Toom-3 split the operands into 2 and 3 coefficients, +respectively. Toom-4 analogously splits the operands into 4 coefficients. +Using the notation from the section on Toom-3 multiplication, we form two +polynomials: + +@display +@group +@m{X(t) = x_3t^3 + x_2t^2 + x_1t + x_0, + X(t) = x3*t^3 + x2*t^2 + x1*t + x0} +@m{Y(t) = y_3t^3 + y_2t^2 + y_1t + y_0, + Y(t) = y3*t^3 + y2*t^2 + y1*t + y0} +@end group +@end display + +@math{X(t)} and @math{Y(t)} are evaluated and multiplied at 7 points, giving +values of @math{W(t)} at those points. In GMP the following points are used, + +@quotation +@multitable {@m{t=-1/2,t=inf}M} {MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM} +@item Point @tab Value +@item @math{t=0} @tab @m{x_0y_0,x0 * y0}, which gives @ms{w,0} immediately +@item @math{t=1/2} @tab @m{(x_3+2x_2+4x_1+8x_0)(y_3+2y_2+4y_1+8y_0),(x3+2*x2+4*x1+8*x0) * (y3+2*y2+4*y1+8*y0)} +@item @math{t=-1/2} @tab @m{(-x_3+2x_2-4x_1+8x_0)(-y_3+2y_2-4y_1+8y_0),(-x3+2*x2-4*x1+8*x0) * (-y3+2*y2-4*y1+8*y0)} +@item @math{t=1} @tab @m{(x_3+x_2+x_1+x_0)(y_3+y_2+y_1+y_0),(x3+x2+x1+x0) * (y3+y2+y1+y0)} +@item @math{t=-1} @tab @m{(-x_3+x_2-x_1+x_0)(-y_3+y_2-y_1+y_0),(-x3+x2-x1+x0) * (-y3+y2-y1+y0)} +@item @math{t=2} @tab @m{(8x_3+4x_2+2x_1+x_0)(8y_3+4y_2+2y_1+y_0),(8*x3+4*x2+2*x1+x0) * (8*y3+4*y2+2*y1+y0)} +@item @m{t=\infty,t=inf} @tab @m{x_3y_3,x3 * y3}, which gives @ms{w,6} immediately +@end multitable +@end quotation + +The number of additions and subtractions for Toom-4 is much larger than for Toom-3. +But several subexpressions occur multiple times, for example @m{x_2+x_0,x2+x0}, occurs +for both @math{t=1} and @math{t=-1}. + +Toom-4 is asymptotically @math{O(N^@W{1.404})}, the exponent being +@m{\log7/\log4,log(7)/log(4)}, representing 7 recursive multiplies of 1/4 the +original size each. + + +@node FFT Multiplication, Other Multiplication, Toom 4-Way Multiplication, Multiplication Algorithms +@subsection FFT Multiplication +@cindex FFT multiplication +@cindex Fast Fourier Transform + +At large to very large sizes a Fermat style FFT multiplication is used, +following Sch@"onhage and Strassen (@pxref{References}). Descriptions of FFTs +in various forms can be found in many textbooks, for instance Knuth section +4.3.3 part C or Lipson chapter IX@. A brief description of the form used in +GMP is given here. + +The multiplication done is @m{xy \bmod 2^N+1, x*y mod 2^N+1}, for a given +@math{N}. A full product @m{xy,x*y} is obtained by choosing @m{N \ge +\mathop{\rm bits}(x)+\mathop{\rm bits}(y), N>=bits(x)+bits(y)} and padding +@math{x} and @math{y} with high zero limbs. The modular product is the native +form for the algorithm, so padding to get a full product is unavoidable. + +The algorithm follows a split, evaluate, pointwise multiply, interpolate and +combine similar to that described above for Karatsuba and Toom-3. A @math{k} +parameter controls the split, with an FFT-@math{k} splitting into @math{2^k} +pieces of @math{M=N/2^k} bits each. @math{N} must be a multiple of +@m{2^k\times@code{mp\_bits\_per\_limb}, (2^k)*@nicode{mp_bits_per_limb}} so +the split falls on limb boundaries, avoiding bit shifts in the split and +combine stages. + +The evaluations, pointwise multiplications, and interpolation, are all done +modulo @m{2^{N'}+1, 2^N'+1} where @math{N'} is @math{2M+k+3} rounded up to a +multiple of @math{2^k} and of @code{mp_bits_per_limb}. The results of +interpolation will be the following negacyclic convolution of the input +pieces, and the choice of @math{N'} ensures these sums aren't truncated. +@tex +$$ w_n = \sum_{{i+j = b2^k+n}\atop{b=0,1}} (-1)^b x_i y_j $$ +@end tex +@ifnottex + +@example + --- + \ b +w[n] = / (-1) * x[i] * y[j] + --- + i+j==b*2^k+n + b=0,1 +@end example + +@end ifnottex +The points used for the evaluation are @math{g^i} for @math{i=0} to +@math{2^k-1} where @m{g=2^{2N'/2^k}, g=2^(2N'/2^k)}. @math{g} is a +@m{2^k,2^k'}th root of unity mod @m{2^{N'}+1,2^N'+1}, which produces necessary +cancellations at the interpolation stage, and it's also a power of 2 so the +fast fourier transforms used for the evaluation and interpolation do only +shifts, adds and negations. + +The pointwise multiplications are done modulo @m{2^{N'}+1, 2^N'+1} and either +recurse into a further FFT or use a plain multiplication (Toom-3, Karatsuba or +basecase), whichever is optimal at the size @math{N'}. The interpolation is +an inverse fast fourier transform. The resulting set of sums of @m{x_iy_j, +x[i]*y[j]} are added at appropriate offsets to give the final result. + +Squaring is the same, but @math{x} is the only input so it's one transform at +the evaluate stage and the pointwise multiplies are squares. The +interpolation is the same. + +For a mod @math{2^N+1} product, an FFT-@math{k} is an @m{O(N^{k/(k-1)}), +O(N^(k/(k-1)))} algorithm, the exponent representing @math{2^k} recursed +modular multiplies each @m{1/2^{k-1},1/2^(k-1)} the size of the original. +Each successive @math{k} is an asymptotic improvement, but overheads mean each +is only faster at bigger and bigger sizes. In the code, @code{MUL_FFT_TABLE} +and @code{SQR_FFT_TABLE} are the thresholds where each @math{k} is used. Each +new @math{k} effectively swaps some multiplying for some shifts, adds and +overheads. + +A mod @math{2^N+1} product can be formed with a normal +@math{N@cross{}N@rightarrow{}2N} bit multiply plus a subtraction, so an FFT +and Toom-3 etc can be compared directly. A @math{k=4} FFT at +@math{O(N^@W{1.333})} can be expected to be the first faster than Toom-3 at +@math{O(N^@W{1.465})}. In practice this is what's found, with +@code{MUL_FFT_MODF_THRESHOLD} and @code{SQR_FFT_MODF_THRESHOLD} being between +300 and 1000 limbs, depending on the CPU@. So far it's been found that only +very large FFTs recurse into pointwise multiplies above these sizes. + +When an FFT is to give a full product, the change of @math{N} to @math{2N} +doesn't alter the theoretical complexity for a given @math{k}, but for the +purposes of considering where an FFT might be first used it can be assumed +that the FFT is recursing into a normal multiply and that on that basis it's +doing @math{2^k} recursed multiplies each @m{1/2^{k-2},1/2^(k-2)} the size of +the inputs, making it @m{O(N^{k/(k-2)}), O(N^(k/(k-2)))}. This would mean +@math{k=7} at @math{O(N^@W{1.4})} would be the first FFT faster than Toom-3. +In practice @code{MUL_FFT_THRESHOLD} and @code{SQR_FFT_THRESHOLD} have been +found to be in the @math{k=8} range, somewhere between 3000 and 10000 limbs. + +The way @math{N} is split into @math{2^k} pieces and then @math{2M+k+3} is +rounded up to a multiple of @math{2^k} and @code{mp_bits_per_limb} means that +when @math{2^k@ge{}@nicode{mp\_bits\_per\_limb}} the effective @math{N} is a +multiple of @m{2^{2k-1},2^(2k-1)} bits. The @math{+k+3} means some values of +@math{N} just under such a multiple will be rounded to the next. The +complexity calculations above assume that a favourable size is used, meaning +one which isn't padded through rounding, and it's also assumed that the extra +@math{+k+3} bits are negligible at typical FFT sizes. + +The practical effect of the @m{2^{2k-1},2^(2k-1)} constraint is to introduce a +step-effect into measured speeds. For example @math{k=8} will round @math{N} +up to a multiple of 32768 bits, so for a 32-bit limb there'll be 512 limb +groups of sizes for which @code{mpn_mul_n} runs at the same speed. Or for +@math{k=9} groups of 2048 limbs, @math{k=10} groups of 8192 limbs, etc. In +practice it's been found each @math{k} is used at quite small multiples of its +size constraint and so the step effect is quite noticeable in a time versus +size graph. + +The threshold determinations currently measure at the mid-points of size +steps, but this is sub-optimal since at the start of a new step it can happen +that it's better to go back to the previous @math{k} for a while. Something +more sophisticated for @code{MUL_FFT_TABLE} and @code{SQR_FFT_TABLE} will be +needed. + + +@node Other Multiplication, Unbalanced Multiplication, FFT Multiplication, Multiplication Algorithms +@subsection Other Multiplication +@cindex Toom multiplication + +The Toom algorithms described above (@pxref{Toom 3-Way Multiplication}, +@pxref{Toom 4-Way Multiplication}) generalizes to split into an arbitrary +number of pieces, as per Knuth section 4.3.3 algorithm C@. This is not +currently used. The notes here are merely for interest. + +In general a split into @math{r+1} pieces is made, and evaluations and +pointwise multiplications done at @m{2r+1,2*r+1} points. A 4-way split does 7 +pointwise multiplies, 5-way does 9, etc. Asymptotically an @math{(r+1)}-way +algorithm is @m{O(N^{log(2r+1)/log(r+1)}, O(N^(log(2*r+1)/log(r+1)))}. Only +the pointwise multiplications count towards big-@math{O} complexity, but the +time spent in the evaluate and interpolate stages grows with @math{r} and has +a significant practical impact, with the asymptotic advantage of each @math{r} +realized only at bigger and bigger sizes. The overheads grow as +@m{O(Nr),O(N*r)}, whereas in an @math{r=2^k} FFT they grow only as @m{O(N \log +r), O(N*log(r))}. + +Knuth algorithm C evaluates at points 0,1,2,@dots{},@m{2r,2*r}, but exercise 4 +uses @math{-r},@dots{},0,@dots{},@math{r} and the latter saves some small +multiplies in the evaluate stage (or rather trades them for additions), and +has a further saving of nearly half the interpolate steps. The idea is to +separate odd and even final coefficients and then perform algorithm C steps C7 +and C8 on them separately. The divisors at step C7 become @math{j^2} and the +multipliers at C8 become @m{2tj-j^2,2*t*j-j^2}. + +Splitting odd and even parts through positive and negative points can be +thought of as using @math{-1} as a square root of unity. If a 4th root of +unity was available then a further split and speedup would be possible, but no +such root exists for plain integers. Going to complex integers with +@m{i=\sqrt{-1}, i=sqrt(-1)} doesn't help, essentially because in cartesian +form it takes three real multiplies to do a complex multiply. The existence +of @m{2^k,2^k'}th roots of unity in a suitable ring or field lets the fast +fourier transform keep splitting and get to @m{O(N \log r), O(N*log(r))}. + +Floating point FFTs use complex numbers approximating Nth roots of unity. +Some processors have special support for such FFTs. But these are not used in +GMP since it's very difficult to guarantee an exact result (to some number of +bits). An occasional difference of 1 in the last bit might not matter to a +typical signal processing algorithm, but is of course of vital importance to +GMP. + + +@node Unbalanced Multiplication, , Other Multiplication, Multiplication