+++ /dev/null
-// Testcase for proper handling of rethrow.
-
-#include <stdio.h>
-
-int c, d;
-int wrong;
-
-struct A
-{
- int i;
- A () { i = c++; printf ("A() %d\n", i); }
- A (const A&) { i = c++; printf ("A(const A&) %d\n", i); }
- ~A() { printf ("~A() %d\n", i); ++d; }
-};
-
-struct B
-{
- ~B () {
- try
- {
- printf ("Rethrowing III...\n");
- throw;
- }
- catch (A& a)
- {
- printf ("Caught III %d...\n", a.i);
- if (a.i != 1)
- {
- printf ("** rethrew uncaught exception **\n");
- wrong = 1;
- }
- }
- printf ("continuing to unwind II...\n");
- }
-};
-
-int
-main ()
-{
- {
- A a;
-
- try
- {
- try
- {
- printf ("Throwing I...\n");
- throw a;
- }
- catch (A& a)
- {
- printf ("Caught I %d...\n", a.i);
- try
- {
- B b;
- printf ("Throwing II...\n");
- throw a;
- }
- catch (A& a)
- {
- printf ("Caught II %d...\n", a.i);
- printf ("Throwing IV...\n");
- throw;
- }
- }
- }
- catch (A& a)
- {
- printf ("Caught IV %d.\n", a.i);
- }
- }
-
- printf ("c == %d, d == %d\n", c, d);
- return c != d || wrong;
-}