]> oss.titaniummirror.com Git - msp430-gcc.git/blobdiff - gcc/vec.h
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[msp430-gcc.git] / gcc / vec.h
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+/* Vector API for GNU compiler.
+   Copyright (C) 2004, 2005, 2007, 2008 Free Software Foundation, Inc.
+   Contributed by Nathan Sidwell <nathan@codesourcery.com>
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify it under
+the terms of the GNU General Public License as published by the Free
+Software Foundation; either version 3, or (at your option) any later
+version.
+
+GCC is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or
+FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+for more details.
+
+You should have received a copy of the GNU General Public License
+along with GCC; see the file COPYING3.  If not see
+<http://www.gnu.org/licenses/>.  */
+
+#ifndef GCC_VEC_H
+#define GCC_VEC_H
+
+/* The macros here implement a set of templated vector types and
+   associated interfaces.  These templates are implemented with
+   macros, as we're not in C++ land.  The interface functions are
+   typesafe and use static inline functions, sometimes backed by
+   out-of-line generic functions.  The vectors are designed to
+   interoperate with the GTY machinery.
+
+   Because of the different behavior of structure objects, scalar
+   objects and of pointers, there are three flavors, one for each of
+   these variants.  Both the structure object and pointer variants
+   pass pointers to objects around -- in the former case the pointers
+   are stored into the vector and in the latter case the pointers are
+   dereferenced and the objects copied into the vector.  The scalar
+   object variant is suitable for int-like objects, and the vector
+   elements are returned by value.
+
+   There are both 'index' and 'iterate' accessors.  The iterator
+   returns a boolean iteration condition and updates the iteration
+   variable passed by reference.  Because the iterator will be
+   inlined, the address-of can be optimized away.
+
+   The vectors are implemented using the trailing array idiom, thus
+   they are not resizeable without changing the address of the vector
+   object itself.  This means you cannot have variables or fields of
+   vector type -- always use a pointer to a vector.  The one exception
+   is the final field of a structure, which could be a vector type.
+   You will have to use the embedded_size & embedded_init calls to
+   create such objects, and they will probably not be resizeable (so
+   don't use the 'safe' allocation variants).  The trailing array
+   idiom is used (rather than a pointer to an array of data), because,
+   if we allow NULL to also represent an empty vector, empty vectors
+   occupy minimal space in the structure containing them.
+
+   Each operation that increases the number of active elements is
+   available in 'quick' and 'safe' variants.  The former presumes that
+   there is sufficient allocated space for the operation to succeed
+   (it dies if there is not).  The latter will reallocate the
+   vector, if needed.  Reallocation causes an exponential increase in
+   vector size.  If you know you will be adding N elements, it would
+   be more efficient to use the reserve operation before adding the
+   elements with the 'quick' operation.  This will ensure there are at
+   least as many elements as you ask for, it will exponentially
+   increase if there are too few spare slots.  If you want reserve a
+   specific number of slots, but do not want the exponential increase
+   (for instance, you know this is the last allocation), use the
+   reserve_exact operation.  You can also create a vector of a
+   specific size from the get go.
+
+   You should prefer the push and pop operations, as they append and
+   remove from the end of the vector. If you need to remove several
+   items in one go, use the truncate operation.  The insert and remove
+   operations allow you to change elements in the middle of the
+   vector.  There are two remove operations, one which preserves the
+   element ordering 'ordered_remove', and one which does not
+   'unordered_remove'.  The latter function copies the end element
+   into the removed slot, rather than invoke a memmove operation.  The
+   'lower_bound' function will determine where to place an item in the
+   array using insert that will maintain sorted order.
+
+   When a vector type is defined, first a non-memory managed version
+   is created.  You can then define either or both garbage collected
+   and heap allocated versions.  The allocation mechanism is specified
+   when the type is defined, and is therefore part of the type.  If
+   you need both gc'd and heap allocated versions, you still must have
+   *exactly* one definition of the common non-memory managed base vector.
+   
+   If you need to directly manipulate a vector, then the 'address'
+   accessor will return the address of the start of the vector.  Also
+   the 'space' predicate will tell you whether there is spare capacity
+   in the vector.  You will not normally need to use these two functions.
+   
+   Vector types are defined using a DEF_VEC_{O,P,I}(TYPEDEF) macro, to
+   get the non-memory allocation version, and then a
+   DEF_VEC_ALLOC_{O,P,I}(TYPEDEF,ALLOC) macro to get memory managed
+   vectors.  Variables of vector type are declared using a
+   VEC(TYPEDEF,ALLOC) macro.  The ALLOC argument specifies the
+   allocation strategy, and can be either 'gc' or 'heap' for garbage
+   collected and heap allocated respectively.  It can be 'none' to get
+   a vector that must be explicitly allocated (for instance as a
+   trailing array of another structure).  The characters O, P and I
+   indicate whether TYPEDEF is a pointer (P), object (O) or integral
+   (I) type.  Be careful to pick the correct one, as you'll get an
+   awkward and inefficient API if you use the wrong one.  There is a
+   check, which results in a compile-time warning, for the P and I
+   versions, but there is no check for the O versions, as that is not
+   possible in plain C.  Due to the way GTY works, you must annotate
+   any structures you wish to insert or reference from a vector with a
+   GTY(()) tag.  You need to do this even if you never declare the GC
+   allocated variants.
+
+   An example of their use would be,
+
+   DEF_VEC_P(tree);   // non-managed tree vector.
+   DEF_VEC_ALLOC_P(tree,gc);   // gc'd vector of tree pointers.  This must
+                               // appear at file scope.
+
+   struct my_struct {
+     VEC(tree,gc) *v;      // A (pointer to) a vector of tree pointers.
+   };
+
+   struct my_struct *s;
+
+   if (VEC_length(tree,s->v)) { we have some contents }
+   VEC_safe_push(tree,gc,s->v,decl); // append some decl onto the end
+   for (ix = 0; VEC_iterate(tree,s->v,ix,elt); ix++)
+     { do something with elt }
+
+*/
+
+/* Macros to invoke API calls.  A single macro works for both pointer
+   and object vectors, but the argument and return types might well be
+   different.  In each macro, T is the typedef of the vector elements,
+   and A is the allocation strategy.  The allocation strategy is only
+   present when it is required.  Some of these macros pass the vector,
+   V, by reference (by taking its address), this is noted in the
+   descriptions.  */
+
+/* Length of vector
+   unsigned VEC_T_length(const VEC(T) *v);
+
+   Return the number of active elements in V.  V can be NULL, in which
+   case zero is returned.  */
+
+#define VEC_length(T,V)        (VEC_OP(T,base,length)(VEC_BASE(V)))
+
+
+/* Check if vector is empty
+   int VEC_T_empty(const VEC(T) *v);
+
+   Return nonzero if V is an empty vector (or V is NULL), zero otherwise.  */
+
+#define VEC_empty(T,V) (VEC_length (T,V) == 0)
+
+
+/* Get the final element of the vector.
