*/
/**
+ * This is the PrintfC component. It provides the printf service for printing
+ * data over the serial interface using the standard c-style printf command.
+ * It must be started via the SplitControl interface it provides. Data
+ * printed using printf are buffered and only sent over the serial line after
+ * making a call to PrintfFlush.flush(). This buffer has a maximum size of
+ * 250 bytes at present. After calling start on this component, printf
+ * statements can be made anywhere throughout your code, so long as you include
+ * the "printf.h" header file in every file you wish to use it. Standard
+ * practice is to start the printf service in the main application, and set up
+ * a timer to periodically flush the printf buffer (500ms should do). In future
+ * versions, user defined buffer sizes as well as well as automatic flushing at
+ * user defined intervals will be supported.
*
* @author Kevin Klues (klueska@cs.wustl.edu)
* @version $Revision$
* @date $Date$
*/
-
#include "printf.h"
configuration PrintfC {
provides {
- interface SplitControl as PrintfControl;
- interface PrintfFlush;
+ interface Boot;
}
+ uses interface Boot as MainBoot @exactlyonce();
}
implementation {
components SerialActiveMessageC;
- components new SerialAMSenderC(AM_PRINTFMSG);
+ components new SerialAMSenderC(AM_PRINTF_MSG);
+ components new PrintfQueueC(uint8_t, PRINTF_BUFFER_SIZE) as QueueC;
+
components PrintfP;
components LedsC;
-
- PrintfControl = PrintfP;
- PrintfFlush = PrintfP;
- PrintfP.Leds -> LedsC;
+ MainBoot = PrintfP.MainBoot;
+ Boot = PrintfP.Boot;
+
PrintfP.SerialControl -> SerialActiveMessageC;
+ PrintfP.Queue -> QueueC;
PrintfP.AMSend -> SerialAMSenderC;
PrintfP.Packet -> SerialAMSenderC;
+ PrintfP.Leds -> LedsC;
}