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-<head>
- <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" />
- <meta name="AUTHOR" content="pme@gcc.gnu.org (Phil Edwards)" />
- <meta name="KEYWORDS" content="HOWTO, libstdc++, GCC, g++, libg++, STL" />
- <meta name="DESCRIPTION" content="Notes for the libstdc++ extensions." />
- <meta name="GENERATOR" content="vi and eight fingers" />
- <title>libstdc++-v3 HOWTO: Extensions</title>
-<link rel="StyleSheet" href="../lib3styles.css" />
-</head>
-<body>
-
-<h1 class="centered"><a name="top">Extensions</a></h1>
-
-<p>Here we will make an attempt at describing the non-Standard extensions to
- the library. Some of these are from SGI's STL, some of these are GNU's,
- and some just seemed to appear on the doorstep.
-</p>
-<p><strong>Before you leap in and use these</strong>, be aware of two things:
-</p>
-<ol>
- <li>Non-Standard means exactly that. The behavior, and the very
- existence, of these extensions may change with little or no
- warning. (Ideally, the really good ones will appear in the next
- revision of C++.) Also, other platforms, other compilers, other
- versions of g++ or libstdc++-v3 may not recognize these names, or
- treat them differently, or... </li>
- <li>You should know how to <a href="../faq/index.html#5_4">access
- these headers properly</a>. </li>
-</ol>
-
-
-<!-- ####################################################### -->
-<hr />
-<h1>Contents</h1>
-<ul>
- <li><a href="#1">Ropes and trees and hashes, oh my!</a></li>
- <li><a href="#2">Added members and types</a></li>
- <li><a href="#3">Allocators (versions 3.0, 3.1, 3.2)</a></li>
- <li><a href="#6">Allocators (version 3.3)</a></li>
- <li><a href="#4">Compile-time checks</a></li>
- <li><a href="#5">LWG Issues</a></li>
-</ul>
-
-<hr />
-
-<!-- ####################################################### -->
-
-<h2><a name="1">Ropes and trees and hashes, oh my!</a></h2>
- <p>The SGI headers</p>
- <pre>
- <bvector>
- <hash_map>
- <hash_set>
- <rope>
- <slist>
- <tree>
- </pre>
- <p>are all here; <code><bvector></code> exposes the old bit_vector
- class that was used before specialization of vector<bool> was
- available (it's actually a typedef for the specialization now).
- <code><hash_map></code> and <code><hash_set></code>
- are discussed further below. <code><rope></code> is the SGI
- specialization for large strings ("rope," "large
- strings," get it? love those SGI folks).
- <code><slist></code> is a singly-linked list, for when the
- doubly-linked <code>list<></code> is too much space overhead, and
- <code><tree></code> exposes the red-black tree classes used in the
- implementation of the standard maps and sets.
- </p>
- <p>Okay, about those hashing classes... I'm going to foist most of the
- work off onto SGI's own site.
- </p>
- <p>Each of the associative containers map, multimap, set, and multiset
- have a counterpart which uses a
- <a href="http://www.sgi.com/Technology/STL/HashFunction.html">hashing
- function</a> to do the arranging, instead of a strict weak ordering
- function. The classes take as one of their template parameters a
- function object that will return the hash value; by default, an
- instantiation of
- <a href="http://www.sgi.com/Technology/STL/hash.html">hash</a>.
- You should specialize this functor for your class, or define your own,
- before trying to use one of the hashing classes.
- </p>
- <p>The hashing classes support all the usual associative container
- functions, as well as some extra constructors specifying the number
- of buckets, etc.
- </p>
- <p>Why would you want to use a hashing class instead of the
- "normal" implementations? Matt Austern writes:
- </p>
- <blockquote><em>[W]ith a well chosen hash function, hash tables
- generally provide much better average-case performance than binary
- search trees, and much worse worst-case performance. So if your
- implementation has hash_map, if you don't mind using nonstandard
- components, and if you aren't scared about the possibility of
- pathological cases, you'll probably get better performance from
- hash_map.</em></blockquote>
- <p>(Side note: for those of you wondering, <strong>"Why wasn't a hash
- table included in the Standard in the first #!$@ place?"</strong>
- I'll give a quick answer: it was proposed, but too late and in too
- unorganized a fashion. Some sort of hashing will undoubtedly be
- included in a future Standard.)
- </p>
- <p>Return <a href="#top">to top of page</a> or
- <a href="../faq/index.html">to the FAQ</a>.
- </p>
-
-<hr />
-<h2><a name="2">Added members and types</a></h2>
- <p>Some of the classes in the Standard Library have additional
- publicly-available members, and some classes are themselves not in
- the standard. Of those, some are intended purely for the implementors,
- for example, additional typedefs. Those won't be described here
- (or anywhere else).
- </p>
- <ul>
- <li>The extensions added by SGI are so numerous that they have
- <a href="sgiexts.html">their own page</a>. Since the SGI STL is no
- longer actively maintained, we will try and keep this code working
- ourselves.</li>
- <li>3.0.x <code>filebuf</code>s have another ctor with this signature:
- <br />
- <code>basic_filebuf(__c_file_type*, ios_base::openmode, int_type);</code>
- <br />This comes in very handy in a number of places, such as
- attaching Unix sockets, pipes, and anything else which uses file
- descriptors, into the IOStream buffering classes. The three
- arguments are as follows:
- <ul>
- <li><code>__c_file_type* F </code>
- // the __c_file_type typedef usually boils down to stdio's FILE
- </li>
- <li><code>ios_base::openmode M </code>
- // same as all the other uses of openmode
- </li>
- <li><code>int_type B </code>
- // buffer size, defaults to BUFSIZ if not specified
- </li>
- </ul>
- For those wanting to use file descriptors instead of FILE*'s, I
- invite you to contemplate the mysteries of C's <code>fdopen()</code>.
- </li>
- <li>In library snapshot 3.0.95 and later, <code>filebuf</code>s bring
- back an old extension: the <code>fd()</code> member function. The
- integer returned from this function can be used for whatever file
- descriptors can be used for on your platform. Naturally, the
- library cannot track what you do on your own with a file descriptor,
- so if you perform any I/O directly, don't expect the library to be
- aware of it.
- </li>
- <li>Beginning with 3.1, the extra <code>filebuf</code> constructor and
- the <code>fd()</code> function were removed from the standard
- filebuf. Instead, <code><ext/stdio_filebuf.h></code> contains
- a derived class called <code>__gnu_cxx::stdio_filebuf</code>.
- </li>
- </ul>
- <p>Return <a href="#top">to top of page</a> or
- <a href="../faq/index.html">to the FAQ</a>.
- </p>
-
-<hr />
-<h2><a name="3">Allocators (versions 3.0, 3.1, 3.2)</a></h2>
- <p>Thread-safety, space efficiency, high speed, portability... this is a
- mess. Where to begin?
- </p>
- <h3>The Rules</h3>
- <p>The C++ standard only gives a few directives in this area:
- </p>
- <ul>
- <li>When you add elements to a container, and the container must allocate
- more memory to hold them, the container makes the request via its
- <code>Allocator</code> template parameter. This includes adding
- char's to the string class, which acts as a regular STL container
- in this respect.
- </li>
- <li>The default <code>Allocator</code> of every container-of-T is
- <code>std::allocator<T></code>.
- </li>
- <li>The interface of the <code>allocator<T></code> class is
- extremely simple. It has about 20 public declarations (nested
- typedefs, member functions, etc), but the two which concern us most
- are:
- <pre>
- T* allocate (size_type n, const void* hint = 0);
- void deallocate (T* p, size_type n);</pre>
- (This is a simplicifcation; the real signatures use nested typedefs.)
- The <code>"n"</code> arguments in both those functions is a
- <em>count</em> of the number of T's to allocate space for,
- <em>not their total size</em>.
- </li>
- <li>"The storage is obtained by calling
- <code>::operator new(size_t)</code>, but it is unspecified when or
- how often this function is called. The use of <code>hint</code>
- is unspecified, but intended as an aid to locality if an
- implementation so desires." [20.4.1.1]/6
- </li>
- </ul>
- <h3>Problems and Possibilities</h3>
- <p>The easiest way of fulfilling the requirements is to call operator new
- each time a container needs memory, and to call operator delete each
- time the container releases memory. <strong>BUT</strong>
- <a href="http://gcc.gnu.org/ml/libstdc++/2001-05/msg00105.html">this
- method is horribly slow</a>.
- </p>
- <p>Or we can keep old memory around, and reuse it in a pool to save time.
- The old libstdc++-v2 used a memory pool, and so do we. As of 3.0,
- <a href="http://gcc.gnu.org/ml/libstdc++/2001-05/msg00136.html">it's
- on by default</a>. The pool is shared among all the containers in the
- program: when your program's std::vector<int> gets cut in half
- and frees a bunch of its storage, that memory can be reused by the
- private std::list<WonkyWidget> brought in from a KDE library
- that you linked against. And we don't have to call operators new and
- delete to pass the memory on, either, which is a speed bonus.
- <strong>BUT</strong>...
- </p>
- <p>What about threads? No problem: in a threadsafe environment, the
- memory pool is manipulated atomically, so you can grow a container in
- one thread and shrink it in another, etc. <strong>BUT</strong> what
- if threads in libstdc++-v3 aren't set up properly?
- <a href="../faq/index.html#5_6">That's been answered already</a>.
- </p>
- <p><strong>BUT</strong> what if you want to use your own allocator? What
- if you plan on using a runtime-loadable version of malloc() which uses
- shared telepathic anonymous mmap'd sections serializable over a
- network, so that memory requests <em>should</em> go through malloc?
- And what if you need to debug it?
- </p>
- <p>Well then:
- </p>
- <h3>Available allocators in namespace std</h3>
- <p>First I'll describe the situation as it exists for the code which
- was released in GCC 3.1 and 3.2. Then I'll describe the differences
- for 3.0. The allocator classes also have source documentation,
- which is described <a href="../documentation.html#4">here</a> (you
- will need to retrieve the maintainer-level docs, as almost none of
- these entities are in the ISO standard).
- </p>
- <p>As a general rule of thumb, users are not allowed to use names which
- begin with an underscore. This means that to be portable between
- compilers, none of the following may be used in your program directly.
- (If you decide to be unportable, then you're free do do what you want,
- but it's not our fault if stuff breaks.) They are presented here for
- information for maintainers and contributors in addition to users.
- </p>
- <p>These classes are always available:
- </p>
- <ul>
- <li><code>__new_alloc</code> simply wraps <code>::operator new</code>
- and <code>::operator delete</code>.
- </li>
- <li><code>__malloc_alloc_template<int inst></code> simply wraps
- <code>malloc</code> and <code>free</code>. There is also a hook
- for an out-of-memory handler (for new/delete this is taken care of
- elsewhere). The <code>inst</code> parameter is described below.
- This class was called <code>malloc_alloc</code> in earlier versions.
- </li>
- <li><code>allocator<T></code> has already been described; it is
- The Standard Allocator for instances of T. It uses the internal
- <code>__alloc</code> typedef (see below) to satisy its requests.
- </li>
- <li><code>__simple_alloc<T,A></code> is a wrapper around another
- allocator, A, which itself is an allocator for instances of T.
- This is primarily used in an internal "allocator traits"
- class which helps encapsulate the different styles of allocators.
- </li>
- <li><code>__debug_alloc<A></code> is also a wrapper around an
- arbitrary allocator A. It passes on slightly increased size
- requests to A, and uses the extra memory to store size information.
- When a pointer is passed to <code>deallocate()</code>, the stored
- size is checked, and assert() is used to guarantee they match.
- </li>
- <li><code>__allocator<T,A></code> is an adaptor. Many of these
- allocator classes have a consistent yet non-standard interface.
- Such classes can be changed to a conforming interface with this
- wrapper: <code>__allocator<T, __alloc></code> is thus the
- same as <code>allocator<T></code>.
- </li>
- </ul>
- <p>Normally,
- <code> __default_alloc_template<bool thr, int inst> </code>
- is also available. This is the high-speed pool, called the default
- node allocator. The reusable memory is shared among identical
- instantiations of
- this type. It calls through <code>__new_alloc</code> to obtain
- new memory when its lists run out. If a client container requests a
- block larger than a certain threshold size, then the pool is bypassed,
- and the allocate/deallocate request is passed to
- <code>__new_alloc</code> directly.
- </p>
- <p>Its <code>inst</code> parameter is described below. The
- <code>thr</code> boolean determines whether the pool should be
- manipulated atomically or not. Two typedefs are provided:
- <code>__alloc</code> is defined as this node allocator with thr=true,
- and therefore is threadsafe, while <code>__single_client_alloc</code>
- defines thr=false, and is slightly faster but unsafe for multiple
- threads.
- </p>
- <p>(Note that the GCC thread abstraction layer allows us to provide safe
- zero-overhead stubs for the threading routines, if threads were
- disabled at configuration time. In this situation,
- <code>__alloc</code> should not be noticably slower than
- <code>__single_client_alloc</code>.)
- </p>
- <p>[Another threadsafe allocator where each thread keeps its own free
- list, so that no locking is needed, might be described here.]
- </p>
- <h3>A cannon to swat a fly:<code> __USE_MALLOC</code></h3>
- <p>If you've already read <a href="../23_containers/howto.html#3">this
- advice</a> but still think you remember how to use this macro from
- SGI STL days. We have removed it in gcc 3.3. See next section
- for the new way to get the same effect.
- </p>
- <h3>Globally disabling memory caching:<code> GLIBCPP_FORCE_NEW</code></h3>
- <p>Starting with gcc 3.3, if you want to globally disable memory
- caching within the library for the default allocator (i.e.
- the one you get for all library objects when you do not specify
- which one to use), merely set GLIBCPP_FORCE_NEW (at this time,
- with any value) into your environment before running the
- program. You will obtain a similar effect without having to
- recompile your entire program and the entire library (the new
- operator in gcc is a light wrapper around malloc). If your
- program crashes with GLIBCPP_FORCE_NEW in the environment,
- it likely means that you linked against objects built against
- the older library. Code to support this extension is fully
- compatible with 3.2 code if GLIBCPP_FORCE_NEW is not in the
- environment.
- </p>
- <h3>Writing your own allocators</h3>
- <p>Depending on your application (a specific program, a generic library,
- etc), allocator classes tend to be one of two styles: "SGI"
- or "standard". See the comments in stl_alloc.h for more
- information on this crucial difference.
- </p>
- <p>At the bottom of that header is a helper type,
- <code>_Alloc_traits</code>, and various specializations of it. This
- allows the container classes to make possible compile-time
- optimizations based on features of the allocator. You should provide
- a specialization of this type for your allocator (doing so takes only
- two or three statements).
- </p>
- <h3>Using non-default allocators</h3>
- <p>You can specify different memory management schemes on a per-container
- basis, by overriding the default <code>Allocator</code> template
- parameter. For example, an easy
- (but nonportable)
- method of specifying that only malloc/free should be used instead of
- the default node allocator is:
- </p>
- <pre>
- std::list <my_type, std::__malloc_alloc_template<0> > my_malloc_based_list;</pre>
- Likewise, a debugging form of whichever allocator is currently in use:
- <pre>
- std::deque <my_type, std::__debug_alloc<std::__alloc> > debug_deque;</pre>
- <h3><code>inst</code></h3>
- <p>The <code>__malloc_alloc_template</code> and
- <code>__default_alloc_template</code> classes take an integer parameter,
- called inst here. This number is completely unused.
- </p>
- <p>The point of the number is to allow multiple instantiations of the
- classes without changing the semantics at all. All three of
- </p>
- <pre>
- typedef __default_alloc_template<true,0> normal;
- typedef __default_alloc_template<true,1> private;
- typedef __default_alloc_template<true,42> also_private;</pre>
- <p>behave exactly the same way. However, the memory pool for each type
- (and remember that different instantiations result in different types)
- remains separate.
- </p>
- <p>The library uses <strong>0</strong> in all its instantiations. If you
- wish to keep separate free lists for a particular purpose, use a
- different number.
- </p>
- <h3>3.0.x</h3>
- <p>For 3.0.x, many of the names were incorrectly <em>not</em> prefixed
- with underscores. So symbols such as "std::single_client_alloc"
- are present. Be very careful to not depend on these names any more
- than you would depend on implementation-only names.
- </p>
- <p>Certain macros like <code>_NOTHREADS</code> and <code>__STL_THREADS</code>
- can affect the 3.0.x allocators. Do not use them. Those macros have
- been completely removed for 3.1.
- </p>
- <p>Return <a href="#top">to top of page</a> or
- <a href="../faq/index.html">to the FAQ</a>.
- </p>
-
-<hr />
-<h2><a name="6">Allocators (version 3.3)</a></h2>
- <p>Changes are coming...
- </p>
- <p>Return <a href="#top">to top of page</a> or
- <a href="../faq/index.html">to the FAQ</a>.
- </p>
-
-<hr />
-<h2><a name="4">Compile-time checks</a></h2>
- <p>Currently libstdc++-v3 uses the concept checkers from the Boost
- library to perform <a href="../19_diagnostics/howto.html#3">optional
- compile-time checking</a> of template instantiations of the standard
- containers. They are described in the linked-to page.
- </p>
- <p>Return <a href="#top">to top of page</a> or
- <a href="../faq/index.html">to the FAQ</a>.
- </p>
-
-<hr />
-<h2><a name="5">LWG Issues</a></h2>
- <p>Everybody's got issues. Even the C++ Standard Library.
- </p>
- <p>The Library Working Group, or LWG, is the ISO subcommittee responsible
- for making changes to the library. They periodically publish an
- Issues List containing problems and possible solutions. As they reach
- a consensus on proposed solutions, we often incorporate the solution
- into libstdc++-v3.
- </p>
- <p>Here are the issues which have resulted in code changes to the library.
- The links are to the specific defect reports from a <strong>partial
- copy</strong> of the Issues List. You can read the full version online
- at the <a href="http://www.dkuug.dk/jtc1/sc22/wg21/">ISO C++
- Committee homepage</a>, linked to on the
- <a href="http://gcc.gnu.org/readings.html">GCC "Readings"
- page</a>. If
- you spend a lot of time reading the issues, we recommend downloading
- the ZIP file and reading them locally.
- </p>
- <p>(NB: <strong>partial copy</strong> means that not all links within
- the lwg-*.html pages will work.
- Specifically, links to defect reports that have not been accorded full
- DR status will probably break. Rather than trying to mirror the
- entire issues list on our overworked web server, we recommend you go
- to the LWG homepage instead.)
- </p>
- <p>
- If a DR is not listed here, we may simply not have gotten to it yet;
- feel free to submit a patch. Search the include/bits and src
- directories for appearances of _GLIBCPP_RESOLVE_LIB_DEFECTS for
- examples of style. Note that we usually do not make changes to the code
- until an issue has reached <a href="lwg-active.html#DR">DR</a> status.
- </p>
- <dl>
- <dt><a href="lwg-defects.html#5">5</a>:
- <em>string::compare specification questionable</em>
- </dt>
- <dd>This should be two overloaded functions rather than a single function.
- </dd>
-
- <dt><a href="lwg-defects.html#17">17</a>:
- <em>Bad bool parsing</em>
- </dt>
- <dd>Apparently extracting Boolean values was messed up...
- </dd>
-
- <dt><a href="lwg-defects.html#22">22</a>:
- <em>Member open vs flags</em>
- </dt>
- <dd>Re-opening a file stream does <em>not</em> clear the state flags.
- </dd>
-
- <dt><a href="lwg-defects.html#25">25</a>:
- <em>String operator<< uses width() value wrong</em>
- </dt>
- <dd>Padding issues.
- </dd>
-
- <dt><a href="lwg-defects.html#48">48</a>:
- <em>Use of non-existent exception constructor</em>
- </dt>
- <dd>An instance of <code>ios_base::failure</code> is constructed instead.
- </dd>
-
- <dt><a href="lwg-defects.html#49">49</a>:
- <em>Underspecification of ios_base::sync_with_stdio</em>
- </dt>
- <dd>The return type is the <em>previous</em> state of synchronization.
- </dd>
-
- <dt><a href="lwg-defects.html#50">50</a>:
- <em>Copy constructor and assignment operator of ios_base</em>
- </dt>
- <dd>These members functions are declared <code>private</code> and are
- thus inaccessible. Specifying the correct semantics of
- "copying stream state" was deemed too complicated.
- </dd>
-
- <dt><a href="lwg-defects.html#68">68</a>:
- <em>Extractors for char* should store null at end</em>
- </dt>
- <dd>And they do now. An editing glitch in the last item in the list of
- [27.6.1.2.3]/7.
- </dd>
-
- <dt><a href="lwg-defects.html#74">74</a>:
- <em>Garbled text for codecvt::do_max_length</em>
- </dt>
- <dd>The text of the standard was gibberish. Typos gone rampant.
- </dd>
-
- <dt><a href="lwg-defects.html#83">83</a>:
- <em>string::npos vs. string::max_size()</em>
- </dt>
- <dd>Safety checks on the size of the string should test against
- <code>max_size()</code> rather than <code>npos</code>.
- </dd>
-
- <dt><a href="lwg-defects.html#109">109</a>:
- <em>Missing binders for non-const sequence elements</em>
- </dt>
- <dd>The <code>binder1st</code> and <code>binder2nd</code> didn't have an
- <code>operator()</code> taking a non-const parameter.