+   T VEC_T_last(VEC(T) *v); // Integer
+   T VEC_T_last(VEC(T) *v); // Pointer
+   T *VEC_T_last(VEC(T) *v); // Object
+
+   Return the final element.  V must not be empty.  */
+
+#define VEC_last(T,V)  (VEC_OP(T,base,last)(VEC_BASE(V) VEC_CHECK_INFO))
+
+/* Index into vector
+   T VEC_T_index(VEC(T) *v, unsigned ix); // Integer
+   T VEC_T_index(VEC(T) *v, unsigned ix); // Pointer
+   T *VEC_T_index(VEC(T) *v, unsigned ix); // Object
+
+   Return the IX'th element.  If IX must be in the domain of V.  */
+
+#define VEC_index(T,V,I) (VEC_OP(T,base,index)(VEC_BASE(V),I VEC_CHECK_INFO))
+
+/* Iterate over vector
+   int VEC_T_iterate(VEC(T) *v, unsigned ix, T &ptr); // Integer
+   int VEC_T_iterate(VEC(T) *v, unsigned ix, T &ptr); // Pointer
+   int VEC_T_iterate(VEC(T) *v, unsigned ix, T *&ptr); // Object
+
+   Return iteration condition and update PTR to point to the IX'th
+   element.  At the end of iteration, sets PTR to NULL.  Use this to
+   iterate over the elements of a vector as follows,
+
+     for (ix = 0; VEC_iterate(T,v,ix,ptr); ix++)
+       continue;  */
+
+#define VEC_iterate(T,V,I,P)   (VEC_OP(T,base,iterate)(VEC_BASE(V),I,&(P)))
+
+/* Allocate new vector.
+   VEC(T,A) *VEC_T_A_alloc(int reserve);
+
+   Allocate a new vector with space for RESERVE objects.  If RESERVE
+   is zero, NO vector is created.  */
+
+#define VEC_alloc(T,A,N)       (VEC_OP(T,A,alloc)(N MEM_STAT_INFO))
+
+/* Free a vector.
+   void VEC_T_A_free(VEC(T,A) *&);
+
+   Free a vector and set it to NULL.  */
+
+#define VEC_free(T,A,V)        (VEC_OP(T,A,free)(&V))
+
+/* Use these to determine the required size and initialization of a
+   vector embedded within another structure (as the final member).
+   
+   size_t VEC_T_embedded_size(int reserve);
+   void VEC_T_embedded_init(VEC(T) *v, int reserve);
+   
+   These allow the caller to perform the memory allocation.  */
+
+#define VEC_embedded_size(T,N)  (VEC_OP(T,base,embedded_size)(N))
+#define VEC_embedded_init(T,O,N) (VEC_OP(T,base,embedded_init)(VEC_BASE(O),N))
+
+/* Copy a vector.
+   VEC(T,A) *VEC_T_A_copy(VEC(T) *);
+
+   Copy the live elements of a vector into a new vector.  The new and
+   old vectors need not be allocated by the same mechanism.  */
+
+#define VEC_copy(T,A,V) (VEC_OP(T,A,copy)(VEC_BASE(V) MEM_STAT_INFO))
+
+/* Determine if a vector has additional capacity.
+   
+   int VEC_T_space (VEC(T) *v,int reserve)
+
+   If V has space for RESERVE additional entries, return nonzero.  You
+   usually only need to use this if you are doing your own vector
+   reallocation, for instance on an embedded vector.  This returns
+   nonzero in exactly the same circumstances that VEC_T_reserve
+   will.  */
+
+#define VEC_space(T,V,R) \
+       (VEC_OP(T,base,space)(VEC_BASE(V),R VEC_CHECK_INFO))
+
+/* Reserve space.
+   int VEC_T_A_reserve(VEC(T,A) *&v, int reserve);
+
+   Ensure that V has at least RESERVE slots available.  This will
+   create additional headroom.  Note this can cause V to be
+   reallocated.  Returns nonzero iff reallocation actually
+   occurred.  */
+
+#define VEC_reserve(T,A,V,R)   \
+       (VEC_OP(T,A,reserve)(&(V),R VEC_CHECK_INFO MEM_STAT_INFO))
+
+/* Reserve space exactly.
+   int VEC_T_A_reserve_exact(VEC(T,A) *&v, int reserve);
+
+   Ensure that V has at least RESERVE slots available.  This will not
+   create additional headroom.  Note this can cause V to be
+   reallocated.  Returns nonzero iff reallocation actually
+   occurred.  */
+
+#define VEC_reserve_exact(T,A,V,R)     \
+       (VEC_OP(T,A,reserve_exact)(&(V),R VEC_CHECK_INFO MEM_STAT_INFO))
+
+/* Push object with no reallocation
+   T *VEC_T_quick_push (VEC(T) *v, T obj); // Integer
+   T *VEC_T_quick_push (VEC(T) *v, T obj); // Pointer
+   T *VEC_T_quick_push (VEC(T) *v, T *obj); // Object
+   
+   Push a new element onto the end, returns a pointer to the slot
+   filled in. For object vectors, the new value can be NULL, in which
+   case NO initialization is performed.  There must
+   be sufficient space in the vector.  */
+
+#define VEC_quick_push(T,V,O)  \
+       (VEC_OP(T,base,quick_push)(VEC_BASE(V),O VEC_CHECK_INFO))
+
+/* Push object with reallocation
+   T *VEC_T_A_safe_push (VEC(T,A) *&v, T obj); // Integer
+   T *VEC_T_A_safe_push (VEC(T,A) *&v, T obj); // Pointer
+   T *VEC_T_A_safe_push (VEC(T,A) *&v, T *obj); // Object
+   
+   Push a new element onto the end, returns a pointer to the slot
+   filled in. For object vectors, the new value can be NULL, in which
+   case NO initialization is performed.  Reallocates V, if needed.  */
+
+#define VEC_safe_push(T,A,V,O)         \
+       (VEC_OP(T,A,safe_push)(&(V),O VEC_CHECK_INFO MEM_STAT_INFO))
+
+/* Pop element off end
+   T VEC_T_pop (VEC(T) *v);            // Integer
+   T VEC_T_pop (VEC(T) *v);            // Pointer
+   void VEC_T_pop (VEC(T) *v);         // Object
+
+   Pop the last element off the end. Returns the element popped, for
+   pointer vectors.  */
+
+#define VEC_pop(T,V)   (VEC_OP(T,base,pop)(VEC_BASE(V) VEC_CHECK_INFO))
+
+/* Truncate to specific length
+   void VEC_T_truncate (VEC(T) *v, unsigned len);
+   
+   Set the length as specified.  The new length must be less than or
+   equal to the current length.  This is an O(1) operation.  */
+
+#define VEC_truncate(T,V,I)            \
+       (VEC_OP(T,base,truncate)(VEC_BASE(V),I VEC_CHECK_INFO))
+
+/* Grow to a specific length.
+   void VEC_T_A_safe_grow (VEC(T,A) *&v, int len);
+
+   Grow the vector to a specific length.  The LEN must be as
+   long or longer than the current length.  The new elements are
+   uninitialized.  */
+
+#define VEC_safe_grow(T,A,V,I)         \
+       (VEC_OP(T,A,safe_grow)(&(V),I VEC_CHECK_INFO MEM_STAT_INFO))
+
+/* Grow to a specific length.
