+#include <BinaryShell.h>
#include "StorageVolumes.h"
#include "Deluge.h"
} implementation {
// send and receive pages
- components MainC, IPDispatchC;
+ components MainC, new UdpSocketC();
components NetProgC, NWProgP;
BootImage = NWProgP;
components new BlockWriterC(VOLUME_DELUGE2) as BlockWriterDeluge2;
components new BlockWriterC(VOLUME_DELUGE3) as BlockWriterDeluge3;
+ components new BlockReaderC(VOLUME_GOLDENIMAGE) as BlockReaderDeluge0;
+ components new BlockReaderC(VOLUME_DELUGE1) as BlockReaderDeluge1;
+ components new BlockReaderC(VOLUME_DELUGE2) as BlockReaderDeluge2;
+ components new BlockReaderC(VOLUME_DELUGE3) as BlockReaderDeluge3;
+
NWProgP.Boot -> MainC;
NWProgP.NetProg -> NetProgC;
NWProgP.StorageMap -> BlockStorageManagerC;
- NWProgP.Recv -> IPDispatchC.UDP[5213];
+ NWProgP.Recv -> UdpSocketC; // IPDispatchC.UDP[5213];
NWProgP.Resource -> BlockStorageLockClientC;
NWProgP.BlockWrite[VOLUME_GOLDENIMAGE] -> BlockWriterDeluge0;
NWProgP.BlockWrite[VOLUME_DELUGE2] -> BlockWriterDeluge2;
NWProgP.BlockWrite[VOLUME_DELUGE3] -> BlockWriterDeluge3;
+ NWProgP.BlockRead[VOLUME_GOLDENIMAGE] -> BlockReaderDeluge0;
+ NWProgP.BlockRead[VOLUME_DELUGE1] -> BlockReaderDeluge1;
+ NWProgP.BlockRead[VOLUME_DELUGE2] -> BlockReaderDeluge2;
+ NWProgP.BlockRead[VOLUME_DELUGE3] -> BlockReaderDeluge3;
+
+#ifdef BINARY_SHELL
+ components BinaryShellC;
+ NWProgP.ShellCommand -> BinaryShellC.BinaryCommand[BSHELL_NWPROG];
+#else
components new ShellCommandC("nwprog");
NWProgP.ShellCommand -> ShellCommandC;
+#endif
+
components new TimerMilliC();
NWProgP.RebootTimer -> TimerMilliC;
components new DelugeMetadataClientC();