+++ /dev/null
-// Testcase for proper handling of rethrow.
-
-#include <stdio.h>
-
-int c, d;
-
-struct A
-{
- int i;
- A () { i = ++c; printf ("A() %d\n", i); }
- A (const A&) { i = ++c; printf ("A(const A&) %d\n", i); }
- ~A() { printf ("~A() %d\n", i); ++d; }
-};
-
-int
-main ()
-{
- try
- {
- try
- {
- printf ("Throwing 1...\n");
- throw A();
- }
- catch (A)
- {
- try
- {
- printf ("Throwing 2...\n");
- throw;
- }
- catch (A)
- {
- printf ("Falling out...\n");
- }
- }
- }
- catch (A)
- {
- printf ("Caught.\n");
- }
- printf ("c == %d, d == %d\n", c, d);
- return c != d;
-}