+   void VEC_T_A_safe_grow_cleared (VEC(T,A) *&v, int len);
+
+   Grow the vector to a specific length.  The LEN must be as
+   long or longer than the current length.  The new elements are
+   initialized to zero.  */
+
+#define VEC_safe_grow_cleared(T,A,V,I)         \
+       (VEC_OP(T,A,safe_grow_cleared)(&(V),I VEC_CHECK_INFO MEM_STAT_INFO))
+
+/* Replace element
+   T VEC_T_replace (VEC(T) *v, unsigned ix, T val); // Integer
+   T VEC_T_replace (VEC(T) *v, unsigned ix, T val); // Pointer
+   T *VEC_T_replace (VEC(T) *v, unsigned ix, T *val);  // Object
+   
+   Replace the IXth element of V with a new value, VAL.  For pointer
+   vectors returns the original value. For object vectors returns a
+   pointer to the new value.  For object vectors the new value can be
+   NULL, in which case no overwriting of the slot is actually
+   performed.  */
+
+#define VEC_replace(T,V,I,O)           \
+       (VEC_OP(T,base,replace)(VEC_BASE(V),I,O VEC_CHECK_INFO))
+
+/* Insert object with no reallocation
+   T *VEC_T_quick_insert (VEC(T) *v, unsigned ix, T val); // Integer
+   T *VEC_T_quick_insert (VEC(T) *v, unsigned ix, T val); // Pointer
+   T *VEC_T_quick_insert (VEC(T) *v, unsigned ix, T *val); // Object
+   
+   Insert an element, VAL, at the IXth position of V. Return a pointer
+   to the slot created.  For vectors of object, the new value can be
+   NULL, in which case no initialization of the inserted slot takes
+   place. There must be sufficient space.  */
+
+#define VEC_quick_insert(T,V,I,O)      \
+       (VEC_OP(T,base,quick_insert)(VEC_BASE(V),I,O VEC_CHECK_INFO))
+
+/* Insert object with reallocation
+   T *VEC_T_A_safe_insert (VEC(T,A) *&v, unsigned ix, T val); // Integer
+   T *VEC_T_A_safe_insert (VEC(T,A) *&v, unsigned ix, T val); // Pointer
+   T *VEC_T_A_safe_insert (VEC(T,A) *&v, unsigned ix, T *val); // Object
+   
+   Insert an element, VAL, at the IXth position of V. Return a pointer
+   to the slot created.  For vectors of object, the new value can be
+   NULL, in which case no initialization of the inserted slot takes
+   place. Reallocate V, if necessary.  */
+
+#define VEC_safe_insert(T,A,V,I,O)     \
+       (VEC_OP(T,A,safe_insert)(&(V),I,O VEC_CHECK_INFO MEM_STAT_INFO))
+     
+/* Remove element retaining order
+   T VEC_T_ordered_remove (VEC(T) *v, unsigned ix); // Integer
+   T VEC_T_ordered_remove (VEC(T) *v, unsigned ix); // Pointer
+   void VEC_T_ordered_remove (VEC(T) *v, unsigned ix); // Object
+   
+   Remove an element from the IXth position of V. Ordering of
+   remaining elements is preserved.  For pointer vectors returns the
+   removed object.  This is an O(N) operation due to a memmove.  */
+
+#define VEC_ordered_remove(T,V,I)      \
+       (VEC_OP(T,base,ordered_remove)(VEC_BASE(V),I VEC_CHECK_INFO))
+
+/* Remove element destroying order
+   T VEC_T_unordered_remove (VEC(T) *v, unsigned ix); // Integer
+   T VEC_T_unordered_remove (VEC(T) *v, unsigned ix); // Pointer
+   void VEC_T_unordered_remove (VEC(T) *v, unsigned ix); // Object
+   
+   Remove an element from the IXth position of V. Ordering of
+   remaining elements is destroyed.  For pointer vectors returns the
+   removed object.  This is an O(1) operation.  */
+
+#define VEC_unordered_remove(T,V,I)    \
+       (VEC_OP(T,base,unordered_remove)(VEC_BASE(V),I VEC_CHECK_INFO))
+
+/* Remove a block of elements
+   void VEC_T_block_remove (VEC(T) *v, unsigned ix, unsigned len);
+   
+   Remove LEN elements starting at the IXth.  Ordering is retained.
+   This is an O(1) operation.  */
+
+#define VEC_block_remove(T,V,I,L)      \
+       (VEC_OP(T,base,block_remove)(VEC_BASE(V),I,L VEC_CHECK_INFO))
+
+/* Get the address of the array of elements
+   T *VEC_T_address (VEC(T) v)
+
+   If you need to directly manipulate the array (for instance, you
+   want to feed it to qsort), use this accessor.  */
+
+#define VEC_address(T,V)               (VEC_OP(T,base,address)(VEC_BASE(V)))
+
+/* Find the first index in the vector not less than the object.
+   unsigned VEC_T_lower_bound (VEC(T) *v, const T val, 
+                               bool (*lessthan) (const T, const T)); // Integer
+   unsigned VEC_T_lower_bound (VEC(T) *v, const T val, 
+                               bool (*lessthan) (const T, const T)); // Pointer
+   unsigned VEC_T_lower_bound (VEC(T) *v, const T *val,
+                               bool (*lessthan) (const T*, const T*)); // Object
+   
+   Find the first position in which VAL could be inserted without
+   changing the ordering of V.  LESSTHAN is a function that returns
+   true if the first argument is strictly less than the second.  */
+   
+#define VEC_lower_bound(T,V,O,LT)    \
+       (VEC_OP(T,base,lower_bound)(VEC_BASE(V),O,LT VEC_CHECK_INFO))
+
+/* Reallocate an array of elements with prefix.  */
+extern void *vec_gc_p_reserve (void *, int MEM_STAT_DECL);
+extern void *vec_gc_p_reserve_exact (void *, int MEM_STAT_DECL);
+extern void *vec_gc_o_reserve (void *, int, size_t, size_t MEM_STAT_DECL);
+extern void *vec_gc_o_reserve_exact (void *, int, size_t, size_t
+                                    MEM_STAT_DECL);
+extern void ggc_free (void *);
+#define vec_gc_free(V) ggc_free (V)
+extern void *vec_heap_p_reserve (void *, int MEM_STAT_DECL);
+extern void *vec_heap_p_reserve_exact (void *, int MEM_STAT_DECL);
+extern void *vec_heap_o_reserve (void *, int, size_t, size_t MEM_STAT_DECL);
+extern void *vec_heap_o_reserve_exact (void *, int, size_t, size_t
+                                      MEM_STAT_DECL);
+extern void dump_vec_loc_statistics (void);
+#ifdef GATHER_STATISTICS
+void vec_heap_free (void *);
+#else
+#define vec_heap_free(V) free (V)
+#endif
+
+#if ENABLE_CHECKING
+#define VEC_CHECK_INFO ,__FILE__,__LINE__,__FUNCTION__
+#define VEC_CHECK_DECL ,const char *file_,unsigned line_,const char *function_
+#define VEC_CHECK_PASS ,file_,line_,function_
+     
+#define VEC_ASSERT(EXPR,OP,T,A) \
+  (void)((EXPR) ? 0 : (VEC_ASSERT_FAIL(OP,VEC(T,A)), 0))
+
+extern void vec_assert_fail (const char *, const char * VEC_CHECK_DECL)
+     ATTRIBUTE_NORETURN;
+#define VEC_ASSERT_FAIL(OP,VEC) vec_assert_fail (OP,#VEC VEC_CHECK_PASS)
+#else
+#define VEC_CHECK_INFO
+#define VEC_CHECK_DECL
+#define VEC_CHECK_PASS
+#define VEC_ASSERT(EXPR,OP,T,A) (void)(EXPR)
+#endif
+
+/* Note: gengtype has hardwired knowledge of the expansions of the
+   VEC, DEF_VEC_*, and DEF_VEC_ALLOC_* macros.  If you change the
+   expansions of these macros you may need to change gengtype too.  */
+
+#define VEC(T,A) VEC_##T##_##A
+#define VEC_OP(T,A,OP) VEC_##T##_##A##_##OP
+
+/* Base of vector type, not user visible.  */     
+#define VEC_T(T,B)                                                       \
+typedef struct VEC(T,B)                                                  \
+{                                                                        \
+  unsigned num;                                                                  \
+  unsigned alloc;                                                        \
+  T vec[1];                                                              \
+} VEC(T,B)
+
+#define VEC_T_GTY(T,B)                                                   \
+typedef struct VEC(T,B) GTY(())                                                  \
+{                                                                        \
+  unsigned num;                                                                  \
+  unsigned alloc;                                                        \
+  T GTY ((length ("%h.num"))) vec[1];                                    \
+} VEC(T,B)
+
+/* Derived vector type, user visible.  */
+#define VEC_TA_GTY(T,B,A,GTY)                                            \
+typedef struct VEC(T,A) GTY                                              \
+{                                                                        \
+  VEC(T,B) base;                                                         \
+} VEC(T,A)
+
+#define VEC_TA(T,B,A)                                                    \
+typedef struct VEC(T,A)                                                          \
+{                                                                        \
+  VEC(T,B) base;                                                         \
+} VEC(T,A)
+
+/* Convert to base type.  */
+#define VEC_BASE(P)  ((P) ? &(P)->base : 0)
+
+/* Vector of integer-like object.  */
+#define DEF_VEC_I(T)                                                     \
+static inline void VEC_OP (T,must_be,integral_type) (void)               \
+{                                                                        \
+  (void)~(T)0;                                                           \
+}                                                                        \
+                                                                         \
+VEC_T(T,base);                                                           \
+VEC_TA(T,base,none);                                                     \
+DEF_VEC_FUNC_P(T)                                                        \
+struct vec_swallow_trailing_semi
+#define DEF_VEC_ALLOC_I(T,A)                                             \
+VEC_TA(T,base,A);                                                        \
+DEF_VEC_ALLOC_FUNC_I(T,A)                                                \
+struct vec_swallow_trailing_semi
+
+/* Vector of pointer to object.  */
+#define DEF_VEC_P(T)                                                     \
+static inline void VEC_OP (T,must_be,pointer_type) (void)                \
+{                                                                        \
+  (void)((T)1 == (void *)1);                                             \
+}                                                                        \
+                                                                         \
+VEC_T_GTY(T,base);                                                       \
+VEC_TA(T,base,none);                                                     \
+DEF_VEC_FUNC_P(T)                                                        \
+struct vec_swallow_trailing_semi
