+++ /dev/null
-struct _obstack_chunk
-{
- char *limit;
- struct _obstack_chunk *prev;
- char contents[4];
-};
-
-struct obstack
-{
- long chunk_size;
- struct _obstack_chunk* chunk;
- char *object_base;
- char *next_free;
- char *chunk_limit;
- int temp;
- int alignment_mask;
- struct _obstack_chunk *(*chunkfun) ();
- void (*freefun) ();
-};
-
-struct fooalign {char x; double d;};
-union fooround {long x; double d;};
-
-void
-_obstack_begin (h, size, alignment, chunkfun, freefun)
- struct obstack *h;
- int size;
- int alignment;
- void * (*chunkfun) ();
- void (*freefun) ();
-{
- register struct _obstack_chunk* chunk;
-
- if (alignment == 0)
- alignment = ((char *)&((struct fooalign *) 0)->d - (char *)0);
- if (size == 0)
- {
- int extra = 4;
- if (extra < (sizeof (union fooround)))
- extra = (sizeof (union fooround));
- }
-}