+
+ FlashVolumeManagerC.BlockRead[VOLUME_DELUGE2] -> DelugeStorageC.BlockRead[VOLUME_DELUGE2];
+ FlashVolumeManagerC.BlockWrite[VOLUME_DELUGE2] -> DelugeStorageC.BlockWrite[VOLUME_DELUGE2];
+ FlashVolumeManagerC.DelugeStorage[VOLUME_DELUGE2] -> DelugeStorageC.DelugeStorage[VOLUME_DELUGE2];
+
+ FlashVolumeManagerC.BlockRead[VOLUME_DELUGE3] -> DelugeStorageC.BlockRead[VOLUME_DELUGE3];
+ FlashVolumeManagerC.BlockWrite[VOLUME_DELUGE3] -> DelugeStorageC.BlockWrite[VOLUME_DELUGE3];
+ FlashVolumeManagerC.DelugeStorage[VOLUME_DELUGE3] -> DelugeStorageC.DelugeStorage[VOLUME_DELUGE3];