+#define DEF_VEC_ALLOC_P(T,A)                                             \
+VEC_TA(T,base,A);                                                        \
+DEF_VEC_ALLOC_FUNC_P(T,A)                                                \
+struct vec_swallow_trailing_semi
+
+#define DEF_VEC_FUNC_P(T)                                                \
+static inline unsigned VEC_OP (T,base,length) (const VEC(T,base) *vec_)   \
+{                                                                        \
+  return vec_ ? vec_->num : 0;                                           \
+}                                                                        \
+                                                                         \
+static inline T VEC_OP (T,base,last)                                     \
+     (const VEC(T,base) *vec_ VEC_CHECK_DECL)                            \
+{                                                                        \
+  VEC_ASSERT (vec_ && vec_->num, "last", T, base);                       \
+                                                                         \
+  return vec_->vec[vec_->num - 1];                                       \
+}                                                                        \
+                                                                         \
+static inline T VEC_OP (T,base,index)                                    \
+     (const VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL)              \
+{                                                                        \
+  VEC_ASSERT (vec_ && ix_ < vec_->num, "index", T, base);                \
+                                                                         \
+  return vec_->vec[ix_];                                                 \
+}                                                                        \
+                                                                         \
+static inline int VEC_OP (T,base,iterate)                                \
+     (const VEC(T,base) *vec_, unsigned ix_, T *ptr)                     \
+{                                                                        \
+  if (vec_ && ix_ < vec_->num)                                           \
+    {                                                                    \
+      *ptr = vec_->vec[ix_];                                             \
+      return 1;                                                                  \
+    }                                                                    \
+  else                                                                   \
+    {                                                                    \
+      *ptr = 0;                                                                  \
+      return 0;                                                                  \
+    }                                                                    \
+}                                                                        \
+                                                                         \
+static inline size_t VEC_OP (T,base,embedded_size)                       \
+     (int alloc_)                                                        \
+{                                                                        \
+  return offsetof (VEC(T,base),vec) + alloc_ * sizeof(T);                \
+}                                                                        \
+                                                                         \
+static inline void VEC_OP (T,base,embedded_init)                         \
+     (VEC(T,base) *vec_, int alloc_)                                     \
+{                                                                        \
+  vec_->num = 0;                                                         \
+  vec_->alloc = alloc_;                                                          \
+}                                                                        \
+                                                                         \
+static inline int VEC_OP (T,base,space)                                          \
+     (VEC(T,base) *vec_, int alloc_ VEC_CHECK_DECL)                      \
+{                                                                        \
+  VEC_ASSERT (alloc_ >= 0, "space", T, base);                            \
+  return vec_ ? vec_->alloc - vec_->num >= (unsigned)alloc_ : !alloc_;   \
+}                                                                        \
+                                                                         \
+static inline T *VEC_OP (T,base,quick_push)                              \
+     (VEC(T,base) *vec_, T obj_ VEC_CHECK_DECL)                                  \
+{                                                                        \
+  T *slot_;                                                              \
+                                                                         \
+  VEC_ASSERT (vec_->num < vec_->alloc, "push", T, base);                 \
+  slot_ = &vec_->vec[vec_->num++];                                       \
+  *slot_ = obj_;                                                         \
+                                                                         \
+  return slot_;                                                                  \
+}                                                                        \
+                                                                         \
+static inline T VEC_OP (T,base,pop) (VEC(T,base) *vec_ VEC_CHECK_DECL)   \
+{                                                                        \
+  T obj_;                                                                \
+                                                                         \
+  VEC_ASSERT (vec_->num, "pop", T, base);                                \
+  obj_ = vec_->vec[--vec_->num];                                         \
+                                                                         \
+  return obj_;                                                           \
+}                                                                        \
+                                                                         \
+static inline void VEC_OP (T,base,truncate)                              \
+     (VEC(T,base) *vec_, unsigned size_ VEC_CHECK_DECL)                          \
+{                                                                        \
+  VEC_ASSERT (vec_ ? vec_->num >= size_ : !size_, "truncate", T, base);          \
+  if (vec_)                                                              \
+    vec_->num = size_;                                                   \
+}                                                                        \
+                                                                         \
+static inline T VEC_OP (T,base,replace)                                          \
+     (VEC(T,base) *vec_, unsigned ix_, T obj_ VEC_CHECK_DECL)            \
+{                                                                        \
+  T old_obj_;                                                            \
+                                                                         \
+  VEC_ASSERT (ix_ < vec_->num, "replace", T, base);                      \
+  old_obj_ = vec_->vec[ix_];                                             \
+  vec_->vec[ix_] = obj_;                                                 \
+                                                                         \
+  return old_obj_;                                                       \
+}                                                                        \
+                                                                         \
+static inline T *VEC_OP (T,base,quick_insert)                            \
+     (VEC(T,base) *vec_, unsigned ix_, T obj_ VEC_CHECK_DECL)            \
+{                                                                        \
+  T *slot_;                                                              \
+                                                                         \
+  VEC_ASSERT (vec_->num < vec_->alloc, "insert", T, base);               \
+  VEC_ASSERT (ix_ <= vec_->num, "insert", T, base);                      \
+  slot_ = &vec_->vec[ix_];                                               \
+  memmove (slot_ + 1, slot_, (vec_->num++ - ix_) * sizeof (T));                  \
+  *slot_ = obj_;                                                         \
+                                                                         \
+  return slot_;                                                                  \
+}                                                                        \
+                                                                         \
+static inline T VEC_OP (T,base,ordered_remove)                           \
+     (VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL)                    \
+{                                                                        \
+  T *slot_;                                                              \
+  T obj_;                                                                \
+                                                                         \
+  VEC_ASSERT (ix_ < vec_->num, "remove", T, base);                       \
+  slot_ = &vec_->vec[ix_];                                               \
+  obj_ = *slot_;                                                         \
+  memmove (slot_, slot_ + 1, (--vec_->num - ix_) * sizeof (T));          \
+                                                                         \
+  return obj_;                                                           \
+}                                                                        \
+                                                                         \
+static inline T VEC_OP (T,base,unordered_remove)                         \
