X-Git-Url: https://oss.titaniummirror.com/gitweb?a=blobdiff_plain;f=libgomp%2Fteam.c;fp=libgomp%2Fteam.c;h=44ffd56095ffb425da26579a4696775db67a7e0a;hb=6fed43773c9b0ce596dca5686f37ac3fc0fa11c0;hp=0000000000000000000000000000000000000000;hpb=27b11d56b743098deb193d510b337ba22dc52e5c;p=msp430-gcc.git diff --git a/libgomp/team.c b/libgomp/team.c new file mode 100644 index 00000000..44ffd560 --- /dev/null +++ b/libgomp/team.c @@ -0,0 +1,555 @@ +/* Copyright (C) 2005, 2006, 2007, 2008, 2009 Free Software Foundation, Inc. + Contributed by Richard Henderson . + + This file is part of the GNU OpenMP Library (libgomp). + + Libgomp is free software; you can redistribute it and/or modify it + under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 3, or (at your option) + any later version. + + Libgomp is distributed in the hope that it will be useful, but WITHOUT ANY + WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + FOR A PARTICULAR PURPOSE. See the GNU General Public License for + more details. + + Under Section 7 of GPL version 3, you are granted additional + permissions described in the GCC Runtime Library Exception, version + 3.1, as published by the Free Software Foundation. + + You should have received a copy of the GNU General Public License and + a copy of the GCC Runtime Library Exception along with this program; + see the files COPYING3 and COPYING.RUNTIME respectively. If not, see + . */ + +/* This file handles the maintainence of threads in response to team + creation and termination. */ + +#include "libgomp.h" +#include +#include + +/* This attribute contains PTHREAD_CREATE_DETACHED. */ +pthread_attr_t gomp_thread_attr; + +/* This key is for the thread destructor. */ +pthread_key_t gomp_thread_destructor; + + +/* This is the libgomp per-thread data structure. */ +#ifdef HAVE_TLS +__thread struct gomp_thread gomp_tls_data; +#else +pthread_key_t gomp_tls_key; +#endif + + +/* This structure is used to communicate across pthread_create. */ + +struct gomp_thread_start_data +{ + void (*fn) (void *); + void *fn_data; + struct gomp_team_state ts; + struct gomp_task *task; + struct gomp_thread_pool *thread_pool; + bool nested; +}; + + +/* This function is a pthread_create entry point. This contains the idle + loop in which a thread waits to be called up to become part of a team. */ + +static void * +gomp_thread_start (void *xdata) +{ + struct gomp_thread_start_data *data = xdata; + struct gomp_thread *thr; + struct gomp_thread_pool *pool; + void (*local_fn) (void *); + void *local_data; + +#ifdef HAVE_TLS + thr = &gomp_tls_data; +#else + struct gomp_thread local_thr; + thr = &local_thr; + pthread_setspecific (gomp_tls_key, thr); +#endif + gomp_sem_init (&thr->release, 0); + + /* Extract what we need from data. */ + local_fn = data->fn; + local_data = data->fn_data; + thr->thread_pool = data->thread_pool; + thr->ts = data->ts; + thr->task = data->task; + + thr->ts.team->ordered_release[thr->ts.team_id] = &thr->release; + + /* Make thread pool local. */ + pool = thr->thread_pool; + + if (data->nested) + { + struct gomp_team *team = thr->ts.team; + struct gomp_task *task = thr->task; + + gomp_barrier_wait (&team->barrier); + + local_fn (local_data); + gomp_team_barrier_wait (&team->barrier); + gomp_finish_task (task); + gomp_barrier_wait_last (&team->barrier); + } + else + { + pool->threads[thr->ts.team_id] = thr; + + gomp_barrier_wait (&pool->threads_dock); + do + { + struct gomp_team *team = thr->ts.team; + struct gomp_task *task = thr->task; + + local_fn (local_data); + gomp_team_barrier_wait (&team->barrier); + gomp_finish_task (task); + + gomp_barrier_wait (&pool->threads_dock); + + local_fn = thr->fn; + local_data = thr->data; + thr->fn = NULL; + } + while (local_fn); + } + + gomp_sem_destroy (&thr->release); + return NULL; +} + + +/* Create a new