+++ /dev/null
-// Build don't link:
-// Contributed by Reid M. Pinchback <reidmp@MIT.EDU>
-// Adapted by Alexandre Oliva <oliva@dcc.unicamp.br>
-// plain char, signed char and unsigned char are distinct types
-
-template <class X, class Y> struct bug {};
-template <class X> struct bug<X,char> { typedef char t; };
-template <class X> struct bug<X,unsigned char> { typedef unsigned char t; };
-template <class X> struct bug<X,signed char> { typedef signed char t; };
-template <class X> struct bug<char,X> { typedef char t; };
-template <class X> struct bug<unsigned char,X> { typedef unsigned char t; };
-template <class X> struct bug<signed char,X> { typedef signed char t; };
-
-void foo() {
- bug<int,char>::t();
- bug<int,signed char>::t();
- bug<int,unsigned char>::t();
- bug<char,int>::t();
- bug<signed char,int>::t();
- bug<unsigned char,int>::t();
-}