+     (VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL)                    \
+{                                                                        \
+  T *slot_;                                                              \
+  T obj_;                                                                \
+                                                                         \
+  VEC_ASSERT (ix_ < vec_->num, "remove", T, base);                       \
+  slot_ = &vec_->vec[ix_];                                               \
+  obj_ = *slot_;                                                         \
+  *slot_ = vec_->vec[--vec_->num];                                       \
+                                                                         \
+  return obj_;                                                           \
+}                                                                        \
+                                                                         \
+static inline void VEC_OP (T,base,block_remove)                                  \
+     (VEC(T,base) *vec_, unsigned ix_, unsigned len_ VEC_CHECK_DECL)     \
+{                                                                        \
+  T *slot_;                                                              \
+                                                                         \
+  VEC_ASSERT (ix_ + len_ <= vec_->num, "block_remove", T, base);         \
+  slot_ = &vec_->vec[ix_];                                               \
+  vec_->num -= len_;                                                     \
+  memmove (slot_, slot_ + len_, (vec_->num - ix_) * sizeof (T));         \
+}                                                                        \
+                                                                         \
+static inline T *VEC_OP (T,base,address)                                 \
+     (VEC(T,base) *vec_)                                                 \
+{                                                                        \
+  return vec_ ? vec_->vec : 0;                                           \
+}                                                                        \
+                                                                         \
+static inline unsigned VEC_OP (T,base,lower_bound)                       \
+     (VEC(T,base) *vec_, const T obj_,                                   \
+      bool (*lessthan_)(const T, const T) VEC_CHECK_DECL)                \
+{                                                                        \
+   unsigned int len_ = VEC_OP (T,base, length) (vec_);                   \
+   unsigned int half_, middle_;                                                  \
+   unsigned int first_ = 0;                                              \
+   while (len_ > 0)                                                      \
+     {                                                                   \
+        T middle_elem_;                                                          \
+        half_ = len_ >> 1;                                               \
+        middle_ = first_;                                                \
+        middle_ += half_;                                                \
+        middle_elem_ = VEC_OP (T,base,index) (vec_, middle_ VEC_CHECK_PASS); \
+        if (lessthan_ (middle_elem_, obj_))                              \
+          {                                                              \
+             first_ = middle_;                                           \
+             ++first_;                                                   \
+             len_ = len_ - half_ - 1;                                    \
+          }                                                              \
+        else                                                             \
+          len_ = half_;                                                          \
+     }                                                                   \
+   return first_;                                                        \
+}
+
+#define DEF_VEC_ALLOC_FUNC_P(T,A)                                        \
+static inline VEC(T,A) *VEC_OP (T,A,alloc)                               \
+     (int alloc_ MEM_STAT_DECL)                                                  \
+{                                                                        \
+  return (VEC(T,A) *) vec_##A##_p_reserve_exact (NULL, alloc_            \
+                                                PASS_MEM_STAT);          \
+}                                                                        \
+                                                                         \
+static inline void VEC_OP (T,A,free)                                     \
+     (VEC(T,A) **vec_)                                                   \
+{                                                                        \
+  if (*vec_)                                                             \
+    vec_##A##_free (*vec_);                                              \
+  *vec_ = NULL;                                                                  \
+}                                                                        \
+                                                                         \
+static inline VEC(T,A) *VEC_OP (T,A,copy) (VEC(T,base) *vec_ MEM_STAT_DECL) \
+{                                                                        \
+  size_t len_ = vec_ ? vec_->num : 0;                                    \
+  VEC (T,A) *new_vec_ = NULL;                                            \
+                                                                         \
+  if (len_)                                                              \
+    {                                                                    \
+      new_vec_ = (VEC (T,A) *)(vec_##A##_p_reserve_exact                 \
+                              (NULL, len_ PASS_MEM_STAT));               \
+                                                                         \
+      new_vec_->base.num = len_;                                         \
+      memcpy (new_vec_->base.vec, vec_->vec, sizeof (T) * len_);         \
+    }                                                                    \
+  return new_vec_;                                                       \
+}                                                                        \
+                                                                         \
+static inline int VEC_OP (T,A,reserve)                                   \
+     (VEC(T,A) **vec_, int alloc_ VEC_CHECK_DECL MEM_STAT_DECL)                  \
+{                                                                        \
+  int extend = !VEC_OP (T,base,space) (VEC_BASE(*vec_), alloc_           \
+                                      VEC_CHECK_PASS);                   \
+                                                                         \
+  if (extend)                                                            \
+    *vec_ = (VEC(T,A) *) vec_##A##_p_reserve (*vec_, alloc_ PASS_MEM_STAT); \
+                                                                         \
+  return extend;                                                         \
+}                                                                        \
+                                                                         \
+static inline int VEC_OP (T,A,reserve_exact)                             \
+     (VEC(T,A) **vec_, int alloc_ VEC_CHECK_DECL MEM_STAT_DECL)                  \
+{                                                                        \
+  int extend = !VEC_OP (T,base,space) (VEC_BASE(*vec_), alloc_           \
+                                      VEC_CHECK_PASS);                   \
+                                                                         \
+  if (extend)                                                            \
+    *vec_ = (VEC(T,A) *) vec_##A##_p_reserve_exact (*vec_, alloc_        \
+                                                   PASS_MEM_STAT);       \
+                                                                         \
+  return extend;                                                         \
+}                                                                        \
+                                                                         \
+static inline void VEC_OP (T,A,safe_grow)                                \
+     (VEC(T,A) **vec_, int size_ VEC_CHECK_DECL MEM_STAT_DECL)           \
+{                                                                        \
+  VEC_ASSERT (size_ >= 0                                                 \
+             && VEC_OP(T,base,length) VEC_BASE(*vec_) <= (unsigned)size_, \
+                                                "grow", T, A);           \
+  VEC_OP (T,A,reserve_exact) (vec_,                                      \
+                             size_ - (int)(*vec_ ? VEC_BASE(*vec_)->num : 0) \
+                             VEC_CHECK_PASS PASS_MEM_STAT);              \
+  VEC_BASE (*vec_)->num = size_;                                         \
+}                                                                        \
+                                                                         \
+static inline void VEC_OP (T,A,safe_grow_cleared)                        \
+     (VEC(T,A) **vec_, int size_ VEC_CHECK_DECL MEM_STAT_DECL)           \
+{                                                                        \
+  int oldsize = VEC_OP(T,base,length) VEC_BASE(*vec_);                   \
+  VEC_OP (T,A,safe_grow) (vec_, size_ VEC_CHECK_PASS PASS_MEM_STAT);     \
+  memset (&(VEC_OP (T,base,address) VEC_BASE(*vec_))[oldsize], 0,        \
+         sizeof (T) * (size_ - oldsize));                                \
+}                                                                        \
+                                                                         \
+static inline T *VEC_OP (T,A,safe_push)                                          \