team data structure. */ + +struct gomp_team * +gomp_new_team (unsigned nthreads) +{ + struct gomp_team *team; + size_t size; + int i; + + size = sizeof (*team) + nthreads * (sizeof (team->ordered_release[0]) + + sizeof (team->implicit_task[0])); + team = gomp_malloc (size); + + team->work_share_chunk = 8; +#ifdef HAVE_SYNC_BUILTINS + team->single_count = 0; +#else + gomp_mutex_init (&team->work_share_list_free_lock); +#endif + gomp_init_work_share (&team->work_shares[0], false, nthreads); + team->work_shares[0].next_alloc = NULL; + team->work_share_list_free = NULL; + team->work_share_list_alloc = &team->work_shares[1]; + for (i = 1; i < 7; i++) + team->work_shares[i].next_free = &team->work_shares[i + 1]; + team->work_shares[i].next_free = NULL; + + team->nthreads = nthreads; + gomp_barrier_init (&team->barrier, nthreads); + + gomp_sem_init (&team->master_release, 0); + team->ordered_release = (void *) &team->implicit_task[nthreads]; + team->ordered_release[0] = &team->master_release; + + gomp_mutex_init (&team->task_lock); + team->task_queue = NULL; + team->task_count = 0; + team->task_running_count = 0; + + return team; +} + + +/* Free a team data structure. */ + +static void +free_team (struct gomp_team *team) +{ + gomp_barrier_destroy (&team->barrier); + gomp_mutex_destroy (&team->task_lock); + free (team); +} + +/* Allocate and initialize a thread pool. */ + +static struct gomp_thread_pool *gomp_new_thread_pool (void) +{ + struct gomp_thread_pool *pool + = gomp_malloc (sizeof(struct gomp_thread_pool)); + pool->threads = NULL; + pool->threads_size = 0; + pool->threads_used = 0; + pool->last_team = NULL; + return pool; +} + +static void +gomp_free_pool_helper (void *thread_pool) +{ + struct gomp_thread_pool *pool + = (struct gomp_thread_pool *) thread_pool; + gomp_barrier_wait_last (&pool->threads_dock); + gomp_sem_destroy (&gomp_thread ()->release); + pthread_exit (NULL); +} + +/* Free a thread pool and release its threads. */ + +static void +gomp_free_thread (void *arg __attribute__((unused))) +{ + struct gomp_thread *thr = gomp_thread (); + struct gomp_thread_pool *pool = thr->thread_pool; + if (pool) + { + if (pool->threads_used > 0) + { + int i; + for (i = 1; i < pool->threads_used; i++) + { + struct gomp_thread *nthr = pool->threads[i]; + nthr->fn = gomp_free_pool_helper; + nthr->data = pool; + } + /* This barrier undocks threads docked on pool->threads_dock. */ + gomp_barrier_wait (&pool->threads_dock); + /* And this waits till all threads have called gomp_barrier_wait_last + in gomp_free_pool_helper. */ + gomp_barrier_wait (&pool->threads_dock); + /* Now it is safe to destroy the barrier and free the pool. */ + gomp_barrier_destroy (&pool->threads_dock); + } + free (pool->threads); + if (pool->last_team) + free_team (pool->last_team); + free (pool); + thr->thread_pool = NULL; + } + if (thr->task != NULL) + { + struct gomp_task *task = thr->task; + gomp_end_task (); + free (task); + } +} + +/* Launch a team. */ + +void +gomp_team_start (void (*fn) (void *), void *data, unsigned nthreads, + struct gomp_team *team) +{ + struct gomp_thread_start_data *start_data; + struct gomp_thread *thr, *nthr; + struct gomp_task *task; + struct gomp_task_icv *icv; + bool nested; + struct gomp_thread_pool *pool; + unsigned i, n, old_threads_used = 0; + pthread_attr_t thread_attr, *attr; + + thr = gomp_thread (); + nested = thr->ts.team != NULL; + if (__builtin_expect (thr->thread_pool == NULL, 0)) + { + thr->thread_pool = gomp_new_thread_pool (); + pthread_setspecific (gomp_thread_destructor, thr); + } + pool = thr->thread_pool; + task = thr->task; + icv = task ? &task->icv : &gomp_global_icv; + + /* Always save the previous state, even if this isn't a nested team. + In particular, we should save any work share state from an outer + orphaned work share