BeaconTransmitP.GetSetRealignmentFrame -> CoordRealignmentP;
BeaconTransmitP.IsBroadcastReady -> CoordBroadcastP.IsBroadcastReady;
BeaconTransmitP.TimeCalc -> PibP;
+ BeaconTransmitP.Random = Random;
BeaconTransmitP.Leds = Leds;
/* ------------------ Beacon Tracking (MLME-SYNC) ------------------ */