+     (VEC(T,A) **vec_, T obj_ VEC_CHECK_DECL MEM_STAT_DECL)              \
+{                                                                        \
+  VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT);           \
+                                                                         \
+  return VEC_OP (T,base,quick_push) (VEC_BASE(*vec_), obj_ VEC_CHECK_PASS); \
+}                                                                        \
+                                                                         \
+static inline T *VEC_OP (T,A,safe_insert)                                \
+     (VEC(T,A) **vec_, unsigned ix_, T obj_ VEC_CHECK_DECL MEM_STAT_DECL)  \
+{                                                                        \
+  VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT);           \
+                                                                         \
+  return VEC_OP (T,base,quick_insert) (VEC_BASE(*vec_), ix_, obj_        \
+                                      VEC_CHECK_PASS);                   \
+}
+
+/* Vector of object.  */
+#define DEF_VEC_O(T)                                                     \
+VEC_T_GTY(T,base);                                                       \
+VEC_TA(T,base,none);                                             \
+DEF_VEC_FUNC_O(T)                                                        \
+struct vec_swallow_trailing_semi
+#define DEF_VEC_ALLOC_O(T,A)                                             \
+VEC_TA(T,base,A);                                                        \
+DEF_VEC_ALLOC_FUNC_O(T,A)                                                \
+struct vec_swallow_trailing_semi
+
+#define DEF_VEC_FUNC_O(T)                                                \
+static inline unsigned VEC_OP (T,base,length) (const VEC(T,base) *vec_)          \
+{                                                                        \
+  return vec_ ? vec_->num : 0;                                           \
+}                                                                        \
+                                                                         \
+static inline T *VEC_OP (T,base,last) (VEC(T,base) *vec_ VEC_CHECK_DECL)  \
+{                                                                        \
+  VEC_ASSERT (vec_ && vec_->num, "last", T, base);                       \
+                                                                         \
+  return &vec_->vec[vec_->num - 1];                                      \
+}                                                                        \
+                                                                         \
+static inline T *VEC_OP (T,base,index)                                   \
+     (VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL)                    \
+{                                                                        \
+  VEC_ASSERT (vec_ && ix_ < vec_->num, "index", T, base);                \
+                                                                         \
+  return &vec_->vec[ix_];                                                \
+}                                                                        \
+                                                                         \
+static inline int VEC_OP (T,base,iterate)                                \
+     (VEC(T,base) *vec_, unsigned ix_, T **ptr)                                  \
+{                                                                        \
+  if (vec_ && ix_ < vec_->num)                                           \
+    {                                                                    \
+      *ptr = &vec_->vec[ix_];                                            \
+      return 1;                                                                  \
+    }                                                                    \
+  else                                                                   \
+    {                                                                    \
+      *ptr = 0;                                                                  \
+      return 0;                                                                  \
+    }                                                                    \
+}                                                                        \
+                                                                         \
+static inline size_t VEC_OP (T,base,embedded_size)                       \
+     (int alloc_)                                                        \
+{                                                                        \
+  return offsetof (VEC(T,base),vec) + alloc_ * sizeof(T);                \
+}                                                                        \
+                                                                         \
+static inline void VEC_OP (T,base,embedded_init)                         \
+     (VEC(T,base) *vec_, int alloc_)                                     \
+{                                                                        \
+  vec_->num = 0;                                                         \
+  vec_->alloc = alloc_;                                                          \
+}                                                                        \
+                                                                         \
+static inline int VEC_OP (T,base,space)                                          \
+     (VEC(T,base) *vec_, int alloc_ VEC_CHECK_DECL)                      \
+{                                                                        \
+  VEC_ASSERT (alloc_ >= 0, "space", T, base);                            \
+  return vec_ ? vec_->alloc - vec_->num >= (unsigned)alloc_ : !alloc_;   \
+}                                                                        \
+                                                                         \
+static inline T *VEC_OP (T,base,quick_push)                              \
+     (VEC(T,base) *vec_, const T *obj_ VEC_CHECK_DECL)                   \
+{                                                                        \
+  T *slot_;                                                              \
+                                                                         \
+  VEC_ASSERT (vec_->num < vec_->alloc, "push", T, base);                 \
+  slot_ = &vec_->vec[vec_->num++];                                       \
+  if (obj_)                                                              \
+    *slot_ = *obj_;                                                      \
+                                                                         \
+  return slot_;                                                                  \
+}                                                                        \
+                                                                         \
+static inline void VEC_OP (T,base,pop) (VEC(T,base) *vec_ VEC_CHECK_DECL) \
+{                                                                        \
+  VEC_ASSERT (vec_->num, "pop", T, base);                                \
+  --vec_->num;                                                           \
+}                                                                        \
+                                                                         \
+static inline void VEC_OP (T,base,truncate)                              \
+     (VEC(T,base) *vec_, unsigned size_ VEC_CHECK_DECL)                          \
+{                                                                        \
+  VEC_ASSERT (vec_ ? vec_->num >= size_ : !size_, "truncate", T, base);          \
+  if (vec_)                                                              \
+    vec_->num = size_;                                                   \
+}                                                                        \
+                                                                         \
+static inline T *VEC_OP (T,base,replace)                                 \
+     (VEC(T,base) *vec_, unsigned ix_, const T *obj_ VEC_CHECK_DECL)     \
+{                                                                        \
+  T *slot_;                                                              \
+                                                                         \
+  VEC_ASSERT (ix_ < vec_->num, "replace", T, base);                      \
+  slot_ = &vec_->vec[ix_];                                               \
+  if (obj_)                                                              \
+    *slot_ = *obj_;                                                      \
+                                                                         \
+  return slot_;                                                                  \
+}                                                                        \
+                                                                         \
+static inline T *VEC_OP (T,base,quick_insert)                            \
+     (VEC(T,base) *vec_, unsigned ix_, const T *obj_ VEC_CHECK_DECL)     \
+{                                                                        \
+  T *slot_;                                                              \
+                                                                         \
+  VEC_ASSERT (vec_->num < vec_->alloc, "insert", T, base);               \
+  VEC_ASSERT (ix_ <= vec_->num, "insert", T, base);                      \
+  slot_ = &vec_->vec[ix_];                                               \
+  memmove (slot_ + 1, slot_, (vec_->num++ - ix_) * sizeof (T));                  \
+  if (obj_)                                                              \
+    *slot_ = *obj_;                                                      \
+                                                                         \
+  return slot_;                                                                  \
