+++ /dev/null
-/* Copyright (C) 1999, 2000, 2001, 2002 Free Software Foundation
-
-This file is part of GNU Classpath.
-
-GNU Classpath is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2, or (at your option)
-any later version.
-
-GNU Classpath is distributed in the hope that it will be useful, but
-WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with GNU Classpath; see the file COPYING. If not, write to the
-Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
-02111-1307 USA.
-
-Linking this library statically or dynamically with other modules is
-making a combined work based on this library. Thus, the terms and
-conditions of the GNU General Public License cover the whole
-combination.
-
-As a special exception, the copyright holders of this library give you
-permission to link this library with independent modules to produce an
-executable, regardless of the license terms of these independent
-modules, and to copy and distribute the resulting executable under
-terms of your choice, provided that you also meet, for each linked
-independent module, the terms and conditions of the license of that
-module. An independent module is a module which is not derived from
-or based on this library. If you modify this library, you may extend
-this exception to your version of the library, but you are not
-obligated to do so. If you do not wish to do so, delete this
-exception statement from your version. */
-
-
-package java.awt;
-
-import java.awt.geom.*;
-import java.io.Serializable;
-
-/* Status: Mostly complete. Some of the Java2D stuff is commented out. */
-
-/**
- * This class represents a rectangle and all the interesting things you
- * might want to do with it. Note that the coordinate system uses
- * the origin (0,0) as the top left of the screen, with the x and y
- * values increasing as they move to the right and down respectively.
- *
- * @author Warren Levy <warrenl@cygnus.com>
- * @author Aaron M. Renn (arenn@urbanophile.com)
- */
-public class Rectangle extends Rectangle2D
- implements Cloneable, Shape, Serializable
-{
- /**
- * The X coordinate of the top-left corner of the rectangle.
- */
- public int x;
-
- /**
- * The Y coordinate of the top-left corner of the rectangle;
- */
- public int y;
-
- /**
- * The width of the rectangle
- */
- public int width;
-
- /**
- * The height of the rectangle
- */
- public int height;
-
- /**
- * Initializes a new instance of <code>Rectangle</code> with a top
- * left corner at (0,0) and a width and height of 0.
- */
- public Rectangle()
- {
- x = 0;
- y = 0;
- width = 0;
- height = 0;
- }
-
- /**
- * Initializes a new instance of <code>Rectangle</code> from the
- * coordinates of the specified rectangle.
- *
- * @param rect The rectangle to copy from.
- */
- public Rectangle(Rectangle r)
- {
- x = r.x;
- y = r.y;
- width = r.width;
- height = r.height;
- }
-
- /**
- * Initializes a new instance of <code>Rectangle</code> from the specified
- * inputs.
- *
- * @param x The X coordinate of the top left corner of the rectangle.
- * @param y The Y coordinate of the top left corner of the rectangle.
- * @param width The width of the rectangle.
- * @param height The height of the rectangle.
- */
- public Rectangle(int x, int y, int width, int height)
- {
- this.x = x;
- this.y = y;
- this.width = width;
- this.height = height;
- }
-
- /**
- * Initializes a new instance of <code>Rectangle</code> with the specified
- * width and height. The upper left corner of the rectangle will be at
- * the origin (0,0).
- *
- * @param width The width of the rectangle.
- * @param height the height of the rectange.
- */
- public Rectangle(int width, int height)
- {
- x = 0;
- y = 0;
- this.width = width;
- this.height = height;
- }
-
- /**
- * Initializes a new instance of <code>Rectangle</code> with a top-left
- * corner represented by the specified point and the width and height
- * represented by the specified dimension.
- *
- * @param point The upper left corner of the rectangle.
- * @param dim The width and height of the rectangle.
- */
- public Rectangle(Point p, Dimension d)
- {
- x = p.x;
- y = p.y;
- width = d.width;
- height = d.height;
- }
-
- /**
- * Initializes a new instance of <code>Rectangle</code> with a top left
- * corner at the specified point and a width and height of zero.
- *
- * @param poin The upper left corner of the rectangle.
- */
- public Rectangle(Point p)
- {
- x = p.x;
- y = p.y;
- width = 0;
- height = 0;
- }
-
- /**
- * Initializes a new instance of <code>Rectangle</code> with an
- * upper left corner at the origin (0,0) and a width and height represented
- * by the specified dimension.
