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+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Coding Style</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="appendix_contributing.html" title="Appendix A. Contributing" /><link rel="prev" href="source_organization.html" title="Directory Layout and Source Conventions" /><link rel="next" href="documentation_style.html" title="Documentation Style" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Coding Style</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="source_organization.html">Prev</a> </td><th width="60%" align="center">Appendix A.
+ Contributing
+
+</th><td width="20%" align="right"> <a accesskey="n" href="documentation_style.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="contrib.coding_style"></a>Coding Style</h2></div></div></div><p>
+ </p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="coding_style.bad_identifiers"></a>Bad Identifiers</h3></div></div></div><p>
+ Identifiers that conflict and should be avoided.
+ </p><div class="literallayout"><p><br />
+ This is the list of names “<span class="quote">reserved to the<br />
+ implementation</span>” that have been claimed by certain<br />
+ compilers and system headers of interest, and should not be used<br />
+ in the library. It will grow, of course. We generally are<br />
+ interested in names that are not all-caps, except for those like<br />
+ "_T"<br />
+<br />
+ For Solaris:<br />
+ _B<br />
+ _C<br />
+ _L<br />
+ _N<br />
+ _P<br />
+ _S<br />
+ _U<br />
+ _X<br />
+ _E1<br />
+ ..<br />
+ _E24<br />
+<br />
+ Irix adds:<br />
+ _A<br />
+ _G<br />
+<br />
+ MS adds:<br />
+ _T<br />
+<br />
+ BSD adds:<br />
+ __used<br />
+ __unused<br />
+ __inline<br />
+ _Complex<br />
+ __istype<br />
+ __maskrune<br />
+ __tolower<br />
+ __toupper<br />
+ __wchar_t<br />
+ __wint_t<br />
+ _res<br />
+ _res_ext<br />
+ __tg_*<br />
+<br />
+ SPU adds:<br />
+ __ea<br />
+<br />
+ For GCC:<br />
+<br />
+ [Note that this list is out of date. It applies to the old<br />
+ name-mangling; in G++ 3.0 and higher a different name-mangling is<br />
+ used. In addition, many of the bugs relating to G++ interpreting<br />
+ these names as operators have been fixed.]<br />
+<br />
+ The full set of __* identifiers (combined from gcc/cp/lex.c and<br />
+ gcc/cplus-dem.c) that are either old or new, but are definitely <br />
+ recognized by the demangler, is:<br />
+<br />
+ __aa<br />
+ __aad<br />
+ __ad<br />
+ __addr<br />
+ __adv<br />
+ __aer<br />
+ __als<br />
+ __alshift<br />
+ __amd<br />
+ __ami<br />
+ __aml<br />
+ __amu<br />
+ __aor<br />
+ __apl<br />
+ __array<br />
+ __ars<br />
+ __arshift<br />
+ __as<br />
+ __bit_and<br />
+ __bit_ior<br />
+ __bit_not<br />
+ __bit_xor<br />
+ __call<br />
+ __cl<br />
+ __cm<br />
+ __cn<br />
+ __co<br />
+ __component<br />
+ __compound<br />
+ __cond<br />
+ __convert<br />
+ __delete<br />
+ __dl<br />
+ __dv<br />
+ __eq<br />
+ __er<br />
+ __ge<br />
+ __gt<br />
+ __indirect<br />
+ __le<br />
+ __ls<br />
+ __lt<br />
+ __max<br />
+ __md<br />
+ __method_call<br />
+ __mi<br />
+ __min<br />
+ __minus<br />
+ __ml<br />
+ __mm<br />
+ __mn<br />
+ __mult<br />
+ __mx<br />
+ __ne<br />
+ __negate<br />
+ __new<br />
+ __nop<br />
+ __nt<br />
+ __nw<br />
+ __oo<br />
+ __op<br />
+ __or<br />
+ __pl<br />
+ __plus<br />
+ __postdecrement<br />
+ __postincrement<br />
+ __pp<br />
+ __pt<br />
+ __rf<br />