Algorithms +@subsection Unbalanced Multiplication +@cindex Unbalanced multiplication + +Multiplication of operands with different sizes, both below +@code{MUL_KARATSUBA_THRESHOLD} are done with plain schoolbook multiplication +(@pxref{Basecase Multiplication}). + +For really large operands, we invoke FFT directly. + +For operands between these sizes, we use Toom inspired algorithms suggested by +Alberto Zanoni and Marco Bodrato. The idea is to split the operands into +polynomials of different degree. GMP currently splits the smaller operand +onto 2 coefficients, i.e., a polynomial of degree 1, but the larger operand +can be split into 2, 3, or 4 coefficients, i.e., a polynomial of degree 1 to +3. + +@c FIXME: This is mighty ugly, but a cleaner @need triggers texinfo bugs that +@c screws up layout here and there in the rest of the manual. +@c @tex +@c \goodbreak +@c @end tex +@node Division Algorithms, Greatest Common Divisor Algorithms, Multiplication Algorithms, Algorithms +@section Division Algorithms +@cindex Division algorithms + +@menu +* Single Limb Division:: +* Basecase Division:: +* Divide and Conquer Division:: +* Exact Division:: +* Exact Remainder:: +* Small Quotient Division:: +@end menu + + +@node Single Limb Division, Basecase Division, Division Algorithms, Division Algorithms +@subsection Single Limb Division + +N@cross{}1 division is implemented using repeated 2@cross{}1 divisions from +high to low, either with a hardware divide instruction or a multiplication by +inverse, whichever is best on a given CPU. + +The multiply by inverse follows section 8 of ``Division by Invariant Integers +using Multiplication'' by Granlund and Montgomery (@pxref{References}) and is +implemented as @code{udiv_qrnnd_preinv} in @file{gmp-impl.h}. The idea is to +have a fixed-point approximation to @math{1/d} (see @code{invert_limb}) and +then multiply by the high limb (plus one bit) of the dividend to get a +quotient @math{q}. With @math{d} normalized (high bit set), @math{q} is no +more than 1 too small. Subtracting @m{qd,q*d} from the dividend gives a +remainder, and reveals whether @math{q} or @math{q-1} is correct. + +The result is a division done with two multiplications and four or five +arithmetic operations. On CPUs with low latency multipliers this can be much +faster than a hardware divide, though the cost of calculating the inverse at +the start may mean it's only better on inputs bigger than say 4 or 5 limbs. + +When a divisor must be normalized, either for the generic C +@code{__udiv_qrnnd_c} or the multiply by inverse, the division performed is +actually @m{a2^k,a*2^k} by @m{d2^k,d*2^k} where @math{a} is the dividend and +@math{k} is the power necessary to have the high bit of @m{d2^k,d*2^k} set. +The bit shifts for the dividend are usually accomplished ``on the fly'' +meaning by extracting the appropriate bits at each step. Done this way the +quotient limbs come out aligned ready to store. When only the remainder is +wanted, an alternative is to take the dividend limbs unshifted and calculate +@m{r = a \bmod d2^k, r = a mod d*2^k} followed by an extra final step @m{r2^k +\bmod d2^k, r*2^k mod d*2^k}. This can help on CPUs with poor bit shifts or +few registers. + +The multiply by inverse can be done two limbs at a time. The calculation is +basically the same, but the inverse is two limbs and the divisor treated as if +padded with a low zero limb. This means more work, since the inverse will +need a 2@cross{}2 multiply, but the four 1@cross{}1s to do that are +independent and can therefore be done partly or wholly in parallel. Likewise +for a 2@cross{}1 calculating @m{qd,q*d}. The net effect is to process two +limbs with roughly the same two multiplies worth of latency that one limb at a +time gives. This extends to 3 or 4 limbs at a time, though the extra work to +apply the inverse will almost certainly soon reach the limits of multiplier +throughput. + +A similar approach in reverse can be taken to process just half a limb at a +time if the divisor is only a half limb. In this case the 1@cross{}1 multiply +for the inverse effectively becomes two @m{{1\over2}\times1, (1/2)x1} for each +limb, which can be a saving on CPUs with a fast half limb multiply, or in fact +if the only multiply is a half limb, and especially if it's not pipelined. + + +@node Basecase Division, Divide and Conquer Division, Single Limb Division, Division Algorithms +@subsection Basecase Division + +Basecase N@cross{}M division is like long division done by hand, but in base +@m{2\GMPraise{@code{mp\_bits\_per\_limb}}, 2^mp_bits_per_limb}. See Knuth +section 4.3.1 algorithm D, and @file{mpn/generic/sb_divrem_mn.c}. + +Briefly stated, while the dividend remains larger than the divisor, a high +quotient limb is formed and the N@cross{}1 product @m{qd,q*d} subtracted at +the top end of the dividend. With a normalized divisor (most significant bit +set), each quotient limb can be formed with a 2@cross{}1 division and a +1@cross{}1 multiplication plus some subtractions. The 2@cross{}1 division is +by the high limb of the divisor and is done either with a hardware divide or a +multiply by inverse (the same as in @ref{Single Limb Division}) whichever is +faster. Such a quotient is sometimes one too big, requiring an addback of the +divisor, but that happens rarely. + +With Q=N@minus{}M being the number of quotient limbs, this is an +@m{O(QM),O(Q*M)} algorithm and will run at a speed similar to a basecase +Q@cross{}M multiplication, differing in fact only in the extra multiply and +divide for each of the Q quotient limbs. + + +@node Divide and Conquer Division, Exact Division, Basecase Division, Division Algorithms +@subsection Divide and Conquer Division + +For divisors larger than @code{DIV_DC_THRESHOLD}, division is done by dividing. +Or to be precise by a recursive divide and conquer algorithm based on work by +Moenck and Borodin, Jebelean, and Burnikel and Ziegler (@pxref{References}). + +The algorithm consists essentially of recognising that a 2N@cross{}N division +can be done with the basecase division algorithm (@pxref{Basecase Division}), +but using N/2 limbs as a base, not just a single limb. This way the +multiplications that arise are (N/2)@cross{}(N/2) and can take advantage of +Karatsuba and higher multiplication algorithms (@pxref{Multiplication +Algorithms}). The two ``digits'' of the quotient are formed by recursive +N@cross{}(N/2) divisions. + +If the (N/2)@cross{}(N/2) multiplies are done with a basecase multiplication +then the work is about the same as a basecase division, but with more function +call overheads and with some subtractions separated from the multiplies. +These overheads mean that it's only when N/2 is above +@code{MUL_KARATSUBA_THRESHOLD} that divide and conquer is of use. + +@code{DIV_DC_THRESHOLD} is based on the divisor size N, so it will be somewhere +above twice @code{MUL_KARATSUBA_THRESHOLD}, but how much above depends on the +CPU@. An optimized @code{mpn_mul_basecase} can lower @code{DIV_DC_THRESHOLD} a +little by offering a ready-made advantage over repeated @code{mpn_submul_1} +calls. + +Divide and conquer is asymptotically @m{O(M(N)\log N),O(M(N)*log(N))} where +@math{M(N)} is the time for an N@cross{}N multiplication done with FFTs. The +actual time is a sum over multiplications of the recursed sizes, as can be +seen near the end of section 2.2 of Burnikel and Ziegler. For example, within +the Toom-3 range, divide and conquer is @m{2.63M(N), 2.63*M(N)}. With higher +algorithms the @math{M(N)} term improves and the multiplier tends to @m{\log +N, log(N)}. In practice, at moderate to large sizes, a 2N@cross{}N division +is about 2 to 4 times slower than an N@cross{}N multiplication. + +Newton's method used for division is asymptotically @math{O(M(N))} and should +therefore be superior to divide and conquer, but it's believed this would only +be for large to very large N. + + +@node Exact Division, Exact Remainder, Divide and Conquer Division, Division Algorithms +@subsection Exact Division + +A so-called exact division is when the dividend is known to be an exact +multiple of the divisor. Jebelean's exact division algorithm uses this +knowledge to make some significant optimizations (@pxref{References}). + +The idea can be illustrated in decimal for example with 368154 divided by +543. Because the low digit of the dividend is 4, the low digit of the +quotient must be 8. This is arrived at from @m{4 \mathord{\times} 7 \bmod 10, +4*7 mod 10}, using the fact 7 is the modular inverse of 3 (the low digit of +the divisor), since @m{3 \mathord{\times} 7 \mathop{\equiv} 1 \bmod 10, 3*7 +@equiv{} 1 mod 10}. So @m{8\mathord{\times}543 = 4344,8*543=4344} can be +subtracted from the dividend leaving 363810. Notice the low digit has become +zero. + +The procedure is repeated at the second digit, with the next quotient digit 7 +(@m{1 \mathord{\times} 7 \bmod 10, 7 @equiv{} 1*7 mod 10}), subtracting +@m{7\mathord{\times}543 = 3801,7*543=3801}, leaving 325800. And finally at +the third digit with quotient digit 6 (@m{8 \mathord{\times} 7 \bmod 10, 8*7 +mod 10}), subtracting @m{6\mathord{\times}543 = 3258,6*543=3258} leaving 0. +So the quotient is 678. + +Notice however that the multiplies and subtractions don't need to extend past +the low three digits of the dividend, since that's enough to determine the +three quotient digits. For the last quotient digit no subtraction is needed +at all. On a 2N@cross{}N division like this one, only about half the work of +a normal basecase division is necessary. + +For an N@cross{}M exact division producing Q=N@minus{}M quotient limbs, the +saving over a normal basecase division is in two parts. Firstly, each of the +Q quotient limbs needs only one multiply, not a 2@cross{}1 divide and +multiply. Secondly, the crossproducts are reduced when @math{Q>M} to +@m{QM-M(M+1)/2,Q*M-M*(M+1)/2}, or when @math{Q@le{}M} to @m{Q(Q-1)/2, +Q*(Q-1)/2}. Notice the savings are complementary. If Q is big then many +divisions are saved, or if Q is small then the crossproducts reduce to a small +number. + +The modular inverse used is calculated efficiently by @code{modlimb_invert} in +@file{gmp-impl.h}. This does four multiplies for a 32-bit limb, or six for a +64-bit limb. @file{tune/modlinv.c} has some alternate implementations that +might suit processors better at bit twiddling than multiplying. + +The sub-quadratic exact division described by Jebelean in ``Exact Division +with Karatsuba Complexity'' is not currently implemented. It uses a +rearrangement similar to the divide and conquer for normal division +(@pxref{Divide and Conquer Division}), but operating from low to high. A +further