- *
- * @param dim The width and height of the rectangle.
- */
- public Rectangle(Dimension d)
- {
- x = 0;
- y = 0;
- width = d.width;
- height = d.height;
- }
-
- /**
- * Returns the bounding rectangle for this rectangle, which is simply
- * this rectange itself.
- *
- * @return This rectangle.
- */
- public Rectangle getBounds ()
- {
- return (Rectangle) this.clone();
- }
-
- /**
- * Modifies this rectangle so that it represents the smallest rectangle
- * that contains both the existing rectangle and the specified point.
- *
- * @param x The X coordinate of the point to add to this rectangle.
- * @param y The Y coordinate of the point to add to this rectangle.
- */
- public void add(int newx, int newy)
- {
- int x = this.x > newx ? newx : this.x;
- int y = this.y > newy ? newy : this.y;
- width = (this.x + width > newx ? this.x + width : newx) - x;
- height = (this.y + height > newy ? this.y + height : newy) - y;
- this.x = x;
- this.y = y;
- }
-
- /**
- * Modifies this rectangle so that it represents the smallest rectangle
- * that contains both the existing rectangle and the specified point.
- *
- * @param point The point to add to this rectangle.
- */
- public void add(Point pt)
- {
- add (pt.x, pt.y);
- }
-
- /**
- * Modifies this rectangle so that it represents the smallest rectangle
- * that contains both the existing rectangle and the specified rectangle.
- *
- * @param rect The rectangle to add to this rectangle.
- */
- public void add(Rectangle r)
- {
- int x = this.x > r.x ? r.x : this.x;
- int y = this.y > r.y ? r.y : this.y;
- width = (this.x + width > r.x + r.width ?
- this.x + width : r.x + r.width) - x;
- height = (this.y + height > r.y + r.height ?
- this.y + height : r.y + r.height) - y;
- this.x = x;
- this.y = y;
- }
-
- /**
- * Tests whether or not the specified point is inside this rectangle.
- *
- * @param x The X coordinate of the point to test.
- * @param y The Y coordinate of the point to test.
- *
- * @return <code>true</code> if the point is inside the rectangle,
- * <code>false</code> otherwise.
- */
- public boolean contains(int x, int y)
- {
- return (x >= this.x && x <= this.x + this.width
- && y >= this.y && y <= this.y + this.height);
- }
-
- public boolean contains(int x, int y, int w, int h)
- {
- return (x >= this.x && x + w <= this.x + this.width
- && y >= this.y && y + h <= this.y + this.height);
- }
-
- /**
- * Tests whether or not the specified point is inside this rectangle.
- *
- * @param point The point to test.
- *
- * @return <code>true</code> if the point is inside the rectangle,
- * <code>false</code> otherwise.
- */
- public boolean contains(Point p)
- {
- return contains(p.x, p.y);
- }
-
- public boolean contains(Rectangle r)
- {
- return contains(r.x, r.y, r.width, r.height);
- }
-
- /**
- * Tests this rectangle for equality against the specified object. This
- * will be true if an only if the specified object:
- * <p>
- * <ul>
- * <li>Is not <code>null</code>.
- * <li>Is an instance of <code>Rectangle</code>.
- * <li>Has X and Y coordinates identical to this rectangle.
- * <li>Has a width and height identical to this rectangle.
- * </ul>
- *
- * @param obj The object to test against for equality.
- *
- * @return <code>true</code> if the specified object is equal to this one,
- * <code>false</code> otherwise.
- */
- public boolean equals(Object obj)
- {
- if (obj instanceof Rectangle)
- {
- Rectangle r = (Rectangle) obj;
- return (r.x == x
- && r.y == y
- && r.width == width
- && r.height == height);
- }
- return false;
- }
-
- public double getHeight()
- {
- return (double) this.height;
- }
-
- /**
- * Returns the location of this rectangle, which is the coordinates of
- * its upper left corner.
- *
- * @return The point where this rectangle is located.
- */
- public Point getLocation()
- {
- return new Point(x,y);
- }
-
- /**
- * Returns the size of this rectangle.
