--- /dev/null
+#include <stdlib.h>
+
+#define SIZE 16
+
+char b[SIZE];
+char a[SIZE];
+
+int main ()
+{
+ int i, j=0, k;
+ int a_before_b = (& a[0] < & b[0]);
+ /* Rather than iterating linearly, which would allow loop unrolling
+ and mapping to pointer manipulation, we traverse the "joined"
+ arrays in some random order. */
+ for (i=0; i<SIZE*2; i++)
+ {
+ k = rand() % (SIZE*2);
+ j += (a_before_b ? a[k] : b[k]);
+ }
+ return j;
+}
+/* { dg-output "mudflap violation 1.*" } */
+/* { dg-output "Nearby object.*" } */
+/* { dg-output "mudflap object.*\[ab\]" } */
+/* { dg-do run { xfail *-*-* } } */