void arrangeKey(uint16_t node_id)__attribute__ ((C, spontaneous))
{
- int i;
- char key[NOISE_HISTORY];
char *pKey = noiseData[node_id].key;
+ memcpy(pKey, pKey+1, NOISE_HISTORY-1);
- for(i=0;i<NOISE_HISTORY-1; i++)
- {
- key[i] = pKey[i+1];
- }
- memcpy((void *)pKey, (void *)key, NOISE_HISTORY);
}
/*
#endif
enum {
- NOISE_MIN = -120,
- NOISE_MAX = 10,
+ NOISE_MIN = -100,
+ NOISE_MAX = -30,
NOISE_MIN_QUANTIZE = -100,
NOISE_QUANTIZE_INTERVAL = 5,
NOISE_BIN_SIZE = (NOISE_MAX - NOISE_MIN)/NOISE_QUANTIZE_INTERVAL,