- *
- * @return The size of this rectangle.
- */
- public Dimension getSize()
- {
- return new Dimension(width, height);
- }
-
- public double getWidth()
- {
- return (double) this.width;
- }
-
- public double getX()
- {
- return (double) x;
- }
-
- public double getY()
- {
- return (double) y;
- }
-
- /**
- * Expands the rectangle by the specified amount. The horizontal
- * and vertical expansion values are applied both to the X,Y coordinate
- * of this rectangle, and its width and height. Thus the width and
- * height will increase by 2h and 2v accordingly.
- *
- * @param h The horizontal expansion value.
- * @param v The vertical expansion value.
- */
- public void grow(int h, int v)
- {
- width += h;
- height += v;
- }
-
- /**
- * Tests whether or not the specified point is inside this rectangle.
- *
- * @param x The X coordinate of the point to test.
- * @param y The Y coordinate of the point to test.
- *
- * @return <code>true</code> if the point is inside the rectangle,
- * <code>false</code> otherwise.
- *
- * @deprecated This method is deprecated in favor of
- * <code>contains(int, int)</code>.
- */
- public boolean inside(int x, int y)
- {
- return contains(x, y);
- }
-
- /**
- * Determines the rectange which is formed by the intersection of this
- * rectangle with the specified rectangle.
- *
- * @param rect The rectange to calculate the intersection with.
- *
- * @return The rectangle bounding the intersection.
- *
- * @specnote If there is no intersection, an empty rectangle at 0,0
- * is returned.
- */
- public Rectangle intersection(Rectangle r)
- {
- int newx = x < r.x ? r.x : x;
- int newy = y < r.y ? r.y : y;
- int neww = (x + width < r.x + r.width ?
- x + width : r.x + r.width) - newx;
- int newh = (y + height < r.y + r.height ?
- y + height : r.y + r.height) - newy;
- if (neww >= 0 && newh >= 0)
- return new Rectangle(newx, newy, neww, newh);
- else
- return new Rectangle(0, 0, 0, 0);
- }
-
- /**
- * Tests whether or not the specified rectangle intersects this rectangle.
- *
- * @param rect The rectangle to test against.
- *
- * @return <code>true</code> if the specified rectangle intersects this
- * one, <code>false</code> otherwise.
- *
- * @specnote If the intersection is at an edge or corner only (an empty
- * intersection with a non-zero location), false is returned.
- */
- public boolean intersects(Rectangle r)
- {
- int neww = (x + width < r.x + r.width ?
- x + width : r.x + r.width) - (x < r.x ? r.x : x);
- int newh = (y + height < r.y + r.height ?
- y + height : r.y + r.height) - (y < r.y ? r.y : y);
- return (neww > 0 && newh > 0);
- }
-
- /**
- * Tests whether or not this rectangle is empty. An empty rectangle
- * has a width or height of zero.
- *
- * @return <code>true</code> if the rectangle is empty, <code>false</code>
- * otherwise.
- */
- public boolean isEmpty()
- {
- return !(width > 0 && height > 0);
- }
-
- /**
- * Moves the location of this rectangle by setting its upper left
- * corner to the specified coordinates.
- * // FIXME: Is this true?
- *
- * @param x The new X coordinate for this rectangle.
- * @param y The new Y coordinate for this rectangle.
- *
- * @deprecated This method is deprecated in favor of
- * <code>setLocation(int, int)</code>.
- */
- public void move(int x, int y)
- {
- setLocation(x, y);
- }
-
- public int outcode(double x, double y)
- {
- // FIXME
- return 0;
- }
-
- /**
- * Updates this rectangle to have the specified dimensions.
- *
- * @param x The new X coordinate of the upper left hand corner.
- * @param y The new Y coordinate of the upper left hand corner.
- * @param width The new width of this rectangle.
- * @param height The new height of this rectangle.
- *
- * @deprecated This method is deprecated in favor of
- * <code>setBounds(int, int, int, int)</code>.
- */
- public void reshape(int x, int y, int width, int height)
- {
- setBounds(x, y, width, height);
- }
-
- /**
- * Sets the size of this rectangle based on the specified dimensions.
- *
- * @param width The new width of the rectangle.
- * @param height The new height of the rectangle.
- *
- * @deprecated This method is deprecated in favor of
- * <code>setSize(int, int)</code>.
- */
- public void resize(int width, int height)
- {
- setSize(width, height);
- }
-
- /**
- * Updates this rectangle to have the specified dimensions.
- *
- * @param x The new X coordinate of the upper left hand corner.
- * @param y The new Y coordinate of the upper left hand corner.
- * @param width The new width of this rectangle.
- * @param height The new height of this rectangle.
- */
- public void setBounds(int x, int y, int width, int height)
- {
- this.x = x;
- this.y = y;
- this.width = width;
- this.height = height;
- }
-
- /**
- * Updates this rectangle to match the dimensions of the specified
- * rectangle.
- *
- * @param rect The rectangle to update from.
- */
- public void setBounds(Rectangle r)
- {
- this.x = r.x;
- this.y = r.y;
- this.width = r.width;
- this.height = r.height;
- }
-
- /**
- * Moves the location of this rectangle by setting its upper left
- * corner to the specified coordinates.
- * // FIXME: Is this true?
- *
- * @param x The new X coordinate for this rectangle.
- * @param y The new Y coordinate for this rectangle.
- */
- public void setLocation(int x, int y)
- {
- this.x = x;
- this.y = y;
- }
-
- /**
- * Moves the location of this rectangle by setting its upper left
- * corner to the specified point.
- * // FIXME: Is this true?
- *
- * @param point The point to move the rectange to.
- */
- public void setLocation(Point p)
- {
- this.x = p.x;
- this.y = p.y;
- }
-
- public void setRect(double x, double y, double width, double height)
- {
- this.x = (int) x;
- this.y = (int) y;
- this.width = (int) width;
- this.height = (int) height;
- }
-
- /**
- * Sets the size of this rectangle based on the specified dimensions.
- *
- * @param dim The new dimensions of the rectangle.
- */
- public void setSize(Dimension d)
- {
- this.width = d.width;
- this.height = d.height;
- }
-
- /**
- * Sets the size of this rectangle based on the specified dimensions.
- *
- * @param width The new width of the rectangle.
- * @param height The new height of the rectangle.
- */
- public void setSize(int width, int height)
- {
- this.width = width;
- this.height = height;
- }
-
- public void translate(int x, int y)
- {
- x += x;
- y += y;
- }
-
- /**
- * Returns the smallest rectangle that contains both this rectangle
- * and the specified rectangle.
- *
- * @param rect The rectangle to compute the union with.
- *
- * @return The smallest rectangle containing both rectangles.
- */
- public Rectangle union(Rectangle r)
- {
- int newx = x > r.x ? r.x : x;
- int newy = y > r.y ? r.y : y;
- int neww = (this.x + width > r.x + r.width ?
- this.x + width : r.x + r.width) - newx;
- int newh = (this.y + height > r.y + r.height ?
- this.y + height : r.y + r.height) - newy;
- return new Rectangle(newx, newy, neww, newh);
- }
-
- // Commented out until we have Rectangle2D
- public Rectangle2D createIntersection(Rectangle2D r)
- {
- // FIXME: maybe we should consider returning a Rectangle or
- // Rectangle2D.Float depending on type of R.
- Rectangle2D.Double res = new Rectangle2D.Double ();
- intersect (this, r, res);
- return res;
- }
-
- public Rectangle2D createUnion(Rectangle2D r)
- {
- // FIXME: maybe we should consider returning a Rectangle or
- // Rectangle2D.Float depending on type of R.
- Rectangle2D.Double res = new Rectangle2D.Double ();
- union (this, r, res);
- return res;
- }
-
- public Rectangle2D getBounds2D()
- {
- return new Rectangle (x, y, width, height);
- }
-
- /**
- * Returns a string representation of this rectangle.
- *
- * @return A string representation of this rectangle.
- */
- public String toString()
- {
- return getClass().getName() + "[x=" + x + ",y=" + y + ",width=" + width +
- ",height=" + height + "]";
- }
-
- /**
- * Returns a hash value for this object.
- *
- * @return A hash value for this object.
- */
- public int hashCode()
- {
- return x * y * width * height * 37;
- }
-}