possibility not currently implemented is ``Bidirectional Exact Integer +Division'' by Krandick and Jebelean which forms quotient limbs from both the +high and low ends of the dividend, and can halve once more the number of +crossproducts needed in a 2N@cross{}N division. + +A special case exact division by 3 exists in @code{mpn_divexact_by3}, +supporting Toom-3 multiplication and @code{mpq} canonicalizations. It forms +quotient digits with a multiply by the modular inverse of 3 (which is +@code{0xAA..AAB}) and uses two comparisons to determine a borrow for the next +limb. The multiplications don't need to be on the dependent chain, as long as +the effect of the borrows is applied, which can help chips with pipelined +multipliers. + + +@node Exact Remainder, Small Quotient Division, Exact Division, Division Algorithms +@subsection Exact Remainder +@cindex Exact remainder + +If the exact division algorithm is done with a full subtraction at each stage +and the dividend isn't a multiple of the divisor, then low zero limbs are +produced but with a remainder in the high limbs. For dividend @math{a}, +divisor @math{d}, quotient @math{q}, and @m{b = 2 +\GMPraise{@code{mp\_bits\_per\_limb}}, b = 2^mp_bits_per_limb}, this remainder +@math{r} is of the form +@tex +$$ a = qd + r b^n $$ +@end tex +@ifnottex + +@example +a = q*d + r*b^n +@end example + +@end ifnottex +@math{n} represents the number of zero limbs produced by the subtractions, +that being the number of limbs produced for @math{q}. @math{r} will be in the +range @math{0@le{}r b \GMPhat r ++ u_2, v2*q>b*r+u2} condition appropriately relaxed. + + +@need 1000 +@node Greatest Common Divisor Algorithms, Powering Algorithms, Division Algorithms, Algorithms +@section Greatest Common Divisor +@cindex Greatest common divisor algorithms +@cindex GCD algorithms + +@menu +* Binary GCD:: +* Lehmer's Algorithm:: +* Subquadratic GCD:: +* Extended GCD:: +* Jacobi Symbol:: +@end menu + + +@node Binary GCD, Lehmer's Algorithm, Greatest Common Divisor Algorithms, Greatest Common Divisor Algorithms +@subsection Binary GCD + +At small sizes GMP uses an @math{O(N^2)} binary style GCD@. This is described +in many textbooks, for example Knuth section 4.5.2 algorithm B@. It simply +consists of successively reducing odd operands @math{a} and @math{b} using + +@quotation +@math{a,b = @abs{}(a-b),@min{}(a,b)} @* +strip factors of 2 from @math{a} +@end quotation + +The Euclidean GCD algorithm, as per Knuth algorithms E and A, repeatedly +computes the quotient @m{q = \lfloor a/b \rfloor, q = floor(a/b)} and replaces +@math{a,b} by @math{v, u - q v}. The binary algorithm has so far been found to +be faster than the Euclidean algorithm everywhere. One reason the binary +method does well is that the implied quotient at each step is usually small, +so often only one or two subtractions are needed to get the same effect as a +division. Quotients 1, 2 and 3 for example occur 67.7% of the time, see Knuth +section 4.5.3 Theorem E. + +When the implied quotient is large, meaning @math{b} is much smaller than +@math{a}, then a division is worthwhile. This is the basis for the initial +@math{a @bmod b} reductions in @code{mpn_gcd} and @code{mpn_gcd_1} (the latter +for both N@cross{}1 and 1@cross{}1 cases). But after that initial reduction, +big quotients occur too rarely to make it worth checking for them. + +@sp 1 +The final @math{1@cross{}1} GCD in @code{mpn_gcd_1} is done in the generic C +code as described above. For two N-bit operands, the algorithm takes about +0.68 iterations per bit. For optimum performance some attention needs to be +paid to the way the factors of 2 are stripped from @math{a}. + +Firstly it may be noted that in twos complement the number of low zero bits on +@math{a-b} is the same as @math{b-a}, so counting or testing can begin on +@math{a-b} without waiting for @math{@abs{}(a-b)} to be determined. + +A loop stripping low zero bits tends not to branch predict well, since the +condition is data dependent. But on average there's only a few low zeros, so +an option is to strip one or two bits arithmetically then loop for more (as +done for AMD K6). Or use a lookup table to get a count for several bits then +loop for more (as done for AMD K7). An alternative approach is to keep just +one of @math{a} or @math{b} odd and iterate + +@quotation +@math{a,b = @abs{}(a-b), @min{}(a,b)} @* +@math{a = a/2} if even @* +@math{b = b/2} if even +@end quotation + +This requires about 1.25 iterations per bit, but stripping of a single bit at +each step avoids any branching. Repeating the bit strip reduces to about 0.9 +iterations per bit, which may be a worthwhile tradeoff. + +Generally with the above approaches a speed of perhaps 6 cycles per bit can be +achieved, which is still not terribly fast with for instance a 64-bit GCD +taking nearly 400 cycles. It's this sort of time which means it's not usually +advantageous to combine a set of divisibility tests into a GCD. + +Currently, the binary algorithm is used for GCD only when @math{N < 3}. + +@node Lehmer's Algorithm, Subquadratic GCD, Binary GCD, Greatest Common Divisor Algorithms +@comment node-name, next, previous, up +@subsection Lehmer's algorithm + +Lehmer's improvement of the Euclidean algorithms is based on the observation +that the initial part of the quotient sequence depends only on the most +significant parts of the inputs. The variant of Lehmer's algorithm used in GMP +splits off the most significant two limbs, as suggested, e.g., in ``A +Double-Digit Lehmer-Euclid Algorithm'' by Jebelean (@pxref{References}). The +quotients of two double-limb inputs are collected as a 2 by 2 matrix with +single-limb elements. This is done by the function @code{mpn_hgcd2}. The +resulting matrix is applied to the inputs using @code{mpn_mul_1} and +@code{mpn_submul_1}. Each iteration usually reduces the inputs by almost one +limb. In the rare case of a large quotient, no progress can be made by +examining just the most significant two limbs, and the quotient is computing +using plain division. + +The resulting algorithm is asymptotically @math{O(N^2)}, just as the Euclidean +algorithm and the binary algorithm. The quadratic part of the work are +the calls to @code{mpn_mul_1} and @code{mpn_submul_1}. For small sizes, the +linear work is also significant. There are roughly @math{N} calls to the +@code{mpn_hgcd2} function. This function uses a couple of important +optimizations: + +@itemize +@item +It uses the same relaxed notion of correctness as @code{mpn_hgcd} (see next +section). This means that when called with the most significant two limbs of +two large numbers, the returned matrix does not always correspond exactly to +the initial quotient sequence for the two large numbers; the final quotient +may sometimes be one off. + +@item +It takes advantage of the fact the quotients are usually small. The division +operator is not used, since the corresponding assembler instruction is very +slow on most architectures. (This code could probably be improved further, it +uses many branches that are unfriendly to prediction). + +@item +It switches from double-limb calculations to single-limb calculations half-way +through, when the input numbers have been reduced in size from two limbs to +one and a half. + +@end itemize + +@node Subquadratic GCD, Extended GCD, Lehmer's Algorithm, Greatest Common Divisor Algorithms +@subsection Subquadratic GCD + +For inputs larger than @code{GCD_DC_THRESHOLD}, GCD is computed via the HGCD +(Half GCD) function, as a generalization to Lehmer's algorithm. + +Let the inputs @math{a,b} be of size @math{N} limbs each. Put @m{S=\lfloor N/2 +\rfloor + 1, S = floor(N/2) + 1}. Then HGCD(a,b) returns a transformation +matrix @math{T} with non-negative elements, and reduced numbers @math{(c;d) = +T^{-1} (a;b)}. The reduced numbers @math{c,d} must be larger than @math{S} +limbs, while their difference @math{abs(c-d)} must fit in @math{S} limbs. The +matrix elements will also be of size roughly @math{N/2}. + +The HGCD base case uses Lehmer's algorithm, but with the above stop condition +that returns reduced numbers and the corresponding transformation matrix +half-way through. For inputs larger than @code{HGCD_THRESHOLD}, HGCD is +computed recursively, using the divide and conquer algorithm in ``On +Sch@"onhage's algorithm and subquadratic integer GCD computation'' by M@"oller +(@pxref{References}). The recursive algorithm consists of these main +steps. + +@itemize + +@item +Call HGCD recursively, on the most significant @math{N/2} limbs. Apply the +resulting matrix @math{T_1} to the full numbers, reducing them to a size just +above @math{3N/2}. + +@item +Perform a small number of division or subtraction steps to reduce the numbers +to size below @math{3N/2}. This is essential mainly for the unlikely case of +large quotients. + +@item +Call HGCD recursively, on the most significant @math{N/2} limbs of the reduced +numbers. Apply the resulting matrix @math{T_2} to the full numbers, reducing +them to a size just above @math{N/2}. + +@item +Compute @math{T = T_1 T_2}. + +@item +Perform a small number of division and subtraction steps to satisfy the +requirements, and return. +@end itemize + +GCD is then implemented as a loop around HGCD, similarly to Lehmer's +algorithm. Where Lehmer repeatedly chops off the top two limbs, calls +@code{mpn_hgcd2}, and applies the resulting matrix to the full numbers, the +subquadratic GCD chops off the most significant third of the limbs (the +proportion is a tuning parameter, and @math{1/3} seems to be more efficient +than, e.g, @math{1/2}), calls @code{mpn_hgcd}, and applies the resulting +matrix. Once the input numbers are reduced to size below +@code{GCD_DC_THRESHOLD}, Lehmer's algorithm is used for the rest of the work. + +The asymptotic running time of both HGCD and GCD is @m{O(M(N)\log N),O(M(N)*log(N))}, +where @math{M(N)} is the time for multiplying two @math{N}-limb numbers. + +@comment node-name, next, previous, up + +@node Extended GCD, Jacobi Symbol, Subquadratic GCD, Greatest Common Divisor Algorithms +@subsection Extended GCD + +The extended GCD function, or GCDEXT, calculates @math{@gcd{}(a,b)} and also +cofactors @math{x} and @math{y} satisfying @m{ax+by=\gcd(a@C{}b), +a*x+b*y=gcd(a@C{}b)}. All the algorithms used for plain GCD are extended to +handle this case. The binary algorithm is used only for single-limb GCDEXT. +Lehmer's algorithm is used for sizes up to @code{GCDEXT_DC_THRESHOLD}. Above +this threshold, GCDEXT is implemented as a loop around HGCD, but with more +book-keeping to keep track of the cofactors. This gives the same asymptotic +running time as for GCD and HGCD, @m{O(M(N)\log