.text .global add_with_shift add_with_shift: P0 = (P0 + p1) << 1; P2 = (p2 + p5) << 2; r7 = (R7 + r1) << 2; r3 = (r3 + R0) << 1; .text .global shift_with_add shift_with_add: P5 = p4 + (P0 << 2); P0 = p2 + (p1 << 1); .text .global arithmetic_shift arithmetic_shift: A0 = A0 >> 31; a0 = a0 << 31; a1 = a1 >> 0; A1 = A1 << 0; r7 = r5 << 31 (s); R3 = r2 >>> 22; r1.L = R2.H << 15 (S); r5.h = r2.l >>> 2; r0 <<= 0; r1 >>>= 31; r0 >>>= R1; R2 <<= R1; r3.l = Ashift r4.h by r2.l; R7.H = ASHIFT R7.L by R0.L (S); r7.h = ashift r7.l by r0.l (s); r6 = AShiFT R5 by R2.L; R0 = Ashift R4 by r1.l (s); r2 = ashift r6 BY r3.L (S); A0 = Ashift a0 by r1.l; a1 = ASHIFT a1 by r0.L; .text .global logical_shift logical_shift: p0 = p0 >> 1; P1 = p2 >> 2; P3 = P1 << 1; p4 = p5 << 2; r0 >>= 31; R7 <<= 31; r1.H = r2.l >> 15; r7.l = r0.L << 0; r5 = r5 >> 31; r0 = r0 << 12; A0 = A0 >> 1; A0 = A0 << 0; a1 = A1 << 31; a1 = a1 >> 16; r5 >>= R7; R6 <<= r0; R1.H = LShift r2.h by r0.l; r0.l = LSHIFT r0.h by r1.l; r7.L = lshift r6.L BY r2.l; r5 = LShIft R4 bY r3.L; A0 = Lshift a0 By R6.L; A1 = LsHIFt a1 by r5.l; .text .global rotate rotate: r7 = ROT r7 by -32; R6 = Rot r7 by -31; R5 = RoT R7 by 31; R4 = Rot r7 by 30; a0 = rot A0 by 0; A0 = ROT a0 BY 10; A1 = ROT A1 by -20; A1 = ROT a1 By -32; r0 = rot r1 by r2.L; R0 = Rot R4 BY R3.L; A0 = ROT A0 by r7.l; A1 = rot a1 bY r6.l;