#include "task.h"
#include "adc_random.h"
-#if 1
-#define AUTO_OFF_COUNT 450 /* 15 mins on*/
-#define AUTO_ON_COUNT 1350 /* 45 mins off */
-#else
+//#define AUTO_OFF_COUNT 150 /* 5 mins on*/
+//#define AUTO_ON_COUNT 300 /* 10 mins off */
+//#define AUTO_OFF_COUNT 450 /* 15 mins on*/
+//#define AUTO_ON_COUNT 1350 /* 45 mins off */
+//#define AUTO_OFF_COUNT 600 /* 20 mins on*/
+//#define AUTO_ON_COUNT 1200 /* 40 mins off */
+//#define AUTO_OFF_COUNT 450 /* 2 hours on*/
+//#define AUTO_ON_COUNT 1350 /* 22 hours off */
#define AUTO_OFF_COUNT 9000U /* 5 hrs in 2 sec units */
#define AUTO_ON_COUNT 34200U /* 19 hrs in 2 sec units */
-#endif
#define dbgpin_init() do { \
/* Set RA2 as output low */ \
RA2 = 0; \
/* Operating modes */
MODE_SOLID = 0, /* Cycle through colors[][] before next mode */
//MODE_CANDLE,
- MODE_FADE, /* Auto cycle through colors */
+ MODE_CYCLE, /* Auto cycle through colors */
MODE_PARTY, /* Random yet fast incolor and fade */
MODE_COUNT,
HELD_TMR_PERIODS = 1, /* Held timer fires every 32.768 msec */
HELD_PERIODS = 16, /* Held this long before held events fire */
COLOR_WHITE = 0, /* Color index for white */
- COLOR_COUNT = 19,
+ COLOR_COUNT = 11,
BRIGHT_TOP = 100, /* Bright ramps up to top ... */
BRIGHT_BOTTOM = -5, /* ... then down to bottom */
BRIGHT_MAX = 85, /* Bright values are constrained for computations */
STD_FADE = 16, /* Fade time in 32.768 ms units */
STD_INCOLOR = 29491, /* Time in color when MODE_FADE, in 32.768 ms units */
PARTY_MIN = 8, /* Min party fade and incolor units */
- PARTY_RANGE = 8, /* Party fade/incolor range (max = min+range) */
+ PARTY_RANGE = 8, /* Party fade/incolor range mask for rand() */
+ /* ... see start_fade() */
};
typedef struct {
signed char remainder;
} led_t;
-/* 18 available colors plus white, 2 bits per color, no white mix */
+/* Available colors, 6 bits per color (no values above 0x3f) */
const unsigned char colors[COLOR_COUNT][LED_COUNT] = {
- { 3, 0, 0, 0 },
- { 3, 1, 0, 0 },
- { 3, 2, 0, 0 },
- { 3, 3, 0, 0 },
- { 2, 3, 0, 0 },
- { 1, 3, 0, 0 },
- { 0, 3, 0, 0 },
- { 0, 3, 1, 0 },
- { 0, 3, 2, 0 },
- { 0, 3, 3, 0 },
- { 0, 2, 3, 0 },
- { 0, 1, 3, 0 },
- { 0, 0, 3, 0 },
- { 1, 0, 3, 0 },
- { 2, 0, 3, 0 },
- { 3, 0, 3, 0 },
- { 3, 0, 2, 0 },
- { 3, 0, 1, 0 },
- { 3, 3, 3, 3 },
+ { 0x28, 0x00, 0x00, 0x00 }, /* red */
+ { 0x30, 0x20, 0x00, 0x00 }, /* orange */
+ { 0x2c, 0x2c, 0x00, 0x00 }, /* yellow */
+ { 0x20, 0x2c, 0x00, 0x00 }, /* yellow-green */
+ { 0x00, 0x30, 0x00, 0x00 }, /* green */
+ { 0x00, 0x30, 0x18, 0x00 }, /* green-cyan */
+ { 0x00, 0x30, 0x28, 0x00 }, /* cyan */
+ { 0x00, 0x18, 0x30, 0x00 }, /* cyan-blue */
+ { 0x00, 0x00, 0x30, 0x00 }, /* blue */
+ { 0x1c, 0x00, 0x30, 0x00 }, /* magenta */
+ { 0x3f, 0x3f, 0x3f, 0x3f }, /* white */
};
unsigned char mode = MODE_SOLID;
if (mode == MODE_PARTY) {
color = rand() % COLOR_COUNT;
fade_steps = PARTY_MIN + (rand() % PARTY_RANGE);
- } else if (mode == MODE_FADE) {
+ } else if (mode == MODE_CYCLE) {
if (++color == COLOR_COUNT)
color = 0;
}
/* Retrieve the destination color */
- newr = colors[color][LED_RED] << 8;
- newg = colors[color][LED_GRN] << 8;
- newb = colors[color][LED_BLU] << 8;
- neww = colors[color][LED_WHT] << 8;
+ newr = colors[color][LED_RED] << 4;
+ newg = colors[color][LED_GRN] << 4;
+ newb = colors[color][LED_BLU] << 4;
+ neww = colors[color][LED_WHT] << 4;
/* Compute increment per fade step, and remainder, for each led */
red.increment = (newr - red.value) / fade_steps;
blu.value += blu.remainder;
wht.value += wht.remainder;
tmr_stop(TMR_FADE);
- if (mode == MODE_FADE)
+ if (mode == MODE_CYCLE)
tmr_start(TMR_INCOLOR, STD_INCOLOR);
else if (mode == MODE_PARTY)
tmr_start(TMR_INCOLOR, PARTY_MIN + (rand() % PARTY_RANGE));