N),O(M(N)*log(N))} + +One difference to plain GCD is that while the inputs @math{a} and @math{b} are +reduced as the algorithm proceeds, the cofactors @math{x} and @math{y} grow in +size. This makes the tuning of the chopping-point more difficult. The current +code chops off the most significant half of the inputs for the call to HGCD in +the first iteration, and the most significant two thirds for the remaining +calls. This strategy could surely be improved. Also the stop condition for the +loop, where Lehmer's algorithm is invoked once the inputs are reduced below +@code{GCDEXT_DC_THRESHOLD}, could maybe be improved by taking into account the +current size of the cofactors. + +@node Jacobi Symbol, , Extended GCD, Greatest Common Divisor Algorithms +@subsection Jacobi Symbol +@cindex Jacobi symbol algorithm + +@code{mpz_jacobi} and @code{mpz_kronecker} are currently implemented with a +simple binary algorithm similar to that described for the GCDs (@pxref{Binary +GCD}). They're not very fast when both inputs are large. Lehmer's multi-step +improvement or a binary based multi-step algorithm is likely to be better. + +When one operand fits a single limb, and that includes @code{mpz_kronecker_ui} +and friends, an initial reduction is done with either @code{mpn_mod_1} or +@code{mpn_modexact_1_odd}, followed by the binary algorithm on a single limb. +The binary algorithm is well suited to a single limb, and the whole +calculation in this case is quite efficient. + +In all the routines sign changes for the result are accumulated using some bit +twiddling, avoiding table lookups or conditional jumps. + + +@need 1000 +@node Powering Algorithms, Root Extraction Algorithms, Greatest Common Divisor Algorithms, Algorithms +@section Powering Algorithms +@cindex Powering algorithms + +@menu +* Normal Powering Algorithm:: +* Modular Powering Algorithm:: +@end menu + + +@node Normal Powering Algorithm, Modular Powering Algorithm, Powering Algorithms, Powering Algorithms +@subsection Normal Powering + +Normal @code{mpz} or @code{mpf} powering uses a simple binary algorithm, +successively squaring and then multiplying by the base when a 1 bit is seen in +the exponent, as per Knuth section 4.6.3. The ``left to right'' +variant described there is used rather than algorithm A, since it's just as +easy and can be done with somewhat less temporary memory. + + +@node Modular Powering Algorithm, , Normal Powering Algorithm, Powering Algorithms +@subsection Modular Powering + +Modular powering is implemented using a @math{2^k}-ary sliding window +algorithm, as per ``Handbook of Applied Cryptography'' algorithm 14.85 +(@pxref{References}). @math{k} is chosen according to the size of the +exponent. Larger exponents use larger values of @math{k}, the choice being +made to minimize the average number of multiplications that must supplement +the squaring. + +The modular multiplies and squares use either a simple division or the REDC +method by Montgomery (@pxref{References}). REDC is a little faster, +essentially saving N single limb divisions in a fashion similar to an exact +remainder (@pxref{Exact Remainder}). The current REDC has some limitations. +It's only @math{O(N^2)} so above @code{POWM_THRESHOLD} division becomes faster +and is used. It doesn't attempt to detect small bases, but rather always uses +a REDC form, which is usually a full size operand. And lastly it's only +applied to odd moduli. + + +@node Root Extraction Algorithms, Radix Conversion Algorithms, Powering Algorithms, Algorithms +@section Root Extraction Algorithms +@cindex Root extraction algorithms + +@menu +* Square Root Algorithm:: +* Nth Root Algorithm:: +* Perfect Square Algorithm:: +* Perfect Power Algorithm:: +@end menu + + +@node Square Root Algorithm, Nth Root Algorithm, Root Extraction Algorithms, Root Extraction Algorithms +@subsection Square Root +@cindex Square root algorithm +@cindex Karatsuba square root algorithm + +Square roots are taken using the ``Karatsuba Square Root'' algorithm by Paul +Zimmermann (@pxref{References}). + +An input @math{n} is split into four parts of @math{k} bits each, so with +@math{b=2^k} we have @m{n = a_3b^3 + a_2b^2 + a_1b + a_0, n = a3*b^3 + a2*b^2 ++ a1*b + a0}. Part @ms{a,3} must be ``normalized'' so that either the high or +second highest bit is set. In GMP, @math{k} is kept on a limb boundary and +the input is left shifted (by an even number of bits) to normalize. + +The square root of the high two parts is taken, by recursive application of +the algorithm (bottoming out in a one-limb Newton's method), +@tex +$$ s',r' = \mathop{\rm sqrtrem} \> (a_3b + a_2) $$ +@end tex +@ifnottex + +@example +s1,r1 = sqrtrem (a3*b + a2) +@end example + +@end ifnottex +This is an approximation to the desired root and is extended by a division to +give @math{s},@math{r}, +@tex +$$\eqalign{ +q,u &= \mathop{\rm divrem} \> (r'b + a_1, 2s') \cr +s &= s'b + q \cr +r &= ub + a_0 - q^2 +}$$ +@end tex +@ifnottex + +@example +q,u = divrem (r1*b + a1, 2*s1) +s = s1*b + q +r = u*b + a0 - q^2 +@end example + +@end ifnottex +The normalization requirement on @ms{a,3} means at this point @math{s} is +either correct or 1 too big. @math{r} is negative in the latter case, so +@tex +$$\eqalign{ +\mathop{\rm if} \; r &< 0 \; \mathop{\rm then} \cr +r &\leftarrow r + 2s - 1 \cr +s &\leftarrow s - 1 +}$$ +@end tex +@ifnottex + +@example +if r < 0 then + r = r + 2*s - 1 + s = s - 1 +@end example + +@end ifnottex +The algorithm is expressed in a divide and conquer form, but as noted in the +paper it can also be viewed as a discrete variant of Newton's method, or as a +variation on the schoolboy method (no longer taught) for square roots two +digits at a time. + +If the remainder @math{r} is not required then usually only a few high limbs +of @math{r} and @math{u} need to be calculated to determine whether an +adjustment to @math{s} is required. This optimization is not currently +implemented. + +In the Karatsuba multiplication range this algorithm is @m{O({3\over2} +M(N/2)),O(1.5*M(N/2))}, where @math{M(n)} is the time to multiply two numbers +of @math{n} limbs. In the FFT multiplication range this grows to a bound of +@m{O(6 M(N/2)),O(6*M(N/2))}. In practice a factor of about 1.5 to 1.8 is +found in the Karatsuba and Toom-3 ranges, growing to 2 or 3 in the FFT range. + +The algorithm does all its calculations in integers and the resulting +@code{mpn_sqrtrem} is used for both @code{mpz_sqrt} and @code{mpf_sqrt}. +The extended precision given by @code{mpf_sqrt_ui} is obtained by +padding with zero limbs. + + +@node Nth Root Algorithm, Perfect Square Algorithm, Square Root Algorithm, Root Extraction Algorithms +@subsection Nth Root +@cindex Root extraction algorithm +@cindex Nth root algorithm + +Integer Nth roots are taken using Newton's method with the following +iteration, where @math{A} is the input and @math{n} is the root to be taken. +@tex +$$a_{i+1} = {1\over n} \left({A \over a_i^{n-1}} + (n-1)a_i \right)$$ +@end tex +@ifnottex + +@example + 1 A +a[i+1] = - * ( --------- + (n-1)*a[i] ) + n a[i]^(n-1) +@end example + +@end ifnottex +The initial approximation @m{a_1,a[1]} is generated bitwise by successively +powering a trial root with or without new 1 bits, aiming to be just above the +true root. The iteration converges quadratically when started from a good +approximation. When @math{n} is large more initial bits are needed to get +good convergence. The current implementation is not particularly well +optimized. + + +@node Perfect Square Algorithm, Perfect Power Algorithm, Nth Root Algorithm, Root Extraction Algorithms +@subsection Perfect Square +@cindex Perfect square algorithm + +A significant fraction of non-squares can be quickly identified by checking +whether the input is a quadratic residue modulo small integers. + +@code{mpz_perfect_square_p} first tests the input mod 256, which means just +examining the low byte. Only 44 different values occur for squares mod 256, +so 82.8% of inputs can be immediately identified as non-squares. + +On a 32-bit system similar tests are done mod 9, 5, 7, 13 and 17, for a total +99.25% of inputs identified as non-squares. On a 64-bit system 97 is tested +too, for a total 99.62%. + +These moduli are chosen because they're factors of @math{2^@W{24}-1} (or +@math{2^@W{48}-1} for 64-bits), and such a remainder can be quickly taken just +using additions (see @code{mpn_mod_34lsub1}). + +When nails are in use moduli are instead selected by the @file{gen-psqr.c} +program and applied with an @code{mpn_mod_1}. The same @math{2^@W{24}-1} or +@math{2^@W{48}-1} could be done with nails using some extra bit shifts, but +this is not currently implemented. + +In any case each modulus is applied to the @code{mpn_mod_34lsub1} or +@code{mpn_mod_1} remainder and a table lookup identifies non-squares. By +using a ``modexact'' style calculation, and suitably permuted tables, just one +multiply each is required, see the code for details. Moduli are also combined +to save operations, so long as the lookup tables don't become too big. +@file{gen-psqr.c} does all the pre-calculations. + +A square root must still be taken for any value that passes these tests, to +verify it's really a square and not one of the small fraction of non-squares +that get through (ie.