+ __rm<br />
+ __rs<br />
+ __sz<br />
+ __trunc_div<br />
+ __trunc_mod<br />
+ __truth_andif<br />
+ __truth_not<br />
+ __truth_orif<br />
+ __vc<br />
+ __vd<br />
+ __vn<br />
+<br />
+ SGI badnames:<br />
+ __builtin_alloca<br />
+ __builtin_fsqrt<br />
+ __builtin_sqrt<br />
+ __builtin_fabs<br />
+ __builtin_dabs<br />
+ __builtin_cast_f2i<br />
+ __builtin_cast_i2f<br />
+ __builtin_cast_d2ll<br />
+ __builtin_cast_ll2d<br />
+ __builtin_copy_dhi2i<br />
+ __builtin_copy_i2dhi<br />
+ __builtin_copy_dlo2i<br />
+ __builtin_copy_i2dlo<br />
+ __add_and_fetch<br />
+ __sub_and_fetch<br />
+ __or_and_fetch<br />
+ __xor_and_fetch<br />
+ __and_and_fetch<br />
+ __nand_and_fetch<br />
+ __mpy_and_fetch<br />
+ __min_and_fetch<br />
+ __max_and_fetch<br />
+ __fetch_and_add<br />
+ __fetch_and_sub<br />
+ __fetch_and_or<br />
+ __fetch_and_xor<br />
+ __fetch_and_and<br />
+ __fetch_and_nand<br />
+ __fetch_and_mpy<br />
+ __fetch_and_min<br />
+ __fetch_and_max<br />
+ __lock_test_and_set<br />
+ __lock_release<br />
+ __lock_acquire<br />
+ __compare_and_swap<br />
+ __synchronize<br />
+ __high_multiply<br />
+ __unix<br />
+ __sgi<br />
+ __linux__<br />
+ __i386__<br />
+ __i486__<br />
+ __cplusplus<br />
+ __embedded_cplusplus<br />
+ // long double conversion members mangled as __opr<br />
+ // http://gcc.gnu.org/ml/libstdc++/1999-q4/msg00060.html<br />
+ _opr<br />
+ </p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="coding_style.example"></a>By Example</h3></div></div></div><div class="literallayout"><p><br />
+ This library is written to appropriate C++ coding standards. As such,<br />
+ it is intended to precede the recommendations of the GNU Coding<br />
+ Standard, which can be referenced in full here:<br />
+<br />
+ http://www.gnu.org/prep/standards/standards.html#Formatting<br />
+<br />
+ The rest of this is also interesting reading, but skip the "Design<br />
+ Advice" part.<br />
+<br />
+ The GCC coding conventions are here, and are also useful:<br />
+ http://gcc.gnu.org/codingconventions.html<br />
+<br />
+ In addition, because it doesn't seem to be stated explicitly anywhere<br />
+ else, there is an 80 column source limit.<br />
+<br />
+ ChangeLog entries for member functions should use the<br />
+ classname::member function name syntax as follows:<br />
+<br />
+ 1999-04-15 Dennis Ritchie <dr@att.com><br />
+<br />
+ * src/basic_file.cc (__basic_file::open): Fix thinko in<br />
+ _G_HAVE_IO_FILE_OPEN bits.<br />
+<br />
+ Notable areas of divergence from what may be previous local practice<br />
+ (particularly for GNU C) include:<br />
+<br />
+ 01. Pointers and references<br />
+ char* p = "flop";<br />
+ char& c = *p;<br />
+ -NOT-<br />
+ char *p = "flop"; // wrong<br />
+ char &c = *p; // wrong<br />
+ <br />
+ Reason: In C++, definitions are mixed with executable code. Here, <br />
+ p is being initialized, not *p. This is near-universal<br />
+ practice among C++ programmers; it is normal for C hackers<br />
+ to switch spontaneously as they gain experience.<br />
+<br />
+ 02. Operator names and parentheses<br />
+ operator==(type)<br />
+ -NOT-<br />
+ operator == (type) // wrong<br />
+ <br />
+ Reason: The == is part of the function name. Separating<br />
+ it makes the declaration look like an expression. <br />
+<br />
+ 03. Function names and parentheses<br />
+ void mangle()<br />
+ -NOT-<br />
+ void mangle () // wrong<br />
+<br />