+}                                                                        \
+                                                                         \
+static inline void VEC_OP (T,base,ordered_remove)                        \
+     (VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL)                    \
+{                                                                        \
+  T *slot_;                                                              \
+                                                                         \
+  VEC_ASSERT (ix_ < vec_->num, "remove", T, base);                       \
+  slot_ = &vec_->vec[ix_];                                               \
+  memmove (slot_, slot_ + 1, (--vec_->num - ix_) * sizeof (T));                  \
+}                                                                        \
+                                                                         \
+static inline void VEC_OP (T,base,unordered_remove)                      \
+     (VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL)                    \
+{                                                                        \
+  VEC_ASSERT (ix_ < vec_->num, "remove", T, base);                       \
+  vec_->vec[ix_] = vec_->vec[--vec_->num];                               \
+}                                                                        \
+                                                                         \
+static inline void VEC_OP (T,base,block_remove)                                  \
+     (VEC(T,base) *vec_, unsigned ix_, unsigned len_ VEC_CHECK_DECL)     \
+{                                                                        \
+  T *slot_;                                                              \
+                                                                         \
+  VEC_ASSERT (ix_ + len_ <= vec_->num, "block_remove", T, base);         \
+  slot_ = &vec_->vec[ix_];                                               \
+  vec_->num -= len_;                                                     \
+  memmove (slot_, slot_ + len_, (vec_->num - ix_) * sizeof (T));         \
+}                                                                        \
+                                                                         \
+static inline T *VEC_OP (T,base,address)                                 \
+     (VEC(T,base) *vec_)                                                 \
+{                                                                        \
+  return vec_ ? vec_->vec : 0;                                           \
+}                                                                        \
+                                                                         \
+static inline unsigned VEC_OP (T,base,lower_bound)                       \
+     (VEC(T,base) *vec_, const T *obj_,                                          \
+      bool (*lessthan_)(const T *, const T *) VEC_CHECK_DECL)            \
+{                                                                        \
+   unsigned int len_ = VEC_OP (T, base, length) (vec_);                          \
+   unsigned int half_, middle_;                                                  \
+   unsigned int first_ = 0;                                              \
+   while (len_ > 0)                                                      \
+     {                                                                   \
+        T *middle_elem_;                                                 \
+        half_ = len_ >> 1;                                               \
+        middle_ = first_;                                                \
+        middle_ += half_;                                                \
+        middle_elem_ = VEC_OP (T,base,index) (vec_, middle_ VEC_CHECK_PASS); \
+        if (lessthan_ (middle_elem_, obj_))                              \
+          {                                                              \
+             first_ = middle_;                                           \
+             ++first_;                                                   \
+             len_ = len_ - half_ - 1;                                    \
+          }                                                              \
+        else                                                             \
+          len_ = half_;                                                          \
+     }                                                                   \
+   return first_;                                                        \
+}
+
+#define DEF_VEC_ALLOC_FUNC_O(T,A)                                        \
+static inline VEC(T,A) *VEC_OP (T,A,alloc)                               \
+     (int alloc_ MEM_STAT_DECL)                                                  \
+{                                                                        \
+  return (VEC(T,A) *) vec_##A##_o_reserve_exact (NULL, alloc_,           \
+                                                offsetof (VEC(T,A),base.vec), \
+                                                sizeof (T)               \
+                                                PASS_MEM_STAT);          \
+}                                                                        \
+                                                                         \
+static inline VEC(T,A) *VEC_OP (T,A,copy) (VEC(T,base) *vec_ MEM_STAT_DECL) \
+{                                                                        \
+  size_t len_ = vec_ ? vec_->num : 0;                                    \
+  VEC (T,A) *new_vec_ = NULL;                                            \
+                                                                         \
+  if (len_)                                                              \
+    {                                                                    \
+      new_vec_ = (VEC (T,A) *)(vec_##A##_o_reserve_exact                 \
+                              (NULL, len_,                               \
+                               offsetof (VEC(T,A),base.vec), sizeof (T)  \
+                               PASS_MEM_STAT));                          \
+                                                                         \
+      new_vec_->base.num = len_;                                         \
+      memcpy (new_vec_->base.vec, vec_->vec, sizeof (T) * len_);         \
+    }                                                                    \
+  return new_vec_;                                                       \
+}                                                                        \
+                                                                         \
+static inline void VEC_OP (T,A,free)                                     \
+     (VEC(T,A) **vec_)                                                   \
+{                                                                        \
+  if (*vec_)                                                             \
+    vec_##A##_free (*vec_);                                              \
+  *vec_ = NULL;                                                                  \
+}                                                                        \
+                                                                         \
+static inline int VEC_OP (T,A,reserve)                                   \
+     (VEC(T,A) **vec_, int alloc_ VEC_CHECK_DECL MEM_STAT_DECL)                  \
+{                                                                        \
+  int extend = !VEC_OP (T,base,space) (VEC_BASE(*vec_), alloc_           \
+                                      VEC_CHECK_PASS);                   \
+                                                                         \
+  if (extend)                                                            \
+    *vec_ = (VEC(T,A) *) vec_##A##_o_reserve (*vec_, alloc_,             \
+                                             offsetof (VEC(T,A),base.vec),\
+                                             sizeof (T)                  \
+                                             PASS_MEM_STAT);             \
+                                                                         \
+  return extend;                                                         \
+}                                                                        \
+                                                                         \
+static inline int VEC_OP (T,A,reserve_exact)                                     \
+     (VEC(T,A) **vec_, int alloc_ VEC_CHECK_DECL MEM_STAT_DECL)                  \
+{                                                                        \
+  int extend = !VEC_OP (T,base,space) (VEC_BASE(*vec_), alloc_           \
+                                      VEC_CHECK_PASS);                   \
+                                                                         \
+  if (extend)                                                            \
+    *vec_ = (VEC(T,A) *) vec_##A##_o_reserve_exact                       \
+                        (*vec_, alloc_,                                  \
+                         offsetof (VEC(T,A),base.vec),                   \
+                         sizeof (T) PASS_MEM_STAT);                      \
+                                                                         \
+  return extend;                                                         \
+}                                                                        \
+                                                                         \
+static inline void VEC_OP (T,A,safe_grow)                                \
+     (VEC(T,A) **vec_, int size_ VEC_CHECK_DECL MEM_STAT_DECL)           \
+{                                                                        \
+  VEC_ASSERT (size_ >= 0                                                 \
+             && VEC_OP(T,base,length) VEC_BASE(*vec_) <= (unsigned)size_, \
+                                                "grow", T, A);           \