@: a pseudo-square to all the tested bases). + +Clearly more residue tests could be done, @code{mpz_perfect_square_p} only +uses a compact and efficient set. Big inputs would probably benefit from more +residue testing, small inputs might be better off with less. The assumed +distribution of squares versus non-squares in the input would affect such +considerations. + + +@node Perfect Power Algorithm, , Perfect Square Algorithm, Root Extraction Algorithms +@subsection Perfect Power +@cindex Perfect power algorithm + +Detecting perfect powers is required by some factorization algorithms. +Currently @code{mpz_perfect_power_p} is implemented using repeated Nth root +extractions, though naturally only prime roots need to be considered. +(@xref{Nth Root Algorithm}.) + +If a prime divisor @math{p} with multiplicity @math{e} can be found, then only +roots which are divisors of @math{e} need to be considered, much reducing the +work necessary. To this end divisibility by a set of small primes is checked. + + +@node Radix Conversion Algorithms, Other Algorithms, Root Extraction Algorithms, Algorithms +@section Radix Conversion +@cindex Radix conversion algorithms + +Radix conversions are less important than other algorithms. A program +dominated by conversions should probably use a different data representation. + +@menu +* Binary to Radix:: +* Radix to Binary:: +@end menu + + +@node Binary to Radix, Radix to Binary, Radix Conversion Algorithms, Radix Conversion Algorithms +@subsection Binary to Radix + +Conversions from binary to a power-of-2 radix use a simple and fast +@math{O(N)} bit extraction algorithm. + +Conversions from binary to other radices use one of two algorithms. Sizes +below @code{GET_STR_PRECOMPUTE_THRESHOLD} use a basic @math{O(N^2)} method. +Repeated divisions by @math{b^n} are made, where @math{b} is the radix and +@math{n} is the biggest power that fits in a limb. But instead of simply +using the remainder @math{r} from such divisions, an extra divide step is done +to give a fractional limb representing @math{r/b^n}. The digits of @math{r} +can then be extracted using multiplications by @math{b} rather than divisions. +Special case code is provided for decimal, allowing multiplications by 10 to +optimize to shifts and adds. + +Above @code{GET_STR_PRECOMPUTE_THRESHOLD} a sub-quadratic algorithm is used. +For an input @math{t}, powers @m{b^{n2^i},b^(n*2^i)} of the radix are +calculated, until a power between @math{t} and @m{\sqrt{t},sqrt(t)} is +reached. @math{t} is then divided by that largest power, giving a quotient +which is the digits above that power, and a remainder which is those below. +These two parts are in turn divided by the second highest power, and so on +recursively. When a piece has been divided down to less than +@code{GET_STR_DC_THRESHOLD} limbs, the basecase algorithm described above is +used. + +The advantage of this algorithm is that big divisions can make use of the +sub-quadratic divide and conquer division (@pxref{Divide and Conquer +Division}), and big divisions tend to have less overheads than lots of +separate single limb divisions anyway. But in any case the cost of +calculating the powers @m{b^{n2^i},b^(n*2^i)} must first be overcome. + +@code{GET_STR_PRECOMPUTE_THRESHOLD} and @code{GET_STR_DC_THRESHOLD} represent +the same basic thing, the point where it becomes worth doing a big division to +cut the input in half. @code{GET_STR_PRECOMPUTE_THRESHOLD} includes the cost +of calculating the radix power required, whereas @code{GET_STR_DC_THRESHOLD} +assumes that's already available, which is the case when recursing. + +Since the base case produces digits from least to most significant but they +want to be stored from most to least, it's necessary to calculate in advance +how many digits there will be, or at least be sure not to underestimate that. +For GMP the number of input bits is multiplied by @code{chars_per_bit_exactly} +from @code{mp_bases}, rounding up. The result is either correct or one too +big. + +Examining some of the high bits of the input could increase the chance of +getting the exact number of digits, but an exact result every time would not +be practical, since in general the difference between numbers 100@dots{} and +99@dots{} is only in the last few bits and the work to identify 99@dots{} +might well be almost as much as a full conversion. + +@code{mpf_get_str} doesn't currently use the algorithm described here, it +multiplies or divides by a power of @math{b} to move the radix point to the +just above the highest non-zero digit (or at worst one above that location), +then multiplies by @math{b^n} to bring out digits. This is @math{O(N^2)} and +is certainly not optimal. + +The @math{r/b^n} scheme described above for using multiplications to bring out +digits might be useful for more than a single limb. Some brief experiments +with it on the base case when recursing didn't give a noticeable improvement, +but perhaps that was only due to the implementation. Something similar would +work for the sub-quadratic divisions too, though there would be the cost of +calculating a bigger radix power. + +Another possible improvement for the sub-quadratic part would be to arrange +for radix powers that balanced the sizes of quotient and remainder produced, +ie.@: the highest power would be an @m{b^{nk},b^(n*k)} approximately equal to +@m{\sqrt{t},sqrt(t)}, not restricted to a @math{2^i} factor. That ought to +smooth out a graph of times against sizes, but may or may not be a net +speedup. + + +@node Radix to Binary, , Binary to Radix, Radix Conversion Algorithms +@subsection Radix to Binary + +@strong{This section needs to be rewritten, it currently describes the +algorithms used before GMP 4.3.} + +Conversions from a power-of-2 radix into binary use a simple and fast +@math{O(N)} bitwise concatenation algorithm. + +Conversions from other radices use one of two algorithms. Sizes below +@code{SET_STR_PRECOMPUTE_THRESHOLD} use a basic @math{O(N^2)} method. Groups +of @math{n} digits are converted to limbs, where @math{n} is the biggest +power of the base @math{b} which will fit in a limb, then those groups are +accumulated into the result by multiplying by @math{b^n} and adding. This +saves multi-precision operations, as per Knuth section 4.4 part E +(@pxref{References}). Some special case code is provided for decimal, giving +the compiler a chance to optimize multiplications by 10. + +Above @code{SET_STR_PRECOMPUTE_THRESHOLD} a sub-quadratic algorithm is used. +First groups of @math{n} digits are converted into limbs. Then adjacent +limbs are combined into limb pairs with @m{xb^n+y,x*b^n+y}, where @math{x} +and @math{y} are the limbs. Adjacent limb pairs are combined into quads +similarly with @m{xb^{2n}+y,x*b^(2n)+y}. This continues until a single block +remains, that being the result. + +The advantage of this method is that the multiplications for each @math{x} are +big blocks, allowing Karatsuba and higher algorithms to be used. But the cost +of calculating the powers @m{b^{n2^i},b^(n*2^i)} must be overcome. +@code{SET_STR_PRECOMPUTE_THRESHOLD} usually ends up quite big, around 5000 digits, and on +some processors much bigger still. + +@code{SET_STR_PRECOMPUTE_THRESHOLD} is based on the input digits (and tuned +for decimal), though it might be better based on a limb count, so as to be +independent of the base. But that sort of count isn't used by the base case +and so would need some sort of initial calculation or estimate. + +The main reason @code{SET_STR_PRECOMPUTE_THRESHOLD} is so much bigger than the +corresponding @code{GET_STR_PRECOMPUTE_THRESHOLD} is that @code{mpn_mul_1} is +much faster than @code{mpn_divrem_1} (often by a factor of 5, or more). + + +@need 1000 +@node Other Algorithms, Assembly Coding, Radix Conversion Algorithms, Algorithms +@section Other Algorithms + +@menu +* Prime Testing Algorithm:: +* Factorial Algorithm:: +* Binomial Coefficients Algorithm:: +* Fibonacci Numbers Algorithm:: +* Lucas Numbers Algorithm:: +* Random Number Algorithms:: +@end menu + + +@node Prime Testing Algorithm, Factorial Algorithm, Other Algorithms, Other Algorithms +@subsection Prime Testing +@cindex Prime testing algorithms + +The primality testing in @code{mpz_probab_prime_p} (@pxref{Number Theoretic +Functions}) first does some trial division by small factors and then uses the +Miller-Rabin probabilistic primality testing algorithm, as described in Knuth +section 4.5.4 algorithm P (@pxref{References}). + +For an odd input @math{n}, and with @math{n = q@GMPmultiply{}2^k+1} where +@math{q} is odd, this algorithm selects a random base @math{x} and tests +whether @math{x^q @bmod{} n} is 1 or @math{-1}, or an @m{x^{q2^j} \bmod n, +x^(q*2^j) mod n} is @math{1}, for @math{1@le{}j@le{}k}. If so then @math{n} +is probably prime, if not then @math{n} is definitely composite. + +Any prime @math{n} will pass the test, but some composites do too. Such +composites are known as strong pseudoprimes to base @math{x}. No @math{n} is +a strong pseudoprime to more than @math{1/4} of all bases (see Knuth exercise +22), hence with @math{x} chosen at random there's no more than a @math{1/4} +chance a ``probable prime'' will in fact be composite. + +In fact strong pseudoprimes are quite rare, making the test much more +powerful than this analysis would suggest, but @math{1/4} is all that's proven +for an arbitrary @math{n}. + + +@node Factorial Algorithm, Binomial Coefficients Algorithm, Prime Testing Algorithm, Other Algorithms +@subsection Factorial +@cindex Factorial algorithm + +Factorials are calculated by a combination of removal of twos, powering, and +binary splitting. The procedure can be best illustrated with an example, + +@quotation +@math{23! = 1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23} +@end quotation + +@noindent +has factors of two removed, + +@quotation +@math{23! = 2^{19}.1.1.3.1.5.3.7.1.9.5.11.3.13.7.15.1.17.9.19.5.21.11.23} +@end quotation + +@noindent +and the resulting terms collected up according to their multiplicity, + +@quotation +@math{23! = 2^{19}.(3.5)^3.(7.9.11)^2.(13.15.17.19.21.23)} +@end quotation + +Each sequence such as @math{13.15.17.19.21.23} is evaluated by splitting into +every second term, as for instance @math{(13.17.21).(15.19.23)}, and the same +recursively on each half. This is implemented iteratively using some bit +twiddling. + +Such splitting is more efficient than repeated N@cross{}1 multiplies since it +forms big multiplies, allowing Karatsuba and higher algorithms to be used. +And even below the Karatsuba threshold a big block of work can be more +efficient for the basecase algorithm. + +Splitting into subsequences of every second term keeps the resulting products +more nearly equal in size than would the simpler approach of say taking the +first half and second half of the sequence. Nearly equal products are more +efficient for the current multiply implementation. + + +@node Binomial Coefficients Algorithm, Fibonacci Numbers Algorithm, Factorial Algorithm, Other Algorithms +@subsection Binomial Coefficients +@cindex Binomial coefficient algorithm + +Binomial coefficients @m{\left({n}\atop{k}\right), C(n@C{}k)} are calculated +by first arranging @math{k @le{} n/2} using @m{\left({n}\atop{k}\right) = +\left({n}\atop{n-k}\right), C(n@C{}k) = C(n@C{}n-k)} if necessary, and then +evaluating the following product simply from @math{i=2} to @math{i=k}. +@tex +$$ \left({n}\atop{k}\right) = (n-k+1) \prod_{i=2}^{k} {{n-k+i} \over i} $$ +@end tex +@ifnottex + +@example + k (n-k+i) +C(n,k) = (n-k+1) * prod ------- + i=2 i +@end example + +@end ifnottex +It's easy to show that each denominator @math{i} will divide the product so +far, so the exact division algorithm is used (@pxref{Exact Division}). + +The numerators @math{n-k+i} and denominators @math{i} are first accumulated +into as many fit a limb, to save multi-precision operations, though for +@code{mpz_bin_ui} this applies only to the divisors, since @math{n} is an +@code{mpz_t} and @math{n-k+i} in general won't fit in a limb at all. + + +@node Fibonacci Numbers Algorithm, Lucas Numbers Algorithm, Binomial