X-Git-Url: https://oss.titaniummirror.com/gitweb?a=blobdiff_plain;f=zlib%2Fcontrib%2Fdotzlib%2FDotZLib%2FCodecBase.cs;fp=zlib%2Fcontrib%2Fdotzlib%2FDotZLib%2FCodecBase.cs;h=954db7db05f0ef1a11012dc22573b2027b9548c4;hb=6fed43773c9b0ce596dca5686f37ac3fc0fa11c0;hp=0000000000000000000000000000000000000000;hpb=27b11d56b743098deb193d510b337ba22dc52e5c;p=msp430-gcc.git diff --git a/zlib/contrib/dotzlib/DotZLib/CodecBase.cs b/zlib/contrib/dotzlib/DotZLib/CodecBase.cs new file mode 100644 index 00000000..954db7db --- /dev/null +++ b/zlib/contrib/dotzlib/DotZLib/CodecBase.cs @@ -0,0 +1,198 @@ +// +// © Copyright Henrik Ravn 2004 +// +// Use, modification and distribution are subject to the Boost Software License, Version 1.0. +// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) +// + +using System; +using System.Runtime.InteropServices; + +namespace DotZLib +{ + /// + /// Implements the common functionality needed for all s + /// + public abstract class CodecBase : Codec, IDisposable + { + + #region Data members + + /// + /// Instance of the internal zlib buffer structure that is + /// passed to all functions in the zlib dll + /// + internal ZStream _ztream = new ZStream(); + + /// + /// True if the object instance has been disposed, false otherwise + /// + protected bool _isDisposed = false; + + /// + /// The size of the internal buffers + /// + protected const int kBufferSize = 16384; + + private byte[] _outBuffer = new byte[kBufferSize]; + private byte[] _inBuffer = new byte[kBufferSize]; + + private GCHandle _hInput; + private GCHandle _hOutput; + + private uint _checksum = 0; + + #endregion + + /// + /// Initializes a new instance of the CodeBase class. + /// + public CodecBase() + { + try + { + _hInput = GCHandle.Alloc(_inBuffer, GCHandleType.Pinned); + _hOutput = GCHandle.Alloc(_outBuffer, GCHandleType.Pinned); + } + catch (Exception) + { + CleanUp(false); + throw; + } + } + + + #region Codec Members + + /// + /// Occurs when more processed data are available. + /// + public event DataAvailableHandler DataAvailable; + + /// + /// Fires the event + /// + protected void OnDataAvailable() + { + if (_ztream.total_out > 0) + { + if (DataAvailable != null) + DataAvailable( _outBuffer, 0, (int)_ztream.total_out); + resetOutput(); + } + } + + /// + /// Adds more data to the codec to be processed. + /// + /// Byte array containing the data to be added to the codec + /// Adding data may, or may not, raise the DataAvailable event + public void Add(byte[] data) + { + Add(data,0,data.Length); + } + + /// + /// Adds more data to the codec to be processed. + /// + /// Byte array containing the data to be added to the codec + /// The index of the first byte to add from data + /// The number of bytes to add + /// Adding data may, or may not, raise the DataAvailable event + /// This must be implemented by a derived class + public abstract void Add(byte[] data, int offset, int count); + + /// + /// Finishes up any pending data that needs to be processed and handled. + /// + /// This must be implemented by a derived class + public abstract void Finish(); + + /// + /// Gets the checksum of the data that has been added so far + /// + public uint Checksum { get { return _checksum; } } + + #endregion + + #region Destructor & IDisposable stuff + + /// + /// Destroys this instance + /// + ~CodecBase() + { + CleanUp(false); + } + + /// + /// Releases any unmanaged resources and calls the method of the derived class + /// + public void Dispose() + { + CleanUp(true); + } + + /// + /// Performs any codec specific cleanup + /// + /// This must be implemented by a derived class + protected abstract void CleanUp(); + + // performs the release of the handles and calls the dereived CleanUp() + private void CleanUp(bool isDisposing) + { + if (!_isDisposed) + { + CleanUp(); + if (_hInput.IsAllocated) + _hInput.Free(); + if (_hOutput.IsAllocated) + _hOutput.Free(); + + _isDisposed = true; + } + } + + + #endregion + + #region Helper methods + + /// + /// Copies a number of bytes to the internal codec buffer - ready for proccesing + /// + /// The byte array that contains the data to copy + /// The index of the first byte to copy + /// The number of bytes to copy from data + protected void copyInput(byte[] data, int startIndex, int count) + { + Array.Copy(data, startIndex, _inBuffer,0, count); + _ztream.next_in = _hInput.AddrOfPinnedObject(); + _ztream.total_in = 0; + _ztream.avail_in = (uint)count; + + } + + /// + /// Resets the internal output buffers to a known state - ready for processing + /// + protected void resetOutput() + { + _ztream.total_out = 0; + _ztream.avail_out = kBufferSize; + _ztream.next_out = _hOutput.AddrOfPinnedObject(); + } + + /// + /// Updates the running checksum property + /// + /// The new checksum value + protected void setChecksum(uint newSum) + { + _checksum = newSum; + } + #endregion + + } +}