.text # some data .word 0xdeadbeef .word 0xdeadbeef .word 0xdeadbeef .word 0xdeadbeef # some real code, compiled from a toy C program .globl main .ent main main: .frame $fp,32,$31 # vars= 16, regs= 2/0, args= 0, extra= 0 .mask 0xc0000000,-8 .fmask 0x00000000,0 subu $sp,$sp,32 sd $31,24($sp) sd $fp,16($sp) move $fp,$sp jal __main li $2,2 # 0x2 sw $2,0($fp) lw $2,0($fp) move $3,$2 sll $4,$3,1 addu $2,$4,$2 sw $2,4($fp) lw $4,4($fp) jal g lw $3,0($fp) move $2,$3 b $L1 $L1: move $sp,$fp ld $31,24($sp) ld $fp,16($sp) addu $sp,$sp,32 j $31 .end main .align 2 .globl g .ent g g: .frame $fp,32,$31 # vars= 16, regs= 1/0, args= 0, extra= 0 .mask 0x40000000,-16 .fmask 0x00000000,0 subu $sp,$sp,32 sd $fp,16($sp) move $fp,$sp sw $4,0($fp) lw $2,0($fp) addu $3,$2,1 move $2,$3 b $L2 $L2: move $sp,$fp ld $fp,16($sp) addu $sp,$sp,32 j $31 .end g