Coefficients Algorithm, Other Algorithms +@subsection Fibonacci Numbers +@cindex Fibonacci number algorithm + +The Fibonacci functions @code{mpz_fib_ui} and @code{mpz_fib2_ui} are designed +for calculating isolated @m{F_n,F[n]} or @m{F_n,F[n]},@m{F_{n-1},F[n-1]} +values efficiently. + +For small @math{n}, a table of single limb values in @code{__gmp_fib_table} is +used. On a 32-bit limb this goes up to @m{F_{47},F[47]}, or on a 64-bit limb +up to @m{F_{93},F[93]}. For convenience the table starts at @m{F_{-1},F[-1]}. + +Beyond the table, values are generated with a binary powering algorithm, +calculating a pair @m{F_n,F[n]} and @m{F_{n-1},F[n-1]} working from high to +low across the bits of @math{n}. The formulas used are +@tex +$$\eqalign{ + F_{2k+1} &= 4F_k^2 - F_{k-1}^2 + 2(-1)^k \cr + F_{2k-1} &= F_k^2 + F_{k-1}^2 \cr + F_{2k} &= F_{2k+1} - F_{2k-1} +}$$ +@end tex +@ifnottex + +@example +F[2k+1] = 4*F[k]^2 - F[k-1]^2 + 2*(-1)^k +F[2k-1] = F[k]^2 + F[k-1]^2 + +F[2k] = F[2k+1] - F[2k-1] +@end example + +@end ifnottex +At each step, @math{k} is the high @math{b} bits of @math{n}. If the next bit +of @math{n} is 0 then @m{F_{2k},F[2k]},@m{F_{2k-1},F[2k-1]} is used, or if +it's a 1 then @m{F_{2k+1},F[2k+1]},@m{F_{2k},F[2k]} is used, and the process +repeated until all bits of @math{n} are incorporated. Notice these formulas +require just two squares per bit of @math{n}. + +It'd be possible to handle the first few @math{n} above the single limb table +with simple additions, using the defining Fibonacci recurrence @m{F_{k+1} = +F_k + F_{k-1}, F[k+1]=F[k]+F[k-1]}, but this is not done since it usually +turns out to be faster for only about 10 or 20 values of @math{n}, and +including a block of code for just those doesn't seem worthwhile. If they +really mattered it'd be better to extend the data table. + +Using a table avoids lots of calculations on small numbers, and makes small +@math{n} go fast. A bigger table would make more small @math{n} go fast, it's +just a question of balancing size against desired speed. For GMP the code is +kept compact, with the emphasis primarily on a good powering algorithm. + +@code{mpz_fib2_ui} returns both @m{F_n,F[n]} and @m{F_{n-1},F[n-1]}, but +@code{mpz_fib_ui} is only interested in @m{F_n,F[n]}. In this case the last +step of the algorithm can become one multiply instead of two squares. One of +the following two formulas is used, according as @math{n} is odd or even. +@tex +$$\eqalign{ + F_{2k} &= F_k (F_k + 2F_{k-1}) \cr + F_{2k+1} &= (2F_k + F_{k-1}) (2F_k - F_{k-1}) + 2(-1)^k +}$$ +@end tex +@ifnottex + +@example +F[2k] = F[k]*(F[k]+2F[k-1]) + +F[2k+1] = (2F[k]+F[k-1])*(2F[k]-F[k-1]) + 2*(-1)^k +@end example + +@end ifnottex +@m{F_{2k+1},F[2k+1]} here is the same as above, just rearranged to be a +multiply. For interest, the @m{2(-1)^k, 2*(-1)^k} term both here and above +can be applied just to the low limb of the calculation, without a carry or +borrow into further limbs, which saves some code size. See comments with +@code{mpz_fib_ui} and the internal @code{mpn_fib2_ui} for how this is done. + + +@node Lucas Numbers Algorithm, Random Number Algorithms, Fibonacci Numbers Algorithm, Other Algorithms +@subsection Lucas Numbers +@cindex Lucas number algorithm + +@code{mpz_lucnum2_ui} derives a pair of Lucas numbers from a pair of Fibonacci +numbers with the following simple formulas. +@tex +$$\eqalign{ + L_k &= F_k + 2F_{k-1} \cr + L_{k-1} &= 2F_k - F_{k-1} +}$$ +@end tex +@ifnottex + +@example +L[k] = F[k] + 2*F[k-1] +L[k-1] = 2*F[k] - F[k-1] +@end example + +@end ifnottex +@code{mpz_lucnum_ui} is only interested in @m{L_n,L[n]}, and some work can be +saved. Trailing zero bits on @math{n} can be handled with a single square +each. +@tex +$$ L_{2k} = L_k^2 - 2(-1)^k $$ +@end tex +@ifnottex + +@example +L[2k] = L[k]^2 - 2*(-1)^k +@end example + +@end ifnottex +And the lowest 1 bit can be handled with one multiply of a pair of Fibonacci +numbers, similar to what @code{mpz_fib_ui} does. +@tex +$$ L_{2k+1} = 5F_{k-1} (2F_k + F_{k-1}) - 4(-1)^k $$ +@end tex +@ifnottex + +@example +L[2k+1] = 5*F[k-1]*(2*F[k]+F[k-1]) - 4*(-1)^k +@end example + +@end ifnottex + + +@node Random Number Algorithms, , Lucas Numbers Algorithm, Other Algorithms +@subsection Random Numbers +@cindex Random number algorithms + +For the @code{urandomb} functions, random numbers are generated simply by +concatenating bits produced by the generator. As long as the generator has +good randomness properties this will produce well-distributed @math{N} bit +numbers. + +For the @code{urandomm} functions, random numbers in a range @math{0@le{}R= ABS(_mp_size)}. When an @code{mpz} routine +is about to (or might be about to) increase @code{_mp_size}, it checks +@code{_mp_alloc} to see whether there's enough space, and reallocates if not. +@code{MPZ_REALLOC} is generally used for this. +@end table + +The various bitwise logical functions like @code{mpz_and} behave as if +negative values were twos complement. But sign and magnitude is always used +internally, and necessary adjustments are made during the calculations. +Sometimes this isn't pretty, but sign and magnitude are best for other +routines. + +Some internal temporary variables are setup with @code{MPZ_TMP_INIT} and these +have @code{_mp_d} space obtained from @code{TMP_ALLOC} rather than the memory +allocation functions. Care is taken to ensure that these are big enough that +no reallocation is necessary (since it would have unpredictable consequences). + +@code{_mp_size} and @code{_mp_alloc} are @code{int}, although @code{mp_size_t} +is usually a @code{long}. This is done to make the fields just 32 bits on +some 64 bits systems, thereby saving a few bytes of data space but still +providing plenty of range. + + +@node Rational Internals, Float Internals, Integer Internals, Internals +@section Rational Internals +@cindex Rational internals + +@code{mpq_t} variables represent rationals using an @code{mpz_t} numerator and +denominator (@pxref{Integer Internals}). + +The canonical form adopted is denominator positive (and non-zero), no common +factors between numerator and denominator, and zero uniquely represented as +0/1. + +It's believed that casting out common factors at each stage of a calculation +is best in general. A GCD is an @math{O(N^2)} operation so it's better to do +a few small ones immediately than to delay and have to do a big one later. +Knowing the numerator and denominator have no common factors can be used for +example in @code{mpq_mul} to make only two cross GCDs necessary, not four. + +This general approach to common factors is badly sub-optimal in the presence +of simple factorizations or little prospect for cancellation, but GMP has no +way to know when this will occur. As per @ref{Efficiency}, that's left to +applications. The @code{mpq_t} framework might still suit, with +@code{mpq_numref} and @code{mpq_denref} for direct access to the numerator and +denominator, or of course @code{mpz_t} variables can be used directly. + + +@node Float Internals, Raw Output Internals, Rational Internals, Internals +@section Float Internals +@cindex Float internals + +Efficient calculation is the primary aim of GMP floats and the use of whole +limbs and simple rounding facilitates this. + +@code{mpf_t} floats have a variable precision mantissa and a single machine +word signed exponent. The mantissa is represented using sign and magnitude. + +@c FIXME: The arrow heads don't join to the lines exactly. +@tex +\global\newdimen\GMPboxwidth \GMPboxwidth=5em +\global\newdimen\GMPboxheight \GMPboxheight=3ex +\def\centreline{\hbox{\raise 0.8ex \vbox{\hrule \hbox{\hfil}}}} +\GMPdisplay{% +\vbox{% + \hbox to 5\GMPboxwidth {most significant limb \hfil least significant limb} + \vskip 0.7ex + \def\GMPcentreline#1{\hbox{\raise 0.5 ex \vbox{\hrule \hbox to #1 {}}}} + \hbox { + \hbox to 3\GMPboxwidth {% + \setbox 0 = \hbox{@code{\_mp\_exp}}% + \dimen0=3\GMPboxwidth + \advance\dimen0 by -\wd0 + \divide\dimen0 by 2 + \advance\dimen0 by -1em + \setbox1 = \hbox{$\rightarrow$}% + \dimen1=\dimen0 + \advance\dimen1 by -\wd1 + \GMPcentreline{\dimen0}% + \hfil + \box0% + \hfil + \GMPcentreline{\dimen1{}}% + \box1} + \hbox to 2\GMPboxwidth {\hfil @code{\_mp\_d}}} + \vskip 0.5ex + \vbox {% + \hrule + \hbox{% + \vrule height 2ex depth 1ex + \hbox to \GMPboxwidth {}% + \vrule + \hbox to \GMPboxwidth {}% + \vrule + \hbox to \GMPboxwidth {}% + \vrule + \hbox to \GMPboxwidth {}% + \vrule + \hbox to \GMPboxwidth {}% + \vrule} + \hrule + } + \hbox {% + \hbox to 0.8 pt {} + \hbox to 3\GMPboxwidth {% + \hfil $\cdot$} \hbox {$\leftarrow$ radix point\hfil}} + \hbox to 5\GMPboxwidth{% + \setbox 0 = \hbox{@code{\_mp\_size}}% + \dimen0 = 5\GMPboxwidth + \advance\dimen0 by -\wd0 + \divide\dimen0 by 2 + \advance\dimen0 by -1em + \dimen1 = \dimen0 + \setbox1 = \hbox{$\leftarrow$}% + \setbox2 = \hbox{$\rightarrow$}% + \advance\dimen0 by -\wd1 + \advance\dimen1 by -\wd2 + \hbox to 0.3 em {}% + \box1 + \GMPcentreline{\dimen0}% + \hfil + \box0 + \hfil + \GMPcentreline{\dimen1}% + \box2} +}} +@end tex +@ifnottex +@example + most least +significant significant + limb limb + + _mp_d + |---- _mp_exp ---> | + _____ _____ _____ _____ _____ + |_____|_____|_____|_____|_____| + . <------------ radix point + + <-------- _mp_size ---------> +@sp 1 +@end example +@end ifnottex + +@noindent +The fields are as follows. + +@table @asis +@item @code{_mp_size} +The number of limbs currently in use, or the negative of that when +representing a negative value. Zero is represented by @code{_mp_size} and +@code{_mp_exp} both set to zero, and in that case the @code{_mp_d} data is +unused. (In the future @code{_mp_exp} might be undefined when representing +zero.) + +@item @code{_mp_prec} +The precision of the mantissa, in limbs. In any calculation the aim is to +produce @code{_mp_prec} limbs of result (the most significant being non-zero). + +@item @code{_mp_d} +A pointer to the array of limbs which is the absolute value of the mantissa. +These are stored ``little endian'' as per the @code{mpn} functions, so +@code{_mp_d[0]} is the least significant limb and +@code{_mp_d[ABS(_mp_size)-1]} the most significant. + +The most significant limb is always non-zero, but there are no other +restrictions on its value, in particular the highest 1 bit can be anywhere +within the limb. + +@code{_mp_prec+1} limbs are allocated to @code{_mp_d}, the extra limb being +for convenience (see below). There are no reallocations during a calculation, +only in a change of precision with @code{mpf_set_prec}. + +@item @code{_mp_exp} +The exponent, in limbs, determining the location of the implied radix point. +Zero means the radix point is just above the most