X-Git-Url: https://oss.titaniummirror.com/gitweb?a=blobdiff_plain;f=libstdc%2B%2B-v3%2Ftestsuite%2F26_numerics%2Fvalarray%2Fname_lookup.cc;fp=libstdc%2B%2B-v3%2Ftestsuite%2F26_numerics%2Fvalarray%2Fname_lookup.cc;h=65d679a2136aa7533cdaaeb4e94d7c06c9ae2edb;hb=6fed43773c9b0ce596dca5686f37ac3fc0fa11c0;hp=0000000000000000000000000000000000000000;hpb=27b11d56b743098deb193d510b337ba22dc52e5c;p=msp430-gcc.git diff --git a/libstdc++-v3/testsuite/26_numerics/valarray/name_lookup.cc b/libstdc++-v3/testsuite/26_numerics/valarray/name_lookup.cc new file mode 100644 index 00000000..65d679a2 --- /dev/null +++ b/libstdc++-v3/testsuite/26_numerics/valarray/name_lookup.cc @@ -0,0 +1,133 @@ +// 2002-08-02 gdr + +// Copyright (C) 2002, 2003, 2009 Free Software Foundation, Inc. +// +// This file is part of the GNU ISO C++ Library. This library is free +// software; you can redistribute it and/or modify it under the +// terms of the GNU General Public License as published by the +// Free Software Foundation; either version 3, or (at your option) +// any later version. + +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. + +// You should have received a copy of the GNU General Public License along +// with this library; see the file COPYING3. If not see +// . + + +// Test name lookup resolutions for standard functions applied to an +// array expression. +// { dg-do compile } + +#include + +namespace My +{ + struct Number + { + operator bool() const; + }; + + Number operator+(Number); + Number operator-(Number); + Number operator~(Number); + + bool operator!(Number); + + Number operator+(Number, Number); + Number operator-(Number, Number); + Number operator*(Number, Number); + Number operator/(Number, Number); + Number operator%(Number, Number); + + Number operator^(Number, Number); + Number operator&(Number, Number); + Number operator|(Number, Number); + + Number operator<<(Number, Number); + Number operator>>(Number, Number); + + bool operator==(Number, Number); + bool operator!=(Number, Number); + bool operator<(Number, Number); + bool operator<=(Number, Number); + bool operator>(Number, Number); + bool operator>=(Number, Number); + + Number abs(Number); + + Number cos(Number); + Number cosh(Number); + Number acos(Number); + + Number sin(Number); + Number sinh(Number); + Number asin(Number); + + Number tan(Number); + Number tanh(Number); + Number atan(Number); + + Number exp(Number); + Number log(Number); + Number log10(Number); + Number sqrt(Number); + + Number atan2(Number, Number); + Number pow(Number, Number); +} + +int main() +{ + typedef std::valarray Array; + Array u(10), v(10); + v = +u; + v = -u; + v = ~u; + std::valarray z = !u; + + v = abs(u); + + v = cos(u); + v = cosh(u); + v = acos(u); + + v = sin(u); + v = sinh(u); + v = asin(u); + + v = tan(u); + v = tanh(u); + v = atan(u); + + v = exp(u); + v = log(u); + v = log10(u); + v = sqrt(u); + + Array w = u + v; + w = u - v; + w = u * v; + w = u / v; + w = u % v; + + w = u ^ v; + w = u & v; + w = u | v; + + w = u << v; + w = u >> v; + + z = u == v; + z = u != v; + z = u < v; + z = u <= v; + z = u > v; + z = u >= v; + + w = atan2(u, v); + w = pow(u, v); +}