+  VEC_OP (T,A,reserve_exact) (vec_,                                      \
+                             size_ - (int)(*vec_ ? VEC_BASE(*vec_)->num : 0) \
+                             VEC_CHECK_PASS PASS_MEM_STAT);              \
+  VEC_BASE (*vec_)->num = size_;                                         \
+}                                                                        \
+                                                                         \
+static inline void VEC_OP (T,A,safe_grow_cleared)                        \
+     (VEC(T,A) **vec_, int size_ VEC_CHECK_DECL MEM_STAT_DECL)           \
+{                                                                        \
+  int oldsize = VEC_OP(T,base,length) VEC_BASE(*vec_);                   \
+  VEC_OP (T,A,safe_grow) (vec_, size_ VEC_CHECK_PASS PASS_MEM_STAT);     \
+  memset (&(VEC_OP (T,base,address) VEC_BASE(*vec_))[oldsize], 0,        \
+         sizeof (T) * (size_ - oldsize));                                \
+}                                                                        \
+                                                                         \
+static inline T *VEC_OP (T,A,safe_push)                                          \
+     (VEC(T,A) **vec_, const T *obj_ VEC_CHECK_DECL MEM_STAT_DECL)       \
+{                                                                        \
+  VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT);           \
+                                                                         \
+  return VEC_OP (T,base,quick_push) (VEC_BASE(*vec_), obj_ VEC_CHECK_PASS);  \
+}                                                                        \
+                                                                         \
+static inline T *VEC_OP (T,A,safe_insert)                                \
+     (VEC(T,A) **vec_, unsigned ix_, const T *obj_                       \
+               VEC_CHECK_DECL MEM_STAT_DECL)                             \
+{                                                                        \
+  VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT);           \
+                                                                         \
+  return VEC_OP (T,base,quick_insert) (VEC_BASE(*vec_), ix_, obj_        \
+                                      VEC_CHECK_PASS);                   \
+}
+
+#define DEF_VEC_ALLOC_FUNC_I(T,A)                                        \
+static inline VEC(T,A) *VEC_OP (T,A,alloc)                               \
+     (int alloc_ MEM_STAT_DECL)                                                  \
+{                                                                        \
+  return (VEC(T,A) *) vec_##A##_o_reserve_exact                                  \
+                     (NULL, alloc_, offsetof (VEC(T,A),base.vec),        \
+                      sizeof (T) PASS_MEM_STAT);                         \
+}                                                                        \
+                                                                         \
+static inline VEC(T,A) *VEC_OP (T,A,copy) (VEC(T,base) *vec_ MEM_STAT_DECL) \
+{                                                                        \
+  size_t len_ = vec_ ? vec_->num : 0;                                    \
+  VEC (T,A) *new_vec_ = NULL;                                            \
+                                                                         \
+  if (len_)                                                              \
+    {                                                                    \
+      new_vec_ = (VEC (T,A) *)(vec_##A##_o_reserve_exact                 \
+                              (NULL, len_,                               \
+                               offsetof (VEC(T,A),base.vec), sizeof (T)  \
+                               PASS_MEM_STAT));                          \
+                                                                         \
+      new_vec_->base.num = len_;                                         \
+      memcpy (new_vec_->base.vec, vec_->vec, sizeof (T) * len_);         \
+    }                                                                    \
+  return new_vec_;                                                       \
+}                                                                        \
+                                                                         \
+static inline void VEC_OP (T,A,free)                                     \
+     (VEC(T,A) **vec_)                                                   \
+{                                                                        \
+  if (*vec_)                                                             \
+    vec_##A##_free (*vec_);                                              \
+  *vec_ = NULL;                                                                  \
+}                                                                        \
+                                                                         \
+static inline int VEC_OP (T,A,reserve)                                   \
+     (VEC(T,A) **vec_, int alloc_ VEC_CHECK_DECL MEM_STAT_DECL)                  \
+{                                                                        \
+  int extend = !VEC_OP (T,base,space) (VEC_BASE(*vec_), alloc_           \
+                                      VEC_CHECK_PASS);                   \
+                                                                         \
+  if (extend)                                                            \
+    *vec_ = (VEC(T,A) *) vec_##A##_o_reserve (*vec_, alloc_,             \
+                                             offsetof (VEC(T,A),base.vec),\
+                                             sizeof (T)                  \
+                                             PASS_MEM_STAT);             \
+                                                                         \
+  return extend;                                                         \
+}                                                                        \
+                                                                         \
+static inline int VEC_OP (T,A,reserve_exact)                                     \
+     (VEC(T,A) **vec_, int alloc_ VEC_CHECK_DECL MEM_STAT_DECL)                  \
+{                                                                        \
+  int extend = !VEC_OP (T,base,space) (VEC_BASE(*vec_), alloc_           \
+                                      VEC_CHECK_PASS);                   \
+                                                                         \
+  if (extend)                                                            \
+    *vec_ = (VEC(T,A) *) vec_##A##_o_reserve_exact                       \
+                        (*vec_, alloc_, offsetof (VEC(T,A),base.vec),    \
+                         sizeof (T) PASS_MEM_STAT);                      \
+                                                                         \
+  return extend;                                                         \
+}                                                                        \
+                                                                         \
+static inline void VEC_OP (T,A,safe_grow)                                \
+     (VEC(T,A) **vec_, int size_ VEC_CHECK_DECL MEM_STAT_DECL)           \
+{                                                                        \
+  VEC_ASSERT (size_ >= 0                                                 \
+             && VEC_OP(T,base,length) VEC_BASE(*vec_) <= (unsigned)size_, \
+                                                "grow", T, A);           \
+  VEC_OP (T,A,reserve_exact) (vec_,                                      \
+                             size_ - (int)(*vec_ ? VEC_BASE(*vec_)->num : 0) \
+                             VEC_CHECK_PASS PASS_MEM_STAT);              \
+  VEC_BASE (*vec_)->num = size_;                                         \
+}                                                                        \
+                                                                         \
+static inline void VEC_OP (T,A,safe_grow_cleared)                        \
+     (VEC(T,A) **vec_, int size_ VEC_CHECK_DECL MEM_STAT_DECL)           \
+{                                                                        \
+  int oldsize = VEC_OP(T,base,length) VEC_BASE(*vec_);                   \
+  VEC_OP (T,A,safe_grow) (vec_, size_ VEC_CHECK_PASS PASS_MEM_STAT);     \
+  memset (&(VEC_OP (T,base,address) VEC_BASE(*vec_))[oldsize], 0,        \
+         sizeof (T) * (size_ - oldsize));                                \
+}                                                                        \
+                                                                         \
+static inline T *VEC_OP (T,A,safe_push)                                          \
+     (VEC(T,A) **vec_, const T obj_ VEC_CHECK_DECL MEM_STAT_DECL)        \
+{                                                                        \
+  VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT);           \
+                                                                         \
+  return VEC_OP (T,base,quick_push) (VEC_BASE(*vec_), obj_ VEC_CHECK_PASS);  \
+}                                                                        \
+                                                                         \
+static inline T *VEC_OP (T,A,safe_insert)                                \
+     (VEC(T,A) **vec_, unsigned ix_, const T obj_                        \
+               VEC_CHECK_DECL MEM_STAT_DECL)                             \
+{                                                                        \
+  VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT);           \
+                                                                         \
+  return VEC_OP (T,base,quick_insert) (VEC_BASE(*vec_), ix_, obj_        \
+                                      VEC_CHECK_PASS);                   \
+}
+
+#endif /* GCC_VEC_H */