significant limb. Positive +values mean a radix point offset towards the lower limbs and hence a value +@math{@ge{} 1}, as for example in the diagram above. Negative exponents mean +a radix point further above the highest limb. + +Naturally the exponent can be any value, it doesn't have to fall within the +limbs as the diagram shows, it can be a long way above or a long way below. +Limbs other than those included in the @code{@{_mp_d,_mp_size@}} data +are treated as zero. +@end table + +The @code{_mp_size} and @code{_mp_prec} fields are @code{int}, although the +@code{mp_size_t} type is usually a @code{long}. The @code{_mp_exp} field is +usually @code{long}. This is done to make some fields just 32 bits on some 64 +bits systems, thereby saving a few bytes of data space but still providing +plenty of precision and a very large range. + + +@sp 1 +@noindent +The following various points should be noted. + +@table @asis +@item Low Zeros +The least significant limbs @code{_mp_d[0]} etc can be zero, though such low +zeros can always be ignored. Routines likely to produce low zeros check and +avoid them to save time in subsequent calculations, but for most routines +they're quite unlikely and aren't checked. + +@item Mantissa Size Range +The @code{_mp_size} count of limbs in use can be less than @code{_mp_prec} if +the value can be represented in less. This means low precision values or +small integers stored in a high precision @code{mpf_t} can still be operated +on efficiently. + +@code{_mp_size} can also be greater than @code{_mp_prec}. Firstly a value is +allowed to use all of the @code{_mp_prec+1} limbs available at @code{_mp_d}, +and secondly when @code{mpf_set_prec_raw} lowers @code{_mp_prec} it leaves +@code{_mp_size} unchanged and so the size can be arbitrarily bigger than +@code{_mp_prec}. + +@item Rounding +All rounding is done on limb boundaries. Calculating @code{_mp_prec} limbs +with the high non-zero will ensure the application requested minimum precision +is obtained. + +The use of simple ``trunc'' rounding towards zero is efficient, since there's +no need to examine extra limbs and increment or decrement. + +@item Bit Shifts +Since the exponent is in limbs, there are no bit shifts in basic operations +like @code{mpf_add} and @code{mpf_mul}. When differing exponents are +encountered all that's needed is to adjust pointers to line up the relevant +limbs. + +Of course @code{mpf_mul_2exp} and @code{mpf_div_2exp} will require bit shifts, +but the choice is between an exponent in limbs which requires shifts there, or +one in bits which requires them almost everywhere else. + +@item Use of @code{_mp_prec+1} Limbs +The extra limb on @code{_mp_d} (@code{_mp_prec+1} rather than just +@code{_mp_prec}) helps when an @code{mpf} routine might get a carry from its +operation. @code{mpf_add} for instance will do an @code{mpn_add} of +@code{_mp_prec} limbs. If there's no carry then that's the result, but if +there is a carry then it's stored in the extra limb of space and +@code{_mp_size} becomes @code{_mp_prec+1}. + +Whenever @code{_mp_prec+1} limbs are held in a variable, the low limb is not +needed for the intended precision, only the @code{_mp_prec} high limbs. But +zeroing it out or moving the rest down is unnecessary. Subsequent routines +reading the value will simply take the high limbs they need, and this will be +@code{_mp_prec} if their target has that same precision. This is no more than +a pointer adjustment, and must be checked anyway since the destination +precision can be different from the sources. + +Copy functions like @code{mpf_set} will retain a full @code{_mp_prec+1} limbs +if available. This ensures that a variable which has @code{_mp_size} equal to +@code{_mp_prec+1} will get its full exact value copied. Strictly speaking +this is unnecessary since only @code{_mp_prec} limbs are needed for the +application's requested precision, but it's considered that an @code{mpf_set} +from one variable into another of the same precision ought to produce an exact +copy. + +@item Application Precisions +@code{__GMPF_BITS_TO_PREC} converts an application requested precision to an +@code{_mp_prec}. The value in bits is rounded up to a whole limb then an +extra limb is added since the most significant limb of @code{_mp_d} is only +non-zero and therefore might contain only one bit. + +@code{__GMPF_PREC_TO_BITS} does the reverse conversion, and removes the extra +limb from @code{_mp_prec} before converting to bits. The net effect of +reading back with @code{mpf_get_prec} is simply the precision rounded up to a +multiple of @code{mp_bits_per_limb}. + +Note that the extra limb added here for the high only being non-zero is in +addition to the extra limb allocated to @code{_mp_d}. For example with a +32-bit limb, an application request for 250 bits will be rounded up to 8 +limbs, then an extra added for the high being only non-zero, giving an +@code{_mp_prec} of 9. @code{_mp_d} then gets 10 limbs allocated. Reading +back with @code{mpf_get_prec} will take @code{_mp_prec} subtract 1 limb and +multiply by 32, giving 256 bits. + +Strictly speaking, the fact the high limb has at least one bit means that a +float with, say, 3 limbs of 32-bits each will be holding at least 65 bits, but +for the purposes of @code{mpf_t} it's considered simply to be 64 bits, a nice +multiple of the limb size. +@end table + + +@node Raw Output Internals, C++ Interface Internals, Float Internals, Internals +@section Raw Output Internals +@cindex Raw output internals + +@noindent +@code{mpz_out_raw} uses the following format. + +@tex +\global\newdimen\GMPboxwidth \GMPboxwidth=5em +\global\newdimen\GMPboxheight \GMPboxheight=3ex +\def\centreline{\hbox{\raise 0.8ex \vbox{\hrule \hbox{\hfil}}}} +\GMPdisplay{% +\vbox{% + \def\GMPcentreline#1{\hbox{\raise 0.5 ex \vbox{\hrule \hbox to #1 {}}}} + \vbox {% + \hrule + \hbox{% + \vrule height 2.5ex depth 1.5ex + \hbox to \GMPboxwidth {\hfil size\hfil}% + \vrule + \hbox to 3\GMPboxwidth {\hfil data bytes\hfil}% + \vrule} + \hrule} +}} +@end tex +@ifnottex +@example ++------+------------------------+ +| size | data bytes | ++------+------------------------+ +@end example +@end ifnottex + +The size is 4 bytes written most significant byte first, being the number of +subsequent data bytes, or the twos complement negative of that when a negative +integer is represented. The data bytes are the absolute value of the integer, +written most significant byte first. + +The most significant data byte is always non-zero, so the output is the same +on all systems, irrespective of limb size. + +In GMP 1, leading zero bytes were written to pad the data bytes to a multiple +of the limb size. @code{mpz_inp_raw} will still accept this, for +compatibility. + +The use of ``big endian'' for both the size and data fields is deliberate, it +makes the data easy to read in a hex dump of a file. Unfortunately it also +means that the limb data must be reversed when reading or writing, so neither +a big endian nor little endian system can just read and write @code{_mp_d}. + + +@node C++ Interface Internals, , Raw Output Internals, Internals +@section C++ Interface Internals +@cindex C++ interface internals + +A system of expression templates is used to ensure something like @code{a=b+c} +turns into a simple call to @code{mpz_add} etc. For @code{mpf_class} +the scheme also ensures the precision of the final +destination is used for any temporaries within a statement like +@code{f=w*x+y*z}. These are important features which a naive implementation +cannot provide. + +A simplified description of the scheme follows. The true scheme is +complicated by the fact that expressions have different return types. For +detailed information, refer to the source code. + +To perform an operation, say, addition, we first define a ``function object'' +evaluating it, + +@example +struct __gmp_binary_plus +@{ + static void eval(mpf_t f, mpf_t g, mpf_t h) @{ mpf_add(f, g, h); @} +@}; +@end example + +@noindent +And an ``additive expression'' object, + +@example +__gmp_expr<__gmp_binary_expr > +operator+(const mpf_class &f, const mpf_class &g) +@{ + return __gmp_expr + <__gmp_binary_expr >(f, g); +@} +@end example + +The seemingly redundant @code{__gmp_expr<__gmp_binary_expr<@dots{}>>} is used to +encapsulate any possible kind of expression into a single template type. In +fact even @code{mpf_class} etc are @code{typedef} specializations of +@code{__gmp_expr}. + +Next we define assignment of @code{__gmp_expr} to @code{mpf_class}. + +@example +template +mpf_class & mpf_class::operator=(const __gmp_expr &expr) +@{ + expr.eval(this->get_mpf_t(), this->precision()); + return *this; +@} + +template +void __gmp_expr<__gmp_binary_expr >::eval +(mpf_t f, unsigned long int precision) +@{ + Op::eval(f, expr.val1.get_mpf_t(), expr.val2.get_mpf_t()); +@} +@end example + +where @code{expr.val1} and @code{expr.val2} are references to the expression's +operands (here @code{expr} is the @code{__gmp_binary_expr} stored within the +@code{__gmp_expr}). + +This way, the expression is actually evaluated only at the time of assignment, +when the required precision (that of @code{f}) is known. Furthermore the +target @code{mpf_t} is now available, thus we can call @code{mpf_add} directly +with @code{f} as the output argument. + +Compound expressions are handled by defining operators taking subexpressions +as their arguments, like this: + +@example +template +__gmp_expr +<__gmp_binary_expr<__gmp_expr, __gmp_expr, __gmp_binary_plus> > +operator+(const __gmp_expr &expr1, const __gmp_expr &expr2) +@{ + return __gmp_expr + <__gmp_binary_expr<__gmp_expr, __gmp_expr, __gmp_binary_plus> > + (expr1, expr2); +@} +@end example + +And the corresponding specializations of @code{__gmp_expr::eval}: + +@example +template +void __gmp_expr +<__gmp_binary_expr<__gmp_expr, __gmp_expr, Op> >::eval +(mpf_t f, unsigned long int precision) +@{ + // declare two temporaries + mpf_class temp1(expr.val1, precision), temp2(expr.val2, precision); + Op::eval(f, temp1.get_mpf_t(), temp2.get_mpf_t()); +@} +@end example + +The expression is thus recursively evaluated to any level of complexity and +all subexpressions are evaluated to the precision of @code{f}. + + +@node Contributors, References, Internals, Top +@comment node-name, next, previous, up +@appendix Contributors +@cindex Contributors + +Torbj@"orn Granlund wrote the original GMP library and is still the main +developer. Code not explicitly attributed to others, was contributed by +Torbj@"orn. Several other individuals and organizations have contributed +GMP. Here is a list in chronological order on first contribution: + +Gunnar Sj@"odin and Hans Riesel helped with