+++ /dev/null
-/*\r
- * Copyright (c) 2000 World Wide Web Consortium,\r
- * (Massachusetts Institute of Technology, Institut National de\r
- * Recherche en Informatique et en Automatique, Keio University). All\r
- * Rights Reserved. This program is distributed under the W3C's Software\r
- * Intellectual Property License. This program is distributed in the\r
- * hope that it will be useful, but WITHOUT ANY WARRANTY; without even\r
- * the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR\r
- * PURPOSE.\r
- * See W3C License http://www.w3.org/Consortium/Legal/ for more details.\r
- */\r
-\r
-package org.w3c.dom;\r
-\r
-/**\r
- * The <code>Text</code> interface inherits from <code>CharacterData</code> \r
- * and represents the textual content (termed character data in XML) of an \r
- * <code>Element</code> or <code>Attr</code>. If there is no markup inside \r
- * an element's content, the text is contained in a single object \r
- * implementing the <code>Text</code> interface that is the only child of \r
- * the element. If there is markup, it is parsed into the information items \r
- * (elements, comments, etc.) and <code>Text</code> nodes that form the list \r
- * of children of the element.\r
- * <p>When a document is first made available via the DOM, there is only one \r
- * <code>Text</code> node for each block of text. Users may create adjacent \r
- * <code>Text</code> nodes that represent the contents of a given element \r
- * without any intervening markup, but should be aware that there is no way \r
- * to represent the separations between these nodes in XML or HTML, so they \r
- * will not (in general) persist between DOM editing sessions. The \r
- * <code>normalize()</code> method on <code>Node</code> merges any such \r
- * adjacent <code>Text</code> objects into a single node for each block of \r
- * text.\r
- * <p>See also the <a href='http://www.w3.org/TR/2000/REC-DOM-Level-2-Core-20001113'>Document Object Model (DOM) Level 2 Core Specification</a>.\r
- */\r
-public interface Text extends CharacterData {\r
- /**\r
- * Breaks this node into two nodes at the specified <code>offset</code>, \r
- * keeping both in the tree as siblings. After being split, this node \r
- * will contain all the content up to the <code>offset</code> point. A \r
- * new node of the same type, which contains all the content at and \r
- * after the <code>offset</code> point, is returned. If the original \r
- * node had a parent node, the new node is inserted as the next sibling \r
- * of the original node. When the <code>offset</code> is equal to the \r
- * length of this node, the new node has no data.\r
- * @param offsetThe 16-bit unit offset at which to split, starting from \r
- * <code>0</code>.\r
- * @return The new node, of the same type as this node.\r
- * @exception DOMException\r
- * INDEX_SIZE_ERR: Raised if the specified offset is negative or greater \r
- * than the number of 16-bit units in <code>data</code>.\r
- * <br>NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly.\r
- */\r
- public Text splitText(int offset)\r
- throws DOMException;\r
-\r
-}\r