+ Reason: no space before parentheses (except after a control-flow<br />
+ keyword) is near-universal practice for C++. It identifies the<br />
+ parentheses as the function-call operator or declarator, as <br />
+ opposed to an expression or other overloaded use of parentheses.<br />
+<br />
+ 04. Template function indentation<br />
+ template<typename T><br />
+ void <br />
+ template_function(args)<br />
+ { }<br />
+ -NOT-<br />
+ template<class T><br />
+ void template_function(args) {};<br />
+ <br />
+ Reason: In class definitions, without indentation whitespace is<br />
+ needed both above and below the declaration to distinguish<br />
+ it visually from other members. (Also, re: "typename"<br />
+ rather than "class".) T often could be int, which is <br />
+ not a class. ("class", here, is an anachronism.)<br />
+<br />
+ 05. Template class indentation<br />
+ template<typename _CharT, typename _Traits><br />
+ class basic_ios : public ios_base<br />
+ {<br />
+ public:<br />
+ // Types:<br />
+ };<br />
+ -NOT-<br />
+ template<class _CharT, class _Traits><br />
+ class basic_ios : public ios_base<br />
+ {<br />
+ public:<br />
+ // Types:<br />
+ };<br />
+ -NOT-<br />
+ template<class _CharT, class _Traits><br />
+ class basic_ios : public ios_base<br />
+ {<br />
+ public:<br />
+ // Types:<br />
+ };<br />
+<br />
+ 06. Enumerators<br />
+ enum<br />
+ {<br />
+ space = _ISspace,<br />
+ print = _ISprint,<br />
+ cntrl = _IScntrl<br />
+ };<br />
+ -NOT-<br />
+ enum { space = _ISspace, print = _ISprint, cntrl = _IScntrl };<br />
+<br />
+ 07. Member initialization lists<br />
+ All one line, separate from class name.<br />
+<br />
+ gribble::gribble() <br />
+ : _M_private_data(0), _M_more_stuff(0), _M_helper(0);<br />
+ { }<br />
+ -NOT-<br />
+ gribble::gribble() : _M_private_data(0), _M_more_stuff(0), _M_helper(0);<br />
+ { }<br />
+<br />
+ 08. Try/Catch blocks<br />
+ try <br />
+ {<br />
+ //<br />
+ } <br />
+ catch (...)<br />
+ {<br />
+ //<br />
+ } <br />
+ -NOT-<br />
+ try {<br />
+ // <br />
+ } catch(...) { <br />
+ //<br />
+ }<br />
+<br />
+ 09. Member functions declarations and definitions<br />
+ Keywords such as extern, static, export, explicit, inline, etc<br />
+ go on the line above the function name. Thus<br />
+<br />
+ virtual int <br />
+ foo()<br />
+ -NOT-<br />
+ virtual int foo()<br />
+<br />
+ Reason: GNU coding conventions dictate return types for functions<br />
+ are on a separate line than the function name and parameter list<br />
+ for definitions. For C++, where we have member functions that can<br />
+ be either inline definitions or declarations, keeping to this<br />
+ standard allows all member function names for a given class to be<br />
+ aligned to the same margin, increasing readability.<br />
+<br />
+<br />
+ 10. Invocation of member functions with "this->"<br />
+ For non-uglified names, use this->name to call the function.<br />
+<br />
+ this->sync()<br />
+ -NOT-<br />
+ sync()<br />
+<br />
+ Reason: Koenig lookup.<br />
+<br />
+ 11. Namespaces<br />
+ namespace std<br />
+ {<br />
+ blah blah blah;<br />
+ } // namespace std<br />
+<br />
+ -NOT-<br />
+<br />
+ namespace std {<br />
+ blah blah blah;<br />
+ } // namespace std<br />
+<br />
+ 12. Spacing under protected and private in class declarations:<br />
+ space above, none below<br />
+ i.e.<br />
+<br />
+ public:<br />
+ int foo;<br />
+<br />
+ -NOT-<br />
+ public:<br />
+ <br />
+ int foo;<br />
+<br />
+ 13. Spacing WRT return statements.<br />
+ no extra spacing before returns, no parenthesis<br />
+ i.e.<br />
+<br />
+ }<br />
+ return __ret;<br />
+<br />
+ -NOT-<br />
+ }<br />
+<br />
+ return __ret;<br />
+<br />
+ -NOT-<br />
+<br />
+ }<br />
+ return (__ret);<br />
+<br />
+<br />
+ 14. Location of global variables.<br />
+ All global variables of class type, whether in the "user visible"<br />
+ space (e.g., cin) or the implementation namespace, must be defined<br />
+ as a character array with the appropriate alignment and then later<br />
+ re-initialized to the correct value.<br />
+<br />
+ This is due to startup issues on certain platforms, such as AIX.<br />
+ For more explanation and examples, see src/globals.cc. All such<br />
+ variables should be contained in that file, for simplicity.<br />
+<br />
+ 15. Exception abstractions<br />
+ Use the exception abstractions found in functexcept.h, which allow<br />
+ C++ programmers to use this library with -fno-exceptions. (Even if<br />
+ that is rarely advisable, it's a necessary evil for backwards<br />
+ compatibility.)<br />
+<br />
+ 16. Exception error messages<br />
+ All start with the name of the function where the exception is<br />
+ thrown, and then (optional) descriptive text is added. Example:<br />
+<br />
+ __throw_logic_error(__N("basic_string::_S_construct NULL not valid"));<br />
+<br />
+ Reason: The verbose terminate handler prints out exception::what(),<br />
+ as well as the typeinfo for the thrown exception. As this is the<br />
+ default terminate handler, by putting location info into the<br />
+ exception string, a very useful error message is printed out for<br />
+ uncaught exceptions. So useful, in fact, that non-programmers can<br />
+ give useful error messages, and programmers can intelligently<br />
+ speculate what went wrong without even using a debugger.<br />
+<br />
+ 17. The doxygen style guide to comments is a separate document,<br />
+ see index.<br />
+<br />
+ The library currently has a mixture of GNU-C and modern C++ coding<br />
+ styles. The GNU C usages will be combed out gradually.<br />
+<br />
+ Name patterns:<br />
+<br />
+ For nonstandard names appearing in Standard headers, we are constrained <br />
+ to use names that begin with underscores. This is called "uglification".<br />
+ The convention is:<br />
+<br />
+ Local and argument names: __[a-z].*<br />
+<br />
+ Examples: __count __ix __s1 <br />
+<br />
+ Type names and template formal-argument names: _[A-Z][^_].*<br />
+<br />
+ Examples: _Helper _CharT _N <br />
+<br />
+ Member data and function names: _M_.*<br />
+<br />
+ Examples: _M_num_elements _M_initialize ()<br />
+<br />
+ Static data members, constants, and enumerations: _S_.*<br />
+<br />
+ Examples: _S_max_elements _S_default_value<br />
+<br />
+ Don't use names in the same scope that differ only in the prefix, <br />
+ e.g. _S_top and _M_top. See BADNAMES for a list of forbidden names.<br />
+ (The most tempting of these seem to be and "_T" and "__sz".)<br />
+<br />
+ Names must never have "__" internally; it would confuse name<br />
+ unmanglers on some targets. Also, never use "__[0-9]", same reason.<br />
+<br />
+ --------------------------<br />
+<br />
+ [BY EXAMPLE]<br />
+ <br />
+ #ifndef _HEADER_<br />
+ #define _HEADER_ 1<br />
+<br />
+ namespace std<br />
+ {<br />
+ class gribble<br />
+ {<br />
+ public:<br />
+ gribble() throw();<br />