mathematical problems in early +versions of the library. + +Richard Stallman helped with the interface design and revised the first +version of this manual. + +Brian Beuning and Doug Lea helped with testing of early versions of the +library and made creative suggestions. + +John Amanatides of York University in Canada contributed the function +@code{mpz_probab_prime_p}. + +Paul Zimmermann wrote the REDC-based mpz_powm code, the Sch@"onhage-Strassen +FFT multiply code, and the Karatsuba square root code. He also improved the +Toom3 code for GMP 4.2. Paul sparked the development of GMP 2, with his +comparisons between bignum packages. The ECMNET project Paul is organizing +was a driving force behind many of the optimizations in GMP 3. Paul also +wrote the new GMP 4.3 nth root code (with Torbj@"orn). + +Ken Weber (Kent State University, Universidade Federal do Rio Grande do Sul) +contributed @code{mpz_gcd}, @code{mpz_divexact}, @code{mpn_gcd}, and +@code{mpn_bdivmod}, partially supported by CNPq (Brazil) grant 301314194-2.c + +Per Bothner of Cygnus Support helped to set up GMP to use Cygnus' configure. +He has also made valuable suggestions and tested numerous intermediary +releases. + +Joachim Hollman was involved in the design of the @code{mpf} interface, and in +the @code{mpz} design revisions for version 2. + +Bennet Yee contributed the initial versions of @code{mpz_jacobi} and +@code{mpz_legendre}. + +Andreas Schwab contributed the files @file{mpn/m68k/lshift.S} and +@file{mpn/m68k/rshift.S} (now in @file{.asm} form). + +Robert Harley of Inria, France and David Seal of ARM, England, suggested clever +improvements for population count. Robert also wrote highly optimized +Karatsuba and 3-way Toom multiplication functions for GMP 3, and contributed +the ARM assembly code. + +Torsten Ekedahl of the Mathematical department of Stockholm University provided +significant inspiration during several phases of the GMP development. His +mathematical expertise helped improve several algorithms. + +Linus Nordberg wrote the new configure system based on autoconf and +implemented the new random functions. + +Kevin Ryde worked on a large number of things: optimized x86 code, m4 asm +macros, parameter tuning, speed measuring, the configure system, function +inlining, divisibility tests, bit scanning, Jacobi symbols, Fibonacci and Lucas +number functions, printf and scanf functions, perl interface, demo expression +parser, the algorithms chapter in the manual, @file{gmpasm-mode.el}, and +various miscellaneous improvements elsewhere. + +Kent Boortz made the Mac OS 9 port. + +Steve Root helped write the optimized alpha 21264 assembly code. + +Gerardo Ballabio wrote the @file{gmpxx.h} C++ class interface and the C++ +@code{istream} input routines. + +Jason Moxham rewrote @code{mpz_fac_ui}. + +Pedro Gimeno implemented the Mersenne Twister and made other random number +improvements. + +Niels M@"oller wrote the sub-quadratic GCD and extended GCD code, the +quadratic Hensel division code, and (with Torbj@"orn) the new divide and +conquer division code for GMP 4.3. Niels also helped implement the new Toom +multiply code for GMP 4.3. + +Alberto Zanoni and Marco Bodrato suggested the unbalanced multiply strategy, +and found the optimal strategies for evaluation and interpolation in Toom +multiplication. Marco also helped implement the new Toom multiply code for +GMP 4.3. + +David Harvey suggested the internal function @code{mpn_bdiv_dbm1}, +implementing division relevant to Toom multiplication. He also worked on +fast assembly sequences, in particular on a fast AMD64 +@code{mpn_mul_basecase}. + +(This list is chronological, not ordered after significance. If you have +contributed to GMP but are not listed above, please tell @email{tege@@gmplib.org} +about the omission!) + +The development of floating point functions of GNU MP 2, were supported in part +by the ESPRIT-BRA (Basic Research Activities) 6846 project POSSO (POlynomial +System SOlving). + +The development of GMP 2, 3, and 4 was supported in part by the IDA Center for +Computing Sciences. + +Thanks go to Hans Thorsen for donating an SGI system for the GMP test system +environment. + +@node References, GNU Free Documentation License, Contributors, Top +@comment node-name, next, previous, up +@appendix References +@cindex References + +@c FIXME: In tex, the @uref's are unhyphenated, which is good for clarity, +@c but being long words they upset paragraph formatting (the preceding line +@c can get badly stretched). Would like an conditional @* style line break +@c if the uref is too long to fit on the last line of the paragraph, but it's +@c not clear how to do that. For now explicit @texlinebreak{}s are used on +@c paragraphs that come out bad. + +@section Books + +@itemize @bullet +@item +Jonathan M. Borwein and Peter B. Borwein, ``Pi and the AGM: A Study in +Analytic Number Theory and Computational Complexity'', Wiley, 1998. + +@item +Henri Cohen, ``A Course in Computational Algebraic Number Theory'', Graduate +Texts in Mathematics number 138, Springer-Verlag, 1993. +@texlinebreak{} @uref{http://www.math.u-bordeaux.fr/~cohen/} + +@item +Donald E. Knuth, ``The Art of Computer Programming'', volume 2, +``Seminumerical Algorithms'', 3rd edition, Addison-Wesley, 1998. +@texlinebreak{} @uref{http://www-cs-faculty.stanford.edu/~knuth/taocp.html} + +@item +John D. Lipson, ``Elements of Algebra and Algebraic Computing'', +The Benjamin Cummings Publishing Company Inc, 1981. + +@item +Alfred J. Menezes, Paul C. van Oorschot and Scott A. Vanstone, ``Handbook of +Applied Cryptography'', @uref{http://www.cacr.math.uwaterloo.ca/hac/} + +@item +Richard M. Stallman, ``Using and Porting GCC'', Free Software Foundation, 1999, +available online @uref{http://gcc.gnu.org/onlinedocs/}, and in +the GCC package @uref{ftp://ftp.gnu.org/gnu/gcc/} +@end itemize + +@section Papers + +@itemize @bullet +@item +Yves Bertot, Nicolas Magaud and Paul Zimmermann, ``A Proof of GMP Square +Root'', Journal of Automated Reasoning, volume 29, 2002, pp.@: 225-252. Also +available online as INRIA Research Report 4475, June 2001, +@uref{http://www.inria.fr/rrrt/rr-4475.html} + +@item +Christoph Burnikel and Joachim Ziegler, ``Fast Recursive Division'', +Max-Planck-Institut fuer Informatik Research Report MPI-I-98-1-022, +@texlinebreak{} @uref{http://data.mpi-sb.mpg.de/internet/reports.nsf/NumberView/1998-1-022} + +@item +Torbj@"orn Granlund and Peter L. Montgomery, ``Division by Invariant Integers +using Multiplication'', in Proceedings of the SIGPLAN PLDI'94 Conference, June +1994. Also available @uref{ftp://ftp.cwi.nl/pub/pmontgom/divcnst.psa4.gz} +(and .psl.gz). + +@item +Tudor Jebelean, +``An algorithm for exact division'', +Journal of Symbolic Computation, +volume 15, 1993, pp.@: 169-180. +Research report version available @texlinebreak{} +@uref{ftp://ftp.risc.uni-linz.ac.at/pub/techreports/1992/92-35.ps.gz} + +@item +Tudor Jebelean, ``Exact Division with Karatsuba Complexity - Extended +Abstract'', RISC-Linz technical report 96-31, @texlinebreak{} +@uref{ftp://ftp.risc.uni-linz.ac.at/pub/techreports/1996/96-31.ps.gz} + +@item +Tudor Jebelean, ``Practical Integer Division with Karatsuba Complexity'', +ISSAC 97, pp.@: 339-341. Technical report available @texlinebreak{} +@uref{ftp://ftp.risc.uni-linz.ac.at/pub/techreports/1996/96-29.ps.gz} + +@item +Tudor Jebelean, ``A Generalization of the Binary GCD Algorithm'', ISSAC 93, +pp.@: 111-116. Technical report version available @texlinebreak{} +@uref{ftp://ftp.risc.uni-linz.ac.at/pub/techreports/1993/93-01.ps.gz} + +@item +Tudor Jebelean, ``A Double-Digit Lehmer-Euclid Algorithm for Finding the GCD +of Long Integers'', Journal of Symbolic Computation, volume 19, 1995, +pp.@: 145-157. Technical report version also available @texlinebreak{} +@uref{ftp://ftp.risc.uni-linz.ac.at/pub/techreports/1992/92-69.ps.gz} + +@item +Werner Krandick and Tudor Jebelean, ``Bidirectional Exact Integer Division'', +Journal of Symbolic Computation, volume 21, 1996, pp.@: 441-455. Early +technical report version also available +@uref{ftp://ftp.risc.uni-linz.ac.at/pub/techreports/1994/94-50.ps.gz} + +@item +Makoto Matsumoto and Takuji Nishimura, ``Mersenne Twister: A 623-dimensionally +equidistributed uniform pseudorandom number generator'', ACM Transactions on +Modelling and Computer Simulation, volume 8, January 1998, pp.@: 3-30. +Available online @texlinebreak{} +@uref{http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/ARTICLES/mt.ps.gz} (or .pdf) + +@item +R. Moenck and A. Borodin, ``Fast Modular Transforms via Division'', +Proceedings of the 13th Annual IEEE Symposium on Switching and Automata +Theory, October 1972, pp.@: 90-96. Reprinted as ``Fast Modular Transforms'', +Journal of Computer and System Sciences, volume 8, number 3, June 1974, +pp.@: 366-386. + +@item +Niels M@"oller, ``On Sch@"onhage's algorithm and subquadratic integer GCD + computation'', in Mathematics of Computation, volume 77, January 2008, pp.@: + 589-607. + +@item +Peter L. Montgomery, ``Modular Multiplication Without Trial Division'', in +Mathematics of Computation, volume 44, number 170, April 1985. + +@item +Arnold Sch@"onhage and Volker Strassen, ``Schnelle Multiplikation grosser +Zahlen'', Computing 7, 1971, pp.@: 281-292. + +@item +Kenneth Weber, ``The accelerated integer GCD algorithm'', +ACM Transactions on Mathematical Software, +volume 21, number 1, March 1995, pp.@: 111-122. + +@item +Paul Zimmermann, ``Karatsuba Square Root'', INRIA Research Report 3805, +November 1999, @uref{http://www.inria.fr/rrrt/rr-3805.html} + +@item +Paul Zimmermann, ``A Proof of GMP Fast Division and Square Root +Implementations'', @texlinebreak{} +@uref{http://www.loria.fr/~zimmerma/papers/proof-div-sqrt.ps.gz} + +@item +Dan Zuras, ``On Squaring and Multiplying Large Integers'', ARITH-11: IEEE +Symposium on Computer Arithmetic, 1993, pp.@: 260 to 271. Reprinted as ``More +on Multiplying and Squaring Large Integers'', IEEE Transactions on Computers, +volume 43, number 8, August 1994, pp.@: 899-908. +@end itemize + + +@node GNU Free Documentation License, Concept Index, References, Top +@appendix GNU Free Documentation License +@cindex GNU Free Documentation License +@cindex Free Documentation License +@cindex Documentation license +@include fdl.texi + + +@node Concept Index, Function Index, GNU Free Documentation License, Top +@comment node-name, next, previous, up +@unnumbered Concept Index +@printindex cp + +@node Function Index, , Concept Index, Top +@comment node-name, next, previous, up +@unnumbered Function and Type Index +@printindex fn + +@bye + +@c Local variables: +@c fill-column: 78 +@c compile-command: "make gmp.info" +@c End: