+++ /dev/null
-#include <new>
-
-int i;
-
-extern "C" int printf (const char *, ...);
-
-template <class T, class U>
-struct map {
- ~map ();
-};
-
-template <class T, class U>
-map<T, U>::~map ()
-{}
-
-struct SomeClass { };
-
-void* operator new(size_t numBytes, SomeClass&, const std::nothrow_t&) throw()
-{
- return operator new(numBytes, std::nothrow);
-}
-
-void operator delete(void* pMemory, SomeClass&, const std::nothrow_t&) throw()
-{
- i = 7;
- return operator delete(pMemory);
-}
-
-int
-main()
-{
- map< int, int>* pMap = new map< int, int>;
-
- delete pMap;
-
- if (i == 7)
- return 1;
-}