- </dd>
-
- <dt><a href="lwg-defects.html#110">110</a>:
- <em>istreambuf_iterator::equal not const</em>
- </dt>
- <dd>This was not a const member function. Note that the DR says to
- replace the function with a const one; we have instead provided an
- overloaded version with identical contents.
- </dd>
-
- <dt><a href="lwg-defects.html#117">117</a>:
- <em>basic_ostream uses nonexistent num_put member functions</em>
- </dt>
- <dd><code>num_put::put()</code> was overloaded on the wrong types.
- </dd>
-
- <dt><a href="lwg-defects.html#118">118</a>:
- <em>basic_istream uses nonexistent num_get member functions</em>
- </dt>
- <dd>Same as 117, but for <code>num_get::get()</code>.
- </dd>
-
- <dt><a href="lwg-defects.html#129">129</a>:
- <em>Need error indication from seekp() and seekg()</em>
- </dt>
- <dd>These functions set <code>failbit</code> on error now.
- </dd>
-
- <dt><a href="lwg-defects.html#136">136</a>:
- <em>seekp, seekg setting wrong streams?</em>
- </dt>
- <dd><code>seekp</code> should only set the output stream, and
- <code>seekg</code> should only set the input stream.
- </dd>
-
-<!--<dt><a href="lwg-defects.html#159">159</a>:
- <em>Strange use of underflow()</em>
- </dt>
- <dd>In fstream.tcc, the basic_filebuf<>::showmanyc() function
- should probably not be calling <code>underflow()</code>.
- </dd> -->
-
- <dt><a href="lwg-active.html#167">167</a>:
- <em>Improper use of traits_type::length()</em>
- </dt>
- <dd><code>op<<</code> with a <code>const char*</code> was
- calculating an incorrect number of characters to write.
- </dd>
-
- <dt><a href="lwg-defects.html#181">181</a>:
- <em>make_pair() unintended behavior</em>
- </dt>
- <dd>This function used to take its arguments as reference-to-const, now
- it copies them (pass by value).
- </dd>
-
- <dt><a href="lwg-defects.html#195">195</a>:
- <em>Should basic_istream::sentry's constructor ever set eofbit?</em>
- </dt>
- <dd>Yes, it can, specifically if EOF is reached while skipping whitespace.
- </dd>
-
- <dt><a href="lwg-defects.html#211">211</a>:
- <em>operator>>(istream&, string&) doesn't set failbit</em>
- </dt>
- <dd>If nothing is extracted into the string, <code>op>></code> now
- sets <code>failbit</code> (which can cause an exception, etc, etc).
- </dd>
-
- <dt><a href="lwg-defects.html#214">214</a>:
- <em>set::find() missing const overload</em>
- </dt>
- <dd>Both <code>set</code> and <code>multiset</code> were missing
- overloaded find, lower_bound, upper_bound, and equal_range functions
- for const instances.
- </dd>
-
- <dt><a href="lwg-defects.html#251">251</a>:
- <em>basic_stringbuf missing allocator_type</em>
- </dt>
- <dd>This nested typdef was originally not specified.
- </dd>
-
- <dt><a href="lwg-defects.html#265">265</a>:
- <em>std::pair::pair() effects overly restrictive</em>
- </dt>
- <dd>The default ctor would build its members from copies of temporaries;
- now it simply uses their respective default ctors.
- </dd>
-
- <dt><a href="lwg-defects.html#266">266</a>:
- <em>bad_exception::~bad_exception() missing Effects clause</em>
- </dt>
- <dd>The <code>bad_</code>* classes no longer have destructors (they
- are trivial), since no description of them was ever given.
- </dd>
-
- <dt><a href="lwg-defects.html#275">275</a>:
- <em>Wrong type in num_get::get() overloads</em>
- </dt>
- <dd>Similar to 118.
- </dd>
-
-<!--
- <dt><a href="lwg-defects.html#"></a>:
- <em></em>
- </dt>
- <dd>
- </dd>
-
--->
- </dl>
- <p>Return <a href="#top">to top of page</a> or
- <a href="../faq/index.html">to the FAQ</a>.
- </p>
-
-
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-
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-<p class="fineprint"><em>
-See <a href="../17_intro/license.html">license.html</a> for copying conditions.
-Comments and suggestions are welcome, and may be sent to
-<a href="mailto:libstdc++@gcc.gnu.org">the libstdc++ mailing list</a>.
-</em></p>
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