construct. */ + team->prev_ts = thr->ts; + + thr->ts.team = team; + thr->ts.team_id = 0; + ++thr->ts.level; + if (nthreads > 1) + ++thr->ts.active_level; + thr->ts.work_share = &team->work_shares[0]; + thr->ts.last_work_share = NULL; +#ifdef HAVE_SYNC_BUILTINS + thr->ts.single_count = 0; +#endif + thr->ts.static_trip = 0; + thr->task = &team->implicit_task[0]; + gomp_init_task (thr->task, task, icv); + + if (nthreads == 1) + return; + + i = 1; + + /* We only allow the reuse of idle threads for non-nested PARALLEL + regions. This appears to be implied by the semantics of + threadprivate variables, but perhaps that's reading too much into + things. Certainly it does prevent any locking problems, since + only the initial program thread will modify gomp_threads. */ + if (!nested) + { + old_threads_used = pool->threads_used; + + if (nthreads <= old_threads_used) + n = nthreads; + else if (old_threads_used == 0) + { + n = 0; + gomp_barrier_init (&pool->threads_dock, nthreads); + } + else + { + n = old_threads_used; + + /* Increase the barrier threshold to make sure all new + threads arrive before the team is released. */ + gomp_barrier_reinit (&pool->threads_dock, nthreads); + } + + /* Not true yet, but soon will be. We're going to release all + threads from the dock, and those that aren't part of the + team will exit. */ + pool->threads_used = nthreads; + + /* Release existing idle threads. */ + for (; i < n; ++i) + { + nthr = pool->threads[i]; + nthr->ts.team = team; + nthr->ts.work_share = &team->work_shares[0]; + nthr->ts.last_work_share = NULL; + nthr->ts.team_id = i; + nthr->ts.level = team->prev_ts.level + 1; + nthr->ts.active_level = thr->ts.active_level; +#ifdef HAVE_SYNC_BUILTINS + nthr->ts.single_count = 0; +#endif + nthr->ts.static_trip = 0; + nthr->task = &team->implicit_task[i]; + gomp_init_task (nthr->task, task, icv); + nthr->fn = fn; + nthr->data = data; + team->ordered_release[i] = &nthr->release; + } + + if (i == nthreads) + goto do_release; + + /* If necessary, expand the size of the gomp_threads array. It is + expected that changes in the number of threads are rare, thus we + make no effort to expand gomp_threads_size geometrically. */ + if (nthreads >= pool->threads_size) + { + pool->threads_size = nthreads + 1; + pool->threads + = gomp_realloc (pool->threads, + pool->threads_size + * sizeof (struct gomp_thread_data *)); + } + } + + if (__builtin_expect (nthreads > old_threads_used, 0)) + { + long diff = (long) nthreads - (long) old_threads_used; + + if (old_threads_used == 0) + --diff; + +#ifdef HAVE_SYNC_BUILTINS + __sync_fetch_and_add (&gomp_managed_threads, diff); +#else + gomp_mutex_lock (&gomp_remaining_threads_lock); + gomp_managed_threads += diff; + gomp_mutex_unlock (&gomp_remaining_threads_lock); +#endif + } + + attr = &gomp_thread_attr; + if (__builtin_expect (gomp_cpu_affinity != NULL, 0)) + { + size_t stacksize; + pthread_attr_init (&thread_attr); + pthread_attr_setdetachstate (&thread_attr, PTHREAD_CREATE_DETACHED); + if (! pthread_attr_getstacksize (&gomp_thread_attr, &stacksize)) + pthread_attr_setstacksize (&thread_attr, stacksize); + attr = &thread_attr; + } + + start_data = gomp_alloca (sizeof (struct gomp_thread_start_data) + * (nthreads-i)); + + /* Launch new threads. */ + for (; i < nthreads; ++i, ++start_data) + { + pthread_t pt; + int err; + + start_data->fn = fn; + start_data->fn_data = data; + start_data->ts.team = team; + start_data->ts.work_share = &team->work_shares[0]; + start_data->ts.last_work_share = NULL; + start_data->ts.team_id = i; + start_data->ts.level = team->prev_ts.level + 1; + start_data->ts.active_level = thr->ts.active_level; +#ifdef HAVE_SYNC_BUILTINS + start_data->ts.single_count = 0; +#endif + start_data->ts.static_trip = 0; + start_data->task = &team->implicit_task[i]; + gomp_init_task (start_data->task, task, icv); + start_data->thread_pool = pool; + start_data->nested = nested; + + if (gomp_cpu_affinity != NULL) + gomp_init_thread_affinity (attr); + + err = pthread_create (&pt, attr, gomp_thread_start, start_data); + if (err != 0) + gomp_fatal ("Thread creation failed: %s", strerror (err)); + } + + if (__builtin_expect (gomp_cpu_affinity != NULL, 0)) + pthread_attr_destroy (&thread_attr); + + do_release: + gomp_barrier_wait (nested ? &team->barrier : &pool->threads_dock); + + /* Decrease the barrier threshold to match the number of threads + that should arrive back at the end of this team. The extra + threads should be exiting. Note that we arrange for this test + to never be true for nested teams. */ + if (__builtin_expect (nthreads < old_threads_used, 0)) + { + long diff = (long) nthreads - (long) old_threads_used; + + gomp_barrier_reinit (&pool->threads_dock, nthreads); + +#ifdef HAVE_SYNC_BUILTINS + __sync_fetch_and_add (&gomp_managed_threads, diff); +#else + gomp_mutex_lock (&gomp_remaining_threads_lock); + gomp_managed_threads += diff; + gomp_mutex_unlock (&gomp_remaining_threads_lock); +#endif + } +} + + +/* Terminate the current team. This is only to be called by the master + thread. We assume that we must wait for the other threads. */ + +void +gomp_team_end (void) +{ + struct gomp_thread *thr = gomp_thread (); + struct gomp_team *team = thr->ts.team; + + /* This barrier handles all pending explicit threads. */ + gomp_team_barrier_wait (&team->barrier); + gomp_fini_work_share (thr->ts.work_share); + + gomp_end_task (); + thr->ts = team->prev_ts; + + if (__builtin_expect (thr->ts.team != NULL, 0)) + { +#ifdef HAVE_SYNC_BUILTINS + __sync_fetch_and_add (&gomp_managed_threads, 1L - team->nthreads); +#else + gomp_mutex_lock (&gomp_remaining_threads_lock); + gomp_managed_threads -= team->nthreads - 1L; + gomp_mutex_unlock (&gomp_remaining_threads_lock); +#endif + /* This barrier has gomp_barrier_wait_last counterparts + and ensures the team can be safely destroyed. */ + gomp_barrier_wait (&team->barrier); + } + + if (__builtin_expect (team->work_shares[0].next_alloc != NULL, 0)) + { + struct gomp_work_share *ws = team->work_shares[0].next_alloc; + do + { + struct gomp_work_share *next_ws = ws->next_alloc; + free (ws); + ws = next_ws; + } + while (ws != NULL); + } + gomp_sem_destroy (&team->master_release); +#ifndef HAVE_SYNC_BUILTINS + gomp_mutex_destroy (&team->work_share_list_free_lock); +#endif + + if (__builtin_expect (thr->ts.team != NULL, 0) + || __builtin_expect (team->nthreads == 1, 0)) + free_team (team); + else + { + struct gomp_thread_pool *pool = thr->thread_pool; + if (pool->last_team) + free_team (pool->last_team); + pool->last_team = team; + } +} + + +/* Constructors for this file. */ + +static void __attribute__((constructor)) +initialize_team (void) +{ + struct gomp_thread *thr; + +#ifndef HAVE_TLS + static struct gomp_thread initial_thread_tls_data; + + pthread_key_create (&gomp_tls_key, NULL); + pthread_setspecific (gomp_tls_key, &initial_thread_tls_data); +#endif + + if (pthread_key_create (&gomp_thread_destructor, gomp_free_thread) != 0) + gomp_fatal ("could not create thread pool destructor."); + +#ifdef HAVE_TLS + thr = &gomp_tls_data; +#else + thr = &initial_thread_tls_data; +#endif + gomp_sem_init (&thr->release, 0); +} + +static void __attribute__((destructor)) +team_destructor (void) +{ + /* Without this dlclose on libgomp could lead to subsequent + crashes. */ + pthread_key_delete (gomp_thread_destructor); +} + +struct gomp_task_icv * +gomp_new_icv (void) +{ + struct gomp_thread *thr = gomp_thread (); + struct gomp_task *task = gomp_malloc (sizeof (struct gomp_task)); + gomp_init_task (task, NULL, &gomp_global_icv); + thr->task = task; + pthread_setspecific (gomp_thread_destructor, thr); + return &task->icv; +}