+<br />
+ gribble(const gribble&);<br />
+<br />
+ explicit <br />
+ gribble(int __howmany);<br />
+<br />
+ gribble& <br />
+ operator=(const gribble&);<br />
+<br />
+ virtual <br />
+ ~gribble() throw ();<br />
+<br />
+ // Start with a capital letter, end with a period.<br />
+ inline void <br />
+ public_member(const char* __arg) const;<br />
+<br />
+ // In-class function definitions should be restricted to one-liners.<br />
+ int <br />
+ one_line() { return 0 }<br />
+<br />
+ int <br />
+ two_lines(const char* arg) <br />
+ { return strchr(arg, 'a'); }<br />
+<br />
+ inline int <br />
+ three_lines(); // inline, but defined below.<br />
+<br />
+ // Note indentation.<br />
+ template<typename _Formal_argument><br />
+ void <br />
+ public_template() const throw();<br />
+<br />
+ template<typename _Iterator><br />
+ void <br />
+ other_template();<br />
+<br />
+ private:<br />
+ class _Helper;<br />
+<br />
+ int _M_private_data;<br />
+ int _M_more_stuff;<br />
+ _Helper* _M_helper;<br />
+ int _M_private_function();<br />
+<br />
+ enum _Enum <br />
+ { <br />
+ _S_one, <br />
+ _S_two <br />
+ };<br />
+<br />
+ static void <br />
+ _S_initialize_library();<br />
+ };<br />
+<br />
+ // More-or-less-standard language features described by lack, not presence.<br />
+ # ifndef _G_NO_LONGLONG<br />
+ extern long long _G_global_with_a_good_long_name; // avoid globals!<br />
+ # endif<br />
+<br />
+ // Avoid in-class inline definitions, define separately;<br />
+ // likewise for member class definitions:<br />
+ inline int<br />
+ gribble::public_member() const<br />
+ { int __local = 0; return __local; }<br />
+<br />
+ class gribble::_Helper<br />
+ {<br />
+ int _M_stuff;<br />
+<br />
+ friend class gribble;<br />
+ };<br />
+ }<br />
+<br />
+ // Names beginning with "__": only for arguments and<br />
+ // local variables; never use "__" in a type name, or<br />
+ // within any name; never use "__[0-9]".<br />
+<br />
+ #endif /* _HEADER_ */<br />
+<br />
+<br />
+ namespace std <br />
+ {<br />
+ template<typename T> // notice: "typename", not "class", no space<br />
+ long_return_value_type<with_many, args> <br />
+ function_name(char* pointer, // "char *pointer" is wrong.<br />
+ char* argument, <br />
+ const Reference& ref)<br />
+ {<br />
+ // int a_local; /* wrong; see below. */<br />
+ if (test) <br />
+ { <br />
+ nested code <br />
+ }<br />
+ <br />
+ int a_local = 0; // declare variable at first use.<br />
+<br />
+ // char a, b, *p; /* wrong */<br />
+ char a = 'a';<br />
+ char b = a + 1;<br />
+ char* c = "abc"; // each variable goes on its own line, always.<br />
+<br />
+ // except maybe here...<br />
+ for (unsigned i = 0, mask = 1; mask; ++i, mask <<= 1) {<br />
+ // ...<br />
+ }<br />
+ }<br />
+ <br />
+ gribble::gribble()<br />
+ : _M_private_data(0), _M_more_stuff(0), _M_helper(0);<br />
+ { }<br />
+<br />
+ inline int <br />
+ gribble::three_lines()<br />
+ {<br />
+ // doesn't fit in one line.<br />
+ }<br />
+ } // namespace std<br />
+ </p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="source_organization.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="appendix_contributing.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="documentation_style.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Directory Layout and Source Conventions </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Documentation